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fteqw/engine/d3d
Spoike 2759632327 fix eukara's icons (he typoed), so they're actually used properly. use them for d3d renderers too.
ignore mip levels that don't match what gl/vk require.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5137 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-10 19:40:47 +00:00
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d3d8_backend.c Added .dz playback support. 2017-07-12 08:15:27 +00:00
d3d8_image.c Some more progress on the Xbox version. If you can call it that. Also changed the wastes.ico to be up to date. 2017-03-27 21:45:45 +00:00
d3d11_backend.c Added .dz playback support. 2017-07-12 08:15:27 +00:00
d3d11_image.c Added .dz playback support. 2017-07-12 08:15:27 +00:00
d3d11_shader.c networked entity editing now kinda working. still needs much more work before its usable. 2016-12-07 18:45:25 +00:00
d3d_backend.c fix eukara's icons (he typoed), so they're actually used properly. use them for d3d renderers too. 2017-08-10 19:40:47 +00:00
d3d_image.c Added .dz playback support. 2017-07-12 08:15:27 +00:00
d3d_shader.c Added .dz playback support. 2017-07-12 08:15:27 +00:00
vid_d3d.c fix eukara's icons (he typoed), so they're actually used properly. use them for d3d renderers too. 2017-08-10 19:40:47 +00:00
vid_d3d8.c fix eukara's icons (he typoed), so they're actually used properly. use them for d3d renderers too. 2017-08-10 19:40:47 +00:00
vid_d3d11.c fix eukara's icons (he typoed), so they're actually used properly. use them for d3d renderers too. 2017-08-10 19:40:47 +00:00