getting md3 tags working properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@663 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -237,6 +237,7 @@ void R_SetVrect (vrect_t *pvrect, vrect_t *pvrectin, int lineadj);
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void GLMod_Init (void);
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void GLMod_Init (void);
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void GLMod_GetTag(struct model_s *model, int tagnum, int frame, float **org, float **axis);
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void GLMod_GetTag(struct model_s *model, int tagnum, int frame, float **org, float **axis);
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int GLMod_TagNumForName(struct model_s *model, char *name);
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void GLMod_ClearAll (void);
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void GLMod_ClearAll (void);
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struct model_s *GLMod_ForName (char *name, qboolean crash);
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struct model_s *GLMod_ForName (char *name, qboolean crash);
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struct model_s *GLMod_FindName (char *name);
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struct model_s *GLMod_FindName (char *name);
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