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fteqw/engine/d3d9
2007-08-20 02:23:53 +00:00
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d3d9_draw.c Made D3D compile, check this and rearrange however you like. Removed "gammaworks", copied GL_RoundDimensions and modded it for D3D (ugly, fix this), removed GetPalette and D_FlushCaches from vid_d3d9.c since it's already declared in vid_d3d.c, inserted vid_gamma (and I have no idea what this is good for, it seems it could just as well be a #define). 2007-08-20 02:23:53 +00:00
d3d9_mesh.c attempting to fix builds and update the 2005 project 2007-08-07 16:11:30 +00:00
d3d9_rmain.c Made D3D compile, check this and rearrange however you like. Removed "gammaworks", copied GL_RoundDimensions and modded it for D3D (ugly, fix this), removed GetPalette and D_FlushCaches from vid_d3d9.c since it's already declared in vid_d3d.c, inserted vid_gamma (and I have no idea what this is good for, it seems it could just as well be a #define). 2007-08-20 02:23:53 +00:00
d3d9_rsurf.c One d3d renderer. 2007-05-25 22:16:29 +00:00
d3d9quake.h One d3d renderer. 2007-05-25 22:16:29 +00:00
vid_d3d9.c Made D3D compile, check this and rearrange however you like. Removed "gammaworks", copied GL_RoundDimensions and modded it for D3D (ugly, fix this), removed GetPalette and D_FlushCaches from vid_d3d9.c since it's already declared in vid_d3d.c, inserted vid_gamma (and I have no idea what this is good for, it seems it could just as well be a #define). 2007-08-20 02:23:53 +00:00