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forked from fte/fteqw

Clean up some buffers that were never used.

This commit is contained in:
Shpoike 2023-08-25 22:39:32 +01:00
parent 10402a5f1c
commit f4330d765d
4 changed files with 4 additions and 41 deletions

View file

@ -207,12 +207,6 @@ typedef struct server_s
#endif
#ifdef Q2SERVER
sizebuf_t q2datagram;
qbyte q2datagram_buf[MAX_Q2DATAGRAM];
sizebuf_t q2reliable_datagram;
qbyte q2reliable_datagram_buf[MAX_Q2MSGLEN];
sizebuf_t q2multicast;
qbyte q2multicast_buf[MAX_Q2MSGLEN];
#endif

View file

@ -2126,7 +2126,7 @@ static void SV_StuffToClient_f(void)
while((cl = SV_GetClientForString(clientname, &clnum)))
{
if (cl->protocol == SCP_QUAKE2)
if (ISQ2CLIENT(cl))
ClientReliableWrite_Begin (cl, svcq2_stufftext, 3+strlen(str) + (key?strlen(key)+6:0));
else
ClientReliableWrite_Begin (cl, svc_stufftext, 3+strlen(str) + (key?strlen(key)+6:0));

View file

@ -789,15 +789,6 @@ void SV_SetupNetworkBuffers(qboolean bigcoords)
#endif
#ifdef Q2SERVER
sv.q2datagram.maxsize = sizeof(sv.q2datagram_buf);
sv.q2datagram.data = sv.q2datagram_buf;
sv.q2datagram.allowoverflow = true;
sv.q2datagram.prim = svs.netprim;
sv.q2reliable_datagram.maxsize = sizeof(sv.q2reliable_datagram_buf);
sv.q2reliable_datagram.data = sv.q2reliable_datagram_buf;
sv.q2reliable_datagram.prim = svs.netprim;
sv.q2multicast.maxsize = sizeof(sv.q2multicast_buf);
sv.q2multicast.data = sv.q2multicast_buf;
sv.q2multicast.prim = svs.netprim;

View file

@ -1516,7 +1516,7 @@ void SV_SendFixAngle(client_t *client, sizebuf_t *msg, int fixtype, qboolean rol
client_t *controller = client->controller?client->controller:client;
edict_t *ent = client->edict;
pvec_t *ang;
if (!ent || client->protocol == SCP_QUAKE2)
if (!ent || ISQ2CLIENT(client))
return;
ang = ent->v->fixangle?ent->v->angles:ent->v->v_angle; //angles is just WEIRD for mdls, but then quake sucks.
if (ent->v->movetype == MOVETYPE_6DOF)
@ -2792,22 +2792,8 @@ void SV_FlushBroadcasts (void)
if (client->protocol == SCP_BAD)
continue; //botclient
#ifdef Q2SERVER
if (ISQ2CLIENT(client))
{
ClientReliableCheckBlock(client, sv.q2reliable_datagram.cursize);
ClientReliableWrite_SZ(client, sv.q2reliable_datagram.data, sv.q2reliable_datagram.cursize);
if (client->state != cs_spawned)
continue; // datagrams only go to spawned
SZ_Write (&client->datagram
, sv.q2datagram.data
, sv.q2datagram.cursize);
}
else
#endif
#ifdef NQPROT
if (!ISQWCLIENT(client))
if (ISNQCLIENT(client))
{
if (client->pextknown)
{
@ -2845,10 +2831,6 @@ void SV_FlushBroadcasts (void)
SZ_Clear (&sv.nqreliable_datagram);
SZ_Clear (&sv.nqdatagram);
#endif
#ifdef Q2SERVER
SZ_Clear (&sv.q2reliable_datagram);
SZ_Clear (&sv.q2datagram);
#endif
}
static qboolean SV_SyncInfoBuf(client_t *client)
@ -2866,7 +2848,7 @@ static qboolean SV_SyncInfoBuf(client_t *client)
qboolean final;
sizebuf_t *buf;
if (client->protocol == SCP_QUAKE2)
if (ISQ2CLIENT(client))
{ //q2 gamecode is fully responsible for networking this via configstrings.
InfoSync_Clear(&client->infosync);
return false;
@ -3272,10 +3254,6 @@ void SV_UpdateToReliableMessages (void)
if (sv.nqdatagram.overflowed)
SZ_Clear (&sv.nqdatagram);
#endif
#ifdef Q2SERVER
if (sv.q2datagram.overflowed)
SZ_Clear (&sv.q2datagram);
#endif
SV_FlushBroadcasts();
}