Fixes something with skeletal animated frame groups.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1855 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -794,7 +794,7 @@ static qboolean R_GAliasBuildMesh(mesh_t *mesh, galiasinfo_t *inf, int frame1, i
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float mlerp; //minor lerp, poses within a group.
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qboolean hirachy;
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if (g1->isheirachical != g2->isheirachical)
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if (g1->isheirachical != g2->isheirachical || lerp < 0)
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lerp = 0;
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hirachy = g1->isheirachical;
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