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compile fix.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4016 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2012-04-16 12:19:15 +00:00
parent b6d08f44c5
commit ffb3ddcbb8

View file

@ -403,7 +403,6 @@ GLQUAKE_OBJS = \
gl_backend.o \ gl_backend.o \
gl_rmain.o \ gl_rmain.o \
gl_rmisc.o \ gl_rmisc.o \
gl_heightmap.o \
gl_rsurf.o \ gl_rsurf.o \
gl_screen.o \ gl_screen.o \
gl_bloom.o \ gl_bloom.o \
@ -491,6 +490,7 @@ WINDOWSSERVERONLY_OBJS = \
COMMON_OBJS = \ COMMON_OBJS = \
gl_alias.o \ gl_alias.o \
gl_heightmap.o \
com_mesh.o \ com_mesh.o \
com_phys_ode.o \ com_phys_ode.o \
common.o \ common.o \
@ -601,7 +601,7 @@ ifeq ($(FTE_TARGET),nacl)
STRIP=$(NACL_SDK_ROOT)/toolchain/win_x86_newlib/bin/i686-nacl-strip STRIP=$(NACL_SDK_ROOT)/toolchain/win_x86_newlib/bin/i686-nacl-strip
endif endif
BASELDFLAGS = -lm -lpthread -lppapi_gles2 -lnosys -lppapi BASELDFLAGS = -lm -lppapi_gles2 -lnosys -lppapi
IMAGELDFLAGS = IMAGELDFLAGS =
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) sys_ppapi.o cd_null.o gl_vidppapi.o in_generic.o fs_ppapi.o snd_ppapi.o GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) sys_ppapi.o cd_null.o gl_vidppapi.o in_generic.o fs_ppapi.o snd_ppapi.o