no water warping for secondary views.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4511 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -1391,7 +1391,7 @@ void GLR_RenderView (void)
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GL_Set2D (false);
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if (r_refdef.flags & Q2RDF_NOWORLDMODEL)
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if ((r_refdef.flags & Q2RDF_NOWORLDMODEL) || r_secondaryview)
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return;
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if (r_bloom.value)
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