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Reduce warnings. Try and peek in the windows font directory.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3305 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2009-07-18 20:15:16 +00:00
parent 5a9e576796
commit 086ccd96ae

View file

@ -122,7 +122,7 @@ struct charcache_s *Font_GetChar(font_t *f, CHARIDXTYPE charidx)
return c; return c;
} }
struct charcache_s *Font_LoadGlyphData(font_t *f, CHARIDXTYPE charidx, int alphaonly, void *data, unsigned char bmw, unsigned char bmh, unsigned int pitch) struct charcache_s *Font_LoadGlyphData(font_t *f, CHARIDXTYPE charidx, int alphaonly, void *data, unsigned int bmw, unsigned int bmh, unsigned int pitch)
{ {
int x, y; int x, y;
unsigned char *out; unsigned char *out;
@ -395,10 +395,35 @@ struct font_s *Font_LoadFont(int height, char *fontfilename)
} }
//fixme: use FT_Open_Face eventually //fixme: use FT_Open_Face eventually
if (pFT_New_Face(fontlib, fontfilename, 0, &face)) error = pFT_New_Face(fontlib, fontfilename, 0, &face);
#ifdef _WIN32
if (error)
{ {
return NULL; char fontdir[MAX_OSPATH];
HMODULE shfolder = LoadLibrary("shfolder.dll");
DWORD winver = (DWORD)LOBYTE(LOWORD(GetVersion()));
if (shfolder)
{
HRESULT (WINAPI *dSHGetFolderPath) (HWND hwndOwner, int nFolder, HANDLE hToken, DWORD dwFlags, LPTSTR pszPath);
dSHGetFolderPath = (void *)GetProcAddress(shfolder, "SHGetFolderPathA");
if (dSHGetFolderPath)
{
char folder[MAX_PATH];
// 0x14 == CSIDL_FONTS
if (dSHGetFolderPath(NULL, 0x14, NULL, 0, fontdir) == S_OK)
{
error = pFT_New_Face(fontlib, va("%s/%s.ttf", fontdir, fontfilename), 0, &face);
if (error)
error = pFT_New_Face(fontlib, va("%s/%s", fontdir, fontfilename), 0, &face);
}
}
FreeLibrary(shfolder);
}
} }
#endif
if (error)
return NULL;
error = pFT_Set_Pixel_Sizes(face, 0, height); error = pFT_Set_Pixel_Sizes(face, 0, height);
if (error) if (error)
@ -469,10 +494,10 @@ int GLFont_CharWidth(struct font_s *font, unsigned int charcode)
return font->charheight; return font->charheight;
#endif #endif
c = Font_GetChar(font, charcode&CON_CHARMASK); c = Font_GetChar(font, (CHARIDXTYPE)(charcode&CON_CHARMASK));
if (!c) if (!c)
{ {
c = Font_TryLoadGlyph(font, charcode&CON_CHARMASK); c = Font_TryLoadGlyph(font, (CHARIDXTYPE)(charcode&CON_CHARMASK));
if (!c) if (!c)
return 0; return 0;
} }
@ -563,8 +588,8 @@ int GLFont_DrawChar(struct font_s *font, int px, int py, unsigned int charcode)
charcode &= 0xff; charcode &= 0xff;
sx = ((px)*vid.width) / (float)glwidth; sx = ((px)*(int)vid.width) / (float)glwidth;
sy = ((py+font->charheight/8)*vid.height) / (float)glheight; sy = ((py+font->charheight/8)*(int)vid.height) / (float)glheight;
sw = ((font->charheight)*vid.width) / (float)glwidth; sw = ((font->charheight)*vid.width) / (float)glwidth;
sh = ((font->charheight)*vid.height) / (float)glheight; sh = ((font->charheight)*vid.height) / (float)glheight;
@ -595,10 +620,10 @@ int GLFont_DrawChar(struct font_s *font, int px, int py, unsigned int charcode)
} }
#endif #endif
c = Font_GetChar(font, charcode&CON_CHARMASK); c = Font_GetChar(font, (CHARIDXTYPE)(charcode&CON_CHARMASK));
if (!c) if (!c)
{ {
c = Font_TryLoadGlyph(font, charcode&CON_CHARMASK); c = Font_TryLoadGlyph(font, (CHARIDXTYPE)(charcode&CON_CHARMASK));
if (!c) if (!c)
return px; return px;
} }
@ -615,8 +640,8 @@ int GLFont_DrawChar(struct font_s *font, int px, int py, unsigned int charcode)
// draw background // draw background
if (charcode & CON_NONCLEARBG) if (charcode & CON_NONCLEARBG)
{ {
sx = ((px)*vid.width) / (float)glwidth; sx = ((px)*(int)vid.width) / (float)glwidth;
sy = ((py+font->charheight/3)*vid.height) / (float)glheight; sy = ((py+(int)font->charheight/3)*(int)vid.height) / (float)glheight;
sw = ((c->advance)*vid.width) / (float)glwidth; sw = ((c->advance)*vid.width) / (float)glwidth;
sh = ((font->charheight)*vid.height) / (float)glheight; sh = ((font->charheight)*vid.height) / (float)glheight;
@ -625,8 +650,8 @@ int GLFont_DrawChar(struct font_s *font, int px, int py, unsigned int charcode)
} }
sx = ((px+c->left)*vid.width) / (float)glwidth; sx = ((px+c->left)*(int)vid.width) / (float)glwidth;
sy = ((py+font->charheight-c->top)*vid.height) / (float)glheight; sy = ((py+font->charheight-c->top)*(int)vid.height) / (float)glheight;
sw = ((c->bmw)*vid.width) / (float)glwidth; sw = ((c->bmw)*vid.width) / (float)glwidth;
sh = ((c->bmh)*vid.height) / (float)glheight; sh = ((c->bmh)*vid.height) / (float)glheight;