b8e628cc39
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6159 fc73d0e0-1445-4013-8a0c-d673dee63da5
566 lines
15 KiB
C
566 lines
15 KiB
C
#include "../plugin.h"
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#include "../engine.h"
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#include "libavcodec/avcodec.h"
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#include "libavformat/avformat.h"
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static size_t activedecoders;
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static cvar_t *ffmpeg_audiodecoder, *pdeveloper;
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#define HAVE_DECOUPLED_API (LIBAVCODEC_VERSION_MAJOR>57 || (LIBAVCODEC_VERSION_MAJOR==57&&LIBAVCODEC_VERSION_MINOR>=36))
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struct avaudioctx
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{
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//raw file
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uint8_t *filedata;
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size_t fileofs;
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size_t filesize;
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//avformat stuff
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AVFormatContext *pFormatCtx;
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int audioStream;
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AVCodecContext *pACodecCtx;
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AVFrame *pAFrame;
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//decoding
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int64_t lasttime;
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//output audio
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//we throw away data if the format changes. which is awkward, but gah.
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int64_t samples_framestart;
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int samples_channels;
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int samples_speed;
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qaudiofmt_t samples_format;
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qbyte *samples_buffer;
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size_t samples_framecount;
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size_t samples_maxbytes;
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};
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static void S_AV_Purge(sfx_t *s)
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{
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struct avaudioctx *ctx = (struct avaudioctx*)s->decoder.buf;
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s->loadstate = SLS_NOTLOADED;
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// Free the audio decoder
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if (ctx->pACodecCtx)
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avcodec_close(ctx->pACodecCtx);
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av_free(ctx->pAFrame);
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// Close the video file
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avformat_close_input(&ctx->pFormatCtx);
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//free the decoded buffer
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free(ctx->samples_buffer);
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//file storage will be cleared here too
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free(ctx);
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if (s->decoder.ended)
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activedecoders--;
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memset(&s->decoder, 0, sizeof(s->decoder));
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}
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#define QAF_U8 0x81
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#define QAF_S32 0x04
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#ifndef MIXER_F32
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#define QAF_F32 0x84
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#endif
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#define QAF_F64 0x88
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static void S_AV_ReadFrame(struct avaudioctx *ctx)
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{ //reads an audioframe and spits its data into the output sound file for the game engine to use.
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qaudiofmt_t outformat = QAF_S16, informat=QAF_S16;
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int channels = ctx->pACodecCtx->channels;
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int planes = 1, p;
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unsigned int auddatasize = av_samples_get_buffer_size(NULL, ctx->pACodecCtx->channels, ctx->pAFrame->nb_samples, ctx->pACodecCtx->sample_fmt, 1);
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switch(ctx->pACodecCtx->sample_fmt)
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{ //we don't support planar audio. we just treat it as mono instead.
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default:
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auddatasize = 0;
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break;
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case AV_SAMPLE_FMT_U8P:
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planes = channels;
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outformat = QAF_S8;
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informat = QAF_U8;
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break;
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case AV_SAMPLE_FMT_U8:
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planes = 1;
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outformat = QAF_S8;
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informat = QAF_U8;
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break;
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case AV_SAMPLE_FMT_S16P:
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planes = channels;
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outformat = QAF_S16;
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informat = QAF_S16;
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break;
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case AV_SAMPLE_FMT_S16:
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planes = 1;
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outformat = QAF_S16;
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informat = QAF_S16;
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break;
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case AV_SAMPLE_FMT_S32P:
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planes = channels;
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outformat = QAF_S16;
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informat = QAF_S32;
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break;
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case AV_SAMPLE_FMT_S32:
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planes = 1;
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outformat = QAF_S16;
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informat = QAF_S32;
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break;
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#ifdef MIXER_F32
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case AV_SAMPLE_FMT_FLTP:
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planes = channels;
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outformat = QAF_F32;
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informat = QAF_F32;
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break;
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case AV_SAMPLE_FMT_FLT:
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planes = 1;
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outformat = QAF_F32;
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informat = QAF_F32;
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break;
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case AV_SAMPLE_FMT_DBLP:
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planes = channels;
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outformat = QAF_F32;
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informat = QAF_F64;
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break;
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case AV_SAMPLE_FMT_DBL:
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planes = 1;
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outformat = QAF_F32;
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informat = QAF_F64;
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break;
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#else
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case AV_SAMPLE_FMT_FLTP:
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planes = channels;
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outformat = QAF_S16;
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informat = QAF_F32;
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break;
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case AV_SAMPLE_FMT_FLT:
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planes = 1;
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outformat = QAF_S16;
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informat = QAF_F32;
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break;
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case AV_SAMPLE_FMT_DBLP:
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planes = channels;
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outformat = QAF_S16;
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informat = QAF_F64;
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break;
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case AV_SAMPLE_FMT_DBL:
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planes = 1;
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outformat = QAF_S16;
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informat = QAF_F64;
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break;
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#endif
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}
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if (ctx->samples_channels != channels || ctx->samples_speed != ctx->pACodecCtx->sample_rate || ctx->samples_format != outformat)
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{ //something changed, update
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ctx->samples_channels = channels;
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ctx->samples_speed = ctx->pACodecCtx->sample_rate;
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ctx->samples_format = outformat;
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//and discard any decoded audio. this might loose some.
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ctx->samples_framestart += ctx->samples_framecount;
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ctx->samples_framecount = 0;
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}
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if (ctx->samples_maxbytes < (ctx->samples_framecount*QAF_BYTES(ctx->samples_format)*ctx->samples_channels)+auddatasize)
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{
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ctx->samples_maxbytes = (ctx->samples_framecount*QAF_BYTES(ctx->samples_format)*ctx->samples_channels)+auddatasize;
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ctx->samples_maxbytes *= 2; //slop
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ctx->samples_buffer = realloc(ctx->samples_buffer, ctx->samples_maxbytes);
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}
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if (planes==1 && outformat != QAF_S8 && informat==outformat)
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memcpy(ctx->samples_buffer + ctx->samples_framecount*(QAF_BYTES(ctx->samples_format)*ctx->samples_channels), ctx->pAFrame->data[0], auddatasize);
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else
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{
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void *fte_restrict outv = (ctx->samples_buffer + ctx->samples_framecount*(QAF_BYTES(ctx->samples_format)*ctx->samples_channels));
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size_t i, samples = auddatasize / (planes*QAF_BYTES(informat));
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if (outformat == QAF_S8 && informat == QAF_U8)
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{
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char *out = outv;
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for (p = 0; p < planes; p++, out++)
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{
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unsigned char *in = ctx->pAFrame->data[p];
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for (i = 0; i < samples; i++)
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out[i*planes] = in[i]-128; //convert from u8 to s8.
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}
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}
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else if (outformat == QAF_S16 && informat == QAF_S16)
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{
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signed short *out = outv;
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for (p = 0; p < planes; p++, out++)
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{
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signed short *in = (signed short *)ctx->pAFrame->data[p];
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for (i = 0; i < samples; i++)
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out[i*planes] = in[i]; //no conversion needed
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}
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}
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else if (outformat == QAF_S16 && informat == QAF_S32)
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{
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signed short *out = outv;
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for (p = 0; p < planes; p++, out++)
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{
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signed int *in = (signed int *)ctx->pAFrame->data[p];
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for (i = 0; i < samples; i++)
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out[i*planes] = in[i]>>16; //just use the MSBs, no clamping needed.
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}
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}
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#ifdef MIXER_F32
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else if (outformat == QAF_F32 && informat == QAF_F32)
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{
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float *out = outv;
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for (p = 0; p < planes; p++, out++)
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{
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float *in = (float *)ctx->pAFrame->data[p];
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for (i = 0; i < samples; i++)
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out[i*planes] = in[i]; //no conversion needed.
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}
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}
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else if (outformat == QAF_F32 && informat == QAF_F64)
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{
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float *out = outv;
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for (p = 0; p < planes; p++, out++)
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{
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double *in = (double *)ctx->pAFrame->data[p];
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for (i = 0; i < samples; i++)
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out[i*planes] = in[i]; //no clamping needed.
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}
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}
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#else
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else if (outformat == QAF_S16 && informat == QAF_F32)
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{
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signed short *out = outv;
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for (p = 0; p < planes; p++, out++)
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{
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float *in = (float *)ctx->pAFrame->data[p];
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for (i = 0; i < samples; i++)
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{
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int v = in[i] * 32767;
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if (v < -32768)
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v = -32768;
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if (v > 32767)
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v = 32767;
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out[i*planes] = v;
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}
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}
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}
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else if (outformat == QAF_S16 && informat == QAF_F64)
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{
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signed short *out = outv;
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for (p = 0; p < planes; p++, out++)
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{
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double *in = (double *)ctx->pAFrame->data[p];
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for (i = 0; i < samples; i++)
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{
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int v = in[i] * 32767;
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if (v < -32768)
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v = -32768;
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if (v > 32767)
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v = 32767;
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out[i*planes] = v;
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}
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}
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}
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#endif
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}
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ctx->samples_framecount += auddatasize/(QAF_BYTES(informat)*ctx->samples_channels);
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}
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static sfxcache_t *S_AV_Locate(sfx_t *sfx, sfxcache_t *buf, ssamplepos_t start, int length)
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{ //warning: can be called on a different thread.
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struct avaudioctx *ctx = (struct avaudioctx*)sfx->decoder.buf;
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AVPacket packet;
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int64_t curtime;
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if (!buf)
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return NULL;
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curtime = start + length;
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while (1)
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{
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if (start < ctx->samples_framestart)
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break; //o.O rewind!
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if (ctx->samples_framestart+ctx->samples_framecount > curtime)
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break; //no need yet.
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#ifdef HAVE_DECOUPLED_API
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if(0==avcodec_receive_frame(ctx->pACodecCtx, ctx->pAFrame))
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{
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S_AV_ReadFrame(ctx);
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continue;
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}
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#endif
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// We're ahead of the previous frame. try and read the next.
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if (av_read_frame(ctx->pFormatCtx, &packet) < 0)
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break;
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// Is this a packet from the video stream?
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if(packet.stream_index==ctx->audioStream)
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{
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#ifdef HAVE_DECOUPLED_API
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avcodec_send_packet(ctx->pACodecCtx, &packet);
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#else
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int okay;
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int len;
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void *odata = packet.data;
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while (packet.size > 0)
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{ //this old api only decodes part of the packet with each itteration, so keep reading until we decoded the entire thing.
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okay = false;
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len = avcodec_decode_audio4(ctx->pACodecCtx, ctx->pAFrame, &okay, &packet);
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if (len < 0)
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break;
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packet.size -= len;
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packet.data += len;
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if (okay)
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S_AV_ReadFrame(ctx);
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}
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packet.data = odata;
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#endif
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}
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// Free the packet that was allocated by av_read_frame
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av_packet_unref(&packet);
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}
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buf->length = ctx->samples_framecount;
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buf->speed = ctx->samples_speed;
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buf->format = ctx->samples_format;
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buf->numchannels = ctx->samples_channels;
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buf->soundoffset = ctx->samples_framestart;
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buf->data = ctx->samples_buffer;
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//if we couldn't return any new data, then we're at an eof, return NULL to signal that.
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if (start == buf->soundoffset + buf->length && length > 0)
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return NULL;
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return buf;
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}
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static float S_AV_Query(struct sfx_s *sfx, struct sfxcache_s *buf, char *title, size_t titlesize)
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{
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struct avaudioctx *ctx = (struct avaudioctx*)sfx->decoder.buf;
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if (!ctx)
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return -1;
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if (buf)
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{
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buf->data = NULL;
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buf->soundoffset = 0;
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buf->length = 0;
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buf->numchannels = ctx->samples_channels;
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buf->speed = ctx->samples_speed;
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buf->format = ctx->samples_format;
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}
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return ctx->pFormatCtx->duration / (float)AV_TIME_BASE;
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}
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static int AVIO_Mem_Read(void *opaque, uint8_t *buf, int buf_size)
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{
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struct avaudioctx *ctx = opaque;
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if (ctx->fileofs > ctx->filesize)
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buf_size = 0;
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if (buf_size > ctx->filesize-ctx->fileofs)
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buf_size = ctx->filesize-ctx->fileofs;
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if (buf_size > 0)
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{
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memcpy(buf, ctx->filedata + ctx->fileofs, buf_size);
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ctx->fileofs += buf_size;
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return buf_size;
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}
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return 0;
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}
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static int64_t AVIO_Mem_Seek(void *opaque, int64_t offset, int whence)
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{
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struct avaudioctx *ctx = opaque;
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whence &= ~AVSEEK_FORCE;
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switch(whence)
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{
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default:
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return -1;
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case SEEK_SET:
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ctx->fileofs = offset;
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break;
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case SEEK_CUR:
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ctx->fileofs += offset;
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break;
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case SEEK_END:
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ctx->fileofs = ctx->filesize + offset;
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break;
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case AVSEEK_SIZE:
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return ctx->filesize;
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}
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if (ctx->fileofs < 0)
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ctx->fileofs = 0;
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return ctx->fileofs;
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}
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/*const char *COM_GetFileExtension (const char *in)
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{
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const char *dot;
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for (dot = in + strlen(in); dot >= in && *dot != '.'; dot--)
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;
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if (dot < in)
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return "";
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in = dot+1;
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return in;
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}*/
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static qboolean QDECL S_LoadAVSound (sfx_t *s, qbyte *data, size_t datalen, int sndspeed)
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{
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struct avaudioctx *ctx;
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int i;
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AVCodec *pCodec;
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const int iBufSize = 4 * 1024;
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if (!ffmpeg_audiodecoder)
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return false;
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if (!ffmpeg_audiodecoder->ival /* && *ffmpeg_audiodecoder.string */)
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return false;
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if (!data || !datalen)
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return false;
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//ignore it if it looks like a wav file. that means we don't need to figure out how to calculate loopstart.
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//FIXME: this also blocks playing the audio from avi files too!
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if (datalen >= 4 && !strncmp(data, "RIFF", 4))
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return false;
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// if (strcasecmp(COM_GetFileExtension(s->name), "wav")) //don't do .wav - I've no idea how to read the loopstart tag with ffmpeg.
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// return false;
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s->decoder.buf = ctx = malloc(sizeof(*ctx) + datalen);
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if (!ctx)
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return false; //o.O
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memset(ctx, 0, sizeof(*ctx));
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// Create internal io buffer for FFmpeg
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ctx->filedata = data; //defer that copy
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ctx->filesize = datalen; //defer that copy
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ctx->pFormatCtx = avformat_alloc_context();
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ctx->pFormatCtx->pb = avio_alloc_context(av_malloc(iBufSize), iBufSize, 0, ctx, AVIO_Mem_Read, 0, AVIO_Mem_Seek);
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// Open file
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if(avformat_open_input(&ctx->pFormatCtx, s->name, NULL, NULL)==0)
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{
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// Retrieve stream information
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if(avformat_find_stream_info(ctx->pFormatCtx, NULL)>=0)
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{
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ctx->audioStream=-1;
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for(i=0; i<ctx->pFormatCtx->nb_streams; i++)
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#if LIBAVFORMAT_VERSION_MAJOR >= 57
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if(ctx->pFormatCtx->streams[i]->codecpar->codec_type==AVMEDIA_TYPE_AUDIO)
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#else
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if(ctx->pFormatCtx->streams[i]->codec->codec_type==AVMEDIA_TYPE_AUDIO)
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#endif
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{
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ctx->audioStream=i;
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break;
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}
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if(ctx->audioStream!=-1)
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{
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#if LIBAVFORMAT_VERSION_MAJOR >= 57
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pCodec=avcodec_find_decoder(ctx->pFormatCtx->streams[ctx->audioStream]->codecpar->codec_id);
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ctx->pACodecCtx = avcodec_alloc_context3(pCodec);
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if (avcodec_parameters_to_context(ctx->pACodecCtx, ctx->pFormatCtx->streams[ctx->audioStream]->codecpar) < 0)
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{
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avcodec_free_context(&ctx->pACodecCtx);
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pCodec = NULL;
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}
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#else
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ctx->pACodecCtx=ctx->pFormatCtx->streams[ctx->audioStream]->codec;
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pCodec=avcodec_find_decoder(ctx->pACodecCtx->codec_id);
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#endif
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ctx->pAFrame=av_frame_alloc();
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if(pCodec!=NULL && ctx->pAFrame && avcodec_open2(ctx->pACodecCtx, pCodec, NULL) >= 0)
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{ //success
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}
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else
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ctx->audioStream = -1;
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}
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}
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if (ctx->audioStream != -1)
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{
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//sucky copy
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ctx->filedata = (uint8_t*)(ctx+1);
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memcpy(ctx->filedata, data, datalen);
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s->decoder.ended = S_AV_Purge;
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s->decoder.purge = S_AV_Purge;
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s->decoder.decodedata = S_AV_Locate;
|
|
s->decoder.querydata = S_AV_Query;
|
|
activedecoders++;
|
|
return true;
|
|
}
|
|
}
|
|
S_AV_Purge(s);
|
|
return false;
|
|
}
|
|
qboolean AVAudio_MayUnload(void)
|
|
{
|
|
return activedecoders==0;
|
|
}
|
|
static qboolean AVAudio_Init(void)
|
|
{
|
|
if (!plugfuncs->ExportFunction("MayUnload", AVAudio_MayUnload) ||
|
|
!plugfuncs->ExportFunction("S_LoadSound", S_LoadAVSound))
|
|
{
|
|
Con_Printf("ffmpeg: Engine doesn't support audio decoder plugins\n");
|
|
return false;
|
|
}
|
|
ffmpeg_audiodecoder = cvarfuncs->GetNVFDG("ffmpeg_audiodecoder_wip", "1", 0, "Enables the use of ffmpeg's decoder for pure audio files.", "ffmpeg");
|
|
if (!ffmpeg_audiodecoder->ival)
|
|
Con_Printf("ffmpeg: audio decoding disabled, use \"set %s 1\" to enable ffmpeg audio decoding\n", ffmpeg_audiodecoder->name);
|
|
return true;
|
|
}
|
|
|
|
|
|
//generic module stuff. this has to go somewhere.
|
|
static void AVLogCallback(void *avcl, int level, const char *fmt, va_list vl)
|
|
{ //needs to be reenterant
|
|
#ifdef _DEBUG
|
|
char string[1024];
|
|
if (level >= AV_LOG_INFO)
|
|
return; //don't care if its just going to be spam.
|
|
Q_vsnprintf (string, sizeof(string), fmt, vl);
|
|
if (level >= AV_LOG_WARNING)
|
|
{
|
|
if (pdeveloper && pdeveloper->ival)
|
|
Con_Printf("ffmpeg: %s", string);
|
|
}
|
|
else if (level >= AV_LOG_ERROR)
|
|
Con_Printf(CON_WARNING"ffmpeg: %s", string);
|
|
else
|
|
Con_Printf(CON_ERROR"ffmpeg: %s", string);
|
|
#endif
|
|
}
|
|
|
|
//get the encoder/decoders to register themselves with the engine, then make sure avformat/avcodec have registered all they have to give.
|
|
qboolean AVEnc_Init(void);
|
|
qboolean AVDec_Init(void);
|
|
qboolean Plug_Init(void)
|
|
{
|
|
qboolean okay = false;
|
|
|
|
okay |= AVAudio_Init();
|
|
okay |= AVDec_Init();
|
|
okay |= AVEnc_Init();
|
|
if (okay)
|
|
{
|
|
#if ( LIBAVFORMAT_VERSION_INT < AV_VERSION_INT(58,9,100) )
|
|
av_register_all();
|
|
avcodec_register_all();
|
|
#endif
|
|
|
|
pdeveloper = cvarfuncs->GetNVFDG("developer", "0", 0, "Developer spam.", "ffmpeg");
|
|
av_log_set_level(AV_LOG_WARNING);
|
|
av_log_set_callback(AVLogCallback);
|
|
}
|
|
return okay;
|
|
}
|
|
|