Fix up replacement texture names for sprite framegroups to better comply with what might be called a standard.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6288 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 7 additions and 4 deletions
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@ -5767,7 +5767,7 @@ void Mod_LoadSpriteShaders(model_t *spr)
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Mod_LoadSpriteFrame
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=================
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*/
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static void * Mod_LoadSpriteFrame (model_t *mod, void *pin, void *pend, mspriteframe_t **ppframe, int framenum, int version, unsigned char *palette)
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static void * Mod_LoadSpriteFrame (model_t *mod, void *pin, void *pend, mspriteframe_t **ppframe, int framenum, int subframe, int version, unsigned char *palette)
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{
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dspriteframe_t *pinframe;
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mspriteframe_t *pspriteframe;
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@ -5816,7 +5816,10 @@ static void * Mod_LoadSpriteFrame (model_t *mod, void *pin, void *pend, mspritef
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lowresfmt = TF_INVALID;
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}
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Q_snprintfz(name, sizeof(name), "%s_%i.tga", mod->name, framenum);
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if (subframe == -1)
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Q_snprintfz(name, sizeof(name), "%s_%i.tga", mod->name, framenum);
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else
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Q_snprintfz(name, sizeof(name), "%s_%i_%i.tga", mod->name, framenum, subframe);
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pspriteframe->image = Image_GetTexture(name, "sprites", IF_NOMIPMAP|IF_NOGAMMA|IF_CLAMP|IF_PREMULTIPLYALPHA, dataptr, palette, width, height, lowresfmt);
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return (void *)((qbyte *)(pinframe+1) + size);
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@ -5877,7 +5880,7 @@ static void * Mod_LoadSpriteGroup (model_t *mod, void * pin, void *pend, msprite
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for (i=0 ; i<numframes ; i++)
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{
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ptemp = Mod_LoadSpriteFrame (mod, ptemp, pend, &pspritegroup->frames[i], framenum * 100 + i, version, palette);
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ptemp = Mod_LoadSpriteFrame (mod, ptemp, pend, &pspritegroup->frames[i], framenum, i, version, palette);
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}
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return ptemp;
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@ -6032,7 +6035,7 @@ qboolean QDECL Mod_LoadSpriteModel (model_t *mod, void *buffer, size_t fsize)
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{
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pframetype = (dspriteframetype_t *)
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Mod_LoadSpriteFrame (mod, pframetype + 1, (qbyte*)buffer + fsize,
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&psprite->frames[i].frameptr, i, version, pal);
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&psprite->frames[i].frameptr, i, -1, version, pal);
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}
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else
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{
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