OpenGL SDL targets will build again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3294 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -121,7 +121,7 @@ void GL_DoSwap (void)
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return;
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screenflush = 0;
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if (!scr_skipupdate || block_drawing)
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if (!scr_skipupdate)
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SDL_GL_SwapBuffers( );
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