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Author SHA1 Message Date
Spoike
75fb5f5398 The different aspects of directx are now activated independently from each other, allowing greater custom build control.
Tweeked win64 options so as not to conflict with 32bit builds.
Win64 builds now with NO_LIBRARIES added. Yes, you need to provide 64bit libraries yourself if you want to use them (dinput/dsound should be part of the directx sdk and are, strictly speaking, not re-distributable). See bothdefs.h for how to activate individual 64bit libs.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3138 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 04:37:24 +00:00
Spoike
149e011160 Works again, but ddraw still utterly refuses to listen to refresh rates.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1087 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-13 05:56:01 +00:00
Spoike
8c1ff58f14 vid_displayfrequency works on fullscreen ddraw modes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@941 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-02 21:25:28 +00:00
Spoike
5926f9f4cf *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@917 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-23 22:14:08 +00:00
Spoike
8a8240eeac Erm... Yeah, make sure it's kept accuratly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@766 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:19:27 +00:00
Spoike
fffb8897b9 Initial checkin of software rendering bits and bobs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@20 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-23 03:03:41 +00:00