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Fix up replacement texture names for sprite framegroups to better comply with what might be called a standard.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6288 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2022-07-28 02:16:48 +00:00
parent 52cede2e9f
commit 7e49962039

View file

@ -5767,7 +5767,7 @@ void Mod_LoadSpriteShaders(model_t *spr)
Mod_LoadSpriteFrame
=================
*/
static void * Mod_LoadSpriteFrame (model_t *mod, void *pin, void *pend, mspriteframe_t **ppframe, int framenum, int version, unsigned char *palette)
static void * Mod_LoadSpriteFrame (model_t *mod, void *pin, void *pend, mspriteframe_t **ppframe, int framenum, int subframe, int version, unsigned char *palette)
{
dspriteframe_t *pinframe;
mspriteframe_t *pspriteframe;
@ -5816,7 +5816,10 @@ static void * Mod_LoadSpriteFrame (model_t *mod, void *pin, void *pend, mspritef
lowresfmt = TF_INVALID;
}
Q_snprintfz(name, sizeof(name), "%s_%i.tga", mod->name, framenum);
if (subframe == -1)
Q_snprintfz(name, sizeof(name), "%s_%i.tga", mod->name, framenum);
else
Q_snprintfz(name, sizeof(name), "%s_%i_%i.tga", mod->name, framenum, subframe);
pspriteframe->image = Image_GetTexture(name, "sprites", IF_NOMIPMAP|IF_NOGAMMA|IF_CLAMP|IF_PREMULTIPLYALPHA, dataptr, palette, width, height, lowresfmt);
return (void *)((qbyte *)(pinframe+1) + size);
@ -5877,7 +5880,7 @@ static void * Mod_LoadSpriteGroup (model_t *mod, void * pin, void *pend, msprite
for (i=0 ; i<numframes ; i++)
{
ptemp = Mod_LoadSpriteFrame (mod, ptemp, pend, &pspritegroup->frames[i], framenum * 100 + i, version, palette);
ptemp = Mod_LoadSpriteFrame (mod, ptemp, pend, &pspritegroup->frames[i], framenum, i, version, palette);
}
return ptemp;
@ -6032,7 +6035,7 @@ qboolean QDECL Mod_LoadSpriteModel (model_t *mod, void *buffer, size_t fsize)
{
pframetype = (dspriteframetype_t *)
Mod_LoadSpriteFrame (mod, pframetype + 1, (qbyte*)buffer + fsize,
&psprite->frames[i].frameptr, i, version, pal);
&psprite->frames[i].frameptr, i, -1, version, pal);
}
else
{