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fteqw/engine/client/m_single.c

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//read menu.h
#include "quakedef.h"
#include "winquake.h"
#include "shader.h"
#ifndef CLIENTONLY
//=============================================================================
/* LOAD/SAVE MENU */
#define FTESAVEGAME_VERSION 25000
typedef struct {
int issave;
int cursorpos;
menutext_t *cursoritem;
} loadsavemenuinfo_t;
#define MAX_SAVEGAMES 20
char m_filenames[MAX_SAVEGAMES][SAVEGAME_COMMENT_LENGTH+1];
int loadable[MAX_SAVEGAMES];
menubutton_t *VARGS MC_AddConsoleCommandf(menu_t *menu, int x, int y, char *text, char *command, ...);
void M_ScanSaves (void)
{
int i, j;
char line[MAX_OSPATH];
vfsfile_t *f;
int version;
for (i=0 ; i<MAX_SAVEGAMES ; i++)
{
strcpy (m_filenames[i], "--- UNUSED SLOT ---");
loadable[i] = false;
snprintf (line, sizeof(line), "saves/s%i/info.fsv", i);
f = FS_OpenVFS (line, "rb", FS_GAME);
if (f)
{
VFS_GETS(f, line, sizeof(line));
version = atoi(line);
if (version < FTESAVEGAME_VERSION || version >= FTESAVEGAME_VERSION+GT_MAX)
{
Q_strncpyz (m_filenames[i], "Incompatible version", sizeof(m_filenames[i]));
VFS_CLOSE (f);
continue;
}
VFS_GETS(f, line, sizeof(line));
Q_strncpyz (m_filenames[i], line, sizeof(m_filenames[i]));
// change _ back to space
for (j=0 ; j<SAVEGAME_COMMENT_LENGTH ; j++)
if (m_filenames[i][j] == '_')
m_filenames[i][j] = ' ';
loadable[i] = true;
VFS_CLOSE (f);
continue;
}
}
}
void M_Menu_Save_f (void)
{
menuoption_t *op = NULL;
menu_t *menu;
int i;
if (!sv.state)
return;
if (cl.intermission)
return;
key_dest = key_menu;
m_state = m_complex;
menu = M_CreateMenu(sizeof(loadsavemenuinfo_t));
menu->data = menu+1;
MC_AddCenterPicture (menu, 4, 24, "gfx/p_save.lmp");
menu->cursoritem = (menuoption_t *)MC_AddRedText(menu, 8, 32, NULL, false);
M_ScanSaves ();
for (i=0 ; i< MAX_SAVEGAMES; i++)
{
op = (menuoption_t *)MC_AddConsoleCommandf(menu, 16, 32+8*i, m_filenames[i], "savegame s%i\nclosemenu\n", i);
if (!menu->selecteditem)
menu->selecteditem = op;
}
}
void M_Menu_Load_f (void)
{
menuoption_t *op = NULL;
menu_t *menu;
int i;
key_dest = key_menu;
m_state = m_complex;
menu = M_CreateMenu(sizeof(loadsavemenuinfo_t));
menu->data = menu+1;
MC_AddCenterPicture(menu, 4, 24, "gfx/p_load.lmp");
menu->cursoritem = (menuoption_t *)MC_AddRedText(menu, 8, 32, NULL, false);
M_ScanSaves ();
for (i=0 ; i< MAX_SAVEGAMES; i++)
{
if (loadable[i])
op = (menuoption_t *)MC_AddConsoleCommandf(menu, 16, 32+8*i, m_filenames[i], "loadgame s%i\nclosemenu\n", i);
else
MC_AddWhiteText(menu, 16, 32+8*i, m_filenames[i], false);
if (!menu->selecteditem && op)
menu->selecteditem = op;
}
}
#endif
void M_Menu_SinglePlayer_f (void)
{
menu_t *menu;
#ifndef CLIENTONLY
int mgt;
menubutton_t *b;
mpic_t *p;
#endif
key_dest = key_menu;
m_state = m_complex;
#ifdef CLIENTONLY
menu = M_CreateMenu(0);
MC_AddWhiteText(menu, 84, 12*8, "This build is unable", false);
MC_AddWhiteText(menu, 84, 13*8, "to start a local game", false);
MC_AddBox (menu, 60, 10*8, 25, 4);
#else
mgt = M_GameType();
if (mgt == MGT_QUAKE2)
{ //q2...
menu = M_CreateMenu(0);
MC_AddCenterPicture(menu, 4, 24, "pics/m_banner_game");
menu->selecteditem = (menuoption_t*)
MC_AddConsoleCommand (menu, 64, 40, "Easy", "skill 0;deathmatch 0; coop 0;newgame\n");
MC_AddConsoleCommand (menu, 64, 48, "Medium", "skill 1;deathmatch 0; coop 0;newgame\n");
MC_AddConsoleCommand (menu, 64, 56, "Hard", "skill 2;deathmatch 0; coop 0;newgame\n");
MC_AddConsoleCommand (menu, 64, 72, "Load Game", "menu_load\n");
MC_AddConsoleCommand (menu, 64, 80, "Save Game", "menu_save\n");
menu->cursoritem = (menuoption_t*)MC_AddWhiteText(menu, 48, 40, NULL, false);
return;
}
else if (mgt == MGT_HEXEN2)
{ //h2
int y;
cvar_t *pc;
qboolean havemp;
static char *classlist[] = {
"Random",
"Paladin",
"Crusader",
"Necromancer",
"Assasin",
NULL
};
static char *classlistmp[] = {
"Paladin",
"Crusader",
"Necromancer",
"Assasin",
"Demoness",
NULL
};
static char *classvalues[] = {
"",
"1",
"2",
"3",
"4",
"5",
NULL
};
havemp = COM_FCheckExists("maps/keep1.bsp");
menu = M_CreateMenu(0);
MC_AddPicture(menu, 16, 0, 35, 176, "gfx/menu/hplaque.lmp");
MC_AddCenterPicture(menu, 0, 60, "gfx/menu/title1.lmp");
y = 64-8;
pc = Cvar_Get("cl_playerclass", "1", CVAR_USERINFO|CVAR_ARCHIVE, "Hexen2");
if (pc)
MC_AddCvarCombo (menu, 64, y+=8, "Player class", pc, havemp?(const char **)classlistmp:(const char **)classlist, (const char **)(classvalues+havemp));
y+=8;
menu->selecteditem = (menuoption_t*)
MC_AddConsoleCommand (menu, 64, y+=8, "Classic: Easy", "closemenu\nskill 0;deathmatch 0; coop 0;disconnect;wait;map demo1\n");
MC_AddConsoleCommand (menu, 64, y+=8, "Classic: Medium", "closemenu\nskill 1;deathmatch 0; coop 0;disconnect;wait;map demo1\n");
MC_AddConsoleCommand (menu, 64, y+=8, "Classic: Hard", "closemenu\nskill 2;deathmatch 0; coop 0;disconnect;wait;map demo1\n");
y+=8;
if (havemp)
{
MC_AddConsoleCommand(menu, 64, y+=8, "Expansion: Easy", "closemenu\nskill 0;deathmatch 0; coop 0;disconnect;wait;map keep1\n");
MC_AddConsoleCommand(menu, 64, y+=8, "Expansion: Medium", "closemenu\nskill 1;deathmatch 0; coop 0;disconnect;wait;map keep1\n");
MC_AddConsoleCommand(menu, 64, y+=8, "Expansion: Hard", "closemenu\nskill 2;deathmatch 0; coop 0;disconnect;wait;map keep1\n");
y+=8;
}
MC_AddConsoleCommand (menu, 64, y+=8, "Load Game", "menu_load\n");
MC_AddConsoleCommand (menu, 64, y+=8, "Save Game", "menu_save\n");
return;
}
else if (QBigFontWorks())
{
menu = M_CreateMenu(0);
MC_AddPicture(menu, 16, 4, 32, 144, "gfx/qplaque.lmp");
MC_AddCenterPicture(menu, 0, 24, "gfx/p_option.lmp");
menu->selecteditem = (menuoption_t*)
MC_AddConsoleCommandQBigFont (menu, 72, 32, "New Game", "closemenu\nmaxclients 1;deathmatch 0;coop 0;map start\n");
MC_AddConsoleCommandQBigFont (menu, 72, 52, "Load Game", "menu_load\n");
MC_AddConsoleCommandQBigFont (menu, 72, 72, "Save Game", "menu_save\n");
menu->cursoritem = (menuoption_t*)MC_AddCursor(menu, 54, 32);
return;
}
else
{ //q1
menu = M_CreateMenu(0);
MC_AddPicture(menu, 16, 4, 32, 144, "gfx/qplaque.lmp");
MC_AddCenterPicture(menu, 4, 24, "gfx/p_option.lmp");
}
p = Draw_SafeCachePic("gfx/sp_menu.lmp");
if (!p)
{
MC_AddBox (menu, 60, 10*8, 23, 4);
MC_AddWhiteText(menu, 92, 12*8, "Could find file", false);
MC_AddWhiteText(menu, 92, 13*8, "gfx/sp_menu.lmp", false);
}
else
{
MC_AddPicture(menu, 72, 32, 232, 64, "gfx/sp_menu.lmp");
b = MC_AddConsoleCommand (menu, 16, 32, "", "closemenu\nmaxclients 1;deathmatch 0;coop 0;map start\n");
menu->selecteditem = (menuoption_t *)b;
b->common.width = p->width;
b->common.height = 20;
b = MC_AddConsoleCommand (menu, 16, 52, "", "menu_load\n");
b->common.width = p->width;
b->common.height = 20;
b = MC_AddConsoleCommand (menu, 16, 72, "", "menu_save\n");
b->common.width = p->width;
b->common.height = 20;
menu->cursoritem = (menuoption_t*)MC_AddCursor(menu, 54, 32);
}
#endif
}
typedef struct demoitem_s {
char name[MAX_QPATH];
qboolean isdir;
int size;
struct demoitem_s *next;
struct demoitem_s *prev;
} demoitem_t;
typedef struct {
menucustom_t *list;
demoitem_t *selected;
demoitem_t *firstitem;
int pathlen;
char *command[64]; //these let the menu be used for nearly any sort of file browser.
char *ext[64];
int numext;
demoitem_t *items;
} demomenu_t;
static void M_DemoDraw(int x, int y, menucustom_t *control, menu_t *menu)
{
char *text;
demomenu_t *info = menu->data;
demoitem_t *item, *lostit;
int ty;
ty = vid.height-24;
item = info->selected;
while(item)
{
if (info->firstitem == item)
break;
if (ty < y)
{
//we couldn't find it
for (lostit = info->firstitem; lostit; lostit = lostit->prev)
{
if (info->selected == lostit)
{
item = lostit;
break;
}
}
info->firstitem = item;
break;
}
item = item->prev;
ty-=8;
}
if (!item)
info->firstitem = info->items;
item = info->firstitem;
while(item)
{
if (y+8 >= vid.height)
return;
if (!item->isdir)
text = va("%-32.32s%6iKB", item->name+info->pathlen, item->size/1024);
else
text = item->name+info->pathlen;
if (item == info->selected)
Draw_AltFunString(x, y+8, text);
else
Draw_FunString(x, y+8, text);
y+=8;
item = item->next;
}
}
static void ShowDemoMenu (menu_t *menu, char *path);
static qboolean M_DemoKey(menucustom_t *control, menu_t *menu, int key)
{
demomenu_t *info = menu->data;
int i;
switch (key)
{
case K_MWHEELUP:
case K_UPARROW:
if (info->selected && info->selected->prev)
info->selected = info->selected->prev;
return true;
case K_MWHEELDOWN:
case K_DOWNARROW:
if (info->selected && info->selected->next)
info->selected = info->selected->next;
return true;
case K_HOME:
info->selected = info->items;
return true;
case K_END:
info->selected = info->items;
while(info->selected->next)
info->selected = info->selected->next;
return true;
case K_PGUP:
for (i = 0; i < 10; i++)
{
if (info->selected && info->selected->prev)
info->selected = info->selected->prev;
}
return true;
case K_PGDN:
for (i = 0; i < 10; i++)
{
if (info->selected && info->selected->next)
info->selected = info->selected->next;
}
return true;
case K_ENTER:
if (info->selected)
{
if (info->selected->isdir)
ShowDemoMenu(menu, va("%s", info->selected->name));
else
{
int extnum;
for (extnum = 0; extnum < info->numext; extnum++)
if (!stricmp(info->selected->name + strlen(info->selected->name)-4, info->ext[extnum]))
break;
if (extnum == info->numext) //wasn't on our list of extensions.
extnum = 0;
Cbuf_AddText(va("%s \"%s\"\n", info->command[extnum], info->selected->name), RESTRICT_LOCAL);
M_ToggleMenu_f();
}
}
return true;
}
return false;
}
static int DemoAddItem(const char *filename, int size, void *parm)
{
int extnum;
demomenu_t *menu = parm;
demoitem_t *link, *newi;
int side;
qboolean isdir;
char tempfname[MAX_QPATH];
char *i;
i = strchr(filename+menu->pathlen, '/');
if (i == NULL)
{
for (extnum = 0; extnum < menu->numext; extnum++)
if (!stricmp(filename + strlen(filename)-4, menu->ext[extnum]))
break;
if (extnum == menu->numext) //wasn't on our list of extensions.
return true;
isdir = false;
}
else
{
i++;
if (i-filename > sizeof(tempfname)-2)
return true; //too long to fit in our buffers anyway
strncpy(tempfname, filename, i-filename);
tempfname[i-filename] = 0;
filename = tempfname;
size = 0;
isdir = true;
}
if (!menu->items)
menu->items = newi = BZ_Malloc(sizeof(*newi));
else
{
link = menu->items;
for(;;)
{
if (link->isdir != isdir) //bias directories, so they sink
side = (link->isdir > isdir)?1:-1;
else
side = stricmp(link->name, filename);
if (side == 0)
return true; //already got this file
else if (side > 0)
{
if (!link->prev)
{
link->prev = newi = BZ_Malloc(sizeof(*newi));
break;
}
link = link->prev;
}
else
{
if (!link->next)
{
link->next = newi = BZ_Malloc(sizeof(*newi));
break;
}
link = link->next;
}
}
}
Q_strncpyz(newi->name, filename, sizeof(newi->name));
newi->size = size;
newi->isdir = isdir;
newi->prev = NULL;
newi->next = NULL;
return true;
}
//converts the binary tree into sorted linked list
static void M_Demo_Flatten(demomenu_t *info)
{
demoitem_t *btree = info->items, *item, *lastitem;
demoitem_t *listhead = NULL, *listlast = NULL;
while(btree)
{
if (!btree->prev)
{ //none on left side, descend down right removing head node
item = btree;
btree = btree->next;
}
else
{
item = btree;
lastitem = item;
for (;;)
{
if (!item->prev)
{
lastitem->prev = item->next;
break;
}
lastitem = item;
item = lastitem->prev;
}
}
if (listlast)
{
listlast->next = item;
item->prev = listlast;
listlast = item;
}
else
{
listhead = listlast = item;
item->prev = NULL;
}
}
if (listlast)
listlast->next = NULL;
info->items = listhead;
info->selected = listhead;
info->firstitem = listhead;
}
static void M_Demo_Flush (demomenu_t *info)
{
demoitem_t *item;
while (info->items)
{
item = info->items;
info->items = item->next;
BZ_Free(item);
}
info->items = NULL;
info->selected = NULL;
info->firstitem = NULL;
}
static void M_Demo_Remove (menu_t *menu)
{
demomenu_t *info = menu->data;
M_Demo_Flush(info);
}
static void ShowDemoMenu (menu_t *menu, char *path)
{
int c;
char *s;
char match[256];
while (!strcmp(path+strlen(path)-3, "../"))
{
c = 0;
for (s = path+strlen(path)-3; s >= path; s--)
{
if (*s == '/')
{
c++;
s[1] = '\0';
if (c == 2)
break;
}
}
if (c<2)
*path = '\0';
}
((demomenu_t*)menu->data)->selected = NULL;
((demomenu_t*)menu->data)->pathlen = strlen(path);
M_Demo_Flush(menu->data);
if (*path)
{
sprintf(match, "%s../", path);
DemoAddItem(match, 0, menu->data);
}
sprintf(match, "%s*", path);
COM_EnumerateFiles(match, DemoAddItem, menu->data);
M_Demo_Flatten(menu->data);
}
void M_Menu_Demos_f (void)
{
demomenu_t *info;
menu_t *menu;
key_dest = key_menu;
m_state = m_complex;
menu = M_CreateMenu(sizeof(demomenu_t));
menu->remove = M_Demo_Remove;
info = menu->data;
info->command[0] = "playdemo";
info->ext[0] = ".qwd";
info->command[1] = "playdemo";
info->ext[1] = ".dem";
info->command[2] = "playdemo";
info->ext[2] = ".dm2";
info->command[3] = "playdemo";
info->ext[3] = ".mvd";
//there are also qizmo demos (.qwz) out there...
//we don't support them, but if we were to ask quizmo to decode them for us, we could do.
info->numext = 4;
MC_AddWhiteText(menu, 24, 8, "Choose a Demo", false);
MC_AddWhiteText(menu, 16, 24, "\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37", false);
info->list = MC_AddCustom(menu, 0, 32, NULL);
info->list->draw = M_DemoDraw;
info->list->key = M_DemoKey;
menu->selecteditem = (menuoption_t*)info->list;
ShowDemoMenu(menu, "");
}
void M_Menu_ParticleSets_f (void)
{
demomenu_t *info;
menu_t *menu;
key_dest = key_menu;
m_state = m_complex;
menu = M_CreateMenu(sizeof(demomenu_t));
menu->remove = M_Demo_Remove;
info = menu->data;
info->command[0] = "r_particlesystem script; r_particlesdesc";
info->ext[0] = ".cfg";
info->numext = 1;
MC_AddWhiteText(menu, 24, 8, "Choose a Particle Set", false);
MC_AddWhiteText(menu, 16, 24, "\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37", false);
info->list = MC_AddCustom(menu, 0, 32, NULL);
info->list->draw = M_DemoDraw;
info->list->key = M_DemoKey;
menu->selecteditem = (menuoption_t*)info->list;
ShowDemoMenu(menu, "particles/");
}
void M_Menu_MediaFiles_f (void)
{
demomenu_t *info;
menu_t *menu;
key_dest = key_menu;
m_state = m_complex;
menu = M_CreateMenu(sizeof(demomenu_t));
menu->remove = M_Demo_Remove;
info = menu->data;
info->ext[0] = ".m3u";
info->command[0] = "mediaplaylist";
info->ext[1] = ".mp3";
info->command[1] = "mediaadd";
info->ext[2] = ".wav";
info->command[2] = "mediaadd";
info->ext[3] = ".ogg"; //will this ever be added properly?
info->command[3] = "mediaadd";
info->ext[4] = ".roq";
info->command[4] = "playfilm";
info->numext = 5;
#ifdef _WIN32 //avis are only playable on windows due to a windows dll being used to decode them.
info->ext[info->numext] = ".avi";
info->command[info->numext] = "playfilm";
info->numext++;
#endif
MC_AddWhiteText(menu, 24, 8, "Media List", false);
MC_AddWhiteText(menu, 16, 24, "\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37", false);
info->list = MC_AddCustom(menu, 0, 32, NULL);
info->list->draw = M_DemoDraw;
info->list->key = M_DemoKey;
menu->selecteditem = (menuoption_t*)info->list;
ShowDemoMenu(menu, "");
}