fix misc junk that was buggy. hurrah for handy test cases.
q3 shader remapping now a bit more robust. portals finally work properly. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4611 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -681,7 +681,7 @@ void SVQ3_SetConfigString(int num, char *string)
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svq3_configstrings[num] = Z_Malloc(len+1);
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svq3_configstrings[num] = Z_Malloc(len+1);
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strcpy(svq3_configstrings[num], string);
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strcpy(svq3_configstrings[num], string);
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SVQ3_SendConfigString(num, string);
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SVQ3_SendConfigString(NULL, num, string);
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}
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}
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static int FloatAsInt(float f)
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static int FloatAsInt(float f)
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