1604 lines
39 KiB
C
1604 lines
39 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "quakedef.h"
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#include "winquake.h"
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#include "shader.h"
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#include "cl_master.h"
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menu_t *topmenu;
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menu_t *promptmenu;
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void Menu_KeyEvent(qboolean isdown, int deviceid, int key, int unicode)
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{
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if (promptmenu && promptmenu->keyevent)
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promptmenu->keyevent(promptmenu, isdown, deviceid, key, unicode);
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else if (topmenu && topmenu->keyevent)
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topmenu->keyevent(topmenu, isdown, deviceid, key, unicode);
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else if (isdown)
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Key_Dest_Remove(kdm_menu); //it doesn't want it then...
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}
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static void Menu_UpdateFocus(void)
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{
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if (!promptmenu || !promptmenu->keyevent)
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Key_Dest_Remove(kdm_prompt); //can't take key presses, so don't take keys.
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if (promptmenu && promptmenu->cursor)
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key_dest_absolutemouse |= kdm_prompt;
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else
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key_dest_absolutemouse &= ~kdm_prompt;
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if (!topmenu || !topmenu->keyevent)
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Key_Dest_Remove(kdm_menu); //can't take key presses, so don't take keys.
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if (topmenu && topmenu->cursor)
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key_dest_absolutemouse |= kdm_menu;
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else
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key_dest_absolutemouse &= ~kdm_menu;
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}
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qboolean Menu_IsLinked(menu_t *menu)
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{
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menu_t *link;
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for (link = topmenu; link; link = link->prev)
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{
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if (menu == link)
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return true;
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}
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return false;
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}
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menu_t *Menu_FindContext(void *ctx)
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{
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menu_t *link;
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for (link = promptmenu; link; link = link->prev)
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{
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if (link->ctx == ctx)
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return link;
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}
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for (link = topmenu; link; link = link->prev)
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{
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if (link->ctx == ctx)
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return link;
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}
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return NULL;
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}
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void Menu_Unlink(menu_t *menu, qboolean forced)
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{
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menu_t **link;
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for (link = &promptmenu; *link; link = &(*link)->prev)
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{
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if (menu == *link)
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{
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*link = menu->prev;
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if (menu->release)
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menu->release(menu, forced);
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Menu_UpdateFocus();
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return;
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}
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}
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for (link = &topmenu; *link; link = &(*link)->prev)
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{
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if (menu == *link)
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{
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*link = menu->prev;
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if (menu->release)
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menu->release(menu, forced);
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Menu_UpdateFocus();
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return;
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}
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}
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}
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void Menu_Push(menu_t *menu, qboolean prompt)
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{
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if (!Menu_IsLinked(menu))
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{ //only link once.
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//annoying logic so that persistent menus always appear on top of other stuff.
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menu_t **prev = prompt?&promptmenu:&topmenu;
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while (menu->lowpriority && *prev && !(*prev)->lowpriority)
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prev = &(*prev)->prev;
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menu->prev = *prev;
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*prev = menu;
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}
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if (menu == promptmenu)
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{
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if (!Key_Dest_Has(kdm_prompt))
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VRUI_SnapAngle();
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Key_Dest_Add(kdm_prompt);
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Menu_UpdateFocus();
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}
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if (menu == topmenu)
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{
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if (!Key_Dest_Has(kdm_menu))
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VRUI_SnapAngle();
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Key_Dest_Add(kdm_menu);
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Menu_UpdateFocus();
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}
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}
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void Menu_PopAll(void)
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{
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menu_t **menus, *menu;
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size_t count, i;
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//first loop to count them
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for (count = 0, menu = topmenu; menu; menu = menu->prev)
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{
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if (menu->persist)
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continue;
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count++;
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}
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menus = alloca(sizeof(*menus)*count);
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//second loop to track them
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for (i = 0, menu = topmenu; i < count && menu; menu = menu->prev)
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{
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if (menu->persist)
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continue;
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menus[i++] = menu;
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}
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//third link to actually unlink them safely without unlinking multiple times etc (grr menuqc mods re-grabbing focus when closing)
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for (i = 0; i < count; i++)
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Menu_Unlink(menus[i], true);
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}
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int Menu_WantOSK(void)
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{
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if (promptmenu)
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return promptmenu->showosk;
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if (topmenu)
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return topmenu->showosk;
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return -1;
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}
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void Menu_Draw(void)
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{
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#ifdef MENU_DAT
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//shitty always-drawn crap
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MP_Draw();
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#endif
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//draw whichever menu has focus
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if (topmenu && topmenu->drawmenu)
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topmenu->drawmenu(topmenu);
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}
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void Prompts_Draw(void)
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{
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//prompts always appear over the top of everything else, particuarly other menus.
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if (promptmenu && promptmenu->drawmenu)
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promptmenu->drawmenu(promptmenu);
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}
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void M_DrawScalePic (int x, int y, int w, int h, mpic_t *pic)
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{
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R2D_ScalePic (x + ((vid.width - 320)>>1), y, w, h, pic);
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}
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void M_DrawTextBox (int x, int y, int width, int lines)
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{
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mpic_t *p;
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int cx, cy;
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int n, w;
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// draw left side
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cx = x;
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cy = y;
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p = R2D_SafeCachePic ("gfx/box_tl.lmp");
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switch(R_GetShaderSizes(p, NULL, NULL, false))
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{
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case -1:
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return; //still pending
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case 0:
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R2D_ImageColours(0.0, 0.0, 0.0, 1.0);
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R2D_FillBlock(x + ((vid.width - 320)>>1), y, width*8+16, lines*8+16);
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R2D_ImageColours(1.0, 1.0, 1.0, 1.0);
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return;
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}
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M_DrawScalePic (cx, cy, 8, 8, p);
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p = R2D_SafeCachePic ("gfx/box_ml.lmp");
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if (p)
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for (n = 0; n < lines; n++)
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{
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cy += 8;
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M_DrawScalePic (cx, cy, 8, 8, p);
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}
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p = R2D_SafeCachePic ("gfx/box_bl.lmp");
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if (p)
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M_DrawScalePic (cx, cy+8, 8, 8, p);
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// draw middle
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cy = y;
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cx += 8;
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//top-strip
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p = R2D_SafeCachePic ("gfx/box_tm.lmp");
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if (p) for (w = 0; w < width; w+=2)
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M_DrawScalePic (cx+w*8, cy, 16, 8, p);
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//just-under-top (shadowed region)
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if (lines)
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{
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cy+=8;
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p = R2D_SafeCachePic ("gfx/box_mm.lmp");
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if (p) for (w = 0; w < width; w+=2)
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M_DrawScalePic (cx+w*8, cy, 16, 8, p);
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}
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//2d body
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p = R2D_SafeCachePic ("gfx/box_mm2.lmp");
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for (n = 1; n < lines; n++)
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{
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cy+=8;
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if (p) for (w = 0; w < width; w+=2)
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M_DrawScalePic (cx+w*8, cy, 16, 8, p);
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}
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//bottom strip
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cy+=8;
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p = R2D_SafeCachePic ("gfx/box_bm.lmp");
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if (p) for (w = 0; w < width; w+=2)
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M_DrawScalePic (cx+w*8, cy, 16, 8, p);
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cx += 8*width;
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// draw right side
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cy = y;
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p = R2D_SafeCachePic ("gfx/box_tr.lmp");
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if (p)
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M_DrawScalePic (cx, cy, 8, 8, p);
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p = R2D_SafeCachePic ("gfx/box_mr.lmp");
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if (p)
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for (n = 0; n < lines; n++)
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{
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cy += 8;
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M_DrawScalePic (cx, cy, 8, 8, p);
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}
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p = R2D_SafeCachePic ("gfx/box_br.lmp");
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if (p)
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M_DrawScalePic (cx, cy+8, 8, 8, p);
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}
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int QDECL M_FindKeysForBind (int bindmap, const char *command, int *keylist, int *keymods, int keycount)
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{
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int count;
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int j, m;
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int l, p;
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char *b;
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int firstmod, lastmod;
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l = strlen(command);
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count = 0;
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if (bindmap > 0 && bindmap <= KEY_MODIFIER_ALTBINDMAP)
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{
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//bindmaps don't support modifiers
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firstmod = (bindmap-1)|KEY_MODIFIER_ALTBINDMAP;
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lastmod = firstmod+1;
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}
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else
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{
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firstmod = 0;
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lastmod = KEY_MODIFIER_ALTBINDMAP;
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}
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for (j=0 ; j<K_MAX ; j++)
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{
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for (m = firstmod; m < lastmod; m++)
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{
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b = keybindings[j][m];
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if (!b)
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continue;
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if (!strncmp (b, command, l) && (!b[l] || b[l] == ' ' || b[l] == ';'))
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{
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//if ctrl_a and ctrl_shift_a do the same thing, don't report ctrl_shift_a because its redundant.
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for (p = firstmod; p < m; p++)
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{
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if (p&~m) //ignore shift_a if we're checking ctrl_a
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continue;
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if (keybindings[j][p] && !strcmp(keybindings[j][p], b))
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break; //break+continue
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}
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if (p != m)
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continue;
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keylist[count] = j;
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if (keymods)
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keymods[count] = m;
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count++;
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if (count == keycount)
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return count;
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}
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}
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}
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for (j = count; j < keycount; j++)
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{
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keylist[j] = -1;
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if (keymods)
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keymods[j] = 0;
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}
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return count;
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}
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int M_FindKeysForCommand (int bindmap, int pnum, const char *command, int *keylist, int *keymods, int keycount)
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{
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char prefix[5];
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if (*command == '+' || *command == '-')
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{
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prefix[0] = *command;
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prefix[1] = 0;
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if (pnum != 0)
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{
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prefix[1] = 'p';
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prefix[2] = '0'+pnum;
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prefix[3] = ' ';
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prefix[4] = 0;
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}
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command++;
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}
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else
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{
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prefix[0] = 0;
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if (pnum != 0)
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{
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prefix[0] = 'p';
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prefix[1] = '0'+pnum;
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prefix[2] = ' ';
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prefix[3] = 0;
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}
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}
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return M_FindKeysForBind(bindmap, va("%s%s", prefix, command), keylist, keymods, keycount);
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}
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/*
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================
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M_ToggleMenu_f
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================
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*/
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void M_ToggleMenu_f (void)
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{
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if (topmenu)
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{
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Key_Dest_Add(kdm_menu);
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return;
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}
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#ifdef CSQC_DAT
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if (CSQC_ConsoleCommand(-1, "togglemenu"))
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{
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Key_Dest_Remove(kdm_console|kdm_cwindows);
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return;
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}
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#endif
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#ifdef MENU_DAT
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if (MP_Toggle(1))
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{
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Key_Dest_Remove(kdm_console|kdm_cwindows);
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return;
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}
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#endif
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#ifdef MENU_NATIVECODE
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if (mn_entry)
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{
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mn_entry->Toggle(1);
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Key_Dest_Remove(kdm_console|kdm_cwindows);
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return;
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}
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#endif
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#ifdef VM_UI
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if (q3 && q3->ui.OpenMenu())
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return;
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#endif
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#ifndef NOBUILTINMENUS
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M_Menu_Main_f ();
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Key_Dest_Remove(kdm_console|kdm_cwindows);
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#endif
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}
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/*
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================
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M_Restart_f
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================
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*/
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void M_Init_Internal (void);
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void M_Restart_f(void)
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{
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M_Shutdown(false);
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if (!strcmp(Cmd_Argv(1), "off"))
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{ //explicitly restart the engine's menu. not the menuqc crap
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//don't even start csqc menus.
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M_Init_Internal();
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}
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else
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M_Reinit();
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//start up the ui now we have a renderer
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#ifdef VM_UI
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if (q3)
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q3->ui.Start();
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#endif
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}
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//=============================================================================
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/* Various callback-based prompts */
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typedef struct
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{
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menu_t m;
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void (*callback)(void *, promptbutton_t);
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void *ctx;
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conchar_t *msg;
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size_t msglen;
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const char *buttons[3];
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int kbutton, mbutton;
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qboolean mousedown;
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} promptmenu_t;
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static qboolean Prompt_MenuKeyEvent(struct menu_s *gm, qboolean isdown, unsigned int devid, int key, int unicode)
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{
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promptmenu_t *m = (promptmenu_t*)gm;
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promptbutton_t action;
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void (*callback)(void *, promptbutton_t) = m->callback;
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void *ctx = m->ctx;
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if (key == K_MOUSE1 || key == K_TOUCHTAP)
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{ //mouse events fire their action on release.
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if (isdown)
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{
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m->mousedown = true; //so we don't respond to stray release events.
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return true;
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}
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else if (!m->mousedown)
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return false; //looks like a stray release event. ignore it.
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}
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else
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{ //keyboard events fire on press.
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if (!isdown)
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return false;
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}
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if (key == 'n' || key == 'N')
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action = PROMPT_NO;
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else if (key == 'y' || key == 'Y')
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action = PROMPT_YES;
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else if (key==K_RIGHTARROW || key==K_GP_DPAD_RIGHT || key==K_GP_LEFT_THUMB_RIGHT || key==K_DOWNARROW || key==K_GP_DPAD_DOWN || key==K_GP_LEFT_THUMB_DOWN || key == K_GP_DIAMOND_ALTCONFIRM || (key == K_TAB && !keydown[K_LSHIFT] && !keydown[K_RSHIFT]))
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{
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int start = m->kbutton;
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for(;;)
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{
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m->kbutton++;
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if (start == m->kbutton)
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break;
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if (m->kbutton >= 3)
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m->kbutton -= 3;
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if (m->buttons[m->kbutton])
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break;
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}
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return true;
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}
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else if (key == K_LEFTARROW || key == K_GP_DPAD_LEFT || key==K_GP_LEFT_THUMB_LEFT || key==K_UPARROW || key==K_GP_DPAD_UP || key==K_GP_LEFT_THUMB_UP || key==K_TAB)
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{
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int start = m->kbutton;
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for(;;)
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{
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m->kbutton--;
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if (start == m->kbutton)
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break;
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if (m->kbutton < 0)
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m->kbutton += 3;
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if (m->buttons[m->kbutton])
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break;
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}
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return true;
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}
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else if (key == K_ESCAPE || key == K_GP_BACK || key == K_MOUSE2 || key == K_MOUSE4 || key == K_GP_DIAMOND_CANCEL)
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action = PROMPT_CANCEL;
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else if (key == K_ENTER || key == K_KP_ENTER || key == K_MOUSE1 || key == K_TOUCHTAP || key == K_GP_DIAMOND_CONFIRM)
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{
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int button;
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if (key == K_MOUSE1 || key == K_TOUCHTAP)
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button = m->mbutton;
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else
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button = m->kbutton;
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switch(button)
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{
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case 0:
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action = PROMPT_YES;
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break;
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case 1:
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action = PROMPT_NO;
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break;
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case 2:
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action = PROMPT_CANCEL;
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break;
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default:
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return false; //nothing focused.
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}
|
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}
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else
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return false; // no idea what that is
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|
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m->callback = NULL; //so the remove handler can't fire.
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Menu_Unlink(&m->m, false);
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if (callback)
|
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callback(ctx, action);
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return true;
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}
|
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static void Prompt_Draw(struct menu_s *g)
|
|
{
|
|
promptmenu_t *m = (promptmenu_t*)g;
|
|
int x = 64;
|
|
int y = 76;
|
|
int px, py;
|
|
float scale = Font_CharVHeight(font_console);
|
|
int w = 320*scale/8;
|
|
int h, lines;
|
|
int i;
|
|
int bx[4];
|
|
conchar_t *linestart[16];
|
|
conchar_t *lineend[countof(linestart)];
|
|
|
|
x = (((int)vid.width-w)>>1);
|
|
|
|
Font_BeginString(font_console, w, 0, &px, &py);
|
|
lines = Font_LineBreaks(m->msg, m->msg+m->msglen, px, countof(linestart), linestart, lineend);
|
|
h = (lines+3)*scale;
|
|
Font_EndString(font_console);
|
|
|
|
Draw_ApproxTextBox(x, y, w, h);
|
|
y+=scale;
|
|
|
|
Font_BeginString(font_console, x, y, &px, &py);
|
|
for (i = 0; i < lines; i++)
|
|
{
|
|
int xoffset = (w*vid.rotpixelwidth/vid.width) - Font_LineWidth(linestart[i], lineend[i]);
|
|
Font_LineDraw(px + xoffset/2, py, linestart[i], lineend[i]);
|
|
py+=Font_CharHeight();
|
|
}
|
|
Font_EndString(font_console);
|
|
|
|
y+=scale*lines;
|
|
y+=scale;
|
|
m->mbutton = -1;
|
|
bx[0] = x;
|
|
bx[1] = x+w/3;
|
|
bx[2] = x+w-w/3;
|
|
bx[3] = x+w;
|
|
if (mousecursor_y >= y && mousecursor_y <= y+scale)
|
|
{
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
if (m->buttons[i] && mousecursor_x >= bx[i] && mousecursor_x < bx[i+1])
|
|
m->mbutton = i;
|
|
}
|
|
}
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
if (m->buttons[i])
|
|
{
|
|
if (m->mbutton == i)
|
|
{
|
|
float alphamax = 0.5, alphamin = 0.2;
|
|
R2D_ImageColours(.5,.4,0,(sin(realtime*2)+1)*0.5*(alphamax-alphamin)+alphamin);
|
|
R2D_FillBlock(bx[i], y, bx[i+1]-bx[i], scale);
|
|
R2D_ImageColours(1,1,1,1);
|
|
}
|
|
Draw_FunStringWidthFont(font_console, bx[i], y, m->buttons[i], bx[i+1]-bx[i], 2, m->kbutton==i);
|
|
}
|
|
}
|
|
}
|
|
static void Prompt_Release(struct menu_s *gm, qboolean forced)
|
|
{
|
|
promptmenu_t *m = (promptmenu_t*)gm;
|
|
void (*callback)(void *, promptbutton_t) = m->callback;
|
|
void *ctx = m->ctx;
|
|
m->callback = NULL;
|
|
|
|
if (callback)
|
|
callback(ctx, PROMPT_CANCEL);
|
|
Z_Free(m);
|
|
}
|
|
void Menu_Prompt (void (*callback)(void *, promptbutton_t), void *ctx, const char *messages, const char *optionyes, const char *optionno, const char *optioncancel, qboolean highpri)
|
|
{
|
|
promptmenu_t *m;
|
|
char *t;
|
|
conchar_t message[8192], *e;
|
|
|
|
e = COM_ParseFunString(CON_WHITEMASK, messages, message, sizeof(message)-sizeof(conchar_t), false);
|
|
|
|
m = (promptmenu_t*)Z_Malloc(sizeof(*m) + (e-message)*sizeof(conchar_t)+(optionyes?strlen(optionyes):0)+(optionno?strlen(optionno):0)+(optioncancel?strlen(optioncancel):0)+7);
|
|
|
|
m->m.cursor = &key_customcursor[kc_console];
|
|
/*void (*videoreset) (struct menu_s *); //called after a video mode switch / shader reload.
|
|
void (*release) (struct menu_s *); //
|
|
qboolean (*keyevent)(struct menu_s *, qboolean isdown, unsigned int devid, int key, int unicode); //true if key was handled
|
|
qboolean (*mousemove)(struct menu_s *, qboolean abs, unsigned int devid, float x, float y);
|
|
qboolean (*joyaxis) (struct menu_s *, unsigned int devid, int axis, float val);
|
|
void (*drawmenu) (struct menu_s *);
|
|
*/
|
|
m->m.drawmenu = Prompt_Draw;
|
|
m->m.keyevent = Prompt_MenuKeyEvent;
|
|
m->m.release = Prompt_Release;
|
|
m->mbutton = -1;
|
|
m->kbutton = -1;
|
|
m->m.persist = true;
|
|
Menu_Push(&m->m, highpri);
|
|
|
|
m->callback = callback;
|
|
m->ctx = ctx;
|
|
|
|
t = (char*)(m+1);
|
|
if (optionyes)
|
|
{
|
|
m->buttons[0] = t;
|
|
strcpy(t, optionyes);
|
|
t += strlen(t)+1;
|
|
}
|
|
if (optionno)
|
|
{
|
|
m->buttons[1] = t;
|
|
strcpy(t, optionno);
|
|
t += strlen(t)+1;
|
|
}
|
|
if (optioncancel)
|
|
{
|
|
m->buttons[2] = t;
|
|
strcpy(t, optioncancel);
|
|
t += strlen(t)+1;
|
|
}
|
|
|
|
m->msglen = e-message;
|
|
m->msg = memcpy(t, message, (m->msglen)*sizeof(conchar_t));
|
|
}
|
|
|
|
#ifndef NOBUILTINMENUS
|
|
|
|
void M_Menu_Audio_f (void);
|
|
void M_Menu_Demos_f (void);
|
|
void M_Menu_Mods_f (void);
|
|
void M_Menu_ModelViewer_f(void);
|
|
void M_Menu_ModelViewer_c(int argn, const char *partial, struct xcommandargcompletioncb_s *ctx);
|
|
|
|
void M_ConfigureNetSubsystem(void);
|
|
|
|
cvar_t m_helpismedia = CVAR("m_helpismedia", "0");
|
|
cvar_t m_preset_chosen = CVARF("m_preset_chosen", "0", CVAR_ARCHIVE);
|
|
|
|
//=============================================================================
|
|
/* Support Routines */
|
|
|
|
void M_Print (int cx, int cy, qbyte *str)
|
|
{
|
|
Draw_AltFunString(cx + ((vid.width - 320)>>1), cy, str);
|
|
}
|
|
void M_PrintWhite (int cx, int cy, qbyte *str)
|
|
{
|
|
Draw_FunString(cx + ((vid.width - 320)>>1), cy, str);
|
|
}
|
|
|
|
void M_BuildTranslationTable(unsigned int pc, unsigned int top, unsigned int bottom, unsigned int *translationTable)
|
|
{
|
|
int j;
|
|
#ifdef HEXEN2
|
|
if (h2playertranslations && pc)
|
|
{
|
|
int i;
|
|
unsigned int color_offsets[5] = {2*14*256,0,1*14*256,2*14*256,2*14*256};
|
|
unsigned char *colorA, *colorB, *sourceA, *sourceB;
|
|
colorA = h2playertranslations + 256 + color_offsets[pc-1];
|
|
colorB = colorA + 256;
|
|
sourceA = colorB + (top * 256);
|
|
sourceB = colorB + (bottom * 256);
|
|
for(i=0;i<255;i++)
|
|
{
|
|
if (bottom > 0 && (colorB[i] != 255))
|
|
{
|
|
if (bottom >= 16)
|
|
{
|
|
unsigned int v = d_8to24rgbtable[colorB[i]];
|
|
v = max(max((v>>0)&0xff, (v>>8)&0xff), (v>>16)&0xff);
|
|
*((unsigned char*)&translationTable[i]+0) = (((bottom&0xff0000)>>16)*v)>>8;
|
|
*((unsigned char*)&translationTable[i]+1) = (((bottom&0x00ff00)>> 8)*v)>>8;
|
|
*((unsigned char*)&translationTable[i]+2) = (((bottom&0x0000ff)>> 0)*v)>>8;
|
|
*((unsigned char*)&translationTable[i]+3) = 0xff;
|
|
}
|
|
else
|
|
translationTable[i] = d_8to24rgbtable[sourceB[i]] | 0xff000000;
|
|
}
|
|
else if (top > 0 && (colorA[i] != 255))
|
|
{
|
|
if (top >= 16)
|
|
{
|
|
unsigned int v = d_8to24rgbtable[colorA[i]];
|
|
v = max(max((v>>0)&0xff, (v>>8)&0xff), (v>>16)&0xff);
|
|
*((unsigned char*)&translationTable[i]+0) = (((top&0xff0000)>>16)*v)>>8;
|
|
*((unsigned char*)&translationTable[i]+1) = (((top&0x00ff00)>> 8)*v)>>8;
|
|
*((unsigned char*)&translationTable[i]+2) = (((top&0x0000ff)>> 0)*v)>>8;
|
|
*((unsigned char*)&translationTable[i]+3) = 0xff;
|
|
}
|
|
else
|
|
translationTable[i] = d_8to24rgbtable[sourceA[i]] | 0xff000000;
|
|
}
|
|
else
|
|
translationTable[i] = d_8to24rgbtable[i] | 0xff000000;
|
|
}
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
for(j=0;j<255;j++)
|
|
{
|
|
if (j >= TOP_RANGE && j < TOP_RANGE + (1<<4))
|
|
{
|
|
if (top >= 16)
|
|
{
|
|
*((unsigned char*)&translationTable[j]+0) = (((top&0xff0000)>>16)**((unsigned char*)&d_8to24rgbtable[j&15]+0))>>8;
|
|
*((unsigned char*)&translationTable[j]+1) = (((top&0x00ff00)>> 8)**((unsigned char*)&d_8to24rgbtable[j&15]+1))>>8;
|
|
*((unsigned char*)&translationTable[j]+2) = (((top&0x0000ff)>> 0)**((unsigned char*)&d_8to24rgbtable[j&15]+2))>>8;
|
|
*((unsigned char*)&translationTable[j]+3) = 0xff;
|
|
}
|
|
else
|
|
translationTable[j] = d_8to24rgbtable[top<8?j-TOP_RANGE+(top<<4):(top<<4)+15-(j-TOP_RANGE)] | 0xff000000;
|
|
}
|
|
else if (j >= BOTTOM_RANGE && j < BOTTOM_RANGE + (1<<4))
|
|
{
|
|
if (bottom >= 16)
|
|
{
|
|
*((unsigned char*)&translationTable[j]+0) = (((bottom&0xff0000)>>16)**((unsigned char*)&d_8to24rgbtable[j&15]+0))>>8;
|
|
*((unsigned char*)&translationTable[j]+1) = (((bottom&0x00ff00)>> 8)**((unsigned char*)&d_8to24rgbtable[j&15]+1))>>8;
|
|
*((unsigned char*)&translationTable[j]+2) = (((bottom&0x0000ff)>> 0)**((unsigned char*)&d_8to24rgbtable[j&15]+2))>>8;
|
|
*((unsigned char*)&translationTable[j]+3) = 0xff;
|
|
}
|
|
else
|
|
translationTable[j] = d_8to24rgbtable[bottom<8?j-BOTTOM_RANGE+(bottom<<4):(bottom<<4)+15-(j-BOTTOM_RANGE)] | 0xff000000;
|
|
}
|
|
else
|
|
translationTable[j] = d_8to24rgbtable[j] | 0xff000000;
|
|
}
|
|
}
|
|
translationTable[255] = 0; //alpha
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
void M_CloseMenu_f (void)
|
|
{
|
|
if (!Key_Dest_Has(kdm_menu))
|
|
return;
|
|
M_RemoveAllMenus(false);
|
|
}
|
|
|
|
//=============================================================================
|
|
/* KEYS MENU */
|
|
|
|
typedef struct {
|
|
char *command;
|
|
char *name;
|
|
} bindnames_t;
|
|
|
|
bindnames_t qwbindnames[] =
|
|
{
|
|
{"+attack", "attack "},
|
|
{"impulse 10", "change weapon "},
|
|
{"impulse 12", "prev weapon "},
|
|
{"+jump", "jump / swim up"},
|
|
{"+forward", "walk forward "},
|
|
{"+back", "backpedal "},
|
|
{"+left", "turn left "},
|
|
{"+right", "turn right "},
|
|
{"+speed", "run "},
|
|
{"+moveleft", "step left "},
|
|
{"+moveright", "step right "},
|
|
{"+strafe", "sidestep "},
|
|
{"+lookup", "look up "},
|
|
{"+lookdown", "look down "},
|
|
{"centerview", "center view "},
|
|
{"+mlook", "mouse look "},
|
|
{"+klook", "keyboard look "},
|
|
{"+moveup", "swim up "},
|
|
{"+movedown", "swim down "},
|
|
#ifdef VOICECHAT
|
|
{"+voip", "voice chat "},
|
|
#endif
|
|
{NULL}
|
|
};
|
|
|
|
#ifdef Q2CLIENT
|
|
bindnames_t q2bindnames[] =
|
|
{
|
|
{"+attack", "attack "},
|
|
{"cmd weapnext", "next weapon "},
|
|
{"cmd weapprev", "prev weapon "},
|
|
{"+forward", "walk forward "},
|
|
{"+back", "backpedal "},
|
|
{"+left", "turn left "},
|
|
{"+right", "turn right "},
|
|
{"+speed", "run "},
|
|
{"+moveleft", "step left "},
|
|
{"+moveright", "step right "},
|
|
{"+strafe", "sidestep "},
|
|
{"+lookup", "look up "},
|
|
{"+lookdown", "look down "},
|
|
{"centerview", "center view "},
|
|
{"+mlook", "mouse look "},
|
|
{"+klook", "keyboard look "},
|
|
{"+moveup", "up / jump "},
|
|
{"+movedown", "down / crouch "},
|
|
|
|
{"cmd inven", "inventory "},
|
|
{"cmd invuse", "use item "},
|
|
{"cmd invdrop", "drop item "},
|
|
{"cmd invprev", "prev item "},
|
|
{"cmd invnext", "next item "},
|
|
|
|
{"cmd help", "help computer "},
|
|
{NULL}
|
|
};
|
|
#endif
|
|
|
|
|
|
bindnames_t h2bindnames[] =
|
|
{
|
|
{"+attack", "attack "},
|
|
{"impulse 10", "change weapon "},
|
|
{"+jump", "jump / swim up"},
|
|
{"+forward", "walk forward "},
|
|
{"+back", "backpedal "},
|
|
{"+left", "turn left "},
|
|
{"+right", "turn right "},
|
|
{"+speed", "run "},
|
|
{"+moveleft", "step left "},
|
|
{"+moveright", "step right "},
|
|
{"+strafe", "sidestep "},
|
|
{"+crouch", "crouch "},
|
|
{"+lookup", "look up "},
|
|
{"+lookdown", "look down "},
|
|
{"centerview", "center view "},
|
|
{"+mlook", "mouse look "},
|
|
{"+klook", "keyboard look "},
|
|
{"+moveup", "swim up "},
|
|
{"+movedown", "swim down "},
|
|
{"impulse 13", "lift object "},
|
|
{"invuse", "use inv item "},
|
|
{"impulse 44", "drop inv item "},
|
|
{"+showinfo", "full inventory"},
|
|
{"+showdm", "info / frags "},
|
|
//{"toggle_dm", "toggle frags "},
|
|
{"+infoplaque", "objectives "}, //requires pulling info out of the mod... on the client.
|
|
{"invleft", "inv move left "},
|
|
{"invright", "inv move right"},
|
|
{"impulse 100", "inv:torch "},
|
|
{"impulse 101", "inv:qrtz flask"},
|
|
{"impulse 102", "inv:mystic urn"},
|
|
{"impulse 103", "inv:krater "},
|
|
{"impulse 104", "inv:chaos devc"},
|
|
{"impulse 105", "inv:tome power"},
|
|
{"impulse 106", "inv:summon stn"},
|
|
{"impulse 107", "inv:invisiblty"},
|
|
{"impulse 108", "inv:glyph "},
|
|
{"impulse 109", "inv:boots "},
|
|
{"impulse 110", "inv:repulsion "},
|
|
{"impulse 111", "inv:bo peep "},
|
|
{"impulse 112", "inv:flight "},
|
|
{"impulse 113", "inv:force cube"},
|
|
{"impulse 114", "inv:icon defn "},
|
|
#ifdef VOICECHAT
|
|
{"+voip", "voice chat "},
|
|
#endif
|
|
{NULL}
|
|
};
|
|
|
|
bindnames_t *bindnames;
|
|
int numbindnames;
|
|
|
|
int keys_cursor;
|
|
int bind_grab;
|
|
|
|
void M_Menu_Keys_f (void)
|
|
{
|
|
int y;
|
|
emenu_t *menu;
|
|
vfsfile_t *bindslist;
|
|
|
|
menu = M_CreateMenu(0);
|
|
switch(M_GameType())
|
|
{
|
|
#ifdef Q2CLIENT
|
|
case MGT_QUAKE2:
|
|
MC_AddCenterPicture(menu, 0, 60, "pics/m_banner_customize.pcx");
|
|
y = 48;
|
|
bindnames = q2bindnames;
|
|
break;
|
|
#endif
|
|
#ifdef HEXEN2
|
|
case MGT_HEXEN2:
|
|
MC_AddCenterPicture(menu, 0, 60, "gfx/menu/title6.lmp");
|
|
y = 64;
|
|
bindnames = h2bindnames;
|
|
break;
|
|
#endif
|
|
default:
|
|
MC_AddCenterPicture(menu, 4, 24, "gfx/ttl_cstm.lmp");
|
|
y = 48;
|
|
bindnames = qwbindnames;
|
|
break;
|
|
}
|
|
|
|
#if MAX_SPLITS > 1
|
|
if (cl.splitclients || cl_splitscreen.ival || cl_forceseat.ival)
|
|
{
|
|
static char *texts[MAX_SPLITS+2] =
|
|
{
|
|
"Depends on device",
|
|
"Player 1",
|
|
"Player 2",
|
|
#if MAX_SPLITS >= 3
|
|
"Player 3",
|
|
#endif
|
|
#if MAX_SPLITS >= 4
|
|
"Player 4",
|
|
#endif
|
|
NULL
|
|
};
|
|
static char *values[MAX_SPLITS+1] =
|
|
{
|
|
"0",
|
|
"1",
|
|
"2",
|
|
#if MAX_SPLITS >= 3
|
|
"3",
|
|
#endif
|
|
#if MAX_SPLITS >= 4
|
|
"4"
|
|
#endif
|
|
};
|
|
MC_AddCvarCombo(menu, 16, 170, y, "Force client", &cl_forceseat, (const char **)texts, (const char **)values);
|
|
y+=8;
|
|
}
|
|
#endif
|
|
|
|
bindslist = FS_OpenVFS("bindlist.lst", "rb", FS_GAME);
|
|
if (bindslist)
|
|
{
|
|
char line[1024];
|
|
while(VFS_GETS(bindslist, line, sizeof(line)))
|
|
{
|
|
char *cmd, *desc, *tip;
|
|
Cmd_TokenizeString(line, false, false);
|
|
cmd = Cmd_Argv(0);
|
|
desc = Cmd_Argv(1);
|
|
tip = Cmd_Argv(2);
|
|
if (*cmd)
|
|
{
|
|
if (strcmp(cmd, "-")) //lines with a command of "-" are spacers/comments.
|
|
MC_AddBind(menu, (320-(int)vid.width)/2, 170, y, desc, cmd, tip);
|
|
else if (*desc)
|
|
MC_AddRedText(menu, (320-(int)vid.width)/2, 170, y, desc, true);
|
|
y += 8;
|
|
}
|
|
}
|
|
VFS_CLOSE(bindslist);
|
|
return;
|
|
}
|
|
|
|
MC_AddFrameStart(menu, 48+8);
|
|
while (bindnames->name)
|
|
{
|
|
MC_AddBind(menu, 16, 170, y, bindnames->name, bindnames->command, NULL);
|
|
y += 8;
|
|
bindnames++;
|
|
}
|
|
MC_AddFrameEnd(menu, 48+8);
|
|
}
|
|
|
|
void M_UnbindCommand (const char *command)
|
|
{
|
|
int j;
|
|
int l;
|
|
char *b;
|
|
int m;
|
|
|
|
l = strlen(command);
|
|
|
|
for (j=0 ; j<256 ; j++)
|
|
{ //FIXME: not sure what to do about bindmaps here. oh well.
|
|
for (m = 0; m < KEY_MODIFIERSTATES; m++)
|
|
{
|
|
b = keybindings[j][m];
|
|
if (!b)
|
|
continue;
|
|
if (!strncmp (b, command, l) )
|
|
Key_SetBinding (j, m, "", RESTRICT_LOCAL);
|
|
}
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* HELP MENU */
|
|
|
|
static int help_page;
|
|
static int num_help_pages;
|
|
|
|
static struct
|
|
{
|
|
char *pattern;
|
|
int base;
|
|
} helpstyles[] =
|
|
{
|
|
{"gfx/help%i.dxt",0}, //quake extended
|
|
{"gfx/help%i.tga",0}, //quake extended
|
|
{"gfx/help%i.png",0}, //quake extended
|
|
{"gfx/help%i.jpeg",0}, //quake extended
|
|
{"gfx/help%i.lmp",0}, //quake
|
|
{"gfx/menu/help%02i.lmp",1} //hexen2
|
|
};
|
|
|
|
void M_Help_Draw (emenu_t *m)
|
|
{
|
|
int i;
|
|
mpic_t *pic = NULL;
|
|
for (i = 0; i < sizeof(helpstyles)/sizeof(helpstyles[0]) && !pic; i++)
|
|
{
|
|
pic = R2D_SafeCachePic(va(helpstyles[i].pattern, help_page+helpstyles[i].base));
|
|
if (R_GetShaderSizes(pic, NULL, NULL, true) <= 0)
|
|
pic = NULL;
|
|
}
|
|
if (!pic)
|
|
{
|
|
m->postdraw = M_RemoveMenu;
|
|
M_Menu_Main_f ();
|
|
}
|
|
else
|
|
{
|
|
//define default aspect ratio
|
|
int width = 320;
|
|
int height = 200;
|
|
|
|
//figure out which axis we're meeting.
|
|
if (vid.width/(float)width > vid.height/(float)height)
|
|
{
|
|
width = width * (vid.height/(float)height);
|
|
height = vid.height;
|
|
}
|
|
else
|
|
{
|
|
height = height * (vid.width/(float)width);
|
|
width = vid.width;
|
|
}
|
|
R2D_ScalePic ((vid.width-width)/2, (vid.height-height)/2, width, height, pic);
|
|
}
|
|
}
|
|
qboolean M_Help_Key (struct emenu_s *m, int key, unsigned int unicode)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_GP_DIAMOND_CANCEL:
|
|
case K_GP_START:
|
|
case K_MOUSE2:
|
|
case K_MOUSE4:
|
|
M_RemoveMenu(m);
|
|
return true;
|
|
|
|
case K_UPARROW:
|
|
case K_RIGHTARROW:
|
|
case K_KP_RIGHTARROW:
|
|
case K_GP_DPAD_RIGHT:
|
|
case K_MOUSE1:
|
|
case K_GP_DIAMOND_CONFIRM:
|
|
S_LocalSound ("misc/menu2.wav");
|
|
if (++help_page >= num_help_pages)
|
|
help_page = 0;
|
|
return true;
|
|
|
|
case K_DOWNARROW:
|
|
case K_LEFTARROW:
|
|
case K_KP_LEFTARROW:
|
|
case K_GP_DPAD_LEFT:
|
|
case K_GP_DIAMOND_ALTCONFIRM:
|
|
S_LocalSound ("misc/menu2.wav");
|
|
if (--help_page < 0)
|
|
help_page = num_help_pages-1;
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void M_Menu_Help_f (void)
|
|
{
|
|
int i;
|
|
emenu_t *helpmenu;
|
|
#ifdef CSQC_DAT
|
|
if (CSQC_ConsoleCommand(CL_TargettedSplit(false), Cmd_Argv(0)))
|
|
;//return;
|
|
#endif
|
|
|
|
helpmenu = M_CreateMenu(0);
|
|
|
|
helpmenu->predraw = M_Help_Draw;
|
|
helpmenu->key = M_Help_Key;
|
|
|
|
help_page = 0;
|
|
|
|
num_help_pages = 1;
|
|
while(num_help_pages < 100)
|
|
{
|
|
for (i = 0; i < sizeof(helpstyles)/sizeof(helpstyles[0]); i++)
|
|
{
|
|
if (COM_FCheckExists(va(helpstyles[i].pattern, num_help_pages+helpstyles[i].base)))
|
|
break;
|
|
}
|
|
if (i == sizeof(helpstyles)/sizeof(helpstyles[0]))
|
|
break;
|
|
num_help_pages++;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* QUIT MENU */
|
|
|
|
static char *quitMessage [] =
|
|
{
|
|
/* .........1.........2.... */
|
|
"Are you gonna quit\n"
|
|
"this game just like\n"
|
|
"everything else?",
|
|
|
|
"Milord, methinks that\n"
|
|
"thou art a lowly\n"
|
|
"quitter. Is this true?",
|
|
|
|
"Do I need to bust your\n"
|
|
"face open for trying\n"
|
|
"to quit?",
|
|
|
|
"Man, I oughta smack you\n"
|
|
"for trying to quit!\n"
|
|
"Press Y to get\n"
|
|
"smacked out.",
|
|
|
|
"Press Y to quit like a\n"
|
|
"big loser in life.\n"
|
|
"Press N to stay proud\n"
|
|
"and successful!",
|
|
|
|
//this is a vanilla message... but I'm having enough issues with false-positives in malware scanners right now that I really don't want to risk an already-suspicious actual hunam seeing stuff like this... :)
|
|
/* "If you press Y to\n"
|
|
"quit, I will summon\n"
|
|
"Satan all over your\n"
|
|
"hard drive!",
|
|
*/
|
|
"Um, Asmodeus dislikes\n"
|
|
"his children trying to\n"
|
|
"quit. Press Y to return\n"
|
|
"to your Tinkertoys.",
|
|
|
|
"If you quit now, I'll\n"
|
|
"throw a blanket-party\n"
|
|
"for you next time!",
|
|
|
|
|
|
|
|
|
|
// "Only cowards press Y here.\n",
|
|
|
|
// "Is your life empty and\n"
|
|
// "devoid of enjoyment?\n",
|
|
|
|
// "Are you off to play with\n"
|
|
// "your joy stick now?\n",
|
|
};
|
|
|
|
|
|
|
|
/* char *cmsg[] = {
|
|
// 0123456789012345678901234567890123456789
|
|
"0 QuakeWorld",
|
|
"1 version " VSTR2(VERSION),
|
|
"1modified by Forethought Entertainment",
|
|
"0Based on QuakeWorld Version 2.40",
|
|
"1",
|
|
"0Additional Programming",
|
|
"1 David Walton",
|
|
"1",
|
|
"0Id Software is not responsible for",
|
|
"0providing technical support for",
|
|
"0QUAKEWORLD(tm). (c)1996 Id Software,",
|
|
"0Inc. All Rights Reserved.",
|
|
"0QUAKEWORLD(tm) is a trademark of Id",
|
|
"0Software, Inc.",
|
|
"1NOTICE: THE COPYRIGHT AND TRADEMARK",
|
|
"1NOTICES APPEARING IN YOUR COPY OF",
|
|
"1QUAKE(r) ARE NOT MODIFIED BY THE USE",
|
|
"1OF QUAKEWORLD(tm) AND REMAIN IN FULL",
|
|
"1FORCE.",
|
|
"0NIN(r) is a registered trademark",
|
|
"0licensed to Nothing Interactive, Inc.",
|
|
"0All rights reserved. Press y to exit",
|
|
NULL };*/
|
|
|
|
void Cmd_WriteConfig_f(void);
|
|
static void M_Menu_DoQuit(void *ctx, promptbutton_t option)
|
|
{
|
|
if (option == PROMPT_YES) //'yes - quit'
|
|
Cmd_ExecuteString("menu_quit force\n", RESTRICT_LOCAL);
|
|
// else if (option == PROMPT_NO) //'no - don't quit'
|
|
// else if (option == PROMPT_CANCEL) //'cancel - don't quit'
|
|
}
|
|
static void M_Menu_DoQuitSave(void *ctx, promptbutton_t option)
|
|
{
|
|
if (option == PROMPT_YES) //'yes - save-and-quit'
|
|
Cmd_ExecuteString("menu_quit forcesave\n", RESTRICT_LOCAL);
|
|
else if (option == PROMPT_NO) //'no - nosave-and-quit'
|
|
Cmd_ExecuteString("menu_quit force\n", RESTRICT_LOCAL);
|
|
// else if (option == PROMPT_CANCEL) //'cancel - don't quit'
|
|
}
|
|
|
|
//quit menu
|
|
void M_Menu_Quit_f (void)
|
|
{
|
|
int mode;
|
|
extern cvar_t cfg_save_auto;
|
|
char *arg = Cmd_Argv(1);
|
|
|
|
#ifdef CL_MASTER
|
|
MasterInfo_WriteServers();
|
|
#endif
|
|
|
|
if (!strcmp(arg, "force"))
|
|
mode = 0;
|
|
else if (!strcmp(arg, "forcesave") || cfg_save_auto.ival)
|
|
{
|
|
Cmd_ExecuteString("cfg_save", RESTRICT_LOCAL);
|
|
mode = 0;
|
|
}
|
|
else if (!strcmp(arg, "save"))
|
|
mode = 2;
|
|
else
|
|
{ //prompt to save, but not otherwise.
|
|
if (Cvar_UnsavedArchive())
|
|
mode = 2;
|
|
else
|
|
{
|
|
if (!strcmp(arg, "prompt"))
|
|
mode = 1;
|
|
else if (!strcmp(arg, "noprompt"))
|
|
mode = 0;
|
|
else
|
|
mode = 1;
|
|
}
|
|
}
|
|
|
|
switch(mode)
|
|
{
|
|
case 0:
|
|
#ifndef FTE_TARGET_WEB
|
|
CL_Disconnect (NULL);
|
|
Sys_Quit ();
|
|
#endif
|
|
break;
|
|
case 2:
|
|
Menu_Prompt (M_Menu_DoQuitSave, NULL, "You have unsaved settings\nWould you like to\nsave them now?", "Yes", "No", "Cancel", true);
|
|
break;
|
|
case 1:
|
|
Menu_Prompt (M_Menu_DoQuit, NULL, quitMessage[rand()%countof(quitMessage)], "Quit", NULL, "Cancel", true);
|
|
break;
|
|
}
|
|
}
|
|
|
|
#ifdef HAVE_LEGACY
|
|
void M_Menu_Credits_f (void)
|
|
{
|
|
Menu_Prompt (NULL, NULL, "That's all folks!\nTry a different mod now.", NULL, NULL, "Sure!", false);
|
|
}
|
|
#endif
|
|
|
|
//=============================================================================
|
|
/* Menu Subsystem */
|
|
|
|
void M_Menu_ServerList2_f(void);
|
|
void M_QuickConnect_f(void);
|
|
|
|
void M_Menu_MediaFiles_f (void);
|
|
void M_Menu_FPS_f (void);
|
|
void M_Menu_Lighting_f (void);
|
|
void M_Menu_Render_f (void);
|
|
void M_Menu_Textures_f (void);
|
|
void M_Menu_Teamplay_f (void);
|
|
void M_Menu_Teamplay_Locations_f (void);
|
|
void M_Menu_Teamplay_Needs_f (void);
|
|
void M_Menu_Teamplay_Items_f (void);
|
|
void M_Menu_Teamplay_Items_Armor_f (void);
|
|
void M_Menu_Teamplay_Items_Weapons_f (void);
|
|
void M_Menu_Teamplay_Items_Powerups_f (void);
|
|
void M_Menu_Teamplay_Items_Ammo_Health_f (void);
|
|
void M_Menu_Teamplay_Items_Team_Fortress_f (void);
|
|
void M_Menu_Teamplay_Items_Status_Location_Misc_f (void);
|
|
void M_Menu_Network_f(void);
|
|
void M_Menu_Singleplayer_Cheats_f (void);
|
|
void M_Menu_Particles_f (void);
|
|
void M_Menu_Audio_Speakers_f (void);
|
|
void Menu_DownloadStuff_f (void);
|
|
static qboolean internalmenusregistered;
|
|
void M_Init_Internal (void)
|
|
{
|
|
#ifdef MENU_DAT
|
|
MP_Shutdown();
|
|
#endif
|
|
|
|
if (internalmenusregistered)
|
|
return;
|
|
internalmenusregistered = true;
|
|
|
|
#if !defined(CLIENTONLY) && defined(SAVEDGAMES)
|
|
Cmd_AddCommand ("menu_save", M_Menu_Save_f);
|
|
Cmd_AddCommand ("menu_load", M_Menu_Load_f);
|
|
Cmd_AddCommand ("menu_loadgame", M_Menu_Load_f); //q2...
|
|
#endif
|
|
Cmd_AddCommand ("menu_single", M_Menu_SinglePlayer_f);
|
|
Cmd_AddCommand ("menu_multi", M_Menu_MultiPlayer_f);
|
|
|
|
Cmd_AddCommand ("menu_keys", M_Menu_Keys_f);
|
|
Cmd_AddCommand ("help", M_Menu_Help_f);
|
|
Cmd_AddCommand ("menu_quit", M_Menu_Quit_f);
|
|
Cmd_AddCommand ("menu_mods", M_Menu_Mods_f);
|
|
|
|
#ifdef CL_MASTER
|
|
Cmd_AddCommand ("menu_slist", M_Menu_ServerList2_f);
|
|
#endif
|
|
Cmd_AddCommand ("menu_setup", M_Menu_Setup_f);
|
|
Cmd_AddCommand ("menu_newmulti", M_Menu_GameOptions_f);
|
|
|
|
Cmd_AddCommand ("menu_main", M_Menu_Main_f); //I've moved main to last because that way tab give us main and not quit.
|
|
|
|
Cmd_AddCommand ("menu_options", M_Menu_Options_f);
|
|
Cmd_AddCommand ("menu_video", M_Menu_Video_f);
|
|
Cmd_AddCommand ("menu_audio", M_Menu_Audio_f);
|
|
#ifndef __CYGWIN__
|
|
Cmd_AddCommand ("menu_speakers", M_Menu_Audio_Speakers_f);
|
|
#endif
|
|
Cmd_AddCommand ("menu_spcheats", M_Menu_Singleplayer_Cheats_f);
|
|
Cmd_AddCommand ("menu_fps", M_Menu_FPS_f);
|
|
Cmd_AddCommand ("menu_render" , M_Menu_Render_f);
|
|
Cmd_AddCommand ("menu_lighting", M_Menu_Lighting_f);
|
|
Cmd_AddCommand ("menu_textures", M_Menu_Textures_f);
|
|
Cmd_AddCommand ("menu_teamplay", M_Menu_Teamplay_f);
|
|
Cmd_AddCommand ("menu_teamplay_locations", M_Menu_Teamplay_Locations_f);
|
|
Cmd_AddCommand ("menu_teamplay_needs", M_Menu_Teamplay_Needs_f);
|
|
Cmd_AddCommand ("menu_teamplay_items", M_Menu_Teamplay_Items_f);
|
|
Cmd_AddCommand ("menu_teamplay_armor", M_Menu_Teamplay_Items_Armor_f);
|
|
Cmd_AddCommand ("menu_teamplay_weapons", M_Menu_Teamplay_Items_Weapons_f);
|
|
Cmd_AddCommand ("menu_teamplay_powerups", M_Menu_Teamplay_Items_Powerups_f);
|
|
Cmd_AddCommand ("menu_teamplay_ammo_health", M_Menu_Teamplay_Items_Ammo_Health_f);
|
|
Cmd_AddCommand ("menu_teamplay_team_fortress", M_Menu_Teamplay_Items_Team_Fortress_f);
|
|
Cmd_AddCommand ("menu_teamplay_status_location_misc", M_Menu_Teamplay_Items_Status_Location_Misc_f);
|
|
Cmd_AddCommand ("menu_particles", M_Menu_Particles_f);
|
|
Cmd_AddCommand ("menu_network", M_Menu_Network_f);
|
|
|
|
#ifdef HAVE_LEGACY
|
|
Cmd_AddCommand ("menu_credits", M_Menu_Credits_f);
|
|
#endif
|
|
|
|
#if defined(CL_MASTER) && defined(HAVE_PACKET)
|
|
Cmd_AddCommand ("quickconnect", M_QuickConnect_f);
|
|
#endif
|
|
}
|
|
|
|
void M_DeInit_Internal (void)
|
|
{
|
|
M_RemoveAllMenus(true);
|
|
|
|
if (!internalmenusregistered)
|
|
return;
|
|
internalmenusregistered = false;
|
|
|
|
#ifndef CLIENTONLY
|
|
Cmd_RemoveCommand ("menu_save");
|
|
Cmd_RemoveCommand ("menu_load");
|
|
Cmd_RemoveCommand ("menu_loadgame"); //q2...
|
|
#endif
|
|
Cmd_RemoveCommand ("menu_single");
|
|
Cmd_RemoveCommand ("menu_multi");
|
|
|
|
Cmd_RemoveCommand ("menu_keys");
|
|
Cmd_RemoveCommand ("help");
|
|
Cmd_RemoveCommand ("menu_quit");
|
|
Cmd_RemoveCommand ("menu_mods");
|
|
|
|
#ifdef CL_MASTER
|
|
Cmd_RemoveCommand ("menu_slist");
|
|
#endif
|
|
Cmd_RemoveCommand ("menu_setup");
|
|
Cmd_RemoveCommand ("menu_newmulti");
|
|
|
|
Cmd_RemoveCommand ("menu_options");
|
|
Cmd_RemoveCommand ("menu_video");
|
|
Cmd_RemoveCommand ("menu_audio");
|
|
Cmd_RemoveCommand ("menu_speakers");
|
|
Cmd_RemoveCommand ("menu_teamplay");
|
|
Cmd_RemoveCommand ("menu_teamplay_locations");
|
|
Cmd_RemoveCommand ("menu_teamplay_needs");
|
|
Cmd_RemoveCommand ("menu_teamplay_items");
|
|
Cmd_RemoveCommand ("menu_teamplay_armor");
|
|
Cmd_RemoveCommand ("menu_teamplay_weapons");
|
|
Cmd_RemoveCommand ("menu_teamplay_powerups");
|
|
Cmd_RemoveCommand ("menu_teamplay_ammo_health");
|
|
Cmd_RemoveCommand ("menu_teamplay_team_fortress");
|
|
Cmd_RemoveCommand ("menu_teamplay_status_location_misc");
|
|
Cmd_RemoveCommand ("menu_spcheats");
|
|
Cmd_RemoveCommand ("menu_fps");
|
|
Cmd_RemoveCommand ("menu_render");
|
|
Cmd_RemoveCommand ("menu_lighting");
|
|
Cmd_RemoveCommand ("menu_textures");
|
|
Cmd_RemoveCommand ("menu_particles");
|
|
Cmd_RemoveCommand ("menu_network");
|
|
|
|
#ifdef HAVE_LEGACY
|
|
Cmd_RemoveCommand ("menu_credits");
|
|
#endif
|
|
|
|
Cmd_RemoveCommand ("menu_main"); //I've moved main to last because that way tab gives us main and not quit.
|
|
Cmd_RemoveCommand ("quickconnect");
|
|
}
|
|
|
|
void M_Shutdown(qboolean total)
|
|
{
|
|
#ifdef MENU_NATIVECODE
|
|
MN_Shutdown();
|
|
#endif
|
|
#ifdef MENU_DAT
|
|
MP_Shutdown();
|
|
#endif
|
|
M_RemoveAllMenus(!total);
|
|
M_DeInit_Internal();
|
|
}
|
|
|
|
void M_Reinit(void)
|
|
{
|
|
#ifdef MENU_NATIVECODE
|
|
if (!MN_Init())
|
|
#endif
|
|
#ifdef MENU_DAT
|
|
if (!MP_Init())
|
|
#endif
|
|
{
|
|
M_Init_Internal();
|
|
|
|
(void)CSQC_UnconnectedInit();
|
|
}
|
|
}
|
|
|
|
void FPS_Preset_f(void);
|
|
void FPS_Preset_c(int argn, const char *partial, struct xcommandargcompletioncb_s *ctx);
|
|
void M_MenuPop_f(void);
|
|
|
|
//menu.dat is loaded later... after the video and everything is up.
|
|
void M_Init (void)
|
|
{
|
|
Cmd_AddCommand("menu_restart", M_Restart_f);
|
|
Cmd_AddCommand("togglemenu", M_ToggleMenu_f);
|
|
Cmd_AddCommand("closemenu", M_CloseMenu_f);
|
|
Cmd_AddCommandAD("fps_preset", FPS_Preset_f, FPS_Preset_c, "Apply a preset");
|
|
Cmd_AddCommand("menupop", M_MenuPop_f);
|
|
|
|
//server browser is kinda complex, and has clipboard integration which we need to sandbox a little
|
|
#ifdef CL_MASTER
|
|
Cmd_AddCommand ("menu_servers", M_Menu_ServerList2_f);
|
|
#endif
|
|
//downloads menu needs sandboxing, so cannot be provided by qc.
|
|
#ifdef PACKAGEMANAGER
|
|
Cmd_AddCommand ("menu_download", Menu_DownloadStuff_f);
|
|
#endif
|
|
#ifndef MINIMAL
|
|
Cmd_AddCommandAD ("modelviewer", M_Menu_ModelViewer_f, M_Menu_ModelViewer_c, "View a model...");
|
|
#endif
|
|
//demo menu is allowed to see outside of the quakedir. you can't replicate that in qc's sandbox.
|
|
Cmd_AddCommand ("menu_demo", M_Menu_Demos_f);
|
|
#ifdef HAVE_JUKEBOX
|
|
Cmd_AddCommand ("menu_mediafiles", M_Menu_MediaFiles_f);
|
|
#endif
|
|
|
|
|
|
|
|
Cvar_Register(&m_preset_chosen, "Menu thingumiebobs");
|
|
Cvar_Register(&m_helpismedia, "Menu thingumiebobs");
|
|
|
|
Media_Init();
|
|
#ifdef CL_MASTER
|
|
M_Serverlist_Init();
|
|
#endif
|
|
M_Script_Init();
|
|
|
|
M_Reinit();
|
|
}
|
|
//end builtin-menu code.
|
|
#else
|
|
void M_Init_Internal (void){}
|
|
void M_DeInit_Internal (void){}
|
|
void M_Shutdown(qboolean total)
|
|
{
|
|
#ifdef MENU_NATIVECODE
|
|
MN_Shutdown();
|
|
#endif
|
|
#ifdef MENU_DAT
|
|
MP_Shutdown();
|
|
#endif
|
|
}
|
|
void M_Reinit(void)
|
|
{
|
|
#ifdef MENU_NATIVECODE
|
|
if (!MN_Init())
|
|
#endif
|
|
#ifdef MENU_DAT
|
|
if (!MP_Init())
|
|
#endif
|
|
{
|
|
(void)CSQC_UnconnectedInit();
|
|
}
|
|
}
|
|
void M_Init (void)
|
|
{
|
|
Cmd_AddCommand("menu_restart", M_Restart_f);
|
|
Cmd_AddCommand("togglemenu", M_ToggleMenu_f);
|
|
|
|
Media_Init();
|
|
M_Reinit();
|
|
}
|
|
#endif
|
|
|
|
|
|
// Generic function to choose which game menu to draw
|
|
int M_GameType (void)
|
|
{
|
|
static int cached;
|
|
static unsigned int cachedrestarts;
|
|
|
|
if (FS_Restarted(&cachedrestarts))
|
|
{
|
|
struct
|
|
{
|
|
int gametype;
|
|
char *path;
|
|
} configs[] =
|
|
{
|
|
{MGT_QUAKE1, "gfx/sp_menu.lmp"},
|
|
#ifdef Q2CLIENT
|
|
{MGT_QUAKE2, "pics/m_banner_game.pcx"},
|
|
#endif
|
|
#ifdef HEXEN2
|
|
{MGT_HEXEN2, "gfx/menu/title2.lmp"},
|
|
#endif
|
|
{0, NULL}
|
|
};
|
|
int bd = COM_FDepthFile(configs[0].path, true);
|
|
int i;
|
|
cached = configs[0].gametype;
|
|
for (i = 1; configs[i].path; i++)
|
|
{
|
|
int gd = COM_FDepthFile(configs[i].path, true);
|
|
if (bd > gd)
|
|
{
|
|
bd = gd;
|
|
cached = configs[i].gametype;
|
|
}
|
|
}
|
|
}
|
|
|
|
return cached;
|
|
}
|
|
|
|
|