Prevent killing the sound in AL when soundupdate changes the volume to
0. We need this. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5615 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -760,7 +760,7 @@ static void OpenAL_ChannelUpdate(soundcardinfo_t *sc, channel_t *chan, chanupdat
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}
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/*just wanted to stop it?*/
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if (!sfx || chan->master_vol == 0)
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if (!sfx)
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{
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if (src)
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{
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