Added support for q1-like qvms (mvdsv style). only tested with ktx so disabled by default for now, couple of related cleanups too
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2633 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
619bb7a1cd
commit
dc3e0d5872
25 changed files with 2587 additions and 813 deletions
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@ -7,18 +7,36 @@ CPUOPTIMIZATIONS=
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BASE_DIR=.
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BASE_DIR=.
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#we only autodetect one cross target
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#only limited forms of cross-making is supported
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#only the following 3 are supported
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#linux->win32
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#linux->win32
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#linux->linux32
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#linux->linux64
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#if you are cross compiling, you'll need to use FTE_TARGET=mytaget
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#if you are cross compiling, you'll need to use FTE_TARGET=mytaget
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#correct the gcc build when cross compiling
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#correct the gcc build when cross compiling
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ifeq ($(FTE_TARGET),win32)
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ifeq ($(FTE_TARGET),win32)
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ifeq ($(shell $(CC) -v 2>&1 | grep mingw),)
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ifeq ($(shell $(CC) -v 2>&1 | grep mingw),)
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#CC didn't state that it was mingw... so try fixing that up
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#CC didn't state that it was mingw... so try fixing that up
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CC=i586-mingw32msvc-gcc
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ifneq ($(shell i586-mingw32msvc-gcc -v 2>&1 | grep mingw),)
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W32_FLAGS=-Ilibs/dxsdk7/include
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#yup, the alternative exists (this matches the one debian has)
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CC=i586-mingw32msvc-gcc
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# BITS?=32
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endif
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endif
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endif
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endif
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endif
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#if you have an x86, you can get gcc to build 32bit or 64bit specific builds, instead of builds for the native platform
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ifeq ($(FTE_TARGET),linux32)
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FTE_TARGET=linux
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CC=gcc -m32
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BITS=32
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endif
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ifeq ($(FTE_TARGET),linux64)
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FTE_TARGET=linux
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CC=gcc -m64
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BITS=64
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endif
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ifeq ($(FTE_TARGET),) #user didn't specify prefered target
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ifeq ($(FTE_TARGET),) #user didn't specify prefered target
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ifneq ($(shell $(CC) -v 2>&1 | grep mingw),)
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ifneq ($(shell $(CC) -v 2>&1 | grep mingw),)
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@ -275,6 +293,7 @@ PROGS_OBJS = \
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SERVER_OBJS = \
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SERVER_OBJS = \
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pr_cmds.o \
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pr_cmds.o \
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pr_q1qvm.o \
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sv_master.o \
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sv_master.o \
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sv_init.o \
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sv_init.o \
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sv_main.o \
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sv_main.o \
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@ -345,20 +364,20 @@ COMMON_OBJS = $(COMMON_ASM_OBJS) \
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#the defaults for sdl come first
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#the defaults for sdl come first
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GLCL_OBJS=$(GL_OBJS) $(GLQUAKE_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o
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GLCL_OBJS=$(GL_OBJS) $(GLQUAKE_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o
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GL_EXE_NAME=../fteqw_sdl.gl
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GL_EXE_NAME=../fteqw_sdl.gl$(BITS)
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GLCL_EXE_NAME=../fteqwcl_sdl.gl
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GLCL_EXE_NAME=../fteqwcl_sdl.gl$(BITS)
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ifdef windir
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ifdef windir
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GL_LDFLAGS=$(GLLDFLAGS) -lmingw32 -lwsock32 `sdl-config --libs`
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GL_LDFLAGS=$(GLLDFLAGS) -lmingw32 -lwsock32 `sdl-config --libs`
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else
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else
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GL_LDFLAGS=$(GLLDFLAGS) -lpng -ljpeg `sdl-config --libs`
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GL_LDFLAGS=$(GLLDFLAGS) -lpng -ljpeg `sdl-config --libs`
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endif
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endif
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GL_CFLAGS=$(GLCFLAGS) `sdl-config --cflags`
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GL_CFLAGS=$(GLCFLAGS) `sdl-config --cflags`
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GLB_DIR=gl_sdl
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GLB_DIR=gl_sdl$(BITS)
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GLCL_DIR=glcl_sdl
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GLCL_DIR=glcl_sdl$(BITS)
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SWCL_OBJS=$(SOFTWARE_OBJS) vid_sdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o
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SWCL_OBJS=$(SOFTWARE_OBJS) vid_sdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o
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SW_EXE_NAME=../fteqw_sdl.sw
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SW_EXE_NAME=../fteqw_sdl.sw$(BITS)
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SWCL_EXE_NAME=../fteqwcl_sdl.sw
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SWCL_EXE_NAME=../fteqwcl_sdl.sw$(BITS)
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ifdef windir
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ifdef windir
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SW_LDFLAGS=$(SWLDFLAGS) -lmingw32 -lwsock32 -lSDLmain -lSDL
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SW_LDFLAGS=$(SWLDFLAGS) -lmingw32 -lwsock32 -lSDLmain -lSDL
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else
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else
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@ -366,11 +385,11 @@ else
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SW_LDFLAGS=$(SWLDFLAGS) `sdl-config --libs` -lpng -ljpeg
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SW_LDFLAGS=$(SWLDFLAGS) `sdl-config --libs` -lpng -ljpeg
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endif
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endif
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SW_CFLAGS=$(SWCFLAGS) `sdl-config --cflags`
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SW_CFLAGS=$(SWCFLAGS) `sdl-config --cflags`
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SWB_DIR=sw_sdl
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SWB_DIR=sw_sdl$(BITS)
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SWCL_DIR=swcl_sdl
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SWCL_DIR=swcl_sdl$(BITS)
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SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(SERVERONLY_OBJS)
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SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(SERVERONLY_OBJS)
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SV_EXE_NAME=../fteqw.sv
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SV_EXE_NAME=../fteqw.sv$(BITS)
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SV_CFLAGS=$(SERVER_ONLY_CFLAGS)
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SV_CFLAGS=$(SERVER_ONLY_CFLAGS)
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#specific targets override those defaults as needed.
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#specific targets override those defaults as needed.
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@ -427,6 +446,8 @@ endif
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MB_DIR=m_mgw
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MB_DIR=m_mgw
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MCL_DIR=mcl_mgw
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MCL_DIR=mcl_mgw
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MINGL_EXE_NAME=../fteminglqw.exe
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MINGL_DIR=mingl_mgw
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endif
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endif
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ifeq ($(FTE_TARGET),bsd)
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ifeq ($(FTE_TARGET),bsd)
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#mostly uses the linux stuff.
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#mostly uses the linux stuff.
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@ -471,9 +492,9 @@ endif
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MB_DIR=m_bsd
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MB_DIR=m_bsd
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MCL_DIR=mcl_bsd
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MCL_DIR=mcl_bsd
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endif
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endif
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ifeq ($(FTE_TARGET),linux)
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ifneq ($(shell echo $(FTE_TARGET)|grep linux),)
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SV_DIR=sv_linux
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SV_DIR=sv_linux$(BITS)
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SV_LDFLAGS=-lz
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SV_LDFLAGS=-lz
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ifeq ($(USEASM),true)
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ifeq ($(USEASM),true)
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@ -481,41 +502,41 @@ ifeq ($(USEASM),true)
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else
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else
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GLCL_OBJS=$(GL_OBJS) $(GLQUAKE_OBJS) gl_vidlinuxglx.o snd_linux.o snd_alsa.oo cd_linux.o sys_linux.o
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GLCL_OBJS=$(GL_OBJS) $(GLQUAKE_OBJS) gl_vidlinuxglx.o snd_linux.o snd_alsa.oo cd_linux.o sys_linux.o
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endif
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endif
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GL_EXE_NAME=../fteqw.gl
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GL_EXE_NAME=../fteqw.gl$(BITS)
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GLCL_EXE_NAME=../fteqwcl.gl
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GLCL_EXE_NAME=../fteqwcl.gl$(BITS)
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GL_LDFLAGS=$(GLLDFLAGS) $(GLXLDFLAGS) -lXxf86vm
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GL_LDFLAGS=$(GLLDFLAGS) $(GLXLDFLAGS) -lXxf86vm
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GL_CFLAGS=$(GLCFLAGS) -I/usr/X11R6/include
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GL_CFLAGS=$(GLCFLAGS) -I/usr/X11R6/include
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GLB_DIR=gl_linux
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GLB_DIR=gl_linux$(BITS)
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GLCL_DIR=glcl_linux
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GLCL_DIR=glcl_linux$(BITS)
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ifeq ($(USEASM),true)
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ifeq ($(USEASM),true)
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SWCL_OBJS=$(SOFTWARE_OBJS) vid_x.o snd_linux.o snd_alsa.oo cd_linux.o sys_linux.o sys_dosa.o
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SWCL_OBJS=$(SOFTWARE_OBJS) vid_x.o snd_linux.o snd_alsa.oo cd_linux.o sys_linux.o sys_dosa.o
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else
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else
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SWCL_OBJS=$(SOFTWARE_OBJS) vid_x.o snd_linux.o snd_alsa.oo cd_linux.o sys_linux.o
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SWCL_OBJS=$(SOFTWARE_OBJS) vid_x.o snd_linux.o snd_alsa.oo cd_linux.o sys_linux.o
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endif
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endif
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SW_EXE_NAME=../fteqw.sw
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SW_EXE_NAME=../fteqw.sw$(BITS)
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SWCL_EXE_NAME=../fteqwcl.sw
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SWCL_EXE_NAME=../fteqwcl.sw$(BITS)
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SW_LDFLAGS=$(SWLDFLAGS) $(XLDFLAGS) -lXxf86vm
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SW_LDFLAGS=$(SWLDFLAGS) $(XLDFLAGS) -lXxf86vm
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SW_CFLAGS=$(SWCFLAGS) -I/usr/X11R6/include
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SW_CFLAGS=$(SWCFLAGS) -I/usr/X11R6/include
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SWB_DIR=sw_linux
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SWB_DIR=sw_linux$(BITS)
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SWCL_DIR=swcl_linux
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SWCL_DIR=swcl_linux$(BITS)
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ifeq ($(USEASM),true)
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ifeq ($(USEASM),true)
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MCL_OBJS=$(GLQUAKE_OBJS) $(SOFTWARE_OBJS) gl_vidlinuxglx.o vid_x.o snd_linux.o snd_alsa.oo cd_linux.o sys_linux.o sys_dosa.o
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MCL_OBJS=$(GLQUAKE_OBJS) $(SOFTWARE_OBJS) gl_vidlinuxglx.o vid_x.o snd_linux.o snd_alsa.oo cd_linux.o sys_linux.o sys_dosa.o
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else
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else
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MCL_OBJS=$(GLQUAKE_OBJS) $(SOFTWARE_OBJS) gl_vidlinuxglx.o vid_x.o snd_linux.o snd_alsa.oo cd_linux.o sys_linux.o
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MCL_OBJS=$(GLQUAKE_OBJS) $(SOFTWARE_OBJS) gl_vidlinuxglx.o vid_x.o snd_linux.o snd_alsa.oo cd_linux.o sys_linux.o
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endif
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endif
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M_EXE_NAME=../fteqw
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M_EXE_NAME=../fteqw$(BITS)
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MCL_EXE_NAME=../fteqwcl
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MCL_EXE_NAME=../fteqwcl$(BITS)
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M_LDFLAGS=$(GLLDFLAGS) $(GLXLDFLAGS) -lXxf86vm
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M_LDFLAGS=$(GLLDFLAGS) $(GLXLDFLAGS) -lXxf86vm
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M_CFLAGS=$(SWCFLAGS) $(GLCFLAGS) -I/usr/X11R6/include
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M_CFLAGS=$(SWCFLAGS) $(GLCFLAGS) -I/usr/X11R6/include
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MB_DIR=m_linux
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MB_DIR=m_linux$(BITS)
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MCL_DIR=mcl_linux
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MCL_DIR=mcl_linux$(BITS)
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MINGL_EXE_NAME=../fteqw.mingl
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MINGL_EXE_NAME=../fteqw.mingl$(BITS)
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MINGL_DIR=mingl_linux
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MINGL_DIR=mingl_linux$(BITS)
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endif
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endif
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ifeq ($(FTE_TARGET),morphos)
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ifeq ($(FTE_TARGET),morphos)
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@ -602,7 +623,20 @@ endif
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SV_DIR?=sv_sdl
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SV_DIR?=sv_sdl
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.default: help
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.default: help
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all: sv-rel sw-rel gl-rel m-rel
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all: rel
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rel: sv-rel sw-rel gl-rel m-rel mingl-rel
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dbg: sv-dbg sw-dbg gl-dbg m-dbg mingl-dbg
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relcl: swcl-rel glcl-rel mcl-rel
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releases:
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#this is for releasing things from a linux box
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#just go through compiling absolutly everything
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-$(MAKE) FTE_TARGET=linux32 rel
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-$(MAKE) FTE_TARGET=linux64 rel
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-$(MAKE) FTE_TARGET=win32 rel
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# -$(MAKE) FTE_TARGET=linux32 relcl
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# -$(MAKE) FTE_TARGET=linux64 relcl
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# -$(MAKE) FTE_TARGET=win32 relcl
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autoconfig: clean
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autoconfig: clean
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/bin/bash makeconfig.sh y
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/bin/bash makeconfig.sh y
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@ -731,9 +765,9 @@ mcl-rel:
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mcl-dbg:
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mcl-dbg:
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$(MAKE) mcl-tmp TYPE=_cl-dbg OUT_DIR="$(DEBUG_DIR)/$(MCL_DIR)"
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$(MAKE) mcl-tmp TYPE=_cl-dbg OUT_DIR="$(DEBUG_DIR)/$(MCL_DIR)"
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m-rel:
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m-rel:
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$(MAKE) m-tmp TYPE=_clsv-rel OUT_DIR="$(RELEASE_DIR)/$(MCL_DIR)"
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$(MAKE) m-tmp TYPE=_clsv-rel OUT_DIR="$(RELEASE_DIR)/$(MB_DIR)"
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m-dbg:
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m-dbg:
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$(MAKE) m-tmp TYPE=_clsv-dbg OUT_DIR="$(DEBUG_DIR)/$(MCL_DIR)"
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$(MAKE) m-tmp TYPE=_clsv-dbg OUT_DIR="$(DEBUG_DIR)/$(MB_DIR)"
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.PHONY: m-tmp mcl-tmp sw-tmp swcl-tmp mingl-tmp glcl-tmp gl-tmp sv-tmp _clsv-dbg _clsv-rel _cl-dbg _cl-rel _out-rel _out-dbg
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.PHONY: m-tmp mcl-tmp sw-tmp swcl-tmp mingl-tmp glcl-tmp gl-tmp sv-tmp _clsv-dbg _clsv-rel _cl-dbg _cl-rel _out-rel _out-dbg
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@ -763,6 +797,7 @@ help:
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@-echo "Specfic targets:"
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@-echo "Specfic targets:"
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@-echo "clean - removes all output (use make dirs afterwards)"
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@-echo "clean - removes all output (use make dirs afterwards)"
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@-echo "all - make all the targets possible"
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@-echo "all - make all the targets possible"
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@-echo "rel - make the releases for the default system"
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@-echo ""
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@-echo ""
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@-echo "Normal targets:"
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@-echo "Normal targets:"
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@-echo "(each of these targets must have the postfix -rel or -dbg)"
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@-echo "(each of these targets must have the postfix -rel or -dbg)"
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@ -546,17 +546,17 @@ static long CG_SystemCallsEx(void *offset, unsigned int mask, int fn, const long
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case CG_FS_FOPENFILE: //fopen
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case CG_FS_FOPENFILE: //fopen
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if (arg[1])
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if (arg[1])
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VALIDATEPOINTER(arg[1], 4);
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VALIDATEPOINTER(arg[1], 4);
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VM_LONG(ret) = VMUI_fopen(VM_POINTER(arg[0]), VM_POINTER(arg[1]), VM_LONG(arg[2]), 1);
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VM_LONG(ret) = VM_fopen(VM_POINTER(arg[0]), VM_POINTER(arg[1]), VM_LONG(arg[2]), 1);
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break;
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break;
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case CG_FS_READ: //fread
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case CG_FS_READ: //fread
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VALIDATEPOINTER(arg[1], 4);
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VALIDATEPOINTER(arg[1], 4);
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VM_LONG(ret) = VMUI_FRead(VM_POINTER(arg[0]), VM_LONG(arg[1]), VM_LONG(arg[2]), 1);
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VM_LONG(ret) = VM_FRead(VM_POINTER(arg[0]), VM_LONG(arg[1]), VM_LONG(arg[2]), 1);
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break;
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break;
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case CG_FS_WRITE: //fwrite
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case CG_FS_WRITE: //fwrite
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break;
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break;
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case CG_FS_FCLOSEFILE: //fclose
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case CG_FS_FCLOSEFILE: //fclose
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VMUI_fclose(VM_LONG(arg[0]), 1);
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VM_fclose(VM_LONG(arg[0]), 1);
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break;
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break;
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case CG_CM_POINTCONTENTS: //int trap_CM_PointContents( const vec3_t p, clipHandle_t model );
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case CG_CM_POINTCONTENTS: //int trap_CM_PointContents( const vec3_t p, clipHandle_t model );
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@ -1094,7 +1094,7 @@ void CG_Stop (void)
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||||||
{
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{
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||||||
VM_Call(cgvm, CG_SHUTDOWN);
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VM_Call(cgvm, CG_SHUTDOWN);
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VM_Destroy(cgvm);
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VM_Destroy(cgvm);
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VMUI_fcloseall(1);
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VM_fcloseall(1);
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cgvm = NULL;
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cgvm = NULL;
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}
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}
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#endif
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#endif
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@ -299,289 +299,6 @@ netadr_t ui_pings[MAX_PINGREQUESTS];
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#define UITAGNUM 2452
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#define UITAGNUM 2452
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#define MAX_VMUI_FILES 8
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typedef struct {
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char name[256];
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char *data;
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int bufferlen;
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int len;
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int ofs;
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int accessmode;
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int owner;
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|
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} vmui_fopen_files_t;
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|
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vmui_fopen_files_t vmui_fopen_files[MAX_VMUI_FILES];
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|
||||||
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|
||||||
int VMUI_fopen (char *name, int *handle, int fmode, int owner)
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|
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{
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int i;
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if (!handle)
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return FS_FLocateFile(name, FSLFRT_IFFOUND, NULL);
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|
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*handle = 0;
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||||||
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for (i = 0; i < MAX_VMUI_FILES; i++)
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|
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if (!vmui_fopen_files[i].data)
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break;
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if (i == MAX_VMUI_FILES) //too many already open
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|
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{
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return -1;
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}
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if (name[1] == ':' || //dos filename absolute path specified - reject.
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*name == '\\' || *name == '/' || //absolute path was given - reject
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|
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strstr(name, "..")) //someone tried to be cleaver.
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|
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{
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return -1;
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|
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}
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|
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Q_strncpyz(vmui_fopen_files[i].name, name, sizeof(vmui_fopen_files[i].name));
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|
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|
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vmui_fopen_files[i].accessmode = fmode;
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|
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vmui_fopen_files[i].owner = owner;
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|
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switch (fmode)
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|
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{
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|
||||||
case 0: //read
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|
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vmui_fopen_files[i].data = COM_LoadMallocFile(name);
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|
||||||
vmui_fopen_files[i].bufferlen = vmui_fopen_files[i].len = com_filesize;
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|
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vmui_fopen_files[i].ofs = 0;
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|
||||||
if (vmui_fopen_files[i].data)
|
|
||||||
break;
|
|
||||||
else
|
|
||||||
return -1;
|
|
||||||
break;
|
|
||||||
/*
|
|
||||||
case 2: //append
|
|
||||||
case 3: //append
|
|
||||||
vmui_fopen_files[i].data = COM_LoadMallocFile(name);
|
|
||||||
vmui_fopen_files[i].ofs = vmui_fopen_files[i].bufferlen = vmui_fopen_files[i].len = com_filesize;
|
|
||||||
if (vmui_fopen_files[i].data)
|
|
||||||
break;
|
|
||||||
//fall through
|
|
||||||
case 1: //write
|
|
||||||
vmui_fopen_files[i].bufferlen = 8192;
|
|
||||||
vmui_fopen_files[i].data = BZ_Malloc(vmui_fopen_files[i].bufferlen);
|
|
||||||
vmui_fopen_files[i].len = 0;
|
|
||||||
vmui_fopen_files[i].ofs = 0;
|
|
||||||
break;
|
|
||||||
*/
|
|
||||||
default: //bad
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
*handle = i+1;
|
|
||||||
return vmui_fopen_files[i].len;
|
|
||||||
}
|
|
||||||
|
|
||||||
void VMUI_fclose (int fnum, int owner)
|
|
||||||
{
|
|
||||||
fnum--;
|
|
||||||
|
|
||||||
if (fnum < 0 || fnum >= MAX_VMUI_FILES)
|
|
||||||
return; //out of range
|
|
||||||
|
|
||||||
if (vmui_fopen_files[fnum].owner != owner)
|
|
||||||
return; //cgs?
|
|
||||||
|
|
||||||
if (!vmui_fopen_files[fnum].data)
|
|
||||||
return; //not open
|
|
||||||
|
|
||||||
switch(vmui_fopen_files[fnum].accessmode)
|
|
||||||
{
|
|
||||||
case 0:
|
|
||||||
BZ_Free(vmui_fopen_files[fnum].data);
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
case 2:
|
|
||||||
case 3:
|
|
||||||
COM_WriteFile(vmui_fopen_files[fnum].name, vmui_fopen_files[fnum].data, vmui_fopen_files[fnum].len);
|
|
||||||
BZ_Free(vmui_fopen_files[fnum].data);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
vmui_fopen_files[fnum].data = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
int VMUI_FRead (char *dest, int quantity, int fnum, int owner)
|
|
||||||
{
|
|
||||||
fnum--;
|
|
||||||
if (fnum < 0 || fnum >= MAX_VMUI_FILES)
|
|
||||||
return 0; //out of range
|
|
||||||
|
|
||||||
if (vmui_fopen_files[fnum].owner != owner)
|
|
||||||
return 0; //cgs?
|
|
||||||
|
|
||||||
if (!vmui_fopen_files[fnum].data)
|
|
||||||
return 0; //not open
|
|
||||||
|
|
||||||
if (quantity > vmui_fopen_files[fnum].len - vmui_fopen_files[fnum].ofs)
|
|
||||||
quantity = vmui_fopen_files[fnum].len - vmui_fopen_files[fnum].ofs;
|
|
||||||
memcpy(dest, vmui_fopen_files[fnum].data + vmui_fopen_files[fnum].ofs, quantity);
|
|
||||||
vmui_fopen_files[fnum].ofs += quantity;
|
|
||||||
|
|
||||||
return quantity;
|
|
||||||
}
|
|
||||||
/*
|
|
||||||
void VMUI_fputs (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
|
||||||
{
|
|
||||||
int fnum = G_FLOAT(OFS_PARM0);
|
|
||||||
char *msg = PF_VarString(prinst, 1, pr_globals);
|
|
||||||
int len = strlen(msg);
|
|
||||||
if (fnum < 0 || fnum >= MAX_QC_FILES)
|
|
||||||
return; //out of range
|
|
||||||
|
|
||||||
if (!pf_fopen_files[fnum].data)
|
|
||||||
return; //not open
|
|
||||||
|
|
||||||
if (pf_fopen_files[fnum].prinst != prinst)
|
|
||||||
return; //this just isn't ours.
|
|
||||||
|
|
||||||
if (pf_fopen_files[fnum].bufferlen < pf_fopen_files[fnum].ofs + len)
|
|
||||||
{
|
|
||||||
char *newbuf;
|
|
||||||
pf_fopen_files[fnum].bufferlen = pf_fopen_files[fnum].bufferlen*2 + len;
|
|
||||||
newbuf = BZF_Malloc(pf_fopen_files[fnum].bufferlen);
|
|
||||||
memcpy(newbuf, pf_fopen_files[fnum].data, pf_fopen_files[fnum].len);
|
|
||||||
BZ_Free(pf_fopen_files[fnum].data);
|
|
||||||
pf_fopen_files[fnum].data = newbuf;
|
|
||||||
}
|
|
||||||
|
|
||||||
memcpy(pf_fopen_files[fnum].data + pf_fopen_files[fnum].ofs, msg, len);
|
|
||||||
if (pf_fopen_files[fnum].len < pf_fopen_files[fnum].ofs + len)
|
|
||||||
pf_fopen_files[fnum].len = pf_fopen_files[fnum].ofs + len;
|
|
||||||
pf_fopen_files[fnum].ofs+=len;
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
void VMUI_fcloseall (int owner)
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
for (i = 1; i <= MAX_VMUI_FILES; i++)
|
|
||||||
{
|
|
||||||
VMUI_fclose(i, owner);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
typedef struct {
|
|
||||||
char *initialbuffer;
|
|
||||||
char *buffer;
|
|
||||||
char *dir;
|
|
||||||
int found;
|
|
||||||
int bufferleft;
|
|
||||||
int skip;
|
|
||||||
} vmsearch_t;
|
|
||||||
int VMEnum(char *match, int size, void *args)
|
|
||||||
{
|
|
||||||
char *check;
|
|
||||||
int newlen;
|
|
||||||
match += ((vmsearch_t *)args)->skip;
|
|
||||||
newlen = strlen(match)+1;
|
|
||||||
if (newlen > ((vmsearch_t *)args)->bufferleft)
|
|
||||||
return false; //too many files for the buffer
|
|
||||||
|
|
||||||
check = ((vmsearch_t *)args)->initialbuffer;
|
|
||||||
while(check < ((vmsearch_t *)args)->buffer)
|
|
||||||
{
|
|
||||||
if (!stricmp(check, match))
|
|
||||||
return true; //we found this one already
|
|
||||||
check += strlen(check)+1;
|
|
||||||
}
|
|
||||||
|
|
||||||
memcpy(((vmsearch_t *)args)->buffer, match, newlen);
|
|
||||||
((vmsearch_t *)args)->buffer+=newlen;
|
|
||||||
((vmsearch_t *)args)->bufferleft-=newlen;
|
|
||||||
((vmsearch_t *)args)->found++;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int IfFound(char *match, int size, void *args)
|
|
||||||
{
|
|
||||||
*(qboolean*)args = true;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
int VMEnumMods(char *match, int size, void *args)
|
|
||||||
{
|
|
||||||
char *check;
|
|
||||||
char desc[1024];
|
|
||||||
int newlen;
|
|
||||||
int desclen;
|
|
||||||
qboolean foundone;
|
|
||||||
vfsfile_t *f;
|
|
||||||
|
|
||||||
newlen = strlen(match)+1;
|
|
||||||
|
|
||||||
if (*match && match[newlen-2] != '/')
|
|
||||||
return true;
|
|
||||||
match[newlen-2] = '\0';
|
|
||||||
newlen--;
|
|
||||||
|
|
||||||
if (!stricmp(match, "baseq3"))
|
|
||||||
return true; //we don't want baseq3
|
|
||||||
|
|
||||||
foundone = false;
|
|
||||||
Sys_EnumerateFiles(va("%s/%s/", ((vmsearch_t *)args)->dir, match), "*.pk3", IfFound, &foundone);
|
|
||||||
if (foundone == false)
|
|
||||||
return true; //we only count directories with a pk3 file
|
|
||||||
|
|
||||||
Q_strncpyz(desc, match, sizeof(desc));
|
|
||||||
f = FS_OpenVFS(va("%s/description.txt", match), "rb", FS_BASE);
|
|
||||||
if (f)
|
|
||||||
{
|
|
||||||
VFS_GETS(f, desc, sizeof(desc));
|
|
||||||
VFS_CLOSE(f);
|
|
||||||
}
|
|
||||||
|
|
||||||
desclen = strlen(desc)+1;
|
|
||||||
|
|
||||||
if (newlen+desclen+5 > ((vmsearch_t *)args)->bufferleft)
|
|
||||||
return false; //too many files for the buffer
|
|
||||||
|
|
||||||
check = ((vmsearch_t *)args)->initialbuffer;
|
|
||||||
while(check < ((vmsearch_t *)args)->buffer)
|
|
||||||
{
|
|
||||||
if (!stricmp(check, match))
|
|
||||||
return true; //we found this one already
|
|
||||||
check += strlen(check)+1;
|
|
||||||
check += strlen(check)+1;
|
|
||||||
}
|
|
||||||
|
|
||||||
memcpy(((vmsearch_t *)args)->buffer, match, newlen);
|
|
||||||
((vmsearch_t *)args)->buffer+=newlen;
|
|
||||||
((vmsearch_t *)args)->bufferleft-=newlen;
|
|
||||||
|
|
||||||
memcpy(((vmsearch_t *)args)->buffer, desc, desclen);
|
|
||||||
((vmsearch_t *)args)->buffer+=desclen;
|
|
||||||
((vmsearch_t *)args)->bufferleft-=desclen;
|
|
||||||
|
|
||||||
((vmsearch_t *)args)->found++;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
int VMQ3_GetFileList(char *path, char *ext, char *output, int buffersize)
|
|
||||||
{
|
|
||||||
vmsearch_t vms;
|
|
||||||
vms.initialbuffer = vms.buffer = output;
|
|
||||||
vms.skip = strlen(path)+1;
|
|
||||||
vms.bufferleft = buffersize;
|
|
||||||
vms.found=0;
|
|
||||||
if (!strcmp(path, "$modlist"))
|
|
||||||
{
|
|
||||||
vms.skip=0;
|
|
||||||
Sys_EnumerateFiles((vms.dir=com_quakedir), "*", VMEnumMods, &vms);
|
|
||||||
if (*com_homedir)
|
|
||||||
Sys_EnumerateFiles((vms.dir=com_homedir), "*", VMEnumMods, &vms);
|
|
||||||
}
|
|
||||||
else if (*(char *)ext == '.' || *(char *)ext == '/')
|
|
||||||
COM_EnumerateFiles(va("%s/*%s", path, ext), VMEnum, &vms);
|
|
||||||
else
|
|
||||||
COM_EnumerateFiles(va("%s/*.%s", path, ext), VMEnum, &vms);
|
|
||||||
return vms.found;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -988,25 +705,25 @@ long UI_SystemCallsEx(void *offset, unsigned int mask, int fn, const long *arg)
|
||||||
case UI_FS_FOPENFILE: //fopen
|
case UI_FS_FOPENFILE: //fopen
|
||||||
if ((int)arg[1] + 4 >= mask || VM_POINTER(arg[1]) < offset)
|
if ((int)arg[1] + 4 >= mask || VM_POINTER(arg[1]) < offset)
|
||||||
break; //out of bounds.
|
break; //out of bounds.
|
||||||
VM_LONG(ret) = VMUI_fopen(VM_POINTER(arg[0]), VM_POINTER(arg[1]), VM_LONG(arg[2]), 0);
|
VM_LONG(ret) = VM_fopen(VM_POINTER(arg[0]), VM_POINTER(arg[1]), VM_LONG(arg[2]), 0);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case UI_FS_READ: //fread
|
case UI_FS_READ: //fread
|
||||||
if ((int)arg[0] + VM_LONG(arg[1]) >= mask || VM_POINTER(arg[0]) < offset)
|
if ((int)arg[0] + VM_LONG(arg[1]) >= mask || VM_POINTER(arg[0]) < offset)
|
||||||
break; //out of bounds.
|
break; //out of bounds.
|
||||||
|
|
||||||
VM_LONG(ret) = VMUI_FRead(VM_POINTER(arg[0]), VM_LONG(arg[1]), VM_LONG(arg[2]), 0);
|
VM_LONG(ret) = VM_FRead(VM_POINTER(arg[0]), VM_LONG(arg[1]), VM_LONG(arg[2]), 0);
|
||||||
break;
|
break;
|
||||||
case UI_FS_WRITE: //fwrite
|
case UI_FS_WRITE: //fwrite
|
||||||
break;
|
break;
|
||||||
case UI_FS_FCLOSEFILE: //fclose
|
case UI_FS_FCLOSEFILE: //fclose
|
||||||
VMUI_fclose(VM_LONG(arg[0]), 0);
|
VM_fclose(VM_LONG(arg[0]), 0);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case UI_FS_GETFILELIST: //fs listing
|
case UI_FS_GETFILELIST: //fs listing
|
||||||
if ((int)arg[2] + arg[3] >= mask || VM_POINTER(arg[2]) < offset)
|
if ((int)arg[2] + arg[3] >= mask || VM_POINTER(arg[2]) < offset)
|
||||||
break; //out of bounds.
|
break; //out of bounds.
|
||||||
return VMQ3_GetFileList(VM_POINTER(arg[0]), VM_POINTER(arg[1]), VM_POINTER(arg[2]), VM_LONG(arg[3]));
|
return VM_GetFileList(VM_POINTER(arg[0]), VM_POINTER(arg[1]), VM_POINTER(arg[2]), VM_LONG(arg[3]));
|
||||||
|
|
||||||
case UI_R_REGISTERMODEL: //precache model
|
case UI_R_REGISTERMODEL: //precache model
|
||||||
{
|
{
|
||||||
|
@ -1736,7 +1453,7 @@ void UI_Stop (void)
|
||||||
{
|
{
|
||||||
VM_Call(uivm, UI_SHUTDOWN);
|
VM_Call(uivm, UI_SHUTDOWN);
|
||||||
VM_Destroy(uivm);
|
VM_Destroy(uivm);
|
||||||
VMUI_fcloseall(0);
|
VM_fcloseall(0);
|
||||||
uivm = NULL;
|
uivm = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1762,7 +1479,7 @@ void UI_Start (void)
|
||||||
{
|
{
|
||||||
Con_Printf("User-Interface VM uses incompatable API version (%i)\n", apiversion);
|
Con_Printf("User-Interface VM uses incompatable API version (%i)\n", apiversion);
|
||||||
VM_Destroy(uivm);
|
VM_Destroy(uivm);
|
||||||
VMUI_fcloseall(0);
|
VM_fcloseall(0);
|
||||||
uivm = NULL;
|
uivm = NULL;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
|
@ -73,6 +73,15 @@ void *Sys_GetGameAPI (void *parms)
|
||||||
const char *debugdir = "debug";
|
const char *debugdir = "debug";
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#elif defined __amd64__
|
||||||
|
const char *gamename = "gameamd.dll";
|
||||||
|
|
||||||
|
#ifdef NDEBUG
|
||||||
|
const char *debugdir = "release";
|
||||||
|
#else
|
||||||
|
const char *debugdir = "debug";
|
||||||
|
#endif
|
||||||
|
|
||||||
#elif defined _M_ALPHA
|
#elif defined _M_ALPHA
|
||||||
const char *gamename = "gameaxp.dll";
|
const char *gamename = "gameaxp.dll";
|
||||||
|
|
||||||
|
|
|
@ -126,6 +126,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
#define PPL //per pixel lighting (stencil shadowing)
|
#define PPL //per pixel lighting (stencil shadowing)
|
||||||
#define DDS //a sort of image file format.
|
#define DDS //a sort of image file format.
|
||||||
|
|
||||||
|
//fixme: test this a bit #define VM_Q1 //q1 qvm gamecode interface
|
||||||
|
|
||||||
#define TCPCONNECT //a tcpconnect command, that allows the player to connect to tcp-encapsulated qw protocols.
|
#define TCPCONNECT //a tcpconnect command, that allows the player to connect to tcp-encapsulated qw protocols.
|
||||||
|
|
||||||
#define PLUGINS
|
#define PLUGINS
|
||||||
|
@ -149,7 +151,15 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifndef _WIN32
|
#ifndef _WIN32
|
||||||
#undef QTERM
|
#undef QTERM //not supported - FIXME: move to native plugin
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef __amd64__
|
||||||
|
//nah... not gonna work too well
|
||||||
|
#undef VM_Q1
|
||||||
|
#undef Q3CLIENT
|
||||||
|
#undef Q3SERVER
|
||||||
|
#undef PLUGINS
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if (defined(Q2CLIENT) || defined(Q2SERVER))
|
#if (defined(Q2CLIENT) || defined(Q2SERVER))
|
||||||
|
@ -174,14 +184,14 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
#undef WEBCLIENT
|
#undef WEBCLIENT
|
||||||
#undef TEXTEDITOR
|
#undef TEXTEDITOR
|
||||||
#undef RUNTIMELIGHTING
|
#undef RUNTIMELIGHTING
|
||||||
// #undef PLUGINS //we don't have any server side stuff.
|
|
||||||
#undef Q3SHADERS
|
#undef Q3SHADERS
|
||||||
#undef TERRAIN
|
#undef TERRAIN //not supported
|
||||||
#endif
|
#endif
|
||||||
#ifdef CLIENTONLY //remove optional server componants that make no sence on a client only build.
|
#ifdef CLIENTONLY //remove optional server componants that make no sence on a client only build.
|
||||||
#undef Q2SERVER
|
#undef Q2SERVER
|
||||||
#undef Q3SERVER
|
#undef Q3SERVER
|
||||||
#undef WEBSERVER
|
#undef WEBSERVER
|
||||||
|
#undef VM_Q1
|
||||||
|
|
||||||
//this is regretable, but the csqc/ssqc needs a cleanup to move common builtins to a common c file.
|
//this is regretable, but the csqc/ssqc needs a cleanup to move common builtins to a common c file.
|
||||||
#undef CSQC_DAT
|
#undef CSQC_DAT
|
||||||
|
@ -230,7 +240,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
#define VM_UI
|
#define VM_UI
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if defined(VM_UI) || defined(VM_CG) || defined(Q3SERVER) || defined(PLUGINS)
|
#if defined(VM_Q1) || defined(VM_UI) || defined(VM_CG) || defined(Q3SERVER) || defined(PLUGINS)
|
||||||
#define VM_ANY
|
#define VM_ANY
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -380,6 +390,7 @@ STAT_VIEW2 = 20,
|
||||||
STAT_VIEWZOOM = 21, // DP
|
STAT_VIEWZOOM = 21, // DP
|
||||||
|
|
||||||
//note that hexen2 stats are only used in hexen2 gamemodes, and can be read by csqc without further server changes.
|
//note that hexen2 stats are only used in hexen2 gamemodes, and can be read by csqc without further server changes.
|
||||||
|
//when running hexen2 mods, the server specifically sets up these stats for the csqc.
|
||||||
STAT_H2_LEVEL = 32, // changes stat bar
|
STAT_H2_LEVEL = 32, // changes stat bar
|
||||||
STAT_H2_INTELLIGENCE, // changes stat bar
|
STAT_H2_INTELLIGENCE, // changes stat bar
|
||||||
STAT_H2_WISDOM, // changes stat bar
|
STAT_H2_WISDOM, // changes stat bar
|
||||||
|
@ -456,28 +467,29 @@ STAT_H2_MAXHEALTH,
|
||||||
STAT_H2_MAXMANA,
|
STAT_H2_MAXMANA,
|
||||||
STAT_H2_FLAGS,
|
STAT_H2_FLAGS,
|
||||||
|
|
||||||
MAX_CL_STATS = 256
|
|
||||||
|
|
||||||
|
|
||||||
#define STAT_MOVEVARS_WALLFRICTION 237 // DP
|
STAT_MOVEVARS_WALLFRICTION = 237, // DP
|
||||||
#define STAT_MOVEVARS_FRICTION 238 // DP
|
STAT_MOVEVARS_FRICTION = 238, // DP
|
||||||
#define STAT_MOVEVARS_WATERFRICTION 239 // DP
|
STAT_MOVEVARS_WATERFRICTION = 239, // DP
|
||||||
#define STAT_MOVEVARS_TICRATE 240 // DP
|
STAT_MOVEVARS_TICRATE = 240, // DP
|
||||||
#define STAT_MOVEVARS_TIMESCALE 241 // DP
|
STAT_MOVEVARS_TIMESCALE = 241, // DP
|
||||||
#define STAT_MOVEVARS_GRAVITY 242 // DP
|
STAT_MOVEVARS_GRAVITY = 242, // DP
|
||||||
#define STAT_MOVEVARS_STOPSPEED 243 // DP
|
STAT_MOVEVARS_STOPSPEED = 243, // DP
|
||||||
#define STAT_MOVEVARS_MAXSPEED 244 // DP
|
STAT_MOVEVARS_MAXSPEED = 244, // DP
|
||||||
#define STAT_MOVEVARS_SPECTATORMAXSPEED 245 // DP
|
STAT_MOVEVARS_SPECTATORMAXSPEED = 245, // DP
|
||||||
#define STAT_MOVEVARS_ACCELERATE 246 // DP
|
STAT_MOVEVARS_ACCELERATE = 246, // DP
|
||||||
#define STAT_MOVEVARS_AIRACCELERATE 247 // DP
|
STAT_MOVEVARS_AIRACCELERATE = 247, // DP
|
||||||
#define STAT_MOVEVARS_WATERACCELERATE 248 // DP
|
STAT_MOVEVARS_WATERACCELERATE = 248, // DP
|
||||||
#define STAT_MOVEVARS_ENTGRAVITY 249 // DP
|
STAT_MOVEVARS_ENTGRAVITY = 249, // DP
|
||||||
#define STAT_MOVEVARS_JUMPVELOCITY 250 // DP
|
STAT_MOVEVARS_JUMPVELOCITY = 250, // DP
|
||||||
#define STAT_MOVEVARS_EDGEFRICTION 251 // DP
|
STAT_MOVEVARS_EDGEFRICTION = 251, // DP
|
||||||
#define STAT_MOVEVARS_MAXAIRSPEED 252 // DP
|
STAT_MOVEVARS_MAXAIRSPEED = 252, // DP
|
||||||
#define STAT_MOVEVARS_STEPHEIGHT 253 // DP
|
STAT_MOVEVARS_STEPHEIGHT = 253, // DP
|
||||||
#define STAT_MOVEVARS_AIRACCEL_QW 254 // DP
|
STAT_MOVEVARS_AIRACCEL_QW = 254, // DP
|
||||||
#define STAT_MOVEVARS_AIRACCEL_SIDEWAYS_FRICTION 255 // DP
|
STAT_MOVEVARS_AIRACCEL_SIDEWAYS_FRICTION = 255, // DP
|
||||||
|
|
||||||
|
MAX_CL_STATS = 256
|
||||||
};
|
};
|
||||||
|
|
||||||
//
|
//
|
||||||
|
|
|
@ -2,6 +2,307 @@
|
||||||
|
|
||||||
//this file contains q3 netcode related things.
|
//this file contains q3 netcode related things.
|
||||||
//field info, netchan, and the WriteBits stuff (which should probably be moved to common.c with the others)
|
//field info, netchan, and the WriteBits stuff (which should probably be moved to common.c with the others)
|
||||||
|
//also contains vm filesystem
|
||||||
|
|
||||||
|
#define MAX_VM_FILES 8
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
char name[256];
|
||||||
|
char *data;
|
||||||
|
int bufferlen;
|
||||||
|
int len;
|
||||||
|
int ofs;
|
||||||
|
int accessmode;
|
||||||
|
int owner;
|
||||||
|
} vm_fopen_files_t;
|
||||||
|
vm_fopen_files_t vm_fopen_files[MAX_VM_FILES];
|
||||||
|
//FIXME: why does this not use the VFS system?
|
||||||
|
int VM_fopen (char *name, int *handle, int fmode, int owner)
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
|
||||||
|
if (!handle)
|
||||||
|
return FS_FLocateFile(name, FSLFRT_IFFOUND, NULL);
|
||||||
|
|
||||||
|
*handle = 0;
|
||||||
|
|
||||||
|
for (i = 0; i < MAX_VM_FILES; i++)
|
||||||
|
if (!vm_fopen_files[i].data)
|
||||||
|
break;
|
||||||
|
|
||||||
|
if (i == MAX_VM_FILES) //too many already open
|
||||||
|
{
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (name[1] == ':' || //dos filename absolute path specified - reject.
|
||||||
|
*name == '\\' || *name == '/' || //absolute path was given - reject
|
||||||
|
strstr(name, "..")) //someone tried to be cleaver.
|
||||||
|
{
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
Q_strncpyz(vm_fopen_files[i].name, name, sizeof(vm_fopen_files[i].name));
|
||||||
|
|
||||||
|
vm_fopen_files[i].accessmode = fmode;
|
||||||
|
vm_fopen_files[i].owner = owner;
|
||||||
|
switch (fmode)
|
||||||
|
{
|
||||||
|
case VM_FS_READ:
|
||||||
|
vm_fopen_files[i].data = COM_LoadMallocFile(name);
|
||||||
|
vm_fopen_files[i].bufferlen = vm_fopen_files[i].len = com_filesize;
|
||||||
|
vm_fopen_files[i].ofs = 0;
|
||||||
|
if (vm_fopen_files[i].data)
|
||||||
|
break;
|
||||||
|
else
|
||||||
|
return -1;
|
||||||
|
break;
|
||||||
|
/*
|
||||||
|
case VM_FS_APPEND:
|
||||||
|
case VM_FS_APPEND2:
|
||||||
|
vm_fopen_files[i].data = COM_LoadMallocFile(name);
|
||||||
|
vm_fopen_files[i].ofs = vm_fopen_files[i].bufferlen = vm_fopen_files[i].len = com_filesize;
|
||||||
|
if (vm_fopen_files[i].data)
|
||||||
|
break;
|
||||||
|
//fall through
|
||||||
|
case VM_FS_WRITE:
|
||||||
|
vm_fopen_files[i].bufferlen = 8192;
|
||||||
|
vm_fopen_files[i].data = BZ_Malloc(vm_fopen_files[i].bufferlen);
|
||||||
|
vm_fopen_files[i].len = 0;
|
||||||
|
vm_fopen_files[i].ofs = 0;
|
||||||
|
break;
|
||||||
|
*/
|
||||||
|
default: //bad
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
*handle = i+1;
|
||||||
|
return vm_fopen_files[i].len;
|
||||||
|
}
|
||||||
|
|
||||||
|
void VM_fclose (int fnum, int owner)
|
||||||
|
{
|
||||||
|
fnum--;
|
||||||
|
|
||||||
|
if (fnum < 0 || fnum >= MAX_VM_FILES)
|
||||||
|
return; //out of range
|
||||||
|
|
||||||
|
if (vm_fopen_files[fnum].owner != owner)
|
||||||
|
return; //cgs?
|
||||||
|
|
||||||
|
if (!vm_fopen_files[fnum].data)
|
||||||
|
return; //not open
|
||||||
|
|
||||||
|
switch(vm_fopen_files[fnum].accessmode)
|
||||||
|
{
|
||||||
|
case VM_FS_READ:
|
||||||
|
BZ_Free(vm_fopen_files[fnum].data);
|
||||||
|
break;
|
||||||
|
case VM_FS_WRITE:
|
||||||
|
case VM_FS_APPEND:
|
||||||
|
case VM_FS_APPEND2:
|
||||||
|
COM_WriteFile(vm_fopen_files[fnum].name, vm_fopen_files[fnum].data, vm_fopen_files[fnum].len);
|
||||||
|
BZ_Free(vm_fopen_files[fnum].data);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
vm_fopen_files[fnum].data = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
int VM_FRead (char *dest, int quantity, int fnum, int owner)
|
||||||
|
{
|
||||||
|
fnum--;
|
||||||
|
if (fnum < 0 || fnum >= MAX_VM_FILES)
|
||||||
|
return 0; //out of range
|
||||||
|
|
||||||
|
if (vm_fopen_files[fnum].owner != owner)
|
||||||
|
return 0; //cgs?
|
||||||
|
|
||||||
|
if (!vm_fopen_files[fnum].data)
|
||||||
|
return 0; //not open
|
||||||
|
|
||||||
|
if (quantity > vm_fopen_files[fnum].len - vm_fopen_files[fnum].ofs)
|
||||||
|
quantity = vm_fopen_files[fnum].len - vm_fopen_files[fnum].ofs;
|
||||||
|
memcpy(dest, vm_fopen_files[fnum].data + vm_fopen_files[fnum].ofs, quantity);
|
||||||
|
vm_fopen_files[fnum].ofs += quantity;
|
||||||
|
|
||||||
|
return quantity;
|
||||||
|
}
|
||||||
|
/*
|
||||||
|
void VM_fputs (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
||||||
|
{
|
||||||
|
int fnum = G_FLOAT(OFS_PARM0);
|
||||||
|
char *msg = PF_VarString(prinst, 1, pr_globals);
|
||||||
|
int len = strlen(msg);
|
||||||
|
if (fnum < 0 || fnum >= MAX_QC_FILES)
|
||||||
|
return; //out of range
|
||||||
|
|
||||||
|
if (!pf_fopen_files[fnum].data)
|
||||||
|
return; //not open
|
||||||
|
|
||||||
|
if (pf_fopen_files[fnum].prinst != prinst)
|
||||||
|
return; //this just isn't ours.
|
||||||
|
|
||||||
|
if (pf_fopen_files[fnum].bufferlen < pf_fopen_files[fnum].ofs + len)
|
||||||
|
{
|
||||||
|
char *newbuf;
|
||||||
|
pf_fopen_files[fnum].bufferlen = pf_fopen_files[fnum].bufferlen*2 + len;
|
||||||
|
newbuf = BZF_Malloc(pf_fopen_files[fnum].bufferlen);
|
||||||
|
memcpy(newbuf, pf_fopen_files[fnum].data, pf_fopen_files[fnum].len);
|
||||||
|
BZ_Free(pf_fopen_files[fnum].data);
|
||||||
|
pf_fopen_files[fnum].data = newbuf;
|
||||||
|
}
|
||||||
|
|
||||||
|
memcpy(pf_fopen_files[fnum].data + pf_fopen_files[fnum].ofs, msg, len);
|
||||||
|
if (pf_fopen_files[fnum].len < pf_fopen_files[fnum].ofs + len)
|
||||||
|
pf_fopen_files[fnum].len = pf_fopen_files[fnum].ofs + len;
|
||||||
|
pf_fopen_files[fnum].ofs+=len;
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
void VM_fcloseall (int owner)
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
for (i = 1; i <= MAX_VM_FILES; i++)
|
||||||
|
{
|
||||||
|
VM_fclose(i, owner);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
char *initialbuffer;
|
||||||
|
char *buffer;
|
||||||
|
char *dir;
|
||||||
|
int found;
|
||||||
|
int bufferleft;
|
||||||
|
int skip;
|
||||||
|
} vmsearch_t;
|
||||||
|
static int VMEnum(char *match, int size, void *args)
|
||||||
|
{
|
||||||
|
char *check;
|
||||||
|
int newlen;
|
||||||
|
match += ((vmsearch_t *)args)->skip;
|
||||||
|
newlen = strlen(match)+1;
|
||||||
|
if (newlen > ((vmsearch_t *)args)->bufferleft)
|
||||||
|
return false; //too many files for the buffer
|
||||||
|
|
||||||
|
check = ((vmsearch_t *)args)->initialbuffer;
|
||||||
|
while(check < ((vmsearch_t *)args)->buffer)
|
||||||
|
{
|
||||||
|
if (!stricmp(check, match))
|
||||||
|
return true; //we found this one already
|
||||||
|
check += strlen(check)+1;
|
||||||
|
}
|
||||||
|
|
||||||
|
memcpy(((vmsearch_t *)args)->buffer, match, newlen);
|
||||||
|
((vmsearch_t *)args)->buffer+=newlen;
|
||||||
|
((vmsearch_t *)args)->bufferleft-=newlen;
|
||||||
|
((vmsearch_t *)args)->found++;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int IfFound(char *match, int size, void *args)
|
||||||
|
{
|
||||||
|
*(qboolean*)args = true;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int VMEnumMods(char *match, int size, void *args)
|
||||||
|
{
|
||||||
|
char *check;
|
||||||
|
char desc[1024];
|
||||||
|
int newlen;
|
||||||
|
int desclen;
|
||||||
|
qboolean foundone;
|
||||||
|
vfsfile_t *f;
|
||||||
|
|
||||||
|
newlen = strlen(match)+1;
|
||||||
|
|
||||||
|
if (*match && match[newlen-2] != '/')
|
||||||
|
return true;
|
||||||
|
match[newlen-2] = '\0';
|
||||||
|
newlen--;
|
||||||
|
|
||||||
|
if (!stricmp(match, "baseq3"))
|
||||||
|
return true; //we don't want baseq3
|
||||||
|
|
||||||
|
foundone = false;
|
||||||
|
Sys_EnumerateFiles(va("%s/%s/", ((vmsearch_t *)args)->dir, match), "*.pk3", IfFound, &foundone);
|
||||||
|
if (foundone == false)
|
||||||
|
return true; //we only count directories with a pk3 file
|
||||||
|
|
||||||
|
Q_strncpyz(desc, match, sizeof(desc));
|
||||||
|
f = FS_OpenVFS(va("%s/description.txt", match), "rb", FS_BASE);
|
||||||
|
if (f)
|
||||||
|
{
|
||||||
|
VFS_GETS(f, desc, sizeof(desc));
|
||||||
|
VFS_CLOSE(f);
|
||||||
|
}
|
||||||
|
|
||||||
|
desclen = strlen(desc)+1;
|
||||||
|
|
||||||
|
if (newlen+desclen+5 > ((vmsearch_t *)args)->bufferleft)
|
||||||
|
return false; //too many files for the buffer
|
||||||
|
|
||||||
|
check = ((vmsearch_t *)args)->initialbuffer;
|
||||||
|
while(check < ((vmsearch_t *)args)->buffer)
|
||||||
|
{
|
||||||
|
if (!stricmp(check, match))
|
||||||
|
return true; //we found this one already
|
||||||
|
check += strlen(check)+1;
|
||||||
|
check += strlen(check)+1;
|
||||||
|
}
|
||||||
|
|
||||||
|
memcpy(((vmsearch_t *)args)->buffer, match, newlen);
|
||||||
|
((vmsearch_t *)args)->buffer+=newlen;
|
||||||
|
((vmsearch_t *)args)->bufferleft-=newlen;
|
||||||
|
|
||||||
|
memcpy(((vmsearch_t *)args)->buffer, desc, desclen);
|
||||||
|
((vmsearch_t *)args)->buffer+=desclen;
|
||||||
|
((vmsearch_t *)args)->bufferleft-=desclen;
|
||||||
|
|
||||||
|
((vmsearch_t *)args)->found++;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
int VM_GetFileList(char *path, char *ext, char *output, int buffersize)
|
||||||
|
{
|
||||||
|
vmsearch_t vms;
|
||||||
|
vms.initialbuffer = vms.buffer = output;
|
||||||
|
vms.skip = strlen(path)+1;
|
||||||
|
vms.bufferleft = buffersize;
|
||||||
|
vms.found=0;
|
||||||
|
if (!strcmp(path, "$modlist"))
|
||||||
|
{
|
||||||
|
vms.skip=0;
|
||||||
|
Sys_EnumerateFiles((vms.dir=com_quakedir), "*", VMEnumMods, &vms);
|
||||||
|
if (*com_homedir)
|
||||||
|
Sys_EnumerateFiles((vms.dir=com_homedir), "*", VMEnumMods, &vms);
|
||||||
|
}
|
||||||
|
else if (*(char *)ext == '.' || *(char *)ext == '/')
|
||||||
|
COM_EnumerateFiles(va("%s/*%s", path, ext), VMEnum, &vms);
|
||||||
|
else
|
||||||
|
COM_EnumerateFiles(va("%s/*.%s", path, ext), VMEnum, &vms);
|
||||||
|
return vms.found;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#if defined(Q3SERVER) || defined(Q3CLIENT)
|
#if defined(Q3SERVER) || defined(Q3CLIENT)
|
||||||
|
|
||||||
|
|
|
@ -148,7 +148,13 @@ void *Sys_LoadDLL(const char *name, void **vmMain, int (EXPORT_FN *syscall)(int
|
||||||
return 0;
|
return 0;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#if defined(__amd64__)
|
||||||
|
sprintf(dllname, "%samd.so", name);
|
||||||
|
#elif defined(_M_IX86) || defined(__i386__)
|
||||||
sprintf(dllname, "%sx86.so", name);
|
sprintf(dllname, "%sx86.so", name);
|
||||||
|
#else
|
||||||
|
sprintf(dllname, "%sunk.so", name);
|
||||||
|
#endif
|
||||||
|
|
||||||
hVM=NULL;
|
hVM=NULL;
|
||||||
{
|
{
|
||||||
|
|
|
@ -68,13 +68,6 @@ qboolean UI_DrawIntermission(void);
|
||||||
qboolean UI_DrawFinale(void);
|
qboolean UI_DrawFinale(void);
|
||||||
int UI_MenuState(void);
|
int UI_MenuState(void);
|
||||||
|
|
||||||
|
|
||||||
int VMUI_fopen (char *name, int *handle, int fmode, int owner);
|
|
||||||
int VMUI_FRead (char *dest, int quantity, int fnum, int owner);
|
|
||||||
void VMUI_fclose (int fnum, int owner);
|
|
||||||
void VMUI_fcloseall (int owner);
|
|
||||||
int VMQ3_GetFileList(char *path, char *ext, char *output, int buffersize);
|
|
||||||
|
|
||||||
//sans botlib
|
//sans botlib
|
||||||
struct pc_token_s;
|
struct pc_token_s;
|
||||||
int Script_LoadFile(char *filename);
|
int Script_LoadFile(char *filename);
|
||||||
|
@ -83,6 +76,16 @@ int Script_Read(int handle, struct pc_token_s *token);
|
||||||
void Script_Get_File_And_Line(int handle, char *filename, int *line);
|
void Script_Get_File_And_Line(int handle, char *filename, int *line);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#define VM_FS_READ 0
|
||||||
|
#define VM_FS_WRITE 1
|
||||||
|
#define VM_FS_APPEND 2
|
||||||
|
#define VM_FS_APPEND2 3 //I don't know, don't ask me. look at q3 source
|
||||||
|
int VM_fopen (char *name, int *handle, int fmode, int owner);
|
||||||
|
int VM_FRead (char *dest, int quantity, int fnum, int owner);
|
||||||
|
void VM_fclose (int fnum, int owner);
|
||||||
|
void VM_fcloseall (int owner);
|
||||||
|
int VM_GetFileList(char *path, char *ext, char *output, int buffersize);
|
||||||
|
|
||||||
#ifdef VM_CG
|
#ifdef VM_CG
|
||||||
void CG_Stop (void);
|
void CG_Stop (void);
|
||||||
void CG_Start (void);
|
void CG_Start (void);
|
||||||
|
|
|
@ -12,6 +12,8 @@ It doesn't use persistant connections.
|
||||||
|
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
qboolean HTTP_CL_Get(char *url, char *localfile, void (*NotifyFunction)(char *localfile, qboolean sucess));
|
||||||
|
|
||||||
typedef struct http_con_s {
|
typedef struct http_con_s {
|
||||||
int sock;
|
int sock;
|
||||||
|
|
||||||
|
|
|
@ -856,16 +856,24 @@ void NPP_QWFlush(void)
|
||||||
case svc_updateuserinfo:
|
case svc_updateuserinfo:
|
||||||
if (buffer[6])
|
if (buffer[6])
|
||||||
{
|
{
|
||||||
Q_strncpyz(svs.clients[buffer[1]].userinfo, (buffer+6), sizeof(svs.clients[0].userinfo));
|
unsigned int j = buffer[1];
|
||||||
if (*Info_ValueForKey(svs.clients[buffer[1]].userinfo, "name"))
|
if (j < MAX_CLIENTS)
|
||||||
SV_ExtractFromUserinfo(&svs.clients[buffer[1]]);
|
{
|
||||||
else
|
Q_strncpyz(svs.clients[j].userinfo, (buffer+6), sizeof(svs.clients[j].userinfo));
|
||||||
*svs.clients[buffer[1]].name = '\0';
|
if (*Info_ValueForKey(svs.clients[j].userinfo, "name"))
|
||||||
|
SV_ExtractFromUserinfo(&svs.clients[j]);
|
||||||
|
else
|
||||||
|
*svs.clients[j].name = '\0';
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
*svs.clients[buffer[1]].name = '\0';
|
unsigned int j = buffer[1];
|
||||||
*svs.clients[buffer[1]].userinfo = '\0';
|
if (j < MAX_CLIENTS)
|
||||||
|
{
|
||||||
|
*svs.clients[j].name = '\0';
|
||||||
|
*svs.clients[j].userinfo = '\0';
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
@ -1766,10 +1774,13 @@ void NPP_MVDFlush(void)
|
||||||
case svc_updateuserinfo:
|
case svc_updateuserinfo:
|
||||||
// ignoreprotocol = true;
|
// ignoreprotocol = true;
|
||||||
{
|
{
|
||||||
int j;
|
unsigned int j;
|
||||||
j = buffer[1];
|
j = buffer[1];
|
||||||
sv.recordedplayer[j].userid = buffer[2] | (buffer[3]<<8) | (buffer[4]<<16) | (buffer[5]<<24);
|
if (j < MAX_CLIENTS)
|
||||||
Q_strncpyz(sv.recordedplayer[j].userinfo, buffer+6, sizeof(sv.recordedplayer[j].userinfo));
|
{
|
||||||
|
sv.recordedplayer[j].userid = buffer[2] | (buffer[3]<<8) | (buffer[4]<<16) | (buffer[5]<<24);
|
||||||
|
Q_strncpyz(sv.recordedplayer[j].userinfo, buffer+6, sizeof(sv.recordedplayer[j].userinfo));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case svc_setangle: //FIXME: forward on to trackers.
|
case svc_setangle: //FIXME: forward on to trackers.
|
||||||
|
|
|
@ -150,13 +150,17 @@ pbool QC_WriteFile(char *name, void *data, int len)
|
||||||
|
|
||||||
void ED_Spawned (struct edict_s *ent)
|
void ED_Spawned (struct edict_s *ent)
|
||||||
{
|
{
|
||||||
ent->v->dimension_see = 255;
|
#ifdef VM_Q1
|
||||||
ent->v->dimension_seen = 255;
|
if (!ent->xv)
|
||||||
ent->v->dimension_ghost = 0;
|
ent->xv = (extentvars_t *)(ent->v+1);
|
||||||
ent->v->dimension_solid = 255;
|
#endif
|
||||||
ent->v->dimension_hit = 255;
|
ent->xv->dimension_see = 255;
|
||||||
|
ent->xv->dimension_seen = 255;
|
||||||
|
ent->xv->dimension_ghost = 0;
|
||||||
|
ent->xv->dimension_solid = 255;
|
||||||
|
ent->xv->dimension_hit = 255;
|
||||||
|
|
||||||
ent->v->Version = sv.csqcentversion[ent->entnum]+1;
|
ent->xv->Version = sv.csqcentversion[ent->entnum]+1;
|
||||||
}
|
}
|
||||||
|
|
||||||
pbool ED_CanFree (edict_t *ed)
|
pbool ED_CanFree (edict_t *ed)
|
||||||
|
@ -203,15 +207,15 @@ pbool ED_CanFree (edict_t *ed)
|
||||||
ed->v->think = 0;
|
ed->v->think = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
ed->v->SendEntity = 0;
|
ed->xv->SendEntity = 0;
|
||||||
sv.csqcentversion[ed->entnum] = ed->v->Version+1;
|
sv.csqcentversion[ed->entnum] = ed->xv->Version+1;
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void StateOp (progfuncs_t *prinst, float var, func_t func)
|
void StateOp (progfuncs_t *prinst, float var, func_t func)
|
||||||
{
|
{
|
||||||
entvars_t *vars = PROG_TO_EDICT(prinst, pr_global_struct->self)->v;
|
stdentvars_t *vars = PROG_TO_EDICT(prinst, pr_global_struct->self)->v;
|
||||||
if (progstype == PROG_H2)
|
if (progstype == PROG_H2)
|
||||||
vars->nextthink = pr_global_struct->time+0.05;
|
vars->nextthink = pr_global_struct->time+0.05;
|
||||||
else
|
else
|
||||||
|
@ -221,7 +225,7 @@ void StateOp (progfuncs_t *prinst, float var, func_t func)
|
||||||
}
|
}
|
||||||
void CStateOp (progfuncs_t *prinst, float startFrame, float endFrame, func_t currentfunc)
|
void CStateOp (progfuncs_t *prinst, float startFrame, float endFrame, func_t currentfunc)
|
||||||
{
|
{
|
||||||
entvars_t *vars = PROG_TO_EDICT(prinst, pr_global_struct->self)->v;
|
stdentvars_t *vars = PROG_TO_EDICT(prinst, pr_global_struct->self)->v;
|
||||||
|
|
||||||
vars->nextthink = pr_global_struct->time+0.05;
|
vars->nextthink = pr_global_struct->time+0.05;
|
||||||
vars->think = currentfunc;
|
vars->think = currentfunc;
|
||||||
|
@ -257,7 +261,7 @@ void CStateOp (progfuncs_t *prinst, float startFrame, float endFrame, func_t cur
|
||||||
}
|
}
|
||||||
void CWStateOp (progfuncs_t *prinst, float startFrame, float endFrame, func_t currentfunc)
|
void CWStateOp (progfuncs_t *prinst, float startFrame, float endFrame, func_t currentfunc)
|
||||||
{
|
{
|
||||||
entvars_t *vars = PROG_TO_EDICT(prinst, pr_global_struct->self)->v;
|
stdentvars_t *vars = PROG_TO_EDICT(prinst, pr_global_struct->self)->v;
|
||||||
|
|
||||||
vars->nextthink = pr_global_struct->time+0.05;
|
vars->nextthink = pr_global_struct->time+0.05;
|
||||||
vars->think = currentfunc;
|
vars->think = currentfunc;
|
||||||
|
@ -294,7 +298,7 @@ void CWStateOp (progfuncs_t *prinst, float startFrame, float endFrame, func_t cu
|
||||||
|
|
||||||
void ThinkTimeOp (progfuncs_t *prinst, edict_t *ed, float var)
|
void ThinkTimeOp (progfuncs_t *prinst, edict_t *ed, float var)
|
||||||
{
|
{
|
||||||
entvars_t *vars = ed->v;
|
stdentvars_t *vars = ed->v;
|
||||||
#ifdef PARANOID
|
#ifdef PARANOID
|
||||||
NUM_FOR_EDICT(ed); // Make sure it's in range
|
NUM_FOR_EDICT(ed); // Make sure it's in range
|
||||||
#endif
|
#endif
|
||||||
|
@ -429,7 +433,8 @@ void PR_Deinit(void)
|
||||||
if (svprogfuncs)
|
if (svprogfuncs)
|
||||||
{
|
{
|
||||||
PR_fclose_progs(svprogfuncs);
|
PR_fclose_progs(svprogfuncs);
|
||||||
CloseProgs(svprogfuncs);
|
if (svprogfuncs->parms)
|
||||||
|
CloseProgs(svprogfuncs);
|
||||||
|
|
||||||
Z_FreeTags(Z_QC_TAG);
|
Z_FreeTags(Z_QC_TAG);
|
||||||
}
|
}
|
||||||
|
@ -1442,8 +1447,29 @@ qboolean PR_UserCmd(char *s)
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef VM_Q1
|
||||||
|
if (svs.gametype == GT_Q1QVM)
|
||||||
|
{
|
||||||
|
pr_global_struct->time = sv.time;
|
||||||
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv_player);
|
||||||
|
Q1QVM_ClientCommand();
|
||||||
|
return true; //qvm can print something if it wants
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
if (mod_UserCmd && pr_imitatemvdsv.value >= 0)
|
if (mod_UserCmd && pr_imitatemvdsv.value >= 0)
|
||||||
{ //we didn't recognise it. see if the mod does.
|
{ //we didn't recognise it. see if the mod does.
|
||||||
|
|
||||||
|
//ktpro bug warning:
|
||||||
|
//admin + judge. I don't know the exact rules behind this bug, so I just ban the entire command
|
||||||
|
//I can't be arsed detecting ktpro specifically, so assume we're always running ktpro
|
||||||
|
|
||||||
|
if (!strncmp(s, "admin", 5) || !strncmp(s, "judge", 5))
|
||||||
|
{
|
||||||
|
Con_Printf("Blocking potentially unsafe ktpro command: %s\n", s);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
pr_globals = PR_globals(svprogfuncs, PR_CURRENT);
|
pr_globals = PR_globals(svprogfuncs, PR_CURRENT);
|
||||||
pr_global_struct->time = sv.time;
|
pr_global_struct->time = sv.time;
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv_player);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv_player);
|
||||||
|
@ -1919,16 +1945,11 @@ setmodel(entity, model)
|
||||||
Also sets size, mins, and maxs for inline bmodels
|
Also sets size, mins, and maxs for inline bmodels
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void PF_setmodel (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
void PF_setmodel_Internal (progfuncs_t *prinst, edict_t *e, char *m)
|
||||||
{
|
{
|
||||||
edict_t *e;
|
|
||||||
char *m;
|
|
||||||
int i;
|
int i;
|
||||||
model_t *mod;
|
model_t *mod;
|
||||||
|
|
||||||
e = G_EDICT(prinst, OFS_PARM0);
|
|
||||||
m = PR_GetStringOfs(prinst, OFS_PARM1);
|
|
||||||
|
|
||||||
// check to see if model was properly precached
|
// check to see if model was properly precached
|
||||||
if (!m || !*m)
|
if (!m || !*m)
|
||||||
i = 0;
|
i = 0;
|
||||||
|
@ -2055,6 +2076,17 @@ void PF_setmodel (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void PF_setmodel (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
||||||
|
{
|
||||||
|
edict_t *e;
|
||||||
|
char *m;
|
||||||
|
|
||||||
|
e = G_EDICT(prinst, OFS_PARM0);
|
||||||
|
m = PR_GetStringOfs(prinst, OFS_PARM1);
|
||||||
|
|
||||||
|
PF_setmodel_Internal(prinst, e, m);
|
||||||
|
}
|
||||||
|
|
||||||
void PF_set_puzzle_model (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
void PF_set_puzzle_model (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
||||||
{ //qc/hc lacks string manipulation.
|
{ //qc/hc lacks string manipulation.
|
||||||
char *shortname;
|
char *shortname;
|
||||||
|
@ -2821,7 +2853,7 @@ if the tryents flag is set.
|
||||||
traceline (vector1, vector2, tryents)
|
traceline (vector1, vector2, tryents)
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
static void PF_traceline (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
void PF_svtraceline (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
||||||
{
|
{
|
||||||
float *v1, *v2, *mins, *maxs;
|
float *v1, *v2, *mins, *maxs;
|
||||||
trace_t trace;
|
trace_t trace;
|
||||||
|
@ -2845,10 +2877,10 @@ static void PF_traceline (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
||||||
maxs = vec3_origin;
|
maxs = vec3_origin;
|
||||||
}
|
}
|
||||||
|
|
||||||
savedhull = ent->v->hull;
|
savedhull = ent->xv->hull;
|
||||||
ent->v->hull = 0;
|
ent->xv->hull = 0;
|
||||||
trace = SV_Move (v1, mins, maxs, v2, nomonsters, ent);
|
trace = SV_Move (v1, mins, maxs, v2, nomonsters, ent);
|
||||||
ent->v->hull = savedhull;
|
ent->xv->hull = savedhull;
|
||||||
|
|
||||||
if (trace.startsolid)
|
if (trace.startsolid)
|
||||||
if (!sv_gameplayfix_honest_tracelines.value)
|
if (!sv_gameplayfix_honest_tracelines.value)
|
||||||
|
@ -2888,10 +2920,10 @@ static void PF_traceboxh2 (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
||||||
nomonsters = G_FLOAT(OFS_PARM4);
|
nomonsters = G_FLOAT(OFS_PARM4);
|
||||||
ent = G_EDICT(prinst, OFS_PARM5);
|
ent = G_EDICT(prinst, OFS_PARM5);
|
||||||
|
|
||||||
savedhull = ent->v->hull;
|
savedhull = ent->xv->hull;
|
||||||
ent->v->hull = 0;
|
ent->xv->hull = 0;
|
||||||
trace = SV_Move (v1, mins, maxs, v2, nomonsters, ent);
|
trace = SV_Move (v1, mins, maxs, v2, nomonsters, ent);
|
||||||
ent->v->hull = savedhull;
|
ent->xv->hull = savedhull;
|
||||||
|
|
||||||
pr_global_struct->trace_allsolid = trace.allsolid;
|
pr_global_struct->trace_allsolid = trace.allsolid;
|
||||||
pr_global_struct->trace_startsolid = trace.startsolid;
|
pr_global_struct->trace_startsolid = trace.startsolid;
|
||||||
|
@ -2924,10 +2956,10 @@ static void PF_traceboxdp (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
||||||
nomonsters = G_FLOAT(OFS_PARM4);
|
nomonsters = G_FLOAT(OFS_PARM4);
|
||||||
ent = G_EDICT(prinst, OFS_PARM5);
|
ent = G_EDICT(prinst, OFS_PARM5);
|
||||||
|
|
||||||
savedhull = ent->v->hull;
|
savedhull = ent->xv->hull;
|
||||||
ent->v->hull = 0;
|
ent->xv->hull = 0;
|
||||||
trace = SV_Move (v1, mins, maxs, v2, nomonsters, ent);
|
trace = SV_Move (v1, mins, maxs, v2, nomonsters, ent);
|
||||||
ent->v->hull = savedhull;
|
ent->xv->hull = savedhull;
|
||||||
|
|
||||||
pr_global_struct->trace_allsolid = trace.allsolid;
|
pr_global_struct->trace_allsolid = trace.allsolid;
|
||||||
pr_global_struct->trace_startsolid = trace.startsolid;
|
pr_global_struct->trace_startsolid = trace.startsolid;
|
||||||
|
@ -3663,21 +3695,10 @@ void PF_precache_file (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
||||||
G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
|
G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
|
||||||
}
|
}
|
||||||
|
|
||||||
void PF_precache_sound (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
void PF_precache_sound_Internal (progfuncs_t *prinst, char *s)
|
||||||
{
|
{
|
||||||
char *s;
|
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
s = PR_GetStringOfs(prinst, OFS_PARM0);
|
|
||||||
/*
|
|
||||||
if (sv.state != ss_loading)
|
|
||||||
{
|
|
||||||
PR_BIError (prinst, "PF_Precache_*: Precache can only be done in spawn functions (%s)", s);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
|
|
||||||
|
|
||||||
if (s[0] <= ' ')
|
if (s[0] <= ' ')
|
||||||
{
|
{
|
||||||
PR_BIError (prinst, "PF_precache_sound: Bad string");
|
PR_BIError (prinst, "PF_precache_sound: Bad string");
|
||||||
|
@ -3709,23 +3730,21 @@ void PF_precache_sound (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
||||||
}
|
}
|
||||||
PR_BIError (prinst, "PF_precache_sound: overflow");
|
PR_BIError (prinst, "PF_precache_sound: overflow");
|
||||||
}
|
}
|
||||||
|
void PF_precache_sound (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
||||||
void PF_precache_model (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
|
||||||
{
|
{
|
||||||
char *s;
|
char *s;
|
||||||
int i;
|
|
||||||
|
|
||||||
s = PR_GetStringOfs(prinst, OFS_PARM0);
|
s = PR_GetStringOfs(prinst, OFS_PARM0);
|
||||||
/*
|
|
||||||
if (sv.state != ss_loading)
|
|
||||||
{
|
|
||||||
PR_BIError (prinst, "PF_Precache_*: Precache can only be done in spawn functions (%s)", s);
|
|
||||||
G_FLOAT(OFS_RETURN) = 1;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
|
G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
|
||||||
|
|
||||||
|
PF_precache_sound_Internal(prinst, s);
|
||||||
|
}
|
||||||
|
|
||||||
|
void PF_precache_model_Internal (progfuncs_t *prinst, char *s)
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
|
||||||
if (s[0] <= ' ')
|
if (s[0] <= ' ')
|
||||||
{
|
{
|
||||||
PR_BIError (prinst, "Bad string");
|
PR_BIError (prinst, "Bad string");
|
||||||
|
@ -3766,6 +3785,16 @@ void PF_precache_model (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
||||||
}
|
}
|
||||||
PR_BIError (prinst, "PF_precache_model: overflow");
|
PR_BIError (prinst, "PF_precache_model: overflow");
|
||||||
}
|
}
|
||||||
|
void PF_precache_model (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
||||||
|
{
|
||||||
|
char *s;
|
||||||
|
|
||||||
|
s = PR_GetStringOfs(prinst, OFS_PARM0);
|
||||||
|
|
||||||
|
G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
|
||||||
|
|
||||||
|
PF_precache_model_Internal(prinst, s);
|
||||||
|
}
|
||||||
|
|
||||||
void PF_precache_puzzle_model (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
void PF_precache_puzzle_model (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
||||||
{ //qc/hc lacks string manipulation.
|
{ //qc/hc lacks string manipulation.
|
||||||
|
@ -5042,7 +5071,7 @@ void PF_makestatic (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
||||||
|
|
||||||
mdlindex = SV_ModelIndex(PR_GetString(prinst, ent->v->model));
|
mdlindex = SV_ModelIndex(PR_GetString(prinst, ent->v->model));
|
||||||
|
|
||||||
if (ent->v->drawflags || ent->v->alpha || mdlindex > 255 || ent->v->frame > 255 || ent->v->scale || ent->v->abslight)
|
if (ent->xv->drawflags || ent->xv->alpha || mdlindex > 255 || ent->v->frame > 255 || ent->xv->scale || ent->xv->abslight)
|
||||||
{
|
{
|
||||||
if (sv.numextrastatics==sizeof(sv.extendedstatics)/sizeof(sv.extendedstatics[0]))
|
if (sv.numextrastatics==sizeof(sv.extendedstatics)/sizeof(sv.extendedstatics[0]))
|
||||||
return; //fail the whole makestatic thing.
|
return; //fail the whole makestatic thing.
|
||||||
|
@ -5058,14 +5087,14 @@ void PF_makestatic (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
||||||
state->colormap = ent->v->colormap;
|
state->colormap = ent->v->colormap;
|
||||||
state->skinnum = ent->v->skin;
|
state->skinnum = ent->v->skin;
|
||||||
state->effects = ent->v->effects;
|
state->effects = ent->v->effects;
|
||||||
state->hexen2flags = ent->v->drawflags;
|
state->hexen2flags = ent->xv->drawflags;
|
||||||
state->abslight = (int)(ent->v->abslight*255) & 255;
|
state->abslight = (int)(ent->xv->abslight*255) & 255;
|
||||||
state->trans = ent->v->alpha*255;
|
state->trans = ent->xv->alpha*255;
|
||||||
if (!ent->v->alpha)
|
if (!ent->xv->alpha)
|
||||||
state->trans = 255;
|
state->trans = 255;
|
||||||
state->fatness = ent->v->fatness;
|
state->fatness = ent->xv->fatness;
|
||||||
state->scale = ent->v->scale*16.0;
|
state->scale = ent->xv->scale*16.0;
|
||||||
if (!ent->v->scale)
|
if (!ent->xv->scale)
|
||||||
state->scale = 1*16;
|
state->scale = 1*16;
|
||||||
|
|
||||||
if (progstype != PROG_QW) //don't send extra nq effects to a qw client.
|
if (progstype != PROG_QW) //don't send extra nq effects to a qw client.
|
||||||
|
@ -5195,6 +5224,55 @@ PF_infokey
|
||||||
string(entity e, string key) infokey
|
string(entity e, string key) infokey
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
|
char *PF_infokey_Internal (int entnum, char *key)
|
||||||
|
{
|
||||||
|
char *value;
|
||||||
|
char ov[256];
|
||||||
|
|
||||||
|
|
||||||
|
if (entnum == 0)
|
||||||
|
{
|
||||||
|
if (pr_imitatemvdsv.value && !strcmp(key, "*version"))
|
||||||
|
value = "2.40";
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if ((value = Info_ValueForKey (svs.info, key)) == NULL || !*value)
|
||||||
|
value = Info_ValueForKey(localinfo, key);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (entnum <= MAX_CLIENTS)
|
||||||
|
{
|
||||||
|
value = ov;
|
||||||
|
if (!strcmp(key, "ip") || !strcmp(key, "realip")) //note: FTE doesn't support mvdsv's realip stuff, so pretend that we do if the mod asks
|
||||||
|
value = strcpy(ov, NET_BaseAdrToString (svs.clients[entnum-1].netchan.remote_address));
|
||||||
|
else if (!strcmp(key, "ping"))
|
||||||
|
sprintf(ov, "%d", SV_CalcPing (&svs.clients[entnum-1]));
|
||||||
|
else if (!strcmp(key, "*userid"))
|
||||||
|
sprintf(ov, "%d", svs.clients[entnum-1].userid);
|
||||||
|
else if (!strcmp(key, "download"))
|
||||||
|
sprintf(ov, "%d", svs.clients[entnum-1].download != NULL ? (int)(100*svs.clients[entnum-1].downloadcount/svs.clients[entnum-1].downloadsize) : -1);
|
||||||
|
// else if (!strcmp(key, "login")) //mvdsv
|
||||||
|
// value = "";
|
||||||
|
else if (!strcmp(key, "trustlevel")) //info for progs.
|
||||||
|
{
|
||||||
|
#ifdef SVRANKING
|
||||||
|
rankstats_t rs;
|
||||||
|
if (!svs.clients[entnum-1].rankid)
|
||||||
|
value = "";
|
||||||
|
else if (Rank_GetPlayerStats(svs.clients[entnum-1].rankid, &rs))
|
||||||
|
sprintf(ov, "%d", rs.trustlevel);
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
value = "";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
value = Info_ValueForKey (svs.clients[entnum-1].userinfo, key);
|
||||||
|
} else
|
||||||
|
value = "";
|
||||||
|
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
|
||||||
void PF_infokey (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
void PF_infokey (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
||||||
{
|
{
|
||||||
edict_t *e;
|
edict_t *e;
|
||||||
|
@ -5207,45 +5285,7 @@ void PF_infokey (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
||||||
e1 = NUM_FOR_EDICT(prinst, e);
|
e1 = NUM_FOR_EDICT(prinst, e);
|
||||||
key = PR_GetStringOfs(prinst, OFS_PARM1);
|
key = PR_GetStringOfs(prinst, OFS_PARM1);
|
||||||
|
|
||||||
if (e1 == 0)
|
value = PF_infokey_Internal (e1, key);
|
||||||
{
|
|
||||||
if (pr_imitatemvdsv.value && !strcmp(key, "*version"))
|
|
||||||
value = "2.40";
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if ((value = Info_ValueForKey (svs.info, key)) == NULL || !*value)
|
|
||||||
value = Info_ValueForKey(localinfo, key);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (e1 <= MAX_CLIENTS)
|
|
||||||
{
|
|
||||||
value = ov;
|
|
||||||
if (!strcmp(key, "ip") || !strcmp(key, "realip")) //note: FTE doesn't support mvdsv's realip stuff, so pretend that we do if the mod asks
|
|
||||||
value = strcpy(ov, NET_BaseAdrToString (svs.clients[e1-1].netchan.remote_address));
|
|
||||||
else if (!strcmp(key, "ping"))
|
|
||||||
sprintf(ov, "%d", SV_CalcPing (&svs.clients[e1-1]));
|
|
||||||
else if (!strcmp(key, "*userid"))
|
|
||||||
sprintf(ov, "%d", svs.clients[e1-1].userid);
|
|
||||||
else if (!strcmp(key, "download"))
|
|
||||||
sprintf(ov, "%d", svs.clients[e1-1].download != NULL ? (int)(100*svs.clients[e1-1].downloadcount/svs.clients[e1-1].downloadsize) : -1);
|
|
||||||
// else if (!strcmp(key, "login")) //mvdsv
|
|
||||||
// value = "";
|
|
||||||
else if (!strcmp(key, "trustlevel")) //info for progs.
|
|
||||||
{
|
|
||||||
#ifdef SVRANKING
|
|
||||||
rankstats_t rs;
|
|
||||||
if (!svs.clients[e1-1].rankid)
|
|
||||||
value = "";
|
|
||||||
else if (Rank_GetPlayerStats(svs.clients[e1-1].rankid, &rs))
|
|
||||||
sprintf(ov, "%d", rs.trustlevel);
|
|
||||||
else
|
|
||||||
#endif
|
|
||||||
value = "";
|
|
||||||
}
|
|
||||||
else
|
|
||||||
value = Info_ValueForKey (svs.clients[e1-1].userinfo, key);
|
|
||||||
} else
|
|
||||||
value = "";
|
|
||||||
|
|
||||||
G_INT(OFS_RETURN) = PR_TempString(prinst, value);
|
G_INT(OFS_RETURN) = PR_TempString(prinst, value);
|
||||||
}
|
}
|
||||||
|
@ -7486,7 +7526,7 @@ void PR_SetPlayerClass(client_t *cl, int classnum, qboolean fromqc)
|
||||||
return;
|
return;
|
||||||
if (cl->playerclass != classnum)
|
if (cl->playerclass != classnum)
|
||||||
{
|
{
|
||||||
cl->edict->v->playerclass = classnum;
|
cl->edict->xv->playerclass = classnum;
|
||||||
cl->playerclass = classnum;
|
cl->playerclass = classnum;
|
||||||
|
|
||||||
sprintf(temp,"%i",(int)classnum);
|
sprintf(temp,"%i",(int)classnum);
|
||||||
|
@ -7525,7 +7565,7 @@ void PF_setclass (progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
||||||
|
|
||||||
client = &svs.clients[entnum-1];
|
client = &svs.clients[entnum-1];
|
||||||
|
|
||||||
e->v->playerclass = NewClass;
|
e->xv->playerclass = NewClass;
|
||||||
client->playerclass = NewClass;
|
client->playerclass = NewClass;
|
||||||
|
|
||||||
sprintf(temp,"%d",(int)NewClass);
|
sprintf(temp,"%d",(int)NewClass);
|
||||||
|
@ -8942,8 +8982,8 @@ void PF_setattachment(progfuncs_t *prinst, struct globalvars_s *pr_globals)
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
e->v->tag_entity = EDICT_TO_PROG(prinst,tagentity);
|
e->xv->tag_entity = EDICT_TO_PROG(prinst,tagentity);
|
||||||
e->v->tag_index = tagidx;
|
e->xv->tag_index = tagidx;
|
||||||
}
|
}
|
||||||
|
|
||||||
// #451 float(entity ent, string tagname) gettagindex (DP_MD3_TAGSINFO)
|
// #451 float(entity ent, string tagname) gettagindex (DP_MD3_TAGSINFO)
|
||||||
|
@ -9320,7 +9360,7 @@ BuiltinList_t BuiltinList[] = { //nq qw h2 ebfs
|
||||||
{"vectoyaw", PF_vectoyaw, 13, 13, 13}, // float(vector v) vectoyaw = #13;
|
{"vectoyaw", PF_vectoyaw, 13, 13, 13}, // float(vector v) vectoyaw = #13;
|
||||||
{"spawn", PF_Spawn, 14, 14, 14}, // entity() spawn = #14;
|
{"spawn", PF_Spawn, 14, 14, 14}, // entity() spawn = #14;
|
||||||
{"remove", PF_Remove, 15, 15, 15}, // void(entity e) remove = #15;
|
{"remove", PF_Remove, 15, 15, 15}, // void(entity e) remove = #15;
|
||||||
{"traceline", PF_traceline, 16, 16, 16}, // float(vector v1, vector v2, float tryents) traceline = #16;
|
{"traceline", PF_svtraceline, 16, 16, 16}, // float(vector v1, vector v2, float tryents) traceline = #16;
|
||||||
{"checkclient", PF_checkclient, 17, 17, 17}, // entity() clientlist = #17;
|
{"checkclient", PF_checkclient, 17, 17, 17}, // entity() clientlist = #17;
|
||||||
{"find", PF_FindString, 18, 18, 18}, // entity(entity start, .string fld, string match) find = #18;
|
{"find", PF_FindString, 18, 18, 18}, // entity(entity start, .string fld, string match) find = #18;
|
||||||
{"precache_sound", PF_precache_sound, 19, 19, 19}, // void(string s) precache_sound = #19;
|
{"precache_sound", PF_precache_sound, 19, 19, 19}, // void(string s) precache_sound = #19;
|
||||||
|
@ -9896,11 +9936,25 @@ int pr_numbuiltins = sizeof(pr_builtin)/sizeof(pr_builtin[0]);
|
||||||
|
|
||||||
void PR_RegisterFields(void) //it's just easier to do it this way.
|
void PR_RegisterFields(void) //it's just easier to do it this way.
|
||||||
{
|
{
|
||||||
#define fieldfloat(name) PR_RegisterFieldVar(svprogfuncs, ev_float, #name, (int)&((entvars_t*)0)->name, -1)
|
#define fieldfloat(name) PR_RegisterFieldVar(svprogfuncs, ev_float, #name, (int)&((stdentvars_t*)0)->name, -1)
|
||||||
#define fieldvector(name) PR_RegisterFieldVar(svprogfuncs, ev_vector, #name, (int)&((entvars_t*)0)->name, -1)
|
#define fieldvector(name) PR_RegisterFieldVar(svprogfuncs, ev_vector, #name, (int)&((stdentvars_t*)0)->name, -1)
|
||||||
#define fieldentity(name) PR_RegisterFieldVar(svprogfuncs, ev_entity, #name, (int)&((entvars_t*)0)->name, -1)
|
#define fieldentity(name) PR_RegisterFieldVar(svprogfuncs, ev_entity, #name, (int)&((stdentvars_t*)0)->name, -1)
|
||||||
#define fieldstring(name) PR_RegisterFieldVar(svprogfuncs, ev_string, #name, (int)&((entvars_t*)0)->name, -1)
|
#define fieldstring(name) PR_RegisterFieldVar(svprogfuncs, ev_string, #name, (int)&((stdentvars_t*)0)->name, -1)
|
||||||
#define fieldfunction(name) PR_RegisterFieldVar(svprogfuncs, ev_function, #name, (int)&((entvars_t*)0)->name, -1)
|
#define fieldfunction(name) PR_RegisterFieldVar(svprogfuncs, ev_function, #name, (int)&((stdentvars_t*)0)->name, -1)
|
||||||
|
|
||||||
|
#ifdef VM_Q1
|
||||||
|
#define fieldxfloat(name) PR_RegisterFieldVar(svprogfuncs, ev_float, #name, sizeof(stdentvars_t) + (int)&((extentvars_t*)0)->name, -1)
|
||||||
|
#define fieldxvector(name) PR_RegisterFieldVar(svprogfuncs, ev_vector, #name, sizeof(stdentvars_t) + (int)&((extentvars_t*)0)->name, -1)
|
||||||
|
#define fieldxentity(name) PR_RegisterFieldVar(svprogfuncs, ev_entity, #name, sizeof(stdentvars_t) + (int)&((extentvars_t*)0)->name, -1)
|
||||||
|
#define fieldxstring(name) PR_RegisterFieldVar(svprogfuncs, ev_string, #name, sizeof(stdentvars_t) + (int)&((extentvars_t*)0)->name, -1)
|
||||||
|
#define fieldxfunction(name) PR_RegisterFieldVar(svprogfuncs, ev_function, #name, sizeof(stdentvars_t) + (int)&((extentvars_t*)0)->name, -1)
|
||||||
|
#else
|
||||||
|
#define fieldxfloat fieldfloat
|
||||||
|
#define fieldxvector fieldvector
|
||||||
|
#define fieldxentity fieldentity
|
||||||
|
#define fieldxstring fieldstring
|
||||||
|
#define fieldxfunction fieldfunction
|
||||||
|
#endif
|
||||||
|
|
||||||
fieldfloat(modelindex);
|
fieldfloat(modelindex);
|
||||||
fieldvector(absmin);
|
fieldvector(absmin);
|
||||||
|
@ -9946,12 +10000,6 @@ void PR_RegisterFields(void) //it's just easier to do it this way.
|
||||||
fieldfloat(button0);
|
fieldfloat(button0);
|
||||||
fieldfloat(button1);
|
fieldfloat(button1);
|
||||||
fieldfloat(button2);
|
fieldfloat(button2);
|
||||||
fieldfloat(button3);
|
|
||||||
fieldfloat(button4);
|
|
||||||
fieldfloat(button5);
|
|
||||||
fieldfloat(button6);
|
|
||||||
fieldfloat(button7);
|
|
||||||
fieldfloat(button8);
|
|
||||||
fieldfloat(impulse);
|
fieldfloat(impulse);
|
||||||
fieldfloat(fixangle);
|
fieldfloat(fixangle);
|
||||||
fieldvector(v_angle);
|
fieldvector(v_angle);
|
||||||
|
@ -9985,65 +10033,70 @@ void PR_RegisterFields(void) //it's just easier to do it this way.
|
||||||
fieldstring(noise3);
|
fieldstring(noise3);
|
||||||
|
|
||||||
//the rest are extras. (not in header)
|
//the rest are extras. (not in header)
|
||||||
fieldfloat(gravity); //standard extension
|
fieldxfloat(button3);
|
||||||
fieldfloat(maxspeed); //standard extension
|
fieldxfloat(button4);
|
||||||
fieldfloat(items2); //standard nq
|
fieldxfloat(button5);
|
||||||
fieldvector(punchangle);//standard nq
|
fieldxfloat(button6);
|
||||||
fieldfloat(scale);
|
fieldxfloat(button7);
|
||||||
//fieldfloat(transparency);
|
fieldxfloat(button8);
|
||||||
fieldfloat(alpha);
|
fieldxfloat(gravity); //standard extension
|
||||||
fieldfloat(fatness);
|
fieldxfloat(maxspeed); //standard extension
|
||||||
fieldentity(view2);
|
fieldxfloat(items2); //standard nq
|
||||||
fieldvector(movement);
|
fieldxvector(punchangle);//standard nq
|
||||||
fieldfloat(fteflags);
|
fieldxfloat(scale);
|
||||||
fieldfloat(vweapmodelindex);
|
fieldxfloat(alpha);
|
||||||
|
fieldxfloat(fatness);
|
||||||
|
fieldxentity(view2);
|
||||||
|
fieldxvector(movement);
|
||||||
|
fieldxfloat(fteflags);
|
||||||
|
fieldxfloat(vweapmodelindex);
|
||||||
|
|
||||||
//dp extra fields
|
//dp extra fields
|
||||||
fieldentity(nodrawtoclient);
|
fieldxentity(nodrawtoclient);
|
||||||
fieldentity(drawonlytoclient);
|
fieldxentity(drawonlytoclient);
|
||||||
fieldentity(viewmodelforclient);
|
fieldxentity(viewmodelforclient);
|
||||||
fieldentity(exteriormodeltoclient);
|
fieldxentity(exteriormodeltoclient);
|
||||||
|
|
||||||
fieldfloat(viewzoom);
|
fieldxfloat(viewzoom);
|
||||||
|
|
||||||
fieldentity(tag_entity);
|
fieldxentity(tag_entity);
|
||||||
fieldfloat(tag_index);
|
fieldxfloat(tag_index);
|
||||||
|
|
||||||
fieldfloat(glow_size);
|
fieldxfloat(glow_size);
|
||||||
fieldfloat(glow_color);
|
fieldxfloat(glow_color);
|
||||||
fieldfloat(glow_trail);
|
fieldxfloat(glow_trail);
|
||||||
|
|
||||||
fieldvector(colormod);
|
fieldxvector(colormod);
|
||||||
|
|
||||||
fieldvector(color);
|
fieldxvector(color);
|
||||||
fieldfloat(light_lev);
|
fieldxfloat(light_lev);
|
||||||
fieldfloat(style);
|
fieldxfloat(style);
|
||||||
fieldfloat(pflags);
|
fieldxfloat(pflags);
|
||||||
|
|
||||||
fieldfloat(clientcolors);
|
fieldxfloat(clientcolors);
|
||||||
|
|
||||||
//hexen 2 stuff
|
//hexen 2 stuff
|
||||||
fieldfloat(playerclass);
|
fieldxfloat(playerclass);
|
||||||
fieldfloat(hull);
|
fieldxfloat(hull);
|
||||||
fieldfloat(hasted);
|
fieldxfloat(hasted);
|
||||||
|
|
||||||
fieldfloat(light_level);
|
fieldxfloat(light_level);
|
||||||
fieldfloat(abslight);
|
fieldxfloat(abslight);
|
||||||
fieldfloat(drawflags);
|
fieldxfloat(drawflags);
|
||||||
fieldentity(movechain);
|
fieldxentity(movechain);
|
||||||
fieldfunction(chainmoved);
|
fieldxfunction(chainmoved);
|
||||||
|
|
||||||
//QSG_DIMENSION_PLANES
|
//QSG_DIMENSION_PLANES
|
||||||
fieldfloat(dimension_see);
|
fieldxfloat(dimension_see);
|
||||||
fieldfloat(dimension_seen);
|
fieldxfloat(dimension_seen);
|
||||||
fieldfloat(dimension_ghost);
|
fieldxfloat(dimension_ghost);
|
||||||
fieldfloat(dimension_ghost_alpha);
|
fieldxfloat(dimension_ghost_alpha);
|
||||||
fieldfloat(dimension_solid);
|
fieldxfloat(dimension_solid);
|
||||||
fieldfloat(dimension_hit);
|
fieldxfloat(dimension_hit);
|
||||||
|
|
||||||
|
|
||||||
fieldfunction(SendEntity);
|
fieldxfunction(SendEntity);
|
||||||
fieldfloat(Version);
|
fieldxfloat(Version);
|
||||||
|
|
||||||
//Tell the qc library to split the entity fields each side.
|
//Tell the qc library to split the entity fields each side.
|
||||||
//the fields above become < 0, the remaining fields specified by the qc stay where the mod specified, as far as possible (with addons at least).
|
//the fields above become < 0, the remaining fields specified by the qc stay where the mod specified, as far as possible (with addons at least).
|
||||||
|
|
1407
engine/server/pr_q1qvm.c
Executable file
1407
engine/server/pr_q1qvm.c
Executable file
File diff suppressed because it is too large
Load diff
|
@ -84,13 +84,13 @@ typedef struct nqglobalvars_s
|
||||||
|
|
||||||
#define P_VEC(v) (pr_global_struct->V_##v)
|
#define P_VEC(v) (pr_global_struct->V_##v)
|
||||||
|
|
||||||
typedef struct entvars_s
|
typedef struct stdentvars_s //standard = standard for qw
|
||||||
{
|
{
|
||||||
float modelindex;
|
float modelindex;
|
||||||
vec3_t absmin;
|
vec3_t absmin;
|
||||||
vec3_t absmax;
|
vec3_t absmax;
|
||||||
float ltime;
|
float ltime;
|
||||||
int lastruntime;
|
int lastruntime; //type doesn't match the qc, we use a hidden double instead. this is dead.
|
||||||
float movetype;
|
float movetype;
|
||||||
float solid;
|
float solid;
|
||||||
vec3_t origin;
|
vec3_t origin;
|
||||||
|
@ -128,14 +128,8 @@ typedef struct entvars_s
|
||||||
float deadflag;
|
float deadflag;
|
||||||
vec3_t view_ofs;
|
vec3_t view_ofs;
|
||||||
float button0;
|
float button0;
|
||||||
float button1;
|
float button1; //dead field in nq mode
|
||||||
float button2;
|
float button2;
|
||||||
float button3; //3 and 1 are the same
|
|
||||||
float button4;
|
|
||||||
float button5;
|
|
||||||
float button6;
|
|
||||||
float button7;
|
|
||||||
float button8;
|
|
||||||
float impulse;
|
float impulse;
|
||||||
float fixangle;
|
float fixangle;
|
||||||
vec3_t v_angle;
|
vec3_t v_angle;
|
||||||
|
@ -162,32 +156,47 @@ typedef struct entvars_s
|
||||||
int dmg_inflictor;
|
int dmg_inflictor;
|
||||||
int owner;
|
int owner;
|
||||||
vec3_t movedir;
|
vec3_t movedir;
|
||||||
|
string_t message; //WARNING: hexen2 uses a float and not a string
|
||||||
float sounds;
|
float sounds;
|
||||||
string_t noise;
|
string_t noise;
|
||||||
string_t noise1;
|
string_t noise1;
|
||||||
string_t noise2;
|
string_t noise2;
|
||||||
string_t noise3;
|
string_t noise3;
|
||||||
|
|
||||||
|
#ifdef VM_Q1
|
||||||
|
} stdentvars_t;
|
||||||
|
|
||||||
|
typedef struct extentvars_s
|
||||||
|
{
|
||||||
|
#endif
|
||||||
|
|
||||||
//extra vars. use these if you wish.
|
//extra vars. use these if you wish.
|
||||||
float gravity;
|
float maxspeed; //added in quake 1.09
|
||||||
float maxspeed;
|
float gravity; //added in quake 1.09 (for hipnotic)
|
||||||
float items2;
|
float items2; //added in quake 1.09 (for hipnotic)
|
||||||
vec3_t punchangle;
|
vec3_t punchangle; //std in nq
|
||||||
float scale;
|
|
||||||
float alpha;
|
float scale; //DP_ENT_SCALE
|
||||||
float fatness;
|
float alpha; //DP_ENT_ALPHA
|
||||||
int view2;
|
float fatness; //FTE_PEXT_FATNESS
|
||||||
|
int view2; //FTE_PEXT_VIEW2
|
||||||
float fteflags;
|
float fteflags;
|
||||||
vec3_t movement;
|
vec3_t movement;
|
||||||
float vweapmodelindex;
|
float vweapmodelindex;
|
||||||
|
|
||||||
//dp extra fields
|
//dp extra fields
|
||||||
int nodrawtoclient;
|
int nodrawtoclient; //
|
||||||
int drawonlytoclient;
|
int drawonlytoclient;
|
||||||
int viewmodelforclient;
|
int viewmodelforclient; //DP_ENT_VIEWMODEL
|
||||||
int exteriormodeltoclient;
|
int exteriormodeltoclient;
|
||||||
|
float button3; //DP_INPUTBUTTONS (note in qw, we set 1 to equal 3, to match zquake/fuhquake/mvdsv)
|
||||||
|
float button4;
|
||||||
|
float button5;
|
||||||
|
float button6;
|
||||||
|
float button7;
|
||||||
|
float button8;
|
||||||
|
|
||||||
float viewzoom;
|
float viewzoom; //DP_VIEWZOOM
|
||||||
|
|
||||||
int tag_entity;
|
int tag_entity;
|
||||||
float tag_index;
|
float tag_index;
|
||||||
|
@ -218,7 +227,7 @@ typedef struct entvars_s
|
||||||
float hull;
|
float hull;
|
||||||
float drawflags;
|
float drawflags;
|
||||||
|
|
||||||
int movechain;
|
int movechain;
|
||||||
func_t chainmoved;
|
func_t chainmoved;
|
||||||
|
|
||||||
float light_level;//hexen2's grabbing light level from client
|
float light_level;//hexen2's grabbing light level from client
|
||||||
|
@ -228,5 +237,10 @@ typedef struct entvars_s
|
||||||
//csqc stuph.
|
//csqc stuph.
|
||||||
func_t SendEntity;
|
func_t SendEntity;
|
||||||
float Version;
|
float Version;
|
||||||
} entvars_t;
|
|
||||||
|
#ifdef VM_Q1
|
||||||
|
} extentvars_t;
|
||||||
|
#else
|
||||||
|
} stdentvars_t;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
|
@ -69,9 +69,16 @@ typedef struct edict_s
|
||||||
float freetime; // sv.time when the object was freed
|
float freetime; // sv.time when the object was freed
|
||||||
int entnum;
|
int entnum;
|
||||||
qboolean readonly; //world
|
qboolean readonly; //world
|
||||||
entvars_t *v;
|
|
||||||
|
#ifndef VM_Q1
|
||||||
|
stdentvars_t *v;
|
||||||
|
#define xv v
|
||||||
|
#else
|
||||||
|
stdentvars_t *v;
|
||||||
|
|
||||||
//the rest is free for adaption
|
//the rest is free for adaption
|
||||||
|
extentvars_t *xv;
|
||||||
|
#endif
|
||||||
link_t area; // linked to a division node or leaf
|
link_t area; // linked to a division node or leaf
|
||||||
|
|
||||||
int num_leafs;
|
int num_leafs;
|
||||||
|
|
|
@ -684,6 +684,7 @@ typedef struct filteredip_s {
|
||||||
|
|
||||||
typedef enum {
|
typedef enum {
|
||||||
GT_PROGS, //q1, qw, h2 are similar enough that we consider it only one game mode. (We don't support the h2 protocol)
|
GT_PROGS, //q1, qw, h2 are similar enough that we consider it only one game mode. (We don't support the h2 protocol)
|
||||||
|
GT_Q1QVM,
|
||||||
GT_QUAKE2, //q2 servers run from a q2 game dll
|
GT_QUAKE2, //q2 servers run from a q2 game dll
|
||||||
GT_QUAKE3, //q3 servers run off the q3 qvm api
|
GT_QUAKE3, //q3 servers run off the q3 qvm api
|
||||||
GT_MAX
|
GT_MAX
|
||||||
|
|
|
@ -282,7 +282,7 @@ static qboolean SV_AddCSQCUpdate (client_t *client, edict_t *ent)
|
||||||
if (!(client->csqcactive))
|
if (!(client->csqcactive))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (!ent->v->SendEntity)
|
if (!ent->xv->SendEntity)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
csqcent[csqcnuments++] = ent;
|
csqcent[csqcnuments++] = ent;
|
||||||
|
@ -319,10 +319,10 @@ void SV_EmitCSQCUpdate(client_t *client, sizebuf_t *msg)
|
||||||
ent = csqcent[en];
|
ent = csqcent[en];
|
||||||
|
|
||||||
//prevent mishaps with entities being respawned and things.
|
//prevent mishaps with entities being respawned and things.
|
||||||
if ((int)ent->v->Version < sv.csqcentversion[ent->entnum])
|
if ((int)ent->xv->Version < sv.csqcentversion[ent->entnum])
|
||||||
ent->v->Version = sv.csqcentversion[ent->entnum];
|
ent->xv->Version = sv.csqcentversion[ent->entnum];
|
||||||
else
|
else
|
||||||
sv.csqcentversion[ent->entnum] = (int)ent->v->Version;
|
sv.csqcentversion[ent->entnum] = (int)ent->xv->Version;
|
||||||
|
|
||||||
//If it's not changed, don't send
|
//If it's not changed, don't send
|
||||||
if (client->csqcentversions[ent->entnum] == sv.csqcentversion[ent->entnum])
|
if (client->csqcentversions[ent->entnum] == sv.csqcentversion[ent->entnum])
|
||||||
|
@ -333,7 +333,7 @@ void SV_EmitCSQCUpdate(client_t *client, sizebuf_t *msg)
|
||||||
//Ask CSQC to write a buffer for it.
|
//Ask CSQC to write a buffer for it.
|
||||||
G_INT(OFS_PARM0) = EDICT_TO_PROG(svprogfuncs, client->edict);
|
G_INT(OFS_PARM0) = EDICT_TO_PROG(svprogfuncs, client->edict);
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, ent);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, ent);
|
||||||
PR_ExecuteProgram(svprogfuncs, ent->v->SendEntity);
|
PR_ExecuteProgram(svprogfuncs, ent->xv->SendEntity);
|
||||||
if (G_INT(OFS_RETURN)) //0 means not to tell the client about it.
|
if (G_INT(OFS_RETURN)) //0 means not to tell the client about it.
|
||||||
{
|
{
|
||||||
if (msg->cursize + csqcmsgbuffer.cursize+5 >= msg->maxsize)
|
if (msg->cursize + csqcmsgbuffer.cursize+5 >= msg->maxsize)
|
||||||
|
@ -485,7 +485,7 @@ void SV_WriteDelta (entity_state_t *from, entity_state_t *to, sizebuf_t *msg, qb
|
||||||
for (i=0 ; i<3 ; i++)
|
for (i=0 ; i<3 ; i++)
|
||||||
{
|
{
|
||||||
miss = to->origin[i] - from->origin[i];
|
miss = to->origin[i] - from->origin[i];
|
||||||
if ( miss < -0.1 || miss > 0.1 )
|
// if ( miss < -0.1 || miss > 0.1 )
|
||||||
{
|
{
|
||||||
bits |= U_ORIGIN1<<i;
|
bits |= U_ORIGIN1<<i;
|
||||||
}
|
}
|
||||||
|
@ -519,7 +519,7 @@ void SV_WriteDelta (entity_state_t *from, entity_state_t *to, sizebuf_t *msg, qb
|
||||||
if ( (to->effects&0xff00) != (fromeffects&0xff00) )
|
if ( (to->effects&0xff00) != (fromeffects&0xff00) )
|
||||||
evenmorebits |= U_EFFECTS16;
|
evenmorebits |= U_EFFECTS16;
|
||||||
|
|
||||||
if ( to->modelindex != from->modelindex )
|
// if ( to->modelindex != from->modelindex )
|
||||||
{
|
{
|
||||||
bits |= U_MODEL;
|
bits |= U_MODEL;
|
||||||
if (to->modelindex > 255)
|
if (to->modelindex > 255)
|
||||||
|
@ -1702,7 +1702,7 @@ void SV_WritePlayersToClient (client_t *client, edict_t *clent, qbyte *pvs, size
|
||||||
if (!sv.worldmodel->funcs.EdictInFatPVS(sv.worldmodel, ent))
|
if (!sv.worldmodel->funcs.EdictInFatPVS(sv.worldmodel, ent))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (!((int)clent->v->dimension_see & ((int)ent->v->dimension_seen | (int)ent->v->dimension_ghost)))
|
if (!((int)clent->xv->dimension_see & ((int)ent->xv->dimension_seen | (int)ent->xv->dimension_ghost)))
|
||||||
continue; //not in this dimension - sorry...
|
continue; //not in this dimension - sorry...
|
||||||
if (sv_cullplayers_trace.value || sv_cullentities_trace.value)
|
if (sv_cullplayers_trace.value || sv_cullentities_trace.value)
|
||||||
if (Cull_Traceline(clent, ent))
|
if (Cull_Traceline(clent, ent))
|
||||||
|
@ -1715,10 +1715,10 @@ void SV_WritePlayersToClient (client_t *client, edict_t *clent, qbyte *pvs, size
|
||||||
{
|
{
|
||||||
clstate_t clst;
|
clstate_t clst;
|
||||||
clst.playernum = j;
|
clst.playernum = j;
|
||||||
clst.onladder = (int)ent->v->fteflags&FF_LADDER;
|
clst.onladder = (int)ent->xv->fteflags&FF_LADDER;
|
||||||
clst.lastcmd = &cl->lastcmd;
|
clst.lastcmd = &cl->lastcmd;
|
||||||
clst.modelindex = vent->v->modelindex;
|
clst.modelindex = vent->v->modelindex;
|
||||||
clst.modelindex2 = vent->v->vweapmodelindex;
|
clst.modelindex2 = vent->xv->vweapmodelindex;
|
||||||
clst.frame = vent->v->frame;
|
clst.frame = vent->v->frame;
|
||||||
clst.weaponframe = ent->v->weaponframe;
|
clst.weaponframe = ent->v->weaponframe;
|
||||||
clst.angles = ent->v->angles;
|
clst.angles = ent->v->angles;
|
||||||
|
@ -1734,22 +1734,22 @@ void SV_WritePlayersToClient (client_t *client, edict_t *clent, qbyte *pvs, size
|
||||||
|
|
||||||
clst.skin = vent->v->skin;
|
clst.skin = vent->v->skin;
|
||||||
clst.mins = vent->v->mins;
|
clst.mins = vent->v->mins;
|
||||||
clst.hull = vent->v->hull;
|
clst.hull = vent->xv->hull;
|
||||||
clst.maxs = vent->v->maxs;
|
clst.maxs = vent->v->maxs;
|
||||||
clst.scale = vent->v->scale;
|
clst.scale = vent->xv->scale;
|
||||||
clst.transparency = vent->v->alpha;
|
clst.transparency = vent->xv->alpha;
|
||||||
|
|
||||||
//QSG_DIMENSION_PLANES - if the only shared dimensions are ghost dimensions, Set half alpha.
|
//QSG_DIMENSION_PLANES - if the only shared dimensions are ghost dimensions, Set half alpha.
|
||||||
if (((int)clent->v->dimension_see & (int)ent->v->dimension_ghost))
|
if (((int)clent->xv->dimension_see & (int)ent->xv->dimension_ghost))
|
||||||
if (!((int)clent->v->dimension_see & ((int)ent->v->dimension_seen & ~(int)ent->v->dimension_ghost)) )
|
if (!((int)clent->xv->dimension_see & ((int)ent->xv->dimension_seen & ~(int)ent->xv->dimension_ghost)) )
|
||||||
{
|
{
|
||||||
if (ent->v->dimension_ghost_alpha)
|
if (ent->xv->dimension_ghost_alpha)
|
||||||
clst.transparency *= ent->v->dimension_ghost_alpha;
|
clst.transparency *= ent->xv->dimension_ghost_alpha;
|
||||||
else
|
else
|
||||||
clst.transparency *= 0.5;
|
clst.transparency *= 0.5;
|
||||||
}
|
}
|
||||||
|
|
||||||
clst.fatness = vent->v->fatness;
|
clst.fatness = vent->xv->fatness;
|
||||||
clst.localtime = cl->localtime;
|
clst.localtime = cl->localtime;
|
||||||
clst.health = ent->v->health;
|
clst.health = ent->v->health;
|
||||||
clst.spectator = 0;
|
clst.spectator = 0;
|
||||||
|
@ -1804,10 +1804,10 @@ void SV_WritePlayersToClient (client_t *client, edict_t *clent, qbyte *pvs, size
|
||||||
//FIXME: Name flags
|
//FIXME: Name flags
|
||||||
//player is visible, now would be a good time to update what the player is like.
|
//player is visible, now would be a good time to update what the player is like.
|
||||||
pflags = 0;
|
pflags = 0;
|
||||||
if (client->fteprotocolextensions & PEXT_VWEAP && client->otherclientsknown[j].vweap != ent->v->vweapmodelindex)
|
if (client->fteprotocolextensions & PEXT_VWEAP && client->otherclientsknown[j].vweap != ent->xv->vweapmodelindex)
|
||||||
{
|
{
|
||||||
pflags |= 1;
|
pflags |= 1;
|
||||||
client->otherclientsknown[j].vweap = ent->v->vweapmodelindex;
|
client->otherclientsknown[j].vweap = ent->xv->vweapmodelindex;
|
||||||
}
|
}
|
||||||
if (pflags)
|
if (pflags)
|
||||||
{
|
{
|
||||||
|
@ -1911,12 +1911,12 @@ int glowsize=0, glowcolor=0, colourmod=0;
|
||||||
|
|
||||||
if (0)
|
if (0)
|
||||||
{
|
{
|
||||||
if (ent->baseline.trans != ent->v->alpha)
|
if (ent->baseline.trans != ent->xv->alpha)
|
||||||
if (!(ent->baseline.trans == 1 && !ent->v->alpha))
|
if (!(ent->baseline.trans == 1 && !ent->xv->alpha))
|
||||||
bits |= DPU_ALPHA;
|
bits |= DPU_ALPHA;
|
||||||
if (ent->baseline.scale != ent->v->scale)
|
if (ent->baseline.scale != ent->xv->scale)
|
||||||
{
|
{
|
||||||
if (ent->v->scale != 0 || ent->baseline.scale != 1)
|
if (ent->xv->scale != 0 || ent->baseline.scale != 1)
|
||||||
bits |= DPU_SCALE;
|
bits |= DPU_SCALE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1926,16 +1926,16 @@ int glowsize=0, glowcolor=0, colourmod=0;
|
||||||
if ((ent->baseline.effects&0xff00) != ((int)eff & 0xff00))
|
if ((ent->baseline.effects&0xff00) != ((int)eff & 0xff00))
|
||||||
bits |= DPU_EFFECTS2;
|
bits |= DPU_EFFECTS2;
|
||||||
|
|
||||||
if (ent->v->exteriormodeltoclient == EDICT_TO_PROG(svprogfuncs, host_client->edict))
|
if (ent->xv->exteriormodeltoclient == EDICT_TO_PROG(svprogfuncs, host_client->edict))
|
||||||
bits |= DPU_EXTERIORMODEL;
|
bits |= DPU_EXTERIORMODEL;
|
||||||
if (ent->v->viewmodelforclient == EDICT_TO_PROG(svprogfuncs, host_client->edict))
|
if (ent->xv->viewmodelforclient == EDICT_TO_PROG(svprogfuncs, host_client->edict))
|
||||||
bits |= DPU_VIEWMODEL;
|
bits |= DPU_VIEWMODEL;
|
||||||
|
|
||||||
|
|
||||||
glowsize = ent->v->glow_size*0.25f;
|
glowsize = ent->xv->glow_size*0.25f;
|
||||||
glowcolor = ent->v->glow_color;
|
glowcolor = ent->xv->glow_color;
|
||||||
|
|
||||||
colourmod = ((int)bound(0, ent->v->colormod[0] * (7.0f / 32.0f), 7) << 5) | ((int)bound(0, ent->v->colormod[1] * (7.0f / 32.0f), 7) << 2) | ((int)bound(0, ent->v->colormod[2] * (3.0f / 32.0f), 3) << 0);
|
colourmod = ((int)bound(0, ent->xv->colormod[0] * (7.0f / 32.0f), 7) << 5) | ((int)bound(0, ent->xv->colormod[1] * (7.0f / 32.0f), 7) << 2) | ((int)bound(0, ent->xv->colormod[2] * (3.0f / 32.0f), 3) << 0);
|
||||||
|
|
||||||
if (0 != glowsize)
|
if (0 != glowsize)
|
||||||
bits |= DPU_GLOWSIZE;
|
bits |= DPU_GLOWSIZE;
|
||||||
|
@ -1992,8 +1992,8 @@ int glowsize=0, glowcolor=0, colourmod=0;
|
||||||
if (bits & NQU_ORIGIN3) MSG_WriteCoord (msg, ent->v->origin[2]);
|
if (bits & NQU_ORIGIN3) MSG_WriteCoord (msg, ent->v->origin[2]);
|
||||||
if (bits & NQU_ANGLE3) MSG_WriteAngle(msg, ent->v->angles[2]);
|
if (bits & NQU_ANGLE3) MSG_WriteAngle(msg, ent->v->angles[2]);
|
||||||
|
|
||||||
if (bits & DPU_ALPHA) MSG_WriteByte(msg, ent->v->alpha*255);
|
if (bits & DPU_ALPHA) MSG_WriteByte(msg, ent->xv->alpha*255);
|
||||||
if (bits & DPU_SCALE) MSG_WriteByte(msg, ent->v->scale*16);
|
if (bits & DPU_SCALE) MSG_WriteByte(msg, ent->xv->scale*16);
|
||||||
if (bits & DPU_EFFECTS2) MSG_WriteByte(msg, eff >> 8);
|
if (bits & DPU_EFFECTS2) MSG_WriteByte(msg, eff >> 8);
|
||||||
if (bits & DPU_GLOWSIZE) MSG_WriteByte(msg, glowsize);
|
if (bits & DPU_GLOWSIZE) MSG_WriteByte(msg, glowsize);
|
||||||
if (bits & DPU_GLOWCOLOR) MSG_WriteByte(msg, glowcolor);
|
if (bits & DPU_GLOWCOLOR) MSG_WriteByte(msg, glowcolor);
|
||||||
|
@ -2044,7 +2044,7 @@ void SV_GibFilterInit(void)
|
||||||
Z_Free(gf);
|
Z_Free(gf);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (svs.gametype != GT_PROGS)
|
if (svs.gametype != GT_PROGS && svs.gametype != GT_Q1QVM)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
file = COM_LoadStackFile("gibfiltr.cfg", buffer, sizeof(buffer));
|
file = COM_LoadStackFile("gibfiltr.cfg", buffer, sizeof(buffer));
|
||||||
|
@ -2179,8 +2179,8 @@ void SV_WriteEntitiesToClient (client_t *client, sizebuf_t *msg, qboolean ignore
|
||||||
sv.worldmodel->funcs.FatPVS(sv.worldmodel, org, false);
|
sv.worldmodel->funcs.FatPVS(sv.worldmodel, org, false);
|
||||||
|
|
||||||
#ifdef PEXT_VIEW2
|
#ifdef PEXT_VIEW2
|
||||||
if (clent->v->view2)
|
if (clent->xv->view2)
|
||||||
sv.worldmodel->funcs.FatPVS(sv.worldmodel, PROG_TO_EDICT(svprogfuncs, clent->v->view2)->v->origin, true);
|
sv.worldmodel->funcs.FatPVS(sv.worldmodel, PROG_TO_EDICT(svprogfuncs, clent->xv->view2)->v->origin, true);
|
||||||
#endif
|
#endif
|
||||||
for (split = client->controlled; split; split = split->controlled)
|
for (split = client->controlled; split; split = split->controlled)
|
||||||
sv.worldmodel->funcs.FatPVS(sv.worldmodel, split->edict->v->origin, true);
|
sv.worldmodel->funcs.FatPVS(sv.worldmodel, split->edict->v->origin, true);
|
||||||
|
@ -2204,8 +2204,8 @@ void SV_WriteEntitiesToClient (client_t *client, sizebuf_t *msg, qboolean ignore
|
||||||
SV_Q1BSP_FatPVS (org);
|
SV_Q1BSP_FatPVS (org);
|
||||||
|
|
||||||
#ifdef PEXT_VIEW2
|
#ifdef PEXT_VIEW2
|
||||||
if (clent->v->view2)
|
if (clent->xv->view2)
|
||||||
SV_Q1BSP_AddToFatPVS (PROG_TO_EDICT(svprogfuncs, clent->v->view2)->v->origin, sv.worldmodel->nodes); //add a little more...
|
SV_Q1BSP_AddToFatPVS (PROG_TO_EDICT(svprogfuncs, clent->xv->view2)->v->origin, sv.worldmodel->nodes); //add a little more...
|
||||||
#endif
|
#endif
|
||||||
for (split = client->controlled; split; split = split->controlled)
|
for (split = client->controlled; split; split = split->controlled)
|
||||||
SV_Q1BSP_AddToFatPVS (split->edict->v->origin, sv.worldmodel->nodes); //add a little more...
|
SV_Q1BSP_AddToFatPVS (split->edict->v->origin, sv.worldmodel->nodes); //add a little more...
|
||||||
|
@ -2314,21 +2314,21 @@ void SV_WriteEntitiesToClient (client_t *client, sizebuf_t *msg, qboolean ignore
|
||||||
state->colormap = clent->v->colormap;
|
state->colormap = clent->v->colormap;
|
||||||
state->skinnum = clent->v->skin;
|
state->skinnum = clent->v->skin;
|
||||||
state->effects = clent->v->effects;
|
state->effects = clent->v->effects;
|
||||||
state->hexen2flags = clent->v->drawflags;
|
state->hexen2flags = clent->xv->drawflags;
|
||||||
state->abslight = clent->v->abslight;
|
state->abslight = clent->xv->abslight;
|
||||||
|
|
||||||
#ifdef PEXT_SCALE
|
#ifdef PEXT_SCALE
|
||||||
state->scale = clent->v->scale*16;
|
state->scale = clent->xv->scale*16;
|
||||||
if (!state->scale)
|
if (!state->scale)
|
||||||
state->scale = 1*16;
|
state->scale = 1*16;
|
||||||
#endif
|
#endif
|
||||||
#ifdef PEXT_TRANS
|
#ifdef PEXT_TRANS
|
||||||
state->trans = clent->v->alpha*255;
|
state->trans = clent->xv->alpha*255;
|
||||||
if (!state->trans)
|
if (!state->trans)
|
||||||
state->trans = 255;
|
state->trans = 255;
|
||||||
#endif
|
#endif
|
||||||
#ifdef PEXT_FATNESS
|
#ifdef PEXT_FATNESS
|
||||||
state->fatness = clent->v->fatness*2;
|
state->fatness = clent->xv->fatness*2;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
if (progstype == PROG_QW)
|
if (progstype == PROG_QW)
|
||||||
|
@ -2366,7 +2366,7 @@ void SV_WriteEntitiesToClient (client_t *client, sizebuf_t *msg, qboolean ignore
|
||||||
ent = EDICT_NUM(svprogfuncs, e);
|
ent = EDICT_NUM(svprogfuncs, e);
|
||||||
|
|
||||||
// ignore ents without visible models
|
// ignore ents without visible models
|
||||||
if (!ent->v->SendEntity && (!ent->v->modelindex || !*PR_GetString(svprogfuncs, ent->v->model)) && !((int)ent->v->pflags & PFLAGS_FULLDYNAMIC))
|
if (!ent->xv->SendEntity && (!ent->v->modelindex || !*PR_GetString(svprogfuncs, ent->v->model)) && !((int)ent->xv->pflags & PFLAGS_FULLDYNAMIC))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (progstype != PROG_QW)
|
if (progstype != PROG_QW)
|
||||||
|
@ -2389,17 +2389,17 @@ void SV_WriteEntitiesToClient (client_t *client, sizebuf_t *msg, qboolean ignore
|
||||||
if (!ignorepvs && ent != clent)
|
if (!ignorepvs && ent != clent)
|
||||||
{
|
{
|
||||||
//branch out to the pvs testing.
|
//branch out to the pvs testing.
|
||||||
if (ent->v->viewmodelforclient == EDICT_TO_PROG(svprogfuncs, client->edict))
|
if (ent->xv->viewmodelforclient == EDICT_TO_PROG(svprogfuncs, client->edict))
|
||||||
{
|
{
|
||||||
//unconditional
|
//unconditional
|
||||||
}
|
}
|
||||||
else if (ent->v->tag_entity)
|
else if (ent->xv->tag_entity)
|
||||||
{
|
{
|
||||||
edict_t *p = ent;
|
edict_t *p = ent;
|
||||||
int c = 10;
|
int c = 10;
|
||||||
while(p->v->tag_entity&&c-->0)
|
while(p->xv->tag_entity&&c-->0)
|
||||||
{
|
{
|
||||||
p = EDICT_NUM(svprogfuncs, p->v->tag_entity);
|
p = EDICT_NUM(svprogfuncs, p->xv->tag_entity);
|
||||||
}
|
}
|
||||||
if (!sv.worldmodel->funcs.EdictInFatPVS(sv.worldmodel, p))
|
if (!sv.worldmodel->funcs.EdictInFatPVS(sv.worldmodel, p))
|
||||||
continue;
|
continue;
|
||||||
|
@ -2422,16 +2422,16 @@ void SV_WriteEntitiesToClient (client_t *client, sizebuf_t *msg, qboolean ignore
|
||||||
// continue;
|
// continue;
|
||||||
|
|
||||||
|
|
||||||
if (ent->v->nodrawtoclient) //DP extension.
|
if (ent->xv->nodrawtoclient) //DP extension.
|
||||||
if (ent->v->nodrawtoclient == EDICT_TO_PROG(svprogfuncs, client->edict))
|
if (ent->xv->nodrawtoclient == EDICT_TO_PROG(svprogfuncs, client->edict))
|
||||||
continue;
|
continue;
|
||||||
if (ent->v->drawonlytoclient)
|
if (ent->xv->drawonlytoclient)
|
||||||
if (ent->v->drawonlytoclient != EDICT_TO_PROG(svprogfuncs, client->edict))
|
if (ent->xv->drawonlytoclient != EDICT_TO_PROG(svprogfuncs, client->edict))
|
||||||
{
|
{
|
||||||
client_t *split;
|
client_t *split;
|
||||||
for (split = client->controlled; split; split=split->controlled)
|
for (split = client->controlled; split; split=split->controlled)
|
||||||
{
|
{
|
||||||
if (split->edict->v->view2 == EDICT_TO_PROG(svprogfuncs, ent))
|
if (split->edict->xv->view2 == EDICT_TO_PROG(svprogfuncs, ent))
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if (!split)
|
if (!split)
|
||||||
|
@ -2440,7 +2440,7 @@ void SV_WriteEntitiesToClient (client_t *client, sizebuf_t *msg, qboolean ignore
|
||||||
|
|
||||||
//QSG_DIMENSION_PLANES
|
//QSG_DIMENSION_PLANES
|
||||||
if (client->edict)
|
if (client->edict)
|
||||||
if (!((int)client->edict->v->dimension_see & ((int)ent->v->dimension_seen | (int)ent->v->dimension_ghost)))
|
if (!((int)client->edict->xv->dimension_see & ((int)ent->xv->dimension_seen | (int)ent->xv->dimension_ghost)))
|
||||||
continue; //not in this dimension - sorry...
|
continue; //not in this dimension - sorry...
|
||||||
|
|
||||||
|
|
||||||
|
@ -2555,9 +2555,9 @@ void SV_WriteEntitiesToClient (client_t *client, sizebuf_t *msg, qboolean ignore
|
||||||
#define RENDER_COLORMAPPED 32
|
#define RENDER_COLORMAPPED 32
|
||||||
|
|
||||||
state->dpflags = 0;
|
state->dpflags = 0;
|
||||||
if (ent->v->viewmodelforclient)
|
if (ent->xv->viewmodelforclient)
|
||||||
{
|
{
|
||||||
if (ent->v->viewmodelforclient == EDICT_TO_PROG(svprogfuncs, client->edict))
|
if (ent->xv->viewmodelforclient == EDICT_TO_PROG(svprogfuncs, client->edict))
|
||||||
state->dpflags |= RENDER_VIEWMODEL;
|
state->dpflags |= RENDER_VIEWMODEL;
|
||||||
else
|
else
|
||||||
{ //noone else sees it.
|
{ //noone else sees it.
|
||||||
|
@ -2565,9 +2565,9 @@ void SV_WriteEntitiesToClient (client_t *client, sizebuf_t *msg, qboolean ignore
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (ent->v->exteriormodeltoclient)
|
if (ent->xv->exteriormodeltoclient)
|
||||||
{
|
{
|
||||||
if (ent->v->exteriormodeltoclient == EDICT_TO_PROG(svprogfuncs, client->edict))
|
if (ent->xv->exteriormodeltoclient == EDICT_TO_PROG(svprogfuncs, client->edict))
|
||||||
state->dpflags |= RENDER_EXTERIORMODEL;
|
state->dpflags |= RENDER_EXTERIORMODEL;
|
||||||
//everyone else sees it normally.
|
//everyone else sees it normally.
|
||||||
}
|
}
|
||||||
|
@ -2581,17 +2581,17 @@ void SV_WriteEntitiesToClient (client_t *client, sizebuf_t *msg, qboolean ignore
|
||||||
state->colormap = ent->v->colormap;
|
state->colormap = ent->v->colormap;
|
||||||
state->skinnum = ent->v->skin;
|
state->skinnum = ent->v->skin;
|
||||||
state->effects = ent->v->effects;
|
state->effects = ent->v->effects;
|
||||||
state->hexen2flags = ent->v->drawflags;
|
state->hexen2flags = ent->xv->drawflags;
|
||||||
state->abslight = (int)(ent->v->abslight*255) & 255;
|
state->abslight = (int)(ent->xv->abslight*255) & 255;
|
||||||
state->tagentity = ent->v->tag_entity;
|
state->tagentity = ent->xv->tag_entity;
|
||||||
state->tagindex = ent->v->tag_index;
|
state->tagindex = ent->xv->tag_index;
|
||||||
|
|
||||||
state->light[0] = ent->v->color[0]*255;
|
state->light[0] = ent->xv->color[0]*255;
|
||||||
state->light[1] = ent->v->color[1]*255;
|
state->light[1] = ent->xv->color[1]*255;
|
||||||
state->light[2] = ent->v->color[2]*255;
|
state->light[2] = ent->xv->color[2]*255;
|
||||||
state->light[3] = ent->v->light_lev;
|
state->light[3] = ent->xv->light_lev;
|
||||||
state->lightstyle = ent->v->style;
|
state->lightstyle = ent->xv->style;
|
||||||
state->lightpflags = ent->v->pflags;
|
state->lightpflags = ent->xv->pflags;
|
||||||
|
|
||||||
if ((int)ent->v->flags & FL_CLASS_DEPENDENT && client->playerclass) //hexen2 wierdness.
|
if ((int)ent->v->flags & FL_CLASS_DEPENDENT && client->playerclass) //hexen2 wierdness.
|
||||||
{
|
{
|
||||||
|
@ -2642,7 +2642,7 @@ void SV_WriteEntitiesToClient (client_t *client, sizebuf_t *msg, qboolean ignore
|
||||||
state->effects &= ~ (QWEF_FLAG1|QWEF_FLAG2);
|
state->effects &= ~ (QWEF_FLAG1|QWEF_FLAG2);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!ent->v->colormod[0] && !ent->v->colormod[1] && !ent->v->colormod[2])
|
if (!ent->xv->colormod[0] && !ent->xv->colormod[1] && !ent->xv->colormod[2])
|
||||||
{
|
{
|
||||||
state->colormod[0] = (256)/8;
|
state->colormod[0] = (256)/8;
|
||||||
state->colormod[1] = (256)/8;
|
state->colormod[1] = (256)/8;
|
||||||
|
@ -2650,39 +2650,39 @@ void SV_WriteEntitiesToClient (client_t *client, sizebuf_t *msg, qboolean ignore
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
i = ent->v->colormod[0]*(256/8); state->colormod[0] = bound(0, i, 255);
|
i = ent->xv->colormod[0]*(256/8); state->colormod[0] = bound(0, i, 255);
|
||||||
i = ent->v->colormod[1]*(256/8); state->colormod[1] = bound(0, i, 255);
|
i = ent->xv->colormod[1]*(256/8); state->colormod[1] = bound(0, i, 255);
|
||||||
i = ent->v->colormod[2]*(256/8); state->colormod[2] = bound(0, i, 255);
|
i = ent->xv->colormod[2]*(256/8); state->colormod[2] = bound(0, i, 255);
|
||||||
}
|
}
|
||||||
state->glowsize = ent->v->glow_size*0.25;
|
state->glowsize = ent->xv->glow_size*0.25;
|
||||||
state->glowcolour = ent->v->glow_color;
|
state->glowcolour = ent->xv->glow_color;
|
||||||
if (ent->v->glow_trail)
|
if (ent->xv->glow_trail)
|
||||||
state->dpflags |= RENDER_GLOWTRAIL;
|
state->dpflags |= RENDER_GLOWTRAIL;
|
||||||
|
|
||||||
|
|
||||||
#ifdef PEXT_SCALE
|
#ifdef PEXT_SCALE
|
||||||
state->scale = ent->v->scale*16;
|
state->scale = ent->xv->scale*16;
|
||||||
if (!ent->v->scale)
|
if (!ent->xv->scale)
|
||||||
state->scale = 1*16;
|
state->scale = 1*16;
|
||||||
#endif
|
#endif
|
||||||
#ifdef PEXT_TRANS
|
#ifdef PEXT_TRANS
|
||||||
state->trans = ent->v->alpha*255;
|
state->trans = ent->xv->alpha*255;
|
||||||
if (!ent->v->alpha)
|
if (!ent->xv->alpha)
|
||||||
state->trans = 255;
|
state->trans = 255;
|
||||||
|
|
||||||
//QSG_DIMENSION_PLANES - if the only shared dimensions are ghost dimensions, Set half alpha.
|
//QSG_DIMENSION_PLANES - if the only shared dimensions are ghost dimensions, Set half alpha.
|
||||||
if (client->edict)
|
if (client->edict)
|
||||||
if (((int)client->edict->v->dimension_see & (int)ent->v->dimension_ghost))
|
if (((int)client->edict->xv->dimension_see & (int)ent->xv->dimension_ghost))
|
||||||
if (!((int)client->edict->v->dimension_see & ((int)ent->v->dimension_seen & ~(int)ent->v->dimension_ghost)) )
|
if (!((int)client->edict->xv->dimension_see & ((int)ent->xv->dimension_seen & ~(int)ent->xv->dimension_ghost)) )
|
||||||
{
|
{
|
||||||
if (ent->v->dimension_ghost_alpha)
|
if (ent->xv->dimension_ghost_alpha)
|
||||||
state->trans *= ent->v->dimension_ghost_alpha;
|
state->trans *= ent->xv->dimension_ghost_alpha;
|
||||||
else
|
else
|
||||||
state->trans *= 0.5;
|
state->trans *= 0.5;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
#ifdef PEXT_FATNESS
|
#ifdef PEXT_FATNESS
|
||||||
state->fatness = ent->v->fatness*2;
|
state->fatness = ent->xv->fatness*2;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
#ifdef NQPROT
|
#ifdef NQPROT
|
||||||
|
|
|
@ -209,17 +209,17 @@ void SV_EdictToEntState (int num, edict_t *ent, entity_state_t *state)
|
||||||
state->colormap = ent->v->colormap;
|
state->colormap = ent->v->colormap;
|
||||||
state->skinnum = ent->v->skin;
|
state->skinnum = ent->v->skin;
|
||||||
state->effects = ent->v->effects;
|
state->effects = ent->v->effects;
|
||||||
state->hexen2flags = ent->v->drawflags;
|
state->hexen2flags = ent->xv->drawflags;
|
||||||
state->abslight = (int)(ent->v->abslight*255) & 255;
|
state->abslight = (int)(ent->xv->abslight*255) & 255;
|
||||||
state->tagentity = ent->v->tag_entity;
|
state->tagentity = ent->xv->tag_entity;
|
||||||
state->tagindex = ent->v->tag_index;
|
state->tagindex = ent->xv->tag_index;
|
||||||
|
|
||||||
state->light[0] = ent->v->color[0]*255;
|
state->light[0] = ent->xv->color[0]*255;
|
||||||
state->light[1] = ent->v->color[1]*255;
|
state->light[1] = ent->xv->color[1]*255;
|
||||||
state->light[2] = ent->v->color[2]*255;
|
state->light[2] = ent->xv->color[2]*255;
|
||||||
state->light[3] = ent->v->light_lev;
|
state->light[3] = ent->xv->light_lev;
|
||||||
state->lightstyle = ent->v->style;
|
state->lightstyle = ent->xv->style;
|
||||||
state->lightpflags = ent->v->pflags;
|
state->lightpflags = ent->xv->pflags;
|
||||||
|
|
||||||
/* if ((int)ent->v->flags & FL_CLASS_DEPENDENT && client->playerclass) //hexen2 wierdness.
|
/* if ((int)ent->v->flags & FL_CLASS_DEPENDENT && client->playerclass) //hexen2 wierdness.
|
||||||
{
|
{
|
||||||
|
@ -239,12 +239,12 @@ void SV_EdictToEntState (int num, edict_t *ent, entity_state_t *state)
|
||||||
state->hexen2flags |= MLS_FULLBRIGHT;
|
state->hexen2flags |= MLS_FULLBRIGHT;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!ent->v->alpha)
|
if (!ent->xv->alpha)
|
||||||
state->trans = 255;
|
state->trans = 255;
|
||||||
else
|
else
|
||||||
state->trans = ent->v->alpha*255;
|
state->trans = ent->xv->alpha*255;
|
||||||
|
|
||||||
if (!ent->v->colormod[0] && !ent->v->colormod[1] && !ent->v->colormod[2])
|
if (!ent->xv->colormod[0] && !ent->xv->colormod[1] && !ent->xv->colormod[2])
|
||||||
{
|
{
|
||||||
state->colormod[0] = (256)/8;
|
state->colormod[0] = (256)/8;
|
||||||
state->colormod[1] = (256)/8;
|
state->colormod[1] = (256)/8;
|
||||||
|
@ -252,22 +252,22 @@ void SV_EdictToEntState (int num, edict_t *ent, entity_state_t *state)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
i = ent->v->colormod[0]*(256/8); state->colormod[0] = bound(0, i, 255);
|
i = ent->xv->colormod[0]*(256/8); state->colormod[0] = bound(0, i, 255);
|
||||||
i = ent->v->colormod[1]*(256/8); state->colormod[1] = bound(0, i, 255);
|
i = ent->xv->colormod[1]*(256/8); state->colormod[1] = bound(0, i, 255);
|
||||||
i = ent->v->colormod[2]*(256/8); state->colormod[2] = bound(0, i, 255);
|
i = ent->xv->colormod[2]*(256/8); state->colormod[2] = bound(0, i, 255);
|
||||||
}
|
}
|
||||||
state->glowsize = ent->v->glow_size*0.25;
|
state->glowsize = ent->xv->glow_size*0.25;
|
||||||
state->glowcolour = ent->v->glow_color;
|
state->glowcolour = ent->xv->glow_color;
|
||||||
#define RENDER_GLOWTRAIL 2
|
#define RENDER_GLOWTRAIL 2
|
||||||
if (ent->v->glow_trail)
|
if (ent->xv->glow_trail)
|
||||||
state->dpflags |= RENDER_GLOWTRAIL;
|
state->dpflags |= RENDER_GLOWTRAIL;
|
||||||
|
|
||||||
if (!ent->v->scale)
|
if (!ent->xv->scale)
|
||||||
state->scale = 1*16;
|
state->scale = 1*16;
|
||||||
else
|
else
|
||||||
state->scale = ent->v->scale*16;
|
state->scale = ent->xv->scale*16;
|
||||||
|
|
||||||
state->fatness = ent->v->fatness*2;
|
state->fatness = ent->xv->fatness*2;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SVNQ_CreateBaseline (void)
|
void SVNQ_CreateBaseline (void)
|
||||||
|
@ -367,6 +367,20 @@ void SV_SaveSpawnparms (qboolean dontsave)
|
||||||
memcpy(host_client->spawninfo, buf, bufsize);
|
memcpy(host_client->spawninfo, buf, bufsize);
|
||||||
host_client->spawninfotime = sv.time;
|
host_client->spawninfotime = sv.time;
|
||||||
}
|
}
|
||||||
|
#ifdef VM_Q1
|
||||||
|
else if (svs.gametype == GT_Q1QVM)
|
||||||
|
{
|
||||||
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, host_client->edict);
|
||||||
|
Q1QVM_SetChangeParms();
|
||||||
|
for (j=0 ; j<NUM_SPAWN_PARMS ; j++)
|
||||||
|
{
|
||||||
|
if (spawnparamglobals[j])
|
||||||
|
host_client->spawn_parms[j] = *spawnparamglobals[j];
|
||||||
|
else
|
||||||
|
host_client->spawn_parms[j] = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
else if (pr_nqglobal_struct->SetChangeParms)
|
else if (pr_nqglobal_struct->SetChangeParms)
|
||||||
{
|
{
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, host_client->edict);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, host_client->edict);
|
||||||
|
@ -833,11 +847,13 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
if (svs.gametype == GT_PROGS)
|
||||||
if (svprogfuncs) //we don't want the q1 stuff anymore.
|
|
||||||
{
|
{
|
||||||
CloseProgs(svprogfuncs);
|
if (svprogfuncs) //we don't want the q1 stuff anymore.
|
||||||
svprogfuncs = NULL;
|
{
|
||||||
|
CloseProgs(svprogfuncs);
|
||||||
|
svprogfuncs = NULL;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
sv.state = ss_loading;
|
sv.state = ss_loading;
|
||||||
|
@ -852,6 +868,11 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
|
||||||
if ((sv.worldmodel->fromgame == fg_quake2 || sv.worldmodel->fromgame == fg_quake3) && !*progs.string && SVQ2_InitGameProgs()) //these are the rules for running a q2 server
|
if ((sv.worldmodel->fromgame == fg_quake2 || sv.worldmodel->fromgame == fg_quake3) && !*progs.string && SVQ2_InitGameProgs()) //these are the rules for running a q2 server
|
||||||
newgametype = GT_QUAKE2; //we loaded the dll
|
newgametype = GT_QUAKE2; //we loaded the dll
|
||||||
else
|
else
|
||||||
|
#endif
|
||||||
|
#ifdef VM_Q1
|
||||||
|
if (PR_LoadQ1QVM())
|
||||||
|
newgametype = GT_Q1QVM;
|
||||||
|
else
|
||||||
#endif
|
#endif
|
||||||
{
|
{
|
||||||
newgametype = GT_PROGS; //let's just hope this loads.
|
newgametype = GT_PROGS; //let's just hope this loads.
|
||||||
|
@ -880,10 +901,14 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
|
||||||
if (newgametype != GT_QUAKE2) //we don't want the q2 stuff anymore.
|
if (newgametype != GT_QUAKE2) //we don't want the q2 stuff anymore.
|
||||||
SVQ2_ShutdownGameProgs ();
|
SVQ2_ShutdownGameProgs ();
|
||||||
#endif
|
#endif
|
||||||
|
#ifdef VM_Q1
|
||||||
|
if (newgametype != GT_Q1QVM)
|
||||||
|
Q1QVM_Shutdown();
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
sv.models[1] = sv.worldmodel;
|
sv.models[1] = sv.worldmodel;
|
||||||
if (svs.gametype == GT_PROGS)
|
if (svs.gametype == GT_PROGS || svs.gametype == GT_Q1QVM)
|
||||||
{
|
{
|
||||||
strcpy(sv.strings.sound_precache[0], "");
|
strcpy(sv.strings.sound_precache[0], "");
|
||||||
sv.strings.model_precache[0] = "";
|
sv.strings.model_precache[0] = "";
|
||||||
|
@ -945,6 +970,9 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
|
||||||
{
|
{
|
||||||
case GT_MAX:
|
case GT_MAX:
|
||||||
break;
|
break;
|
||||||
|
#ifdef VM_Q1
|
||||||
|
case GT_Q1QVM:
|
||||||
|
#endif
|
||||||
case GT_PROGS:
|
case GT_PROGS:
|
||||||
ent = EDICT_NUM(svprogfuncs, 0);
|
ent = EDICT_NUM(svprogfuncs, 0);
|
||||||
ent->isfree = false;
|
ent->isfree = false;
|
||||||
|
@ -1020,6 +1048,7 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
|
||||||
|
|
||||||
if (svprogfuncs)
|
if (svprogfuncs)
|
||||||
{
|
{
|
||||||
|
//world entity is hackily spawned
|
||||||
extern cvar_t coop, pr_imitatemvdsv;
|
extern cvar_t coop, pr_imitatemvdsv;
|
||||||
eval_t *eval;
|
eval_t *eval;
|
||||||
ent = EDICT_NUM(svprogfuncs, 0);
|
ent = EDICT_NUM(svprogfuncs, 0);
|
||||||
|
@ -1029,11 +1058,7 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
|
||||||
ent->v->solid = SOLID_BSP;
|
ent->v->solid = SOLID_BSP;
|
||||||
ent->v->movetype = MOVETYPE_PUSH;
|
ent->v->movetype = MOVETYPE_PUSH;
|
||||||
|
|
||||||
ent->v->dimension_see = 255;
|
ED_Spawned(ent);
|
||||||
ent->v->dimension_seen = 255;
|
|
||||||
ent->v->dimension_ghost = 0;
|
|
||||||
ent->v->dimension_solid = 255;
|
|
||||||
ent->v->dimension_hit = 255;
|
|
||||||
|
|
||||||
if (progstype == PROG_QW && pr_imitatemvdsv.value>0)
|
if (progstype == PROG_QW && pr_imitatemvdsv.value>0)
|
||||||
{
|
{
|
||||||
|
@ -1139,6 +1164,9 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
|
||||||
{
|
{
|
||||||
case GT_MAX:
|
case GT_MAX:
|
||||||
break;
|
break;
|
||||||
|
#ifdef VM_Q1
|
||||||
|
case GT_Q1QVM:
|
||||||
|
#endif
|
||||||
case GT_PROGS:
|
case GT_PROGS:
|
||||||
pr_edict_size = PR_LoadEnts(svprogfuncs, file, spawnflagmask);
|
pr_edict_size = PR_LoadEnts(svprogfuncs, file, spawnflagmask);
|
||||||
break;
|
break;
|
||||||
|
@ -1159,6 +1187,9 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
|
||||||
{
|
{
|
||||||
case GT_MAX:
|
case GT_MAX:
|
||||||
break;
|
break;
|
||||||
|
#ifdef VM_Q1
|
||||||
|
case GT_Q1QVM:
|
||||||
|
#endif
|
||||||
case GT_PROGS:
|
case GT_PROGS:
|
||||||
pr_edict_size = PR_LoadEnts(svprogfuncs, sv.worldmodel->entities, spawnflagmask);
|
pr_edict_size = PR_LoadEnts(svprogfuncs, sv.worldmodel->entities, spawnflagmask);
|
||||||
break;
|
break;
|
||||||
|
@ -1192,6 +1223,8 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
|
||||||
else
|
else
|
||||||
snprintf(sv.mapname, sizeof(sv.mapname), "%s", PR_GetString(svprogfuncs, val->string));
|
snprintf(sv.mapname, sizeof(sv.mapname), "%s", PR_GetString(svprogfuncs, val->string));
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
snprintf(sv.mapname, sizeof(sv.mapname), "%s", sv.name);
|
||||||
if (Cvar_Get("sv_readonlyworld", "1", 0, "DP compatability")->value)
|
if (Cvar_Get("sv_readonlyworld", "1", 0, "DP compatability")->value)
|
||||||
ent->readonly = true; //lock it down!
|
ent->readonly = true; //lock it down!
|
||||||
|
|
||||||
|
@ -1272,7 +1305,7 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
|
||||||
SCR_ImageName(server);
|
SCR_ImageName(server);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
if (svs.gametype == GT_PROGS)
|
if (svs.gametype == GT_PROGS || svs.gametype == GT_Q1QVM)
|
||||||
{
|
{
|
||||||
for (i = 0; i < sv.allocated_client_slots; i++)
|
for (i = 0; i < sv.allocated_client_slots; i++)
|
||||||
{
|
{
|
||||||
|
@ -1290,7 +1323,7 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
|
||||||
}
|
}
|
||||||
|
|
||||||
SV_SetUpClientEdict(host_client, sv_player);
|
SV_SetUpClientEdict(host_client, sv_player);
|
||||||
sv_player->v->clientcolors = atoi(Info_ValueForKey(host_client->userinfo, "topcolor"))*16 + atoi(Info_ValueForKey(host_client->userinfo, "bottomcolor"));
|
sv_player->xv->clientcolors = atoi(Info_ValueForKey(host_client->userinfo, "topcolor"))*16 + atoi(Info_ValueForKey(host_client->userinfo, "bottomcolor"));
|
||||||
|
|
||||||
// call the spawn function
|
// call the spawn function
|
||||||
pr_global_struct->time = sv.time;
|
pr_global_struct->time = sv.time;
|
||||||
|
|
|
@ -226,6 +226,7 @@ void SV_Shutdown (void)
|
||||||
sv_fraglogfile = NULL;
|
sv_fraglogfile = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
PR_Deinit();
|
PR_Deinit();
|
||||||
|
|
||||||
if (sv.mvdrecording)
|
if (sv.mvdrecording)
|
||||||
|
@ -265,7 +266,7 @@ void VARGS SV_Error (char *error, ...)
|
||||||
{
|
{
|
||||||
extern cvar_t pr_ssqc_coreonerror;
|
extern cvar_t pr_ssqc_coreonerror;
|
||||||
|
|
||||||
if (svprogfuncs && pr_ssqc_coreonerror.value)
|
if (svprogfuncs && pr_ssqc_coreonerror.value && svprogfuncs->save_ents)
|
||||||
{
|
{
|
||||||
int size = 1024*1024*8;
|
int size = 1024*1024*8;
|
||||||
char *buffer = BZ_Malloc(size);
|
char *buffer = BZ_Malloc(size);
|
||||||
|
@ -419,24 +420,36 @@ void SV_DropClient (client_t *drop)
|
||||||
{
|
{
|
||||||
case GT_MAX:
|
case GT_MAX:
|
||||||
break;
|
break;
|
||||||
|
#ifdef VM_Q1
|
||||||
|
case GT_Q1QVM:
|
||||||
|
#endif
|
||||||
case GT_PROGS:
|
case GT_PROGS:
|
||||||
if (svprogfuncs)
|
if (svprogfuncs)
|
||||||
{
|
{
|
||||||
if (drop->state == cs_spawned)
|
if (drop->state == cs_spawned)
|
||||||
{
|
{
|
||||||
if (!drop->spectator)
|
#ifdef VM_Q1
|
||||||
|
if (svs.gametype == GT_Q1QVM)
|
||||||
{
|
{
|
||||||
// call the prog function for removing a client
|
Q1QVM_DropClient(drop);
|
||||||
// this will set the body to a dead frame, among other things
|
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, drop->edict);
|
|
||||||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->ClientDisconnect);
|
|
||||||
}
|
}
|
||||||
else if (SpectatorDisconnect)
|
else
|
||||||
|
#endif
|
||||||
{
|
{
|
||||||
|
if (!drop->spectator)
|
||||||
|
{
|
||||||
// call the prog function for removing a client
|
// call the prog function for removing a client
|
||||||
// this will set the body to a dead frame, among other things
|
// this will set the body to a dead frame, among other things
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, drop->edict);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, drop->edict);
|
||||||
PR_ExecuteProgram (svprogfuncs, SpectatorDisconnect);
|
PR_ExecuteProgram (svprogfuncs, pr_global_struct->ClientDisconnect);
|
||||||
|
}
|
||||||
|
else if (SpectatorDisconnect)
|
||||||
|
{
|
||||||
|
// call the prog function for removing a client
|
||||||
|
// this will set the body to a dead frame, among other things
|
||||||
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, drop->edict);
|
||||||
|
PR_ExecuteProgram (svprogfuncs, SpectatorDisconnect);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -516,7 +529,7 @@ void SV_DropClient (client_t *drop)
|
||||||
drop->frameunion.frames = NULL;
|
drop->frameunion.frames = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (svs.gametype == GT_PROGS) //gamecode should do it all for us.
|
if (svs.gametype == GT_PROGS || svs.gametype == GT_Q1QVM) //gamecode should do it all for us.
|
||||||
{
|
{
|
||||||
// send notification to all remaining clients
|
// send notification to all remaining clients
|
||||||
SV_FullClientUpdate (drop, &sv.reliable_datagram, 0);
|
SV_FullClientUpdate (drop, &sv.reliable_datagram, 0);
|
||||||
|
@ -1220,7 +1233,7 @@ void SVC_GetChallenge (void)
|
||||||
|
|
||||||
over = buf + strlen(buf) + 1;
|
over = buf + strlen(buf) + 1;
|
||||||
|
|
||||||
if (svs.gametype == GT_PROGS)
|
if (svs.gametype == GT_PROGS || svs.gametype == GT_Q1QVM)
|
||||||
{
|
{
|
||||||
#ifdef PROTOCOL_VERSION_FTE
|
#ifdef PROTOCOL_VERSION_FTE
|
||||||
//tell the client what fte extensions we support
|
//tell the client what fte extensions we support
|
||||||
|
@ -1250,7 +1263,7 @@ void SVC_GetChallenge (void)
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
if (sv_listen_qw.value || svs.gametype != GT_PROGS)
|
if (sv_listen_qw.value || (svs.gametype != GT_PROGS && svs.gametype != GT_Q1QVM))
|
||||||
Netchan_OutOfBand(NS_SERVER, net_from, over-buf, buf);
|
Netchan_OutOfBand(NS_SERVER, net_from, over-buf, buf);
|
||||||
|
|
||||||
if (sv_listen_dp.value && (sv_listen_nq.value || sv_bigcoords.value || !sv_listen_qw.value))
|
if (sv_listen_dp.value && (sv_listen_nq.value || sv_bigcoords.value || !sv_listen_qw.value))
|
||||||
|
@ -1271,8 +1284,15 @@ void SV_GetNewSpawnParms(client_t *cl)
|
||||||
if (svprogfuncs) //q2 dlls don't use parms in this mannor. It's all internal to the dll.
|
if (svprogfuncs) //q2 dlls don't use parms in this mannor. It's all internal to the dll.
|
||||||
{
|
{
|
||||||
// call the progs to get default spawn parms for the new client
|
// call the progs to get default spawn parms for the new client
|
||||||
if (pr_nqglobal_struct->SetNewParms)
|
#ifdef VM_Q1
|
||||||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->SetNewParms);
|
if (svs.gametype == GT_Q1QVM)
|
||||||
|
Q1QVM_SetNewParms();
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
{
|
||||||
|
if (pr_nqglobal_struct->SetNewParms)
|
||||||
|
PR_ExecuteProgram (svprogfuncs, pr_global_struct->SetNewParms);
|
||||||
|
}
|
||||||
for (i=0 ; i<NUM_SPAWN_PARMS ; i++)
|
for (i=0 ; i<NUM_SPAWN_PARMS ; i++)
|
||||||
{
|
{
|
||||||
if (spawnparamglobals[i])
|
if (spawnparamglobals[i])
|
||||||
|
@ -1817,6 +1837,9 @@ client_t *SVC_DirectConnect(void)
|
||||||
edictnum = (newcl-svs.clients)+1;
|
edictnum = (newcl-svs.clients)+1;
|
||||||
switch (svs.gametype)
|
switch (svs.gametype)
|
||||||
{
|
{
|
||||||
|
#ifdef VM_Q1
|
||||||
|
case GT_Q1QVM:
|
||||||
|
#endif
|
||||||
case GT_PROGS:
|
case GT_PROGS:
|
||||||
ent = EDICT_NUM(svprogfuncs, edictnum);
|
ent = EDICT_NUM(svprogfuncs, edictnum);
|
||||||
#ifdef Q2SERVER
|
#ifdef Q2SERVER
|
||||||
|
@ -3818,9 +3841,9 @@ void SV_ExtractFromUserinfo (client_t *cl)
|
||||||
if (bottom > 13)
|
if (bottom > 13)
|
||||||
bottom = 13;
|
bottom = 13;
|
||||||
cl->playercolor = top*16 + bottom;
|
cl->playercolor = top*16 + bottom;
|
||||||
if (svs.gametype == GT_PROGS)
|
if (svs.gametype == GT_PROGS || svs.gametype == GT_Q1QVM)
|
||||||
{
|
{
|
||||||
cl->edict->v->clientcolors = cl->playercolor;
|
cl->edict->xv->clientcolors = cl->playercolor;
|
||||||
MSG_WriteByte (&sv.nqreliable_datagram, svc_updatecolors);
|
MSG_WriteByte (&sv.nqreliable_datagram, svc_updatecolors);
|
||||||
MSG_WriteByte (&sv.nqreliable_datagram, cl-svs.clients);
|
MSG_WriteByte (&sv.nqreliable_datagram, cl-svs.clients);
|
||||||
MSG_WriteByte (&sv.nqreliable_datagram, cl->playercolor);
|
MSG_WriteByte (&sv.nqreliable_datagram, cl->playercolor);
|
||||||
|
@ -3931,7 +3954,10 @@ void SV_Init (quakeparms_t *parms)
|
||||||
Con_TPrintf (TL_EXEDATETIME, __DATE__, __TIME__);
|
Con_TPrintf (TL_EXEDATETIME, __DATE__, __TIME__);
|
||||||
Con_TPrintf (TL_HEAPSIZE,parms->memsize/ (1024*1024.0));
|
Con_TPrintf (TL_HEAPSIZE,parms->memsize/ (1024*1024.0));
|
||||||
|
|
||||||
Con_TPrintf (TL_VERSION, DISTRIBUTION, build_number());
|
if (sizeof(void*) == 8)
|
||||||
|
Con_TPrintf (TL_VERSION, DISTRIBUTION"-64", build_number());
|
||||||
|
else
|
||||||
|
Con_TPrintf (TL_VERSION, DISTRIBUTION"-32", build_number());
|
||||||
|
|
||||||
Con_TPrintf (STL_INITED);
|
Con_TPrintf (STL_INITED);
|
||||||
|
|
||||||
|
|
|
@ -72,10 +72,10 @@ realcheck:
|
||||||
start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
|
start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
|
||||||
start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
|
start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
|
||||||
stop[2] = start[2] - 2*movevars.stepheight;
|
stop[2] = start[2] - 2*movevars.stepheight;
|
||||||
savedhull = ent->v->hull;
|
savedhull = ent->xv->hull;
|
||||||
ent->v->hull = 0;
|
ent->xv->hull = 0;
|
||||||
trace = SV_Move (start, vec3_origin, vec3_origin, stop, true, ent);
|
trace = SV_Move (start, vec3_origin, vec3_origin, stop, true, ent);
|
||||||
ent->v->hull = savedhull;
|
ent->xv->hull = savedhull;
|
||||||
|
|
||||||
if (trace.fraction == 1.0)
|
if (trace.fraction == 1.0)
|
||||||
return false;
|
return false;
|
||||||
|
@ -88,10 +88,10 @@ realcheck:
|
||||||
start[0] = stop[0] = x ? maxs[0] : mins[0];
|
start[0] = stop[0] = x ? maxs[0] : mins[0];
|
||||||
start[1] = stop[1] = y ? maxs[1] : mins[1];
|
start[1] = stop[1] = y ? maxs[1] : mins[1];
|
||||||
|
|
||||||
savedhull = ent->v->hull;
|
savedhull = ent->xv->hull;
|
||||||
ent->v->hull = 0;
|
ent->xv->hull = 0;
|
||||||
trace = SV_Move (start, vec3_origin, vec3_origin, stop, true, ent);
|
trace = SV_Move (start, vec3_origin, vec3_origin, stop, true, ent);
|
||||||
ent->v->hull = savedhull;
|
ent->xv->hull = savedhull;
|
||||||
|
|
||||||
if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
|
if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
|
||||||
bottom = trace.endpos[2];
|
bottom = trace.endpos[2];
|
||||||
|
|
|
@ -158,7 +158,12 @@ qboolean SV_RunThink (edict_t *ent)
|
||||||
pr_global_struct->time = thinktime;
|
pr_global_struct->time = thinktime;
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, ent);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, ent);
|
||||||
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, sv.edicts);
|
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, sv.edicts);
|
||||||
PR_ExecuteProgram (svprogfuncs, ent->v->think);
|
#ifdef VM_Q1
|
||||||
|
if (svs.gametype == GT_Q1QVM)
|
||||||
|
Q1QVM_Think();
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
PR_ExecuteProgram (svprogfuncs, ent->v->think);
|
||||||
return !ent->isfree;
|
return !ent->isfree;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -179,7 +184,12 @@ qboolean SV_RunThink (edict_t *ent)
|
||||||
pr_global_struct->time = thinktime;
|
pr_global_struct->time = thinktime;
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, ent);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, ent);
|
||||||
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, sv.edicts);
|
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, sv.edicts);
|
||||||
PR_ExecuteProgram (svprogfuncs, ent->v->think);
|
#ifdef VM_Q1
|
||||||
|
if (svs.gametype == GT_Q1QVM)
|
||||||
|
Q1QVM_Think();
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
PR_ExecuteProgram (svprogfuncs, ent->v->think);
|
||||||
|
|
||||||
if (ent->isfree)
|
if (ent->isfree)
|
||||||
return false;
|
return false;
|
||||||
|
@ -210,14 +220,24 @@ void SV_Impact (edict_t *e1, edict_t *e2)
|
||||||
{
|
{
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, e1);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, e1);
|
||||||
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, e2);
|
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, e2);
|
||||||
PR_ExecuteProgram (svprogfuncs, e1->v->touch);
|
#ifdef VM_Q1
|
||||||
|
if (svs.gametype == GT_Q1QVM)
|
||||||
|
Q1QVM_Touch();
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
PR_ExecuteProgram (svprogfuncs, e1->v->touch);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (e2->v->touch && e2->v->solid != SOLID_NOT)
|
if (e2->v->touch && e2->v->solid != SOLID_NOT)
|
||||||
{
|
{
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, e2);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, e2);
|
||||||
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, e1);
|
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, e1);
|
||||||
PR_ExecuteProgram (svprogfuncs, e2->v->touch);
|
#ifdef VM_Q1
|
||||||
|
if (svs.gametype == GT_Q1QVM)
|
||||||
|
Q1QVM_Touch();
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
PR_ExecuteProgram (svprogfuncs, e2->v->touch);
|
||||||
}
|
}
|
||||||
|
|
||||||
pr_global_struct->self = old_self;
|
pr_global_struct->self = old_self;
|
||||||
|
@ -641,7 +661,12 @@ qboolean SV_PushAngles (edict_t *pusher, vec3_t move, vec3_t amove)
|
||||||
{
|
{
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, pusher);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, pusher);
|
||||||
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, check);
|
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, check);
|
||||||
PR_ExecuteProgram (svprogfuncs, pusher->v->blocked);
|
#ifdef VM_Q1
|
||||||
|
if (svs.gametype == GT_Q1QVM)
|
||||||
|
Q1QVM_Blocked();
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
PR_ExecuteProgram (svprogfuncs, pusher->v->blocked);
|
||||||
}
|
}
|
||||||
|
|
||||||
// move back any entities we already moved
|
// move back any entities we already moved
|
||||||
|
@ -791,7 +816,12 @@ qboolean SV_Push (edict_t *pusher, vec3_t move, vec3_t amove)
|
||||||
{
|
{
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, pusher);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, pusher);
|
||||||
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, check);
|
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, check);
|
||||||
PR_ExecuteProgram (svprogfuncs, pusher->v->blocked);
|
#ifdef VM_Q1
|
||||||
|
if (svs.gametype == GT_Q1QVM)
|
||||||
|
Q1QVM_Blocked();
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
PR_ExecuteProgram (svprogfuncs, pusher->v->blocked);
|
||||||
}
|
}
|
||||||
|
|
||||||
// move back any entities we already moved
|
// move back any entities we already moved
|
||||||
|
@ -877,7 +907,12 @@ VectorCopy (ent->v->angles, oldang);
|
||||||
pr_global_struct->time = sv.time;
|
pr_global_struct->time = sv.time;
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, ent);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, ent);
|
||||||
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, sv.edicts);
|
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, sv.edicts);
|
||||||
PR_ExecuteProgram (svprogfuncs, ent->v->think);
|
#ifdef VM_Q1
|
||||||
|
if (svs.gametype == GT_Q1QVM)
|
||||||
|
Q1QVM_Think();
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
PR_ExecuteProgram (svprogfuncs, ent->v->think);
|
||||||
if (ent->isfree)
|
if (ent->isfree)
|
||||||
return;
|
return;
|
||||||
VectorSubtract (ent->v->origin, oldorg, move);
|
VectorSubtract (ent->v->origin, oldorg, move);
|
||||||
|
@ -914,16 +949,16 @@ void SV_Physics_Follow (edict_t *ent)
|
||||||
|
|
||||||
// LordHavoc: implemented rotation on MOVETYPE_FOLLOW objects
|
// LordHavoc: implemented rotation on MOVETYPE_FOLLOW objects
|
||||||
e = PROG_TO_EDICT(svprogfuncs, ent->v->aiment);
|
e = PROG_TO_EDICT(svprogfuncs, ent->v->aiment);
|
||||||
if (e->v->angles[0] == ent->v->punchangle[0] && e->v->angles[1] == ent->v->punchangle[1] && e->v->angles[2] == ent->v->punchangle[2])
|
if (e->v->angles[0] == ent->xv->punchangle[0] && e->v->angles[1] == ent->xv->punchangle[1] && e->v->angles[2] == ent->xv->punchangle[2])
|
||||||
{
|
{
|
||||||
// quick case for no rotation
|
// quick case for no rotation
|
||||||
VectorAdd(e->v->origin, ent->v->view_ofs, ent->v->origin);
|
VectorAdd(e->v->origin, ent->v->view_ofs, ent->v->origin);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
angles[0] = -ent->v->punchangle[0];
|
angles[0] = -ent->xv->punchangle[0];
|
||||||
angles[1] = ent->v->punchangle[1];
|
angles[1] = ent->xv->punchangle[1];
|
||||||
angles[2] = ent->v->punchangle[2];
|
angles[2] = ent->xv->punchangle[2];
|
||||||
AngleVectors (angles, vf, vr, vu);
|
AngleVectors (angles, vf, vr, vu);
|
||||||
v[0] = ent->v->view_ofs[0] * vf[0] + ent->v->view_ofs[1] * vr[0] + ent->v->view_ofs[2] * vu[0];
|
v[0] = ent->v->view_ofs[0] * vf[0] + ent->v->view_ofs[1] * vr[0] + ent->v->view_ofs[2] * vu[0];
|
||||||
v[1] = ent->v->view_ofs[0] * vf[1] + ent->v->view_ofs[1] * vr[1] + ent->v->view_ofs[2] * vu[1];
|
v[1] = ent->v->view_ofs[0] * vf[1] + ent->v->view_ofs[1] * vr[1] + ent->v->view_ofs[2] * vu[1];
|
||||||
|
@ -1171,7 +1206,12 @@ void SV_ProgStartFrame (void)
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv.edicts);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv.edicts);
|
||||||
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, sv.edicts);
|
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, sv.edicts);
|
||||||
pr_global_struct->time = sv.time;
|
pr_global_struct->time = sv.time;
|
||||||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->StartFrame);
|
#ifdef VM_Q1
|
||||||
|
if (svs.gametype == GT_Q1QVM)
|
||||||
|
Q1QVM_StartFrame();
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
PR_ExecuteProgram (svprogfuncs, pr_global_struct->StartFrame);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -1721,8 +1761,13 @@ void SV_RunEntity (edict_t *ent)
|
||||||
//
|
//
|
||||||
pr_global_struct->time = sv.time;
|
pr_global_struct->time = sv.time;
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, ent);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, ent);
|
||||||
if (pr_global_struct->PlayerPreThink)
|
#ifdef VM_Q1
|
||||||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->PlayerPreThink);
|
if (svs.gametype == GT_Q1QVM)
|
||||||
|
Q1QVM_PlayerPreThink();
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
if (pr_global_struct->PlayerPreThink)
|
||||||
|
PR_ExecuteProgram (svprogfuncs, pr_global_struct->PlayerPreThink);
|
||||||
|
|
||||||
if (readyforjump) //qw progs can't jump for themselves...
|
if (readyforjump) //qw progs can't jump for themselves...
|
||||||
{
|
{
|
||||||
|
@ -1739,7 +1784,7 @@ void SV_RunEntity (edict_t *ent)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
movechain = PROG_TO_EDICT(svprogfuncs, ent->v->movechain);
|
movechain = PROG_TO_EDICT(svprogfuncs, ent->xv->movechain);
|
||||||
if (movechain != sv.edicts)
|
if (movechain != sv.edicts)
|
||||||
{
|
{
|
||||||
VectorCopy(ent->v->origin,initial_origin);
|
VectorCopy(ent->v->origin,initial_origin);
|
||||||
|
@ -1777,7 +1822,7 @@ void SV_RunEntity (edict_t *ent)
|
||||||
if (!SV_RunThink (ent))
|
if (!SV_RunThink (ent))
|
||||||
return;
|
return;
|
||||||
if (!SV_CheckWater (ent) && ! ((int)ent->v->flags & FL_WATERJUMP) )
|
if (!SV_CheckWater (ent) && ! ((int)ent->v->flags & FL_WATERJUMP) )
|
||||||
SV_AddGravity (ent, ent->v->gravity);
|
SV_AddGravity (ent, ent->xv->gravity);
|
||||||
SV_CheckStuck (ent);
|
SV_CheckStuck (ent);
|
||||||
|
|
||||||
SV_WalkMove (ent);
|
SV_WalkMove (ent);
|
||||||
|
@ -1800,17 +1845,22 @@ void SV_RunEntity (edict_t *ent)
|
||||||
VectorSubtract(ent->v->angles, initial_angle, moveang)
|
VectorSubtract(ent->v->angles, initial_angle, moveang)
|
||||||
VectorSubtract(ent->v->origin, initial_origin, moveorg)
|
VectorSubtract(ent->v->origin, initial_origin, moveorg)
|
||||||
|
|
||||||
for(i=16;i && movechain != sv.edicts && !movechain->isfree;i--, movechain = PROG_TO_EDICT(svprogfuncs, movechain->v->movechain))
|
for(i=16;i && movechain != sv.edicts && !movechain->isfree;i--, movechain = PROG_TO_EDICT(svprogfuncs, movechain->xv->movechain))
|
||||||
{
|
{
|
||||||
if ((int)movechain->v->flags & FL_MOVECHAIN_ANGLE)
|
if ((int)movechain->v->flags & FL_MOVECHAIN_ANGLE)
|
||||||
VectorAdd(movechain->v->angles, moveang, movechain->v->angles);
|
VectorAdd(movechain->v->angles, moveang, movechain->v->angles);
|
||||||
VectorAdd(movechain->v->origin, moveorg, movechain->v->origin);
|
VectorAdd(movechain->v->origin, moveorg, movechain->v->origin);
|
||||||
|
|
||||||
if (movechain->v->chainmoved && callfunc)
|
if (movechain->xv->chainmoved && callfunc)
|
||||||
{
|
{
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, movechain);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, movechain);
|
||||||
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, ent);
|
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, ent);
|
||||||
PR_ExecuteProgram(svprogfuncs, movechain->v->chainmoved);
|
#ifdef VM_Q1
|
||||||
|
if (svs.gametype == GT_Q1QVM)
|
||||||
|
Q1QVM_ChainMoved();
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
PR_ExecuteProgram(svprogfuncs, movechain->xv->chainmoved);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1822,8 +1872,15 @@ void SV_RunEntity (edict_t *ent)
|
||||||
|
|
||||||
pr_global_struct->time = sv.time;
|
pr_global_struct->time = sv.time;
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, ent);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, ent);
|
||||||
if (pr_global_struct->PlayerPostThink)
|
#ifdef VM_Q1
|
||||||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->PlayerPostThink);
|
if (svs.gametype == GT_Q1QVM)
|
||||||
|
Q1QVM_PostThink();
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
{
|
||||||
|
if (pr_global_struct->PlayerPostThink)
|
||||||
|
PR_ExecuteProgram (svprogfuncs, pr_global_struct->PlayerPostThink);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1864,7 +1921,7 @@ trace_t SV_Trace_Toss (edict_t *tossent, edict_t *ignore)
|
||||||
vec3_t origin, velocity;
|
vec3_t origin, velocity;
|
||||||
|
|
||||||
// this has to fetch the field from the original edict, since our copy is truncated
|
// this has to fetch the field from the original edict, since our copy is truncated
|
||||||
gravity = tossent->v->gravity;
|
gravity = tossent->xv->gravity;
|
||||||
if (!gravity)
|
if (!gravity)
|
||||||
gravity = 1.0;
|
gravity = 1.0;
|
||||||
gravity *= sv_gravity.value * 0.05;
|
gravity *= sv_gravity.value * 0.05;
|
||||||
|
@ -1910,7 +1967,7 @@ qboolean SV_Physics (void)
|
||||||
static double old_time;
|
static double old_time;
|
||||||
|
|
||||||
|
|
||||||
if (svs.gametype != GT_PROGS) //make tics multiples of sv_maxtic (defaults to 0.1)
|
if (svs.gametype != GT_PROGS && svs.gametype != GT_Q1QVM) //make tics multiples of sv_maxtic (defaults to 0.1)
|
||||||
{
|
{
|
||||||
host_frametime = sv.time - old_time;
|
host_frametime = sv.time - old_time;
|
||||||
if (host_frametime<0)
|
if (host_frametime<0)
|
||||||
|
@ -2008,7 +2065,17 @@ qboolean SV_Physics (void)
|
||||||
if (retouch)
|
if (retouch)
|
||||||
pr_global_struct->force_retouch-=1;
|
pr_global_struct->force_retouch-=1;
|
||||||
|
|
||||||
if (EndFrameQC)
|
#ifdef VM_Q1
|
||||||
|
if (svs.gametype == GT_Q1QVM)
|
||||||
|
{
|
||||||
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv.edicts);
|
||||||
|
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, sv.edicts);
|
||||||
|
pr_global_struct->time = sv.time;
|
||||||
|
Q1QVM_EndFrame();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
if (EndFrameQC)
|
||||||
{
|
{
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv.edicts);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv.edicts);
|
||||||
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, sv.edicts);
|
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, sv.edicts);
|
||||||
|
|
|
@ -660,7 +660,7 @@ void SV_MulticastProtExt(vec3_t origin, multicast_t to, int dimension_mask, int
|
||||||
goto inrange;
|
goto inrange;
|
||||||
}
|
}
|
||||||
else if (svprogfuncs)
|
else if (svprogfuncs)
|
||||||
if (!((int)client->edict->v->dimension_see & dimension_mask))
|
if (!((int)client->edict->xv->dimension_see & dimension_mask))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
// -1 is because pvs rows are 1 based, not 0 based like leafs
|
// -1 is because pvs rows are 1 based, not 0 based like leafs
|
||||||
|
@ -878,9 +878,9 @@ void SV_StartSound (edict_t *entity, int channel, char *sample, int volume,
|
||||||
MSG_WriteCoord (&sv.nqmulticast, origin[i]);
|
MSG_WriteCoord (&sv.nqmulticast, origin[i]);
|
||||||
#endif
|
#endif
|
||||||
if (use_phs)
|
if (use_phs)
|
||||||
SV_MulticastProtExt(origin, reliable ? MULTICAST_PHS_R : MULTICAST_PHS, entity->v->dimension_seen, requiredextensions, 0);
|
SV_MulticastProtExt(origin, reliable ? MULTICAST_PHS_R : MULTICAST_PHS, entity->xv->dimension_seen, requiredextensions, 0);
|
||||||
else
|
else
|
||||||
SV_MulticastProtExt(origin, reliable ? MULTICAST_ALL_R : MULTICAST_ALL, entity->v->dimension_seen, requiredextensions, 0);
|
SV_MulticastProtExt(origin, reliable ? MULTICAST_ALL_R : MULTICAST_ALL, entity->xv->dimension_seen, requiredextensions, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -1290,22 +1290,22 @@ void SV_UpdateClientStats (client_t *client, int pnum)
|
||||||
|
|
||||||
// stuff the sigil bits into the high bits of items for sbar
|
// stuff the sigil bits into the high bits of items for sbar
|
||||||
if (pr_items2)
|
if (pr_items2)
|
||||||
stats[STAT_ITEMS] = (int)ent->v->items | ((int)ent->v->items2 << 23);
|
stats[STAT_ITEMS] = (int)ent->v->items | ((int)ent->xv->items2 << 23);
|
||||||
else
|
else
|
||||||
stats[STAT_ITEMS] = (int)ent->v->items | ((int)pr_global_struct->serverflags << 28);
|
stats[STAT_ITEMS] = (int)ent->v->items | ((int)pr_global_struct->serverflags << 28);
|
||||||
|
|
||||||
stats[STAT_VIEWHEIGHT] = ent->v->view_ofs[2];
|
stats[STAT_VIEWHEIGHT] = ent->v->view_ofs[2];
|
||||||
#ifdef PEXT_VIEW2
|
#ifdef PEXT_VIEW2
|
||||||
if (ent->v->view2)
|
if (ent->xv->view2)
|
||||||
stats[STAT_VIEW2] = NUM_FOR_EDICT(svprogfuncs, PROG_TO_EDICT(svprogfuncs, ent->v->view2));
|
stats[STAT_VIEW2] = NUM_FOR_EDICT(svprogfuncs, PROG_TO_EDICT(svprogfuncs, ent->xv->view2));
|
||||||
else
|
else
|
||||||
stats[STAT_VIEW2] = 0;
|
stats[STAT_VIEW2] = 0;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
if (!ent->v->viewzoom)
|
if (!ent->xv->viewzoom)
|
||||||
stats[STAT_VIEWZOOM] = 255;
|
stats[STAT_VIEWZOOM] = 255;
|
||||||
else
|
else
|
||||||
stats[STAT_VIEWZOOM] = ent->v->viewzoom*255;
|
stats[STAT_VIEWZOOM] = ent->xv->viewzoom*255;
|
||||||
|
|
||||||
if (host_client->protocol == SCP_DARKPLACES7)
|
if (host_client->protocol == SCP_DARKPLACES7)
|
||||||
{
|
{
|
||||||
|
@ -1529,13 +1529,13 @@ void SV_UpdateToReliableMessages (void)
|
||||||
// check for changes to be sent over the reliable streams to all clients
|
// check for changes to be sent over the reliable streams to all clients
|
||||||
for (i=0, host_client = svs.clients ; i<MAX_CLIENTS ; i++, host_client++)
|
for (i=0, host_client = svs.clients ; i<MAX_CLIENTS ; i++, host_client++)
|
||||||
{
|
{
|
||||||
if (svs.gametype == GT_PROGS && host_client->state == cs_spawned)
|
if ((svs.gametype == GT_Q1QVM || svs.gametype == GT_PROGS) && host_client->state == cs_spawned)
|
||||||
{
|
{
|
||||||
//DP_SV_CLIENTCOLORS
|
//DP_SV_CLIENTCOLORS
|
||||||
if (host_client->edict->v->clientcolors != host_client->playercolor)
|
if (host_client->edict->xv->clientcolors != host_client->playercolor)
|
||||||
{
|
{
|
||||||
Info_SetValueForKey(host_client->userinfo, "topcolor", va("%i", (int)host_client->edict->v->clientcolors/16), sizeof(host_client->userinfo));
|
Info_SetValueForKey(host_client->userinfo, "topcolor", va("%i", (int)host_client->edict->xv->clientcolors/16), sizeof(host_client->userinfo));
|
||||||
Info_SetValueForKey(host_client->userinfo, "bottomcolor", va("%i", (int)host_client->edict->v->clientcolors&15), sizeof(host_client->userinfo));
|
Info_SetValueForKey(host_client->userinfo, "bottomcolor", va("%i", (int)host_client->edict->xv->clientcolors&15), sizeof(host_client->userinfo));
|
||||||
{
|
{
|
||||||
SV_ExtractFromUserinfo (host_client); //this will take care of nq for us anyway.
|
SV_ExtractFromUserinfo (host_client); //this will take care of nq for us anyway.
|
||||||
|
|
||||||
|
@ -1634,7 +1634,7 @@ void SV_UpdateToReliableMessages (void)
|
||||||
// maxspeed/entgravity changes
|
// maxspeed/entgravity changes
|
||||||
ent = host_client->edict;
|
ent = host_client->edict;
|
||||||
|
|
||||||
newval = ent->v->gravity*sv_gravity.value;
|
newval = ent->xv->gravity*sv_gravity.value;
|
||||||
if (progstype != PROG_QW)
|
if (progstype != PROG_QW)
|
||||||
{
|
{
|
||||||
if (!newval)
|
if (!newval)
|
||||||
|
@ -1650,14 +1650,14 @@ void SV_UpdateToReliableMessages (void)
|
||||||
}
|
}
|
||||||
host_client->entgravity = newval;
|
host_client->entgravity = newval;
|
||||||
}
|
}
|
||||||
newval = ent->v->maxspeed;
|
newval = ent->xv->maxspeed;
|
||||||
if (progstype != PROG_QW)
|
if (progstype != PROG_QW)
|
||||||
{
|
{
|
||||||
if (!newval)
|
if (!newval)
|
||||||
newval = sv_maxspeed.value;
|
newval = sv_maxspeed.value;
|
||||||
}
|
}
|
||||||
if (ent->v->hasted)
|
if (ent->xv->hasted)
|
||||||
newval*=ent->v->hasted;
|
newval*=ent->xv->hasted;
|
||||||
#ifdef SVCHAT //enforce a no moving time when chatting. Prevent client prediction going mad.
|
#ifdef SVCHAT //enforce a no moving time when chatting. Prevent client prediction going mad.
|
||||||
if (host_client->chat.active)
|
if (host_client->chat.active)
|
||||||
newval = 0;
|
newval = 0;
|
||||||
|
|
|
@ -82,6 +82,16 @@ void *Sys_GetGameAPI (void *parms)
|
||||||
const char *debugdir = "debug";
|
const char *debugdir = "debug";
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#elif defined __amd64__
|
||||||
|
const char *gamename = "gameamd.dll";
|
||||||
|
|
||||||
|
#ifdef NDEBUG
|
||||||
|
const char *debugdir = "release";
|
||||||
|
#else
|
||||||
|
const char *debugdir = "debug";
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
#elif defined _M_ALPHA
|
#elif defined _M_ALPHA
|
||||||
const char *gamename = "gameaxp.dll";
|
const char *gamename = "gameaxp.dll";
|
||||||
|
|
||||||
|
|
|
@ -1244,8 +1244,8 @@ void SV_Spawn_f (void)
|
||||||
|
|
||||||
if (split->istobeloaded) //minimal setup
|
if (split->istobeloaded) //minimal setup
|
||||||
{
|
{
|
||||||
split->entgravity = ent->v->gravity;
|
split->entgravity = ent->xv->gravity;
|
||||||
split->maxspeed = ent->v->maxspeed;
|
split->maxspeed = ent->xv->maxspeed;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -1348,7 +1348,7 @@ void SV_Begin_f (void)
|
||||||
}
|
}
|
||||||
|
|
||||||
if (progstype == PROG_H2)
|
if (progstype == PROG_H2)
|
||||||
host_client->edict->v->playerclass = host_client->playerclass; //make sure it's set the same as the userinfo
|
host_client->edict->xv->playerclass = host_client->playerclass; //make sure it's set the same as the userinfo
|
||||||
|
|
||||||
for (split = host_client; split; split = split->controlled)
|
for (split = host_client; split; split = split->controlled)
|
||||||
{
|
{
|
||||||
|
@ -1441,14 +1441,21 @@ void SV_Begin_f (void)
|
||||||
}
|
}
|
||||||
|
|
||||||
// call the spawn function
|
// call the spawn function
|
||||||
pr_global_struct->time = sv.time;
|
#ifdef VM_Q1
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, split->edict);
|
if (svs.gametype == GT_Q1QVM)
|
||||||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->ClientConnect);
|
Q1QVM_ClientConnect(split);
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
{
|
||||||
|
pr_global_struct->time = sv.time;
|
||||||
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, split->edict);
|
||||||
|
PR_ExecuteProgram (svprogfuncs, pr_global_struct->ClientConnect);
|
||||||
|
|
||||||
// actually spawn the player
|
// actually spawn the player
|
||||||
pr_global_struct->time = sv.time;
|
pr_global_struct->time = sv.time;
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, split->edict);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, split->edict);
|
||||||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->PutClientInServer);
|
PR_ExecuteProgram (svprogfuncs, pr_global_struct->PutClientInServer);
|
||||||
|
}
|
||||||
|
|
||||||
oh = host_client;
|
oh = host_client;
|
||||||
SV_PreRunCmd();
|
SV_PreRunCmd();
|
||||||
|
@ -2471,6 +2478,17 @@ SV_Kill_f
|
||||||
void SV_Kill_f (void)
|
void SV_Kill_f (void)
|
||||||
{
|
{
|
||||||
float floodtime;
|
float floodtime;
|
||||||
|
|
||||||
|
#ifdef VM_Q1
|
||||||
|
if (svs.gametype == GT_Q1QVM)
|
||||||
|
{
|
||||||
|
pr_global_struct->time = sv.time;
|
||||||
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv_player);
|
||||||
|
Q1QVM_ClientCommand();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
if (sv_player->v->health <= 0)
|
if (sv_player->v->health <= 0)
|
||||||
{
|
{
|
||||||
SV_ClientTPrintf (host_client, PRINT_HIGH, STL_NOSUICIDEWHENDEAD);
|
SV_ClientTPrintf (host_client, PRINT_HIGH, STL_NOSUICIDEWHENDEAD);
|
||||||
|
@ -3163,8 +3181,20 @@ void ED_ClearEdict (progfuncs_t *progfuncs, edict_t *e);
|
||||||
void SV_SetUpClientEdict (client_t *cl, edict_t *ent)
|
void SV_SetUpClientEdict (client_t *cl, edict_t *ent)
|
||||||
{
|
{
|
||||||
extern int pr_teamfield;
|
extern int pr_teamfield;
|
||||||
if (progstype != PROG_NQ) //allow frikbots to work in NQ mods (but not qw!)
|
#ifdef VM_Q1
|
||||||
ED_ClearEdict(svprogfuncs, ent);
|
if (svs.gametype == GT_Q1QVM)
|
||||||
|
{
|
||||||
|
string_t preserve;
|
||||||
|
preserve = ent->v->netname;
|
||||||
|
Q1QVMED_ClearEdict(ent, true);
|
||||||
|
ent->v->netname = preserve;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
{
|
||||||
|
if (progstype != PROG_NQ) //allow frikbots to work in NQ mods (but not qw!)
|
||||||
|
ED_ClearEdict(svprogfuncs, ent);
|
||||||
|
}
|
||||||
ED_Spawned(ent);
|
ED_Spawned(ent);
|
||||||
ent->isfree = false;
|
ent->isfree = false;
|
||||||
|
|
||||||
|
@ -3181,12 +3211,12 @@ void SV_SetUpClientEdict (client_t *cl, edict_t *ent)
|
||||||
tc = 0;
|
tc = 0;
|
||||||
if (bc < 0 || bc > 13)
|
if (bc < 0 || bc > 13)
|
||||||
bc = 0;
|
bc = 0;
|
||||||
ent->v->clientcolors = 16*tc + bc;
|
ent->xv->clientcolors = 16*tc + bc;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
ent->v->gravity = cl->entgravity = 1.0;
|
ent->xv->gravity = cl->entgravity = 1.0;
|
||||||
ent->v->maxspeed = cl->maxspeed = sv_maxspeed.value;
|
ent->xv->maxspeed = cl->maxspeed = sv_maxspeed.value;
|
||||||
ent->v->movetype = MOVETYPE_NOCLIP;
|
ent->v->movetype = MOVETYPE_NOCLIP;
|
||||||
}
|
}
|
||||||
/*
|
/*
|
||||||
|
@ -3679,8 +3709,8 @@ void SVNQ_Spawn_f (void)
|
||||||
|
|
||||||
if (host_client->istobeloaded) //minimal setup
|
if (host_client->istobeloaded) //minimal setup
|
||||||
{
|
{
|
||||||
host_client->entgravity = ent->v->gravity*sv_gravity.value;
|
host_client->entgravity = ent->xv->gravity*sv_gravity.value;
|
||||||
host_client->maxspeed = ent->v->maxspeed;
|
host_client->maxspeed = ent->xv->maxspeed;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -3691,9 +3721,9 @@ void SVNQ_Spawn_f (void)
|
||||||
ent->v->team = 0; // FIXME
|
ent->v->team = 0; // FIXME
|
||||||
ent->v->netname = PR_SetString(svprogfuncs, host_client->name);
|
ent->v->netname = PR_SetString(svprogfuncs, host_client->name);
|
||||||
|
|
||||||
host_client->entgravity = ent->v->gravity = 1.0;
|
host_client->entgravity = ent->xv->gravity = 1.0;
|
||||||
host_client->entgravity*=sv_gravity.value;
|
host_client->entgravity*=sv_gravity.value;
|
||||||
host_client->maxspeed = ent->v->maxspeed = sv_maxspeed.value;
|
host_client->maxspeed = ent->xv->maxspeed = sv_maxspeed.value;
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
|
@ -4222,8 +4252,8 @@ void AddLinksToPmove ( areanode_t *node )
|
||||||
if (pmove.numphysent == MAX_PHYSENTS)
|
if (pmove.numphysent == MAX_PHYSENTS)
|
||||||
break;
|
break;
|
||||||
pe = &pmove.physents[pmove.numphysent];
|
pe = &pmove.physents[pmove.numphysent];
|
||||||
pe->notouch = !((int)sv_player->v->dimension_solid & (int)check->v->dimension_hit);
|
pe->notouch = !((int)sv_player->xv->dimension_solid & (int)check->xv->dimension_hit);
|
||||||
if (!((int)sv_player->v->dimension_hit & (int)check->v->dimension_solid))
|
if (!((int)sv_player->xv->dimension_hit & (int)check->xv->dimension_solid))
|
||||||
continue;
|
continue;
|
||||||
pmove.numphysent++;
|
pmove.numphysent++;
|
||||||
|
|
||||||
|
@ -4262,14 +4292,14 @@ void AddLinksToPmove ( areanode_t *node )
|
||||||
if (i != 3)
|
if (i != 3)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (!((int)sv_player->v->dimension_hit & (int)check->v->dimension_solid))
|
if (!((int)sv_player->xv->dimension_hit & (int)check->xv->dimension_solid))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
model = sv.models[(int)check->v->modelindex];
|
model = sv.models[(int)check->v->modelindex];
|
||||||
if (model)
|
if (model)
|
||||||
// test the point
|
// test the point
|
||||||
if ( model->funcs.PointContents (model, sv_player->v->origin) == FTECONTENTS_SOLID )
|
if ( model->funcs.PointContents (model, sv_player->v->origin) == FTECONTENTS_SOLID )
|
||||||
sv_player->v->fteflags = (int)sv_player->v->fteflags | FF_LADDER; //touch that ladder!
|
sv_player->xv->fteflags = (int)sv_player->xv->fteflags | FF_LADDER; //touch that ladder!
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -4541,19 +4571,19 @@ void SV_RunCmd (usercmd_t *ucmd, qboolean recurse)
|
||||||
}
|
}
|
||||||
|
|
||||||
if (progstype == PROG_H2)
|
if (progstype == PROG_H2)
|
||||||
sv_player->v->light_level = 128; //hmm... HACK!!!
|
sv_player->xv->light_level = 128; //hmm... HACK!!!
|
||||||
|
|
||||||
sv_player->v->button0 = ucmd->buttons & 1;
|
sv_player->v->button0 = ucmd->buttons & 1;
|
||||||
sv_player->v->button2 = (ucmd->buttons >> 1) & 1;
|
sv_player->v->button2 = (ucmd->buttons >> 1) & 1;
|
||||||
if (pr_allowbutton1.value) //many mods use button1 - it's just a wasted field to many mods. So only work it if the cvar allows.
|
if (pr_allowbutton1.value) //many mods use button1 - it's just a wasted field to many mods. So only work it if the cvar allows.
|
||||||
sv_player->v->button1 = ((ucmd->buttons >> 2) & 1);
|
sv_player->v->button1 = ((ucmd->buttons >> 2) & 1);
|
||||||
// DP_INPUTBUTTONS
|
// DP_INPUTBUTTONS
|
||||||
sv_player->v->button3 = ((ucmd->buttons >> 2) & 1);
|
sv_player->xv->button3 = ((ucmd->buttons >> 2) & 1);
|
||||||
sv_player->v->button4 = ((ucmd->buttons >> 3) & 1);
|
sv_player->xv->button4 = ((ucmd->buttons >> 3) & 1);
|
||||||
sv_player->v->button5 = ((ucmd->buttons >> 4) & 1);
|
sv_player->xv->button5 = ((ucmd->buttons >> 4) & 1);
|
||||||
sv_player->v->button6 = ((ucmd->buttons >> 5) & 1);
|
sv_player->xv->button6 = ((ucmd->buttons >> 5) & 1);
|
||||||
sv_player->v->button7 = ((ucmd->buttons >> 6) & 1);
|
sv_player->xv->button7 = ((ucmd->buttons >> 6) & 1);
|
||||||
sv_player->v->button8 = ((ucmd->buttons >> 7) & 1);
|
sv_player->xv->button8 = ((ucmd->buttons >> 7) & 1);
|
||||||
if (ucmd->impulse && SV_FiltureImpulse(ucmd->impulse, host_client->trustlevel))
|
if (ucmd->impulse && SV_FiltureImpulse(ucmd->impulse, host_client->trustlevel))
|
||||||
sv_player->v->impulse = ucmd->impulse;
|
sv_player->v->impulse = ucmd->impulse;
|
||||||
|
|
||||||
|
@ -4563,9 +4593,9 @@ void SV_RunCmd (usercmd_t *ucmd, qboolean recurse)
|
||||||
sv_player->v->button0 = 0;
|
sv_player->v->button0 = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
sv_player->v->movement[0] = ucmd->forwardmove * host_frametime;
|
sv_player->xv->movement[0] = ucmd->forwardmove * host_frametime;
|
||||||
sv_player->v->movement[1] = ucmd->sidemove * host_frametime;
|
sv_player->xv->movement[1] = ucmd->sidemove * host_frametime;
|
||||||
sv_player->v->movement[2] = ucmd->upmove * host_frametime;
|
sv_player->xv->movement[2] = ucmd->upmove * host_frametime;
|
||||||
|
|
||||||
SV_CheckVelocity(sv_player);
|
SV_CheckVelocity(sv_player);
|
||||||
|
|
||||||
|
@ -4613,7 +4643,13 @@ void SV_RunCmd (usercmd_t *ucmd, qboolean recurse)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
jumpable = false;
|
jumpable = false;
|
||||||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->PlayerPreThink);
|
|
||||||
|
#ifdef VM_Q1
|
||||||
|
if (svs.gametype == GT_Q1QVM)
|
||||||
|
Q1QVM_PlayerPreThink();
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
PR_ExecuteProgram (svprogfuncs, pr_global_struct->PlayerPreThink);
|
||||||
|
|
||||||
if (progstype != PROG_QW)
|
if (progstype != PROG_QW)
|
||||||
{
|
{
|
||||||
|
@ -4659,9 +4695,9 @@ void SV_RunCmd (usercmd_t *ucmd, qboolean recurse)
|
||||||
pmove.physents[0].model = sv.worldmodel;
|
pmove.physents[0].model = sv.worldmodel;
|
||||||
pmove.cmd = *ucmd;
|
pmove.cmd = *ucmd;
|
||||||
if (sv.worldmodel->fromgame == fg_quake2 || sv.worldmodel->fromgame == fg_quake3)
|
if (sv.worldmodel->fromgame == fg_quake2 || sv.worldmodel->fromgame == fg_quake3)
|
||||||
pmove.hullnum = ((int)sv_player->v->fteflags&FF_CROUCHING)?3:1;
|
pmove.hullnum = ((int)sv_player->xv->fteflags&FF_CROUCHING)?3:1;
|
||||||
else
|
else
|
||||||
pmove.hullnum = SV_HullNumForPlayer(sv_player->v->hull, sv_player->v->mins, sv_player->v->maxs);
|
pmove.hullnum = SV_HullNumForPlayer(sv_player->xv->hull, sv_player->v->mins, sv_player->v->maxs);
|
||||||
|
|
||||||
movevars.entgravity = host_client->entgravity/movevars.gravity;
|
movevars.entgravity = host_client->entgravity/movevars.gravity;
|
||||||
movevars.maxspeed = host_client->maxspeed;
|
movevars.maxspeed = host_client->maxspeed;
|
||||||
|
@ -4673,22 +4709,22 @@ void SV_RunCmd (usercmd_t *ucmd, qboolean recurse)
|
||||||
movevars.walljump = (pm_walljump.value);
|
movevars.walljump = (pm_walljump.value);
|
||||||
movevars.slidyslopes = (pm_slidyslopes.value!=0);
|
movevars.slidyslopes = (pm_slidyslopes.value!=0);
|
||||||
|
|
||||||
if (sv_player->v->hasted)
|
if (sv_player->xv->hasted)
|
||||||
movevars.maxspeed*=sv_player->v->hasted;
|
movevars.maxspeed*=sv_player->xv->hasted;
|
||||||
|
|
||||||
for (i=0 ; i<3 ; i++)
|
for (i=0 ; i<3 ; i++)
|
||||||
{
|
{
|
||||||
pmove_mins[i] = pmove.origin[i] - 256;
|
pmove_mins[i] = pmove.origin[i] - 256;
|
||||||
pmove_maxs[i] = pmove.origin[i] + 256;
|
pmove_maxs[i] = pmove.origin[i] + 256;
|
||||||
}
|
}
|
||||||
sv_player->v->fteflags = (int)sv_player->v->fteflags & ~FF_LADDER; //assume not touching ladder trigger
|
sv_player->xv->fteflags = (int)sv_player->xv->fteflags & ~FF_LADDER; //assume not touching ladder trigger
|
||||||
#if 1
|
#if 1
|
||||||
AddLinksToPmove ( sv_areanodes );
|
AddLinksToPmove ( sv_areanodes );
|
||||||
#else
|
#else
|
||||||
AddAllEntsToPmove ();
|
AddAllEntsToPmove ();
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
if ((int)sv_player->v->fteflags & FF_LADDER)
|
if ((int)sv_player->xv->fteflags & FF_LADDER)
|
||||||
pmove.onladder = true;
|
pmove.onladder = true;
|
||||||
else
|
else
|
||||||
pmove.onladder = false;
|
pmove.onladder = false;
|
||||||
|
@ -4799,7 +4835,12 @@ if (sv_player->v->health > 0 && before && !after )
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, ent);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, ent);
|
||||||
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, sv_player);
|
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, sv_player);
|
||||||
pr_global_struct->time = sv.time;
|
pr_global_struct->time = sv.time;
|
||||||
PR_ExecuteProgram (svprogfuncs, ent->v->touch);
|
#ifdef VM_Q1
|
||||||
|
if (svs.gametype == GT_Q1QVM)
|
||||||
|
Q1QVM_Touch();
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
PR_ExecuteProgram (svprogfuncs, ent->v->touch);
|
||||||
playertouch[n/8] |= 1 << (n%8);
|
playertouch[n/8] |= 1 << (n%8);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4818,17 +4859,31 @@ void SV_PostRunCmd(void)
|
||||||
if (!svprogfuncs)
|
if (!svprogfuncs)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (!host_client->spectator) {
|
#ifdef VM_Q1
|
||||||
|
if (svs.gametype == GT_Q1QVM)
|
||||||
|
{
|
||||||
pr_global_struct->time = sv.time;
|
pr_global_struct->time = sv.time;
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv_player);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv_player);
|
||||||
|
Q1QVM_PostThink();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
{
|
||||||
|
if (!host_client->spectator)
|
||||||
|
{
|
||||||
|
pr_global_struct->time = sv.time;
|
||||||
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv_player);
|
||||||
|
|
||||||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->PlayerPostThink);
|
PR_ExecuteProgram (svprogfuncs, pr_global_struct->PlayerPostThink);
|
||||||
|
|
||||||
SV_RunNewmis ();
|
SV_RunNewmis ();
|
||||||
} else if (SpectatorThink) {
|
}
|
||||||
pr_global_struct->time = sv.time;
|
else if (SpectatorThink)
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv_player);
|
{
|
||||||
PR_ExecuteProgram (svprogfuncs, SpectatorThink);
|
pr_global_struct->time = sv.time;
|
||||||
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv_player);
|
||||||
|
PR_ExecuteProgram (svprogfuncs, SpectatorThink);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -5036,12 +5091,12 @@ haveannothergo:
|
||||||
if (pr_allowbutton1.value) //many mods use button1 - it's just a wasted field to many mods. So only work it if the cvar allows.
|
if (pr_allowbutton1.value) //many mods use button1 - it's just a wasted field to many mods. So only work it if the cvar allows.
|
||||||
sv_player->v->button1 = ((newcmd.buttons >> 2) & 1);
|
sv_player->v->button1 = ((newcmd.buttons >> 2) & 1);
|
||||||
// DP_INPUTBUTTONS
|
// DP_INPUTBUTTONS
|
||||||
sv_player->v->button3 = ((newcmd.buttons >> 2) & 1);
|
sv_player->xv->button3 = ((newcmd.buttons >> 2) & 1);
|
||||||
sv_player->v->button4 = ((newcmd.buttons >> 3) & 1);
|
sv_player->xv->button4 = ((newcmd.buttons >> 3) & 1);
|
||||||
sv_player->v->button5 = ((newcmd.buttons >> 4) & 1);
|
sv_player->xv->button5 = ((newcmd.buttons >> 4) & 1);
|
||||||
sv_player->v->button6 = ((newcmd.buttons >> 5) & 1);
|
sv_player->xv->button6 = ((newcmd.buttons >> 5) & 1);
|
||||||
sv_player->v->button7 = ((newcmd.buttons >> 6) & 1);
|
sv_player->xv->button7 = ((newcmd.buttons >> 6) & 1);
|
||||||
sv_player->v->button8 = ((newcmd.buttons >> 7) & 1);
|
sv_player->xv->button8 = ((newcmd.buttons >> 7) & 1);
|
||||||
|
|
||||||
|
|
||||||
cl->lastcmd = newcmd;
|
cl->lastcmd = newcmd;
|
||||||
|
@ -5393,12 +5448,12 @@ void SVNQ_ReadClientMove (usercmd_t *move)
|
||||||
if (pr_allowbutton1.value) //many mods use button1 - it's just a wasted field to many mods. So only work it if the cvar allows.
|
if (pr_allowbutton1.value) //many mods use button1 - it's just a wasted field to many mods. So only work it if the cvar allows.
|
||||||
host_client->edict->v->button1 = ((bits >> 2) & 1);
|
host_client->edict->v->button1 = ((bits >> 2) & 1);
|
||||||
// DP_INPUTBUTTONS
|
// DP_INPUTBUTTONS
|
||||||
host_client->edict->v->button3 = ((bits >> 2) & 1);
|
host_client->edict->xv->button3 = ((bits >> 2) & 1);
|
||||||
host_client->edict->v->button4 = ((bits >> 3) & 1);
|
host_client->edict->xv->button4 = ((bits >> 3) & 1);
|
||||||
host_client->edict->v->button5 = ((bits >> 4) & 1);
|
host_client->edict->xv->button5 = ((bits >> 4) & 1);
|
||||||
host_client->edict->v->button6 = ((bits >> 5) & 1);
|
host_client->edict->xv->button6 = ((bits >> 5) & 1);
|
||||||
host_client->edict->v->button7 = ((bits >> 6) & 1);
|
host_client->edict->xv->button7 = ((bits >> 6) & 1);
|
||||||
host_client->edict->v->button8 = ((bits >> 7) & 1);
|
host_client->edict->xv->button8 = ((bits >> 7) & 1);
|
||||||
|
|
||||||
if (host_client->last_sequence)
|
if (host_client->last_sequence)
|
||||||
SV_RunEntity(host_client->edict);
|
SV_RunEntity(host_client->edict);
|
||||||
|
@ -5724,9 +5779,9 @@ void SV_AirMove (void)
|
||||||
// else
|
// else
|
||||||
// scale = val->_float;
|
// scale = val->_float;
|
||||||
|
|
||||||
maxspeed=sv_player->v->maxspeed;//FIXME: This isn't fully compatable code...
|
maxspeed=sv_player->xv->maxspeed;//FIXME: This isn't fully compatable code...
|
||||||
if (sv_player->v->hasted)
|
if (sv_player->xv->hasted)
|
||||||
maxspeed*=sv_player->v->hasted;
|
maxspeed*=sv_player->xv->hasted;
|
||||||
|
|
||||||
if (wishspeed > maxspeed*scale)
|
if (wishspeed > maxspeed*scale)
|
||||||
{
|
{
|
||||||
|
@ -5847,9 +5902,9 @@ void SV_ClientThink (void)
|
||||||
cmd = host_client->lastcmd;
|
cmd = host_client->lastcmd;
|
||||||
sv_player = host_client->edict;
|
sv_player = host_client->edict;
|
||||||
|
|
||||||
sv_player->v->movement[0] = cmd.forwardmove;
|
sv_player->xv->movement[0] = cmd.forwardmove;
|
||||||
sv_player->v->movement[1] = cmd.sidemove;
|
sv_player->xv->movement[1] = cmd.sidemove;
|
||||||
sv_player->v->movement[2] = cmd.upmove;
|
sv_player->xv->movement[2] = cmd.upmove;
|
||||||
|
|
||||||
if (SV_PlayerPhysicsQC)
|
if (SV_PlayerPhysicsQC)
|
||||||
{
|
{
|
||||||
|
|
|
@ -985,25 +985,25 @@ long Q3G_SystemCallsEx(void *offset, unsigned int mask, int fn, const long *arg)
|
||||||
case G_FS_FOPEN_FILE: //fopen
|
case G_FS_FOPEN_FILE: //fopen
|
||||||
if ((int)arg[1] + 4 >= mask || VM_POINTER(arg[1]) < offset)
|
if ((int)arg[1] + 4 >= mask || VM_POINTER(arg[1]) < offset)
|
||||||
break; //out of bounds.
|
break; //out of bounds.
|
||||||
VM_LONG(ret) = VMUI_fopen(VM_POINTER(arg[0]), VM_POINTER(arg[1]), VM_LONG(arg[2]), 0);
|
VM_LONG(ret) = VM_fopen(VM_POINTER(arg[0]), VM_POINTER(arg[1]), VM_LONG(arg[2]), 0);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case G_FS_READ: //fread
|
case G_FS_READ: //fread
|
||||||
if ((int)arg[0] + VM_LONG(arg[1]) >= mask || VM_POINTER(arg[0]) < offset)
|
if ((int)arg[0] + VM_LONG(arg[1]) >= mask || VM_POINTER(arg[0]) < offset)
|
||||||
break; //out of bounds.
|
break; //out of bounds.
|
||||||
|
|
||||||
VMUI_FRead(VM_POINTER(arg[0]), VM_LONG(arg[1]), VM_LONG(arg[2]), 0);
|
VM_FRead(VM_POINTER(arg[0]), VM_LONG(arg[1]), VM_LONG(arg[2]), 0);
|
||||||
break;
|
break;
|
||||||
case G_FS_WRITE: //fwrite
|
case G_FS_WRITE: //fwrite
|
||||||
break;
|
break;
|
||||||
case G_FS_FCLOSE_FILE: //fclose
|
case G_FS_FCLOSE_FILE: //fclose
|
||||||
VMUI_fclose(VM_LONG(arg[0]), 0);
|
VM_fclose(VM_LONG(arg[0]), 0);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case G_FS_GETFILELIST: //fs listing
|
case G_FS_GETFILELIST: //fs listing
|
||||||
if ((int)arg[2] + arg[3] >= mask || VM_POINTER(arg[2]) < offset)
|
if ((int)arg[2] + arg[3] >= mask || VM_POINTER(arg[2]) < offset)
|
||||||
break; //out of bounds.
|
break; //out of bounds.
|
||||||
return VMQ3_GetFileList(VM_POINTER(arg[0]), VM_POINTER(arg[1]), VM_POINTER(arg[2]), VM_LONG(arg[3]));
|
return VM_GetFileList(VM_POINTER(arg[0]), VM_POINTER(arg[1]), VM_POINTER(arg[2]), VM_LONG(arg[3]));
|
||||||
|
|
||||||
case G_LOCATE_GAME_DATA: // ( gentity_t *gEnts, int numGEntities, int sizeofGEntity_t, 15
|
case G_LOCATE_GAME_DATA: // ( gentity_t *gEnts, int numGEntities, int sizeofGEntity_t, 15
|
||||||
// playerState_t *clients, int sizeofGameClient );
|
// playerState_t *clients, int sizeofGameClient );
|
||||||
|
@ -1682,23 +1682,23 @@ void *BL_HunkMalloc(int size)
|
||||||
|
|
||||||
int BL_FOpenFile(const char *name, fileHandle_t *handle, fsMode_t mode)
|
int BL_FOpenFile(const char *name, fileHandle_t *handle, fsMode_t mode)
|
||||||
{
|
{
|
||||||
return VMUI_fopen((char*)name, (int*)handle, mode, Z_TAG_BOTLIB);
|
return VM_fopen((char*)name, (int*)handle, mode, Z_TAG_BOTLIB);
|
||||||
}
|
}
|
||||||
int BL_FRead( void *buffer, int len, fileHandle_t f )
|
int BL_FRead( void *buffer, int len, fileHandle_t f )
|
||||||
{
|
{
|
||||||
return VMUI_FRead(buffer, len, (int)f, Z_TAG_BOTLIB);
|
return VM_FRead(buffer, len, (int)f, Z_TAG_BOTLIB);
|
||||||
}
|
}
|
||||||
//int BL_FWrite( const void *buffer, int len, fileHandle_t f )
|
//int BL_FWrite( const void *buffer, int len, fileHandle_t f )
|
||||||
//{
|
//{
|
||||||
// return VMUI_FWrite(buffer, len, f, Z_TAG_BOTLIB);
|
// return VM_FWrite(buffer, len, f, Z_TAG_BOTLIB);
|
||||||
//}
|
//}
|
||||||
void BL_FCloseFile( fileHandle_t f )
|
void BL_FCloseFile( fileHandle_t f )
|
||||||
{
|
{
|
||||||
VMUI_fclose((int)f, Z_TAG_BOTLIB);
|
VM_fclose((int)f, Z_TAG_BOTLIB);
|
||||||
}
|
}
|
||||||
//int BL_Seek( fileHandle_t f )
|
//int BL_Seek( fileHandle_t f )
|
||||||
//{
|
//{
|
||||||
// VMUI_fseek(f, Z_TAG_BOTLIB)
|
// VM_fseek(f, Z_TAG_BOTLIB)
|
||||||
//}
|
//}
|
||||||
char *BL_BSPEntityData(void)
|
char *BL_BSPEntityData(void)
|
||||||
{
|
{
|
||||||
|
|
|
@ -243,7 +243,7 @@ void SV_TouchLinks ( edict_t *ent, areanode_t *node )
|
||||||
|| ent->v->absmax[2] < touch->v->absmin[2] )
|
|| ent->v->absmax[2] < touch->v->absmin[2] )
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (!((int)ent->v->dimension_solid & (int)touch->v->dimension_hit))
|
if (!((int)ent->xv->dimension_solid & (int)touch->xv->dimension_hit))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
nodelinks[linkcount++] = touch;
|
nodelinks[linkcount++] = touch;
|
||||||
|
@ -268,13 +268,18 @@ void SV_TouchLinks ( edict_t *ent, areanode_t *node )
|
||||||
|| ent->v->absmax[2] < touch->v->absmin[2] )
|
|| ent->v->absmax[2] < touch->v->absmin[2] )
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (!((int)ent->v->dimension_solid & (int)touch->v->dimension_hit)) //didn't change did it?...
|
if (!((int)ent->xv->dimension_solid & (int)touch->xv->dimension_hit)) //didn't change did it?...
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, touch);
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, touch);
|
||||||
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, ent);
|
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, ent);
|
||||||
pr_global_struct->time = sv.time;
|
pr_global_struct->time = sv.time;
|
||||||
PR_ExecuteProgram (svprogfuncs, touch->v->touch);
|
#ifdef VM_Q1
|
||||||
|
if (svs.gametype == GT_Q1QVM)
|
||||||
|
Q1QVM_Touch();
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
PR_ExecuteProgram (svprogfuncs, touch->v->touch);
|
||||||
|
|
||||||
if (ent->isfree)
|
if (ent->isfree)
|
||||||
break;
|
break;
|
||||||
|
@ -1448,7 +1453,7 @@ void SV_ClipMoveToEntities ( moveclip_t *clip )
|
||||||
if (clip->passedict->v->solid == SOLID_SLIDEBOX && touch->v->solid == SOLID_CORPSE)
|
if (clip->passedict->v->solid == SOLID_SLIDEBOX && touch->v->solid == SOLID_CORPSE)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (!((int)clip->passedict->v->dimension_hit & (int)touch->v->dimension_solid))
|
if (!((int)clip->passedict->xv->dimension_hit & (int)touch->xv->dimension_solid))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
// if ( !(clip->contentmask & CONTENTS_DEADMONSTER)
|
// if ( !(clip->contentmask & CONTENTS_DEADMONSTER)
|
||||||
|
@ -1621,7 +1626,7 @@ void SV_ClipToEverything (moveclip_t *clip)
|
||||||
if (clip->passedict->v->solid == SOLID_SLIDEBOX && touch->v->solid == SOLID_CORPSE)
|
if (clip->passedict->v->solid == SOLID_SLIDEBOX && touch->v->solid == SOLID_CORPSE)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (!((int)clip->passedict->v->dimension_hit & (int)touch->v->dimension_solid))
|
if (!((int)clip->passedict->xv->dimension_hit & (int)touch->xv->dimension_solid))
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1699,7 +1704,7 @@ void SV_ClipToLinks ( areanode_t *node, moveclip_t *clip )
|
||||||
if (clip->passedict->v->solid == SOLID_SLIDEBOX && touch->v->solid == SOLID_CORPSE)
|
if (clip->passedict->v->solid == SOLID_SLIDEBOX && touch->v->solid == SOLID_CORPSE)
|
||||||
continue;
|
continue;
|
||||||
*/
|
*/
|
||||||
if (!((int)clip->passedict->v->dimension_hit & (int)touch->v->dimension_solid))
|
if (!((int)clip->passedict->xv->dimension_hit & (int)touch->xv->dimension_solid))
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1762,7 +1767,7 @@ void SV_ClipToLinks ( areanode_t *node, moveclip_t *clip )
|
||||||
if (clip->passedict->v->solid == SOLID_SLIDEBOX && touch->v->solid == SOLID_CORPSE)
|
if (clip->passedict->v->solid == SOLID_SLIDEBOX && touch->v->solid == SOLID_CORPSE)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (!((int)clip->passedict->v->dimension_hit & (int)touch->v->dimension_solid))
|
if (!((int)clip->passedict->xv->dimension_hit & (int)touch->xv->dimension_solid))
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1919,8 +1924,8 @@ trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, e
|
||||||
|
|
||||||
memset ( &clip, 0, sizeof ( moveclip_t ) );
|
memset ( &clip, 0, sizeof ( moveclip_t ) );
|
||||||
|
|
||||||
if (passedict && passedict->v->hull)
|
if (passedict && passedict->xv->hull)
|
||||||
hullnum = passedict->v->hull;
|
hullnum = passedict->xv->hull;
|
||||||
else if (sv_compatablehulls.value)
|
else if (sv_compatablehulls.value)
|
||||||
hullnum = 0;
|
hullnum = 0;
|
||||||
else
|
else
|
||||||
|
|
Loading…
Reference in a new issue