Don't set lastruntime except in QW. Its just spammy in saved games. Its not a useful field.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5294 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -2142,6 +2142,7 @@ void WPhys_RunEntity (world_t *w, wedict_t *ent)
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if (ent->lastruntime == w->framenum)
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if (ent->lastruntime == w->framenum)
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return;
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return;
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ent->lastruntime = w->framenum;
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ent->lastruntime = w->framenum;
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if (progstype == PROG_QW) //we don't use the field any more, but qw mods might.
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ent->v->lastruntime = w->physicstime;
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ent->v->lastruntime = w->physicstime;
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#ifndef CLIENTONLY
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#ifndef CLIENTONLY
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svent = NULL;
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svent = NULL;
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