Molgrum
caf84feda8
Fix to the previous commit: Also toggle the console if it's down
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2933 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-23 09:52:55 +00:00
Molgrum
f312748879
Close the menu when a demo is selected.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2932 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-22 22:57:28 +00:00
Molgrum
00cd20b9a6
Use MAX_QPATH instead.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2907 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-05 00:31:34 +00:00
Spoike
20cc7dc9f5
Updated the menu_demo code. The list is now sorted. Miscellaneous paths from pk3 files are not shown any more either.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-05 00:19:57 +00:00
Molgrum
0f02f12b8b
s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2717 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-05 18:08:47 +00:00
Molgrum
11588468c7
Fixed warnings related to passing (char **) when (const char **) is excpected, just casting.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2596 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-20 02:13:51 +00:00
Spoike
42c43d960f
mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2379 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-09-17 00:59:22 +00:00
TimeServ
83e22715bc
remove some unnecessary of unsafe caches, fixing menu_servers2 not being able to load without slidebar graphics
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2142 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-02 08:11:17 +00:00
Spoike
d1f25d24e2
Hexen2 class selection.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2132 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-23 18:54:06 +00:00
Spoike
2046931e26
gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-06 01:41:09 +00:00
Spoike
d1051b535a
q2 saved games actually use a different ident.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1952 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-11 18:08:35 +00:00
Spoike
3140f1f875
Savegame should do vfs.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1771 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-02 22:43:59 +00:00
TimeServ
a8889d8f24
THIS COMMIT MOST LIKELY BREAKS THINGS.
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changed conchars from 16-bit to 32-bit
added support for RGBI fg and bg colors
better support for ^8/^9 text codes
fix to echoish menu sounds
added plugin stuff for centerprints/server messages/chat messages, not finalized (?)
GL/SW color character functions improved (although neither handle transparent characters, and SW needs improvement with the palette remapping)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1750 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-01 09:01:15 +00:00
Spoike
b8eca23cfb
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@963 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 17:12:18 +00:00
Spoike
f43b221896
Stuff
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-16 16:21:27 +00:00
Spoike
d7bb31a516
Some changes. QC execution has been tweeked a little. It needs further work still.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 00:11:59 +00:00
TimeServ
d6f910c10b
q2 fixes mostly
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@900 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-15 22:51:01 +00:00
Spoike
9ae7e2621d
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
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Lots of changes.
CSQC should be functional, but is still tied to debug builds. It WILL have some bugs still, hopefully I'll be able to clean them up better if people test it a bit.
Precompiled headers are working properly now. Compile times are now much quicker in msvc. This takes most of the files this commit.
Restructured how client commands work. They're buffered outside the network message, some multithreaded code is in. It needs a bit of testing before it's active.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@885 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-28 07:16:19 +00:00
Spoike
4b0395e079
Lots of stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
aceb5aabcd
show mvds, insert quotes when playing the demos (so demos with spaces in work)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@683 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-23 03:16:37 +00:00
Spoike
8184225473
Initial Checkin
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@15 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-23 00:15:46 +00:00