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23 commits

Author SHA1 Message Date
7c50a8a269 HL2: attempt to find all the valid texture directories for mdl 2024-11-22 17:31:52 -08:00
6e57500c15 HL2: comment out seemingly undesired normal negation 2024-11-21 22:44:53 -08:00
a0d3a3ba2c HL2: slightly more tolerable prop lighting 2024-11-21 22:11:26 -08:00
5676b8b849 HL2: fix version check to be more precise regarding v19 2024-11-21 22:10:50 -08:00
bb3e6a3802 HL2: MDL sequence loop flag support 2024-11-21 22:09:17 -08:00
fa0058be72 VBSP + BIH crash fix from Spoike 2024-11-21 22:08:08 -08:00
5a98bf1ef0 HL2: Quick support for $envmaptint and $envmapsaturation 2024-11-20 14:15:27 -08:00
d89d7aa8be HL2: Shove the modelevent .events override in there 2024-11-20 14:14:49 -08:00
697035476b HL2: VBSP prop_statics cast no dynamic shadow, fix dxlevel check when 0 2024-11-20 14:14:32 -08:00
e4c4938efe
HL2 Plugin Improvements (#290)
* HL2 plugin: bunch of vmt parsing additions, and a hack to load old Left4Dead .vpk files.
2024-10-20 20:17:40 -07:00
Shpoike
69982c9b96 temp 2024-07-14 19:58:25 +01:00
Shpoike
8dadfb4878 Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
Cmake: Add FTE_WERROR option, defaults to true in debug builds and off in release builds (in case future compilers have issues).
Cmake: Pull in libXscreensaver so we don't get interrupted by screensavers when playing demos.
Make: Added `make webcl-rel` for a web build without server bloat (eg for sites focused on demo playback. Yes, this means you XantoM).
fteqcc: Include the decompiler in fteqcc (non-gui) builds ('-d' arg).
fteqcc: Decompiler can now mostly handle hexen2 mods without any unknown opcodes.
Allow ezHud and OpenSSL to be compiled as in-engine plugins, potentially for web and windows ports respectively.
Web: Fix support for ogg vorbis. Add support for voip.
Web: Added basic support for WebXR.
QTV: Don't try seeking on unseekable qtv streams. Don't spam when developer 1 is set.
QTV: add support for some eztv extensions.
MVD: added hack to use ktx's vweps in mvd where mvdsv doesn't bother to record the info.
qwfwd: hack around a hack in qwfwd, allowing it to work again.
recording: favour qwd in single player, instead of mvd.
Protocol: reduce client memory used for precache names. Bump maximum precache counts - some people are just abusive, yes you Orl.
hexen2: add enough clientside protocol compat to play the demo included with h2mp. lacks effects.
in_xflip: restored this setting.
fs_hidesyspaths: new cvar, defaults to enabled so you won't find your username or whatever turning up in screenshots or the like. change it to 0 before debuging stuff eg via 'path'.
gl_overbright_models: Added cvar to match QS.
netchan: Added MTU determination, we'll no longer fail to connect when routers stupidly drop icmp packets.
Win: try a few other versions of xinput too.
CSQC: Added a CSQC_GenerateMaterial function, to give the csqc a chance to generate custom materials.
MenuQC: Added support for the skeletal objects API.
2024-07-14 19:58:24 +01:00
Shpoike
f3a4005c71 Allow for lit water on q2bsp. 2024-07-14 19:58:24 +01:00
Spoike
2808962a49 Gather q1bsp rendering logic into one place. Try to clean up r_framecount and r_visframecount somewhat in an attempt to fix openxr issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6134 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-12-20 10:06:09 +00:00
Spoike
044a6744a7 That file wasn't actually needed in the end...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6129 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-19 19:40:18 +00:00
Spoike
268f122b23 Small fixups for the hl2 plugin.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6121 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-10 01:36:22 +00:00
Spoike
b01f2f69d8 Make the hl2 plugin state if any individual parts fail to init instead of finding it out later...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6117 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-08 08:47:36 +00:00
Spoike
1d1f2ad526 Add the vmt-specific glsl files to the hl2 plugin.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6116 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-08 08:47:27 +00:00
Spoike
4d00fd72b5 Add hl2-bsp support to our hl2-formats plugin. This is not a final version - there are multiple unresolved issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6115 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-08 08:47:16 +00:00
Spoike
462f3e4a20 Basic vmt support. Requisite GLSL files are still separate.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6114 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-08 08:47:05 +00:00
Spoike
0f8ea71841 Add hl2-mdl support to the hl2 plugin.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6113 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-08 08:46:57 +00:00
Spoike
195fd2b6f3 Add vtf loading to hl2 plugin, too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6112 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-08 08:46:48 +00:00
Spoike
485f2299c0 Start HL2 formats plugin, currently providing only vpk support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6111 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-08 08:46:40 +00:00