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Updated TW's engine config.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5617 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Eukara 2020-02-11 23:13:53 +00:00
parent 9099d2796b
commit 7dfdd68dd5

View file

@ -15,7 +15,7 @@
#define GAME_SHORTNAME "wastes"
#define GAME_FULLNAME FULLENGINENAME
#define GAME_BASEGAMES GAME_SHORTNAME
#define GAME_PROTOCOL "FTE-TW"
#define GAME_PROTOCOL "The-Wastes"
#define GAME_DEFAULTPORT 23000
//#define GAME_IDENTIFYINGFILES NULL //with multiple games, this string-list gives verification that the basedir is actually valid. if null, will just be assumed correct.
//#define GAME_DOWNLOADSURL NULL //url for the package manger to update from
@ -159,8 +159,8 @@
#undef HLSERVER
#undef FTPSERVER
//#undef CLIENTONLY //leave this up to the makefiles.
#undef HAVE_GNUTLS //linux tls/dtls support
#undef HAVE_WINSSPI //windows tls/dtls support
#define HAVE_GNUTLS //linux tls/dtls support
#define HAVE_WINSSPI //windows tls/dtls support
#undef HAVE_JUKEBOX //includes built-in jukebox crap
#undef HAVE_MEDIA_DECODER //can play cin/roq, more with plugins
#undef HAVE_MEDIA_ENCODER //capture/capturedemo work.
@ -174,7 +174,7 @@
//FIXME: Stuff that Spike has added that eukara needs to decide whether to use or not.
#define HAVE_OPUS
//#define HAVE_OPENSSL
#undef HAVE_OPENSSL
//#define IMAGEFMT_HDR
//#define IMAGEFMT_PBM
//#define IMAGEFMT_PSD