Spoike
94233a33c0
correct config loading order.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@935 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-01 17:30:19 +00:00
Spoike
d7bb31a516
Some changes. QC execution has been tweeked a little. It needs further work still.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 00:11:59 +00:00
Spoike
7e1ab9e29b
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-20 02:57:11 +00:00
Spoike
f23f8ba961
Small changes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@903 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-18 06:13:36 +00:00
Spoike
2621cc6aad
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@894 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-07 08:58:26 +00:00
Spoike
9ae7e2621d
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
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Lots of changes.
CSQC should be functional, but is still tied to debug builds. It WILL have some bugs still, hopefully I'll be able to clean them up better if people test it a bit.
Precompiled headers are working properly now. Compile times are now much quicker in msvc. This takes most of the files this commit.
Restructured how client commands work. They're buffered outside the network message, some multithreaded code is in. It needs a bit of testing before it's active.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@885 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-28 07:16:19 +00:00
Spoike
b78f12477d
__fastcall as the default calling convention now compiles fine. Which is good.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@876 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-12 19:53:31 +00:00
Spoike
dec44590b2
Does this fix any zlib issues?
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@845 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:25:40 +00:00
Spoike
51da6d3abf
Fixed some warnings and stuph.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 23:47:32 +00:00
Spoike
ca3f6d69a6
fixme: make all calls go through this new function.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@793 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:26:54 +00:00
Spoike
36606e1216
Q2-alike +set handling.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@747 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:45:03 +00:00
Spoike
bd3c4d6b1e
Added some new file finding console commands.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@707 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 07:49:23 +00:00
Spoike
5c7b6b809f
minor fixes to get the non-merged version to build properly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@685 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 09:10:39 +00:00
Spoike
4b0395e079
Lots of stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
0322bdd338
mvd playback works properly now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@587 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-08 04:14:52 +00:00
Spoike
b255ce926b
Two bugs fixed and an attempt at fs_cache working properly (it's now case insensative, even in linux)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@569 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 11:39:39 +00:00
Spoike
9af4c7df7f
we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@537 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-27 08:16:25 +00:00
Spoike
b94e7f7ff1
tweeked that a bit... well, it got rid of a warning, so...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@519 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:12:42 +00:00
Spoike
5f50922094
added baseq3 as a possible alternative gamedir
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@436 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:35:46 +00:00
Spoike
f26eb67d2b
An indication as to my motives... floating point coords.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@411 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:23:03 +00:00
Spoike
4f36d50f60
Few bug fixes and some q3 compatable shaders.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-19 16:10:14 +00:00
Spoike
5fbe74b582
Small stuph.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@297 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 22:52:02 +00:00
Spoike
20e15438ed
better fs_cache handling (as in no mem leak...)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@284 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-02 03:47:24 +00:00
Spoike
cc8b34639b
better zip file handling. (less crashy...)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@274 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:50:03 +00:00
Spoike
9c59fafc3e
lots of changes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@228 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-20 23:25:38 +00:00
Spoike
9c94742305
Some GCC compiler warnings fixed.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@204 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 04:16:52 +00:00
Spoike
4a699715bd
compiles in linux now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-06 11:14:12 +00:00
Spoike
a67a6355d2
Initial checkin
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-21 01:25:48 +00:00