2004-08-23 00:15:46 +00:00
|
|
|
/*
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
|
|
modify it under the terms of the GNU General Public License
|
|
|
|
as published by the Free Software Foundation; either version 2
|
|
|
|
of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program; if not, write to the Free Software
|
|
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
|
|
|
|
*/
|
|
|
|
// client.h
|
|
|
|
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
char name[16];
|
|
|
|
int width;
|
|
|
|
int height;
|
|
|
|
int cachedbpp;
|
|
|
|
qboolean failedload; // the name isn't a valid skin
|
|
|
|
cache_user_t cache;
|
|
|
|
} skin_t;
|
|
|
|
|
|
|
|
// player_state_t is the information needed by a player entity
|
|
|
|
// to do move prediction and to generate a drawable entity
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
int messagenum; // all player's won't be updated each frame
|
|
|
|
|
|
|
|
double state_time; // not the same as the packet time,
|
|
|
|
// because player commands come asyncronously
|
|
|
|
usercmd_t command; // last command for prediction
|
|
|
|
|
|
|
|
vec3_t origin;
|
|
|
|
vec3_t viewangles; // only for demos, not from server
|
|
|
|
vec3_t velocity;
|
|
|
|
int weaponframe;
|
|
|
|
|
|
|
|
int modelindex;
|
|
|
|
int frame;
|
|
|
|
int skinnum;
|
|
|
|
int effects;
|
|
|
|
|
|
|
|
#ifdef PEXT_SCALE
|
|
|
|
float scale;
|
|
|
|
#endif
|
|
|
|
#ifdef PEXT_TRANS
|
|
|
|
float trans;
|
|
|
|
#endif
|
|
|
|
#ifdef PEXT_FATNESS
|
|
|
|
float fatness;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
int flags; // dead, gib, etc
|
|
|
|
|
|
|
|
int pm_type;
|
|
|
|
float waterjumptime;
|
|
|
|
qboolean onground;
|
|
|
|
qboolean jump_held;
|
|
|
|
int jump_msec; // hack for fixing bunny-hop flickering on non-ZQuake servers
|
|
|
|
int hullnum;
|
|
|
|
|
|
|
|
float lerpstarttime;
|
|
|
|
int oldframe;
|
|
|
|
} player_state_t;
|
|
|
|
|
|
|
|
|
|
|
|
#if defined(Q2CLIENT) || defined(Q2SERVER)
|
|
|
|
typedef enum
|
|
|
|
{
|
|
|
|
// can accelerate and turn
|
|
|
|
Q2PM_NORMAL,
|
|
|
|
Q2PM_SPECTATOR,
|
|
|
|
// no acceleration or turning
|
|
|
|
Q2PM_DEAD,
|
|
|
|
Q2PM_GIB, // different bounding box
|
|
|
|
Q2PM_FREEZE
|
|
|
|
} q2pmtype_t;
|
|
|
|
typedef struct
|
|
|
|
{ //shared with q2 dll
|
|
|
|
|
|
|
|
q2pmtype_t pm_type;
|
|
|
|
|
|
|
|
short origin[3]; // 12.3
|
|
|
|
short velocity[3]; // 12.3
|
|
|
|
qbyte pm_flags; // ducked, jump_held, etc
|
|
|
|
qbyte pm_time; // each unit = 8 ms
|
|
|
|
short gravity;
|
|
|
|
short delta_angles[3]; // add to command angles to get view direction
|
|
|
|
// changed by spawns, rotating objects, and teleporters
|
|
|
|
} q2pmove_state_t;
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{ //shared with q2 dll
|
|
|
|
|
|
|
|
q2pmove_state_t pmove; // for prediction
|
|
|
|
|
|
|
|
// these fields do not need to be communicated bit-precise
|
|
|
|
|
|
|
|
vec3_t viewangles; // for fixed views
|
|
|
|
vec3_t viewoffset; // add to pmovestate->origin
|
|
|
|
vec3_t kick_angles; // add to view direction to get render angles
|
|
|
|
// set by weapon kicks, pain effects, etc
|
|
|
|
|
|
|
|
vec3_t gunangles;
|
|
|
|
vec3_t gunoffset;
|
|
|
|
int gunindex;
|
|
|
|
int gunframe;
|
|
|
|
|
|
|
|
float blend[4]; // rgba full screen effect
|
|
|
|
|
|
|
|
float fov; // horizontal field of view
|
|
|
|
|
|
|
|
int rdflags; // refdef flags
|
|
|
|
|
|
|
|
short stats[Q2MAX_STATS]; // fast status bar updates
|
|
|
|
} q2player_state_t;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#define MAX_SCOREBOARDNAME 16
|
|
|
|
typedef struct player_info_s
|
|
|
|
{
|
|
|
|
int userid;
|
|
|
|
char userinfo[MAX_INFO_STRING];
|
|
|
|
|
|
|
|
// scoreboard information
|
|
|
|
char name[MAX_SCOREBOARDNAME];
|
|
|
|
char team[MAX_INFO_KEY];
|
|
|
|
float entertime;
|
|
|
|
int frags;
|
|
|
|
int ping;
|
|
|
|
qbyte pl;
|
|
|
|
|
|
|
|
// skin information
|
|
|
|
int topcolor;
|
|
|
|
int bottomcolor;
|
|
|
|
|
|
|
|
int _topcolor;
|
|
|
|
int _bottomcolor;
|
|
|
|
|
|
|
|
int spectator;
|
|
|
|
qbyte translations[VID_GRADES*256];
|
|
|
|
skin_t *skin;
|
|
|
|
|
|
|
|
struct model_s *model;
|
|
|
|
|
|
|
|
unsigned short vweapindex;
|
|
|
|
|
|
|
|
int prevcount;
|
|
|
|
} player_info_t;
|
|
|
|
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
// generated on client side
|
|
|
|
usercmd_t cmd[MAX_SPLITS]; // cmd that generated the frame
|
|
|
|
double senttime; // time cmd was sent off
|
|
|
|
int delta_sequence; // sequence number to delta from, -1 = full update
|
|
|
|
|
|
|
|
// received from server
|
|
|
|
double receivedtime; // time message was received, or -1
|
|
|
|
player_state_t playerstate[MAX_CLIENTS]; // message received that reflects performing
|
|
|
|
// the usercmd
|
|
|
|
packet_entities_t packet_entities;
|
|
|
|
qboolean invalid; // true if the packet_entities delta was invalid
|
|
|
|
} frame_t;
|
|
|
|
|
|
|
|
#ifdef Q2CLIENT
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
qboolean valid; // cleared if delta parsing was invalid
|
|
|
|
int serverframe;
|
|
|
|
int servertime; // server time the message is valid for (in msec)
|
|
|
|
int deltaframe;
|
|
|
|
qbyte areabits[MAX_Q2MAP_AREAS/8]; // portalarea visibility bits
|
|
|
|
q2player_state_t playerstate;
|
|
|
|
int num_entities;
|
|
|
|
int parse_entities; // non-masked index into cl_parse_entities array
|
|
|
|
} q2frame_t;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
int destcolor[3];
|
|
|
|
int percent; // 0-256
|
|
|
|
} cshift_t;
|
|
|
|
|
|
|
|
#define CSHIFT_CONTENTS 0
|
|
|
|
#define CSHIFT_DAMAGE 1
|
|
|
|
#define CSHIFT_BONUS 2
|
|
|
|
#define CSHIFT_POWERUP 3
|
|
|
|
#define CSHIFT_SERVER 4
|
|
|
|
#define NUM_CSHIFTS 5
|
|
|
|
|
|
|
|
|
|
|
|
//
|
|
|
|
// client_state_t should hold all pieces of the client state
|
|
|
|
//
|
|
|
|
#define MAX_DLIGHTS 32
|
|
|
|
typedef struct dlight_s
|
|
|
|
{
|
|
|
|
int key; // so entities can reuse same entry
|
|
|
|
qboolean noppl;
|
|
|
|
vec3_t origin;
|
|
|
|
float radius;
|
|
|
|
float die; // stop lighting after this time
|
|
|
|
float decay; // drop this each second
|
|
|
|
float minlight; // don't add when contributing less
|
|
|
|
float color[3];
|
|
|
|
float channelfade[3];
|
|
|
|
} dlight_t;
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
int length;
|
|
|
|
char map[MAX_STYLESTRING];
|
|
|
|
int colour;
|
|
|
|
} lightstyle_t;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#define MAX_EFRAGS 512
|
|
|
|
|
|
|
|
#define MAX_DEMOS 8
|
|
|
|
#define MAX_DEMONAME 16
|
|
|
|
|
|
|
|
typedef enum {
|
|
|
|
ca_disconnected, // full screen console with no connection
|
|
|
|
ca_demostart, // starting up a demo
|
|
|
|
ca_connected, // netchan_t established, waiting for svc_serverdata
|
|
|
|
ca_onserver, // processing data lists, donwloading, etc
|
|
|
|
ca_active // everything is in, so frames can be rendered
|
|
|
|
} cactive_t;
|
|
|
|
|
|
|
|
typedef enum {
|
|
|
|
dl_none,
|
|
|
|
dl_model,
|
|
|
|
dl_sound,
|
|
|
|
dl_skin,
|
|
|
|
dl_wad,
|
|
|
|
dl_single,
|
|
|
|
dl_singlestuffed
|
|
|
|
} dltype_t; // download type
|
|
|
|
|
|
|
|
//
|
|
|
|
// the client_static_t structure is persistant through an arbitrary number
|
|
|
|
// of server connections
|
|
|
|
//
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
// connection information
|
|
|
|
cactive_t state;
|
|
|
|
#ifdef Q2CLIENT
|
|
|
|
qboolean q2server;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
qboolean resendinfo;
|
|
|
|
|
|
|
|
// network stuff
|
|
|
|
netchan_t netchan;
|
|
|
|
|
|
|
|
// private userinfo for sending to masterless servers
|
|
|
|
char userinfo[MAX_INFO_STRING];
|
|
|
|
|
|
|
|
char servername[MAX_OSPATH]; // name of server from original connect
|
|
|
|
|
|
|
|
int qport;
|
|
|
|
int socketip;
|
|
|
|
int socketip6;
|
|
|
|
int socketipx;
|
|
|
|
|
|
|
|
enum {DL_NONE, DL_QW, DL_HTTP, DL_FTP} downloadmethod;
|
|
|
|
FILE *downloadqw; // file transfer from server
|
|
|
|
char downloadtempname[MAX_OSPATH];
|
|
|
|
char downloadname[MAX_OSPATH];
|
|
|
|
int downloadnumber;
|
|
|
|
dltype_t downloadtype;
|
|
|
|
int downloadpercent;
|
|
|
|
|
|
|
|
// demo loop control
|
|
|
|
int demonum; // -1 = don't play demos
|
|
|
|
char demos[MAX_DEMOS][MAX_DEMONAME]; // when not playing
|
|
|
|
|
|
|
|
// demo recording info must be here, because record is started before
|
|
|
|
// entering a map (and clearing client_state_t)
|
|
|
|
qboolean demorecording;
|
|
|
|
enum{DPB_NONE,DPB_QUAKEWORLD,DPB_MVD,
|
|
|
|
#ifdef NQPROT
|
|
|
|
DPB_NETQUAKE,
|
|
|
|
#endif
|
|
|
|
#ifdef Q2CLIENT
|
|
|
|
DPB_QUAKE2
|
|
|
|
#endif
|
|
|
|
} demoplayback;
|
|
|
|
qboolean timedemo;
|
|
|
|
FILE *demofile;
|
|
|
|
float td_lastframe; // to meter out one message a frame
|
|
|
|
int td_startframe; // host_framecount at start
|
|
|
|
float td_starttime; // realtime at second frame of timedemo
|
|
|
|
|
|
|
|
int challenge;
|
|
|
|
|
|
|
|
float latency; // rolling average
|
|
|
|
|
|
|
|
qboolean allow_anyparticles;
|
|
|
|
qboolean allow_lightmapgamma;
|
|
|
|
qboolean allow_rearview;
|
|
|
|
qboolean allow_skyboxes;
|
|
|
|
qboolean allow_mirrors;
|
|
|
|
qboolean allow_watervis;
|
|
|
|
qboolean allow_shaders;
|
|
|
|
qboolean allow_luma;
|
|
|
|
qboolean allow_bump;
|
|
|
|
qboolean allow_fbskins;
|
|
|
|
#ifdef FISH
|
|
|
|
qboolean allow_fish;
|
|
|
|
#endif
|
|
|
|
qboolean allow_cheats;
|
|
|
|
qboolean allow_semicheats; //defaults to true, but this allows a server to enforce a strict ruleset (smackdown type rules).
|
|
|
|
float maxfps; //server capped
|
|
|
|
enum {GAME_DEATHMATCH, GAME_COOP} gamemode;
|
|
|
|
|
|
|
|
#ifdef PROTOCOLEXTENSIONS
|
|
|
|
unsigned long fteprotocolextensions;
|
|
|
|
#endif
|
|
|
|
unsigned long z_ext;
|
|
|
|
#ifdef NQPROT
|
|
|
|
struct qsocket_s *netcon;
|
|
|
|
int signon;
|
|
|
|
#endif
|
|
|
|
translation_t language;
|
|
|
|
} client_static_t;
|
|
|
|
|
|
|
|
extern client_static_t cls;
|
|
|
|
|
|
|
|
typedef struct downloadlist_s {
|
|
|
|
char name[128];
|
|
|
|
struct downloadlist_s *next;
|
|
|
|
} downloadlist_t;
|
|
|
|
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
float lerptime;
|
|
|
|
#ifdef HALFLIFEMODELS
|
|
|
|
float framechange; //marks time of last frame change - for halflife model sequencing.
|
|
|
|
#endif
|
|
|
|
float lerprate; //inverse rate...
|
|
|
|
vec3_t origin;
|
|
|
|
vec3_t angles;
|
2004-10-03 22:52:02 +00:00
|
|
|
trailstate_t trailstate; //when to next throw out a trail
|
2004-10-10 06:32:29 +00:00
|
|
|
unsigned short frame;
|
|
|
|
unsigned short tagent;
|
|
|
|
unsigned short tagindex;
|
2004-08-23 00:15:46 +00:00
|
|
|
} lerpents_t;
|
|
|
|
//
|
|
|
|
// the client_state_t structure is wiped completely at every
|
|
|
|
// server signon
|
|
|
|
//
|
|
|
|
typedef struct
|
|
|
|
{
|
2004-09-26 00:30:42 +00:00
|
|
|
int fpd;
|
2004-08-23 00:15:46 +00:00
|
|
|
int servercount; // server identification for prespawns
|
|
|
|
|
|
|
|
char serverinfo[MAX_SERVERINFO_STRING];
|
|
|
|
|
|
|
|
int parsecount; // server message counter
|
2004-08-27 00:46:32 +00:00
|
|
|
int oldparsecount;
|
2004-08-23 00:15:46 +00:00
|
|
|
int oldvalidsequence;
|
|
|
|
int validsequence; // this is the sequence number of the last good
|
|
|
|
// packetentity_t we got. If this is 0, we can't
|
|
|
|
// render a frame yet
|
|
|
|
int movemessages; // since connecting to this server
|
|
|
|
// throw out the first couple, so the player
|
|
|
|
// doesn't accidentally do something the
|
|
|
|
// first frame
|
|
|
|
|
|
|
|
int spectator;
|
|
|
|
|
|
|
|
double last_ping_request; // while showing scoreboard
|
|
|
|
double last_servermessage;
|
|
|
|
|
|
|
|
#ifdef Q2CLIENT
|
|
|
|
q2frame_t q2frame;
|
|
|
|
q2frame_t q2frames[Q2UPDATE_BACKUP];
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// sentcmds[cl.netchan.outgoing_sequence & UPDATE_MASK] = cmd
|
|
|
|
frame_t frames[UPDATE_BACKUP];
|
|
|
|
lerpents_t lerpents[MAX_EDICTS];
|
|
|
|
|
|
|
|
// information for local display
|
|
|
|
int stats[MAX_SPLITS][MAX_CL_STATS]; // health, etc
|
|
|
|
float item_gettime[MAX_SPLITS][32]; // cl.time of aquiring item, for blinking
|
|
|
|
float faceanimtime[MAX_SPLITS]; // use anim frame if cl.time < this
|
|
|
|
|
|
|
|
cshift_t cshifts[NUM_CSHIFTS]; // color shifts for damage, powerups
|
|
|
|
cshift_t prev_cshifts[NUM_CSHIFTS]; // and content types
|
|
|
|
|
|
|
|
// the client maintains its own idea of view angles, which are
|
|
|
|
// sent to the server each frame. And only reset at level change
|
|
|
|
// and teleport times
|
|
|
|
vec3_t viewangles[MAX_SPLITS];
|
|
|
|
|
|
|
|
// the client simulates or interpolates movement to get these values
|
|
|
|
double time; // this is the time value that the client
|
|
|
|
// is rendering at. allways <= realtime
|
|
|
|
float gametime;
|
|
|
|
float gametimemark;
|
|
|
|
|
|
|
|
vec3_t simorg[MAX_SPLITS];
|
|
|
|
vec3_t simvel[MAX_SPLITS];
|
|
|
|
vec3_t simangles[MAX_SPLITS];
|
|
|
|
float rollangle[MAX_SPLITS];
|
|
|
|
|
|
|
|
float minpitch;
|
|
|
|
float maxpitch;
|
|
|
|
|
|
|
|
// pitch drifting vars
|
|
|
|
float pitchvel[MAX_SPLITS];
|
|
|
|
qboolean nodrift[MAX_SPLITS];
|
|
|
|
float driftmove[MAX_SPLITS];
|
|
|
|
double laststop[MAX_SPLITS];
|
|
|
|
|
|
|
|
|
|
|
|
float crouch[MAX_SPLITS]; // local amount for smoothing stepups
|
|
|
|
qboolean onground[MAX_SPLITS];
|
|
|
|
float viewheight[MAX_SPLITS];
|
|
|
|
|
|
|
|
qboolean paused; // send over by server
|
|
|
|
|
|
|
|
float punchangle[MAX_SPLITS]; // temporar yview kick from weapon firing
|
|
|
|
|
|
|
|
int intermission; // don't change view angle, full screen, etc
|
|
|
|
int completed_time; // latched ffrom time at intermission start
|
|
|
|
|
|
|
|
//
|
|
|
|
// information that is static for the entire time connected to a server
|
|
|
|
//
|
|
|
|
char model_name[MAX_MODELS][MAX_QPATH];
|
|
|
|
char sound_name[MAX_SOUNDS][MAX_QPATH];
|
|
|
|
char image_name[Q2MAX_IMAGES][MAX_QPATH];
|
|
|
|
|
|
|
|
struct model_s *model_precache[MAX_MODELS];
|
|
|
|
struct sfx_s *sound_precache[MAX_SOUNDS];
|
|
|
|
|
|
|
|
char skyname[MAX_QPATH];
|
|
|
|
char levelname[40]; // for display on solo scoreboard
|
|
|
|
int playernum[MAX_SPLITS];
|
|
|
|
int splitclients; //we are running this many clients split screen.
|
|
|
|
|
|
|
|
// refresh related state
|
|
|
|
struct model_s *worldmodel; // cl_entitites[0].model
|
|
|
|
struct efrag_s *free_efrags;
|
|
|
|
int num_entities; // stored bottom up in cl_entities array
|
|
|
|
int num_statics; // stored top down in cl_entitiers
|
|
|
|
|
|
|
|
int cdtrack; // cd audio
|
|
|
|
|
|
|
|
entity_t viewent[MAX_SPLITS]; // weapon model
|
|
|
|
|
|
|
|
// all player information
|
|
|
|
player_info_t players[MAX_CLIENTS];
|
|
|
|
|
|
|
|
#ifdef CLPROGS
|
|
|
|
struct edict_s *edicts;
|
|
|
|
int num_edicts;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
downloadlist_t *downloadlist;
|
|
|
|
downloadlist_t *faileddownloads;
|
|
|
|
|
|
|
|
#ifdef PEXT_SETVIEW
|
|
|
|
int viewentity[MAX_SPLITS];
|
|
|
|
#endif
|
|
|
|
qboolean gamedirchanged;
|
|
|
|
|
|
|
|
|
|
|
|
char q2statusbar[1024];
|
|
|
|
char q2layout[1024];
|
|
|
|
int parse_entities;
|
|
|
|
int surpressCount;
|
|
|
|
float lerpfrac;
|
|
|
|
vec3_t predicted_origin;
|
|
|
|
vec3_t predicted_angles;
|
|
|
|
vec3_t prediction_error;
|
|
|
|
float predicted_step_time;
|
|
|
|
float predicted_step;
|
|
|
|
|
|
|
|
// localized movement vars
|
|
|
|
float entgravity[MAX_SPLITS];
|
|
|
|
float maxspeed[MAX_SPLITS];
|
|
|
|
float bunnyspeedcap;
|
|
|
|
qboolean fixangle; //received a fixangle - so disable prediction till the next packet.
|
|
|
|
|
|
|
|
int teamplay;
|
|
|
|
int deathmatch;
|
|
|
|
} client_state_t;
|
|
|
|
|
2004-09-26 00:30:42 +00:00
|
|
|
extern int cl_teamtopcolor;
|
|
|
|
extern int cl_teambottomcolor;
|
|
|
|
extern int cl_enemytopcolor;
|
|
|
|
extern int cl_enemybottomcolor;
|
|
|
|
|
|
|
|
//FPD values
|
|
|
|
//(commented out ones are ones that we don't support)
|
|
|
|
#define FPD_NO_FORCE_COLOR 512
|
|
|
|
|
2004-08-23 00:15:46 +00:00
|
|
|
|
|
|
|
//
|
|
|
|
// cvars
|
|
|
|
//
|
|
|
|
extern cvar_t cl_warncmd;
|
|
|
|
extern cvar_t cl_upspeed;
|
|
|
|
extern cvar_t cl_forwardspeed;
|
|
|
|
extern cvar_t cl_backspeed;
|
|
|
|
extern cvar_t cl_sidespeed;
|
|
|
|
|
|
|
|
extern cvar_t cl_movespeedkey;
|
|
|
|
|
|
|
|
extern cvar_t cl_yawspeed;
|
|
|
|
extern cvar_t cl_pitchspeed;
|
|
|
|
|
|
|
|
extern cvar_t cl_anglespeedkey;
|
|
|
|
|
|
|
|
extern cvar_t cl_shownet;
|
|
|
|
extern cvar_t cl_sbar;
|
|
|
|
extern cvar_t cl_hudswap;
|
|
|
|
|
|
|
|
extern cvar_t cl_pitchdriftspeed;
|
|
|
|
extern cvar_t lookspring;
|
|
|
|
extern cvar_t lookstrafe;
|
|
|
|
extern cvar_t sensitivity;
|
|
|
|
|
|
|
|
extern cvar_t m_pitch;
|
|
|
|
extern cvar_t m_yaw;
|
|
|
|
extern cvar_t m_forward;
|
|
|
|
extern cvar_t m_side;
|
|
|
|
|
|
|
|
extern cvar_t _windowed_mouse;
|
|
|
|
|
|
|
|
extern cvar_t name;
|
|
|
|
|
|
|
|
|
|
|
|
#define MAX_STATIC_ENTITIES 256 // torches, etc
|
|
|
|
|
|
|
|
extern client_state_t cl;
|
|
|
|
|
|
|
|
// FIXME, allocate dynamically
|
|
|
|
extern entity_state_t cl_baselines[MAX_EDICTS];
|
|
|
|
extern efrag_t cl_efrags[MAX_EFRAGS];
|
|
|
|
extern entity_t cl_static_entities[MAX_STATIC_ENTITIES];
|
|
|
|
extern lightstyle_t cl_lightstyle[MAX_LIGHTSTYLES];
|
|
|
|
extern dlight_t cl_dlights[MAX_DLIGHTS];
|
|
|
|
|
|
|
|
extern qboolean nomaster;
|
|
|
|
extern float server_version; // version of server we connected to
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
|
|
|
|
//
|
|
|
|
// cl_main
|
|
|
|
//
|
|
|
|
dlight_t *CL_AllocDlight (int key);
|
|
|
|
void CL_DecayLights (void);
|
|
|
|
void CL_ParseDelta (struct entity_state_s *from, struct entity_state_s *to, int bits, qboolean);
|
|
|
|
|
|
|
|
void CL_Init (void);
|
|
|
|
void Host_WriteConfiguration (void);
|
|
|
|
void CL_CheckServerInfo(void);
|
|
|
|
|
|
|
|
void CL_EstablishConnection (char *host);
|
|
|
|
|
|
|
|
void CL_Disconnect (void);
|
|
|
|
void CL_Disconnect_f (void);
|
|
|
|
void CL_NextDemo (void);
|
|
|
|
qboolean CL_DemoBehind(void);
|
|
|
|
|
|
|
|
void CL_BeginServerConnect(void);
|
|
|
|
void CLNQ_BeginServerConnect(void);
|
|
|
|
|
|
|
|
#define MAX_VISEDICTS 256
|
|
|
|
extern int cl_numvisedicts, cl_oldnumvisedicts;
|
|
|
|
extern entity_t *cl_visedicts, *cl_oldvisedicts;
|
|
|
|
extern entity_t cl_visedicts_list[2][MAX_VISEDICTS];
|
|
|
|
|
|
|
|
extern char emodel_name[], pmodel_name[], prespawn_name[], modellist_name[], soundlist_name[];
|
|
|
|
|
|
|
|
//
|
|
|
|
// cl_input
|
|
|
|
//
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
int down[MAX_SPLITS][2]; // key nums holding it down
|
|
|
|
int state[MAX_SPLITS]; // low bit is down state
|
|
|
|
} kbutton_t;
|
|
|
|
|
|
|
|
extern kbutton_t in_mlook, in_klook;
|
|
|
|
extern kbutton_t in_strafe;
|
|
|
|
extern kbutton_t in_speed;
|
|
|
|
|
|
|
|
void CL_InitInput (void);
|
|
|
|
void CL_SendCmd (void);
|
|
|
|
void CL_SendMove (usercmd_t *cmd);
|
|
|
|
#ifdef NQPROT
|
|
|
|
void CL_ParseTEnt (qboolean nqprot);
|
|
|
|
#else
|
|
|
|
void CL_ParseTEnt (void);
|
|
|
|
#endif
|
|
|
|
void CL_UpdateTEnts (void);
|
|
|
|
|
|
|
|
void CL_ClearState (void);
|
|
|
|
|
|
|
|
void CL_ReadPackets (void);
|
|
|
|
void CL_ClampPitch (int pnum);
|
|
|
|
|
|
|
|
int CL_ReadFromServer (void);
|
|
|
|
void CL_WriteToServer (usercmd_t *cmd);
|
|
|
|
void CL_BaseMove (usercmd_t *cmd, int pnum);
|
|
|
|
|
|
|
|
|
|
|
|
float CL_KeyState (kbutton_t *key, int pnum);
|
|
|
|
char *Key_KeynumToString (int keynum);
|
|
|
|
|
|
|
|
//
|
|
|
|
// cl_demo.c
|
|
|
|
//
|
|
|
|
void CL_StopPlayback (void);
|
|
|
|
qboolean CL_GetMessage (void);
|
|
|
|
void CL_WriteDemoCmd (usercmd_t *pcmd);
|
|
|
|
|
|
|
|
void CL_Stop_f (void);
|
|
|
|
void CL_Record_f (void);
|
|
|
|
void CL_ReRecord_f (void);
|
|
|
|
void CL_PlayDemo_f (void);
|
|
|
|
void CL_TimeDemo_f (void);
|
|
|
|
|
|
|
|
//
|
|
|
|
// cl_parse.c
|
|
|
|
//
|
|
|
|
#define NET_TIMINGS 256
|
|
|
|
#define NET_TIMINGSMASK 255
|
|
|
|
extern int packet_latency[NET_TIMINGS];
|
|
|
|
int CL_CalcNet (void);
|
|
|
|
void CL_ParseServerMessage (void);
|
|
|
|
void CLNQ_ParseServerMessage (void);
|
|
|
|
#ifdef Q2CLIENT
|
|
|
|
void CLQ2_ParseServerMessage (void);
|
|
|
|
#endif
|
|
|
|
void CL_NewTranslation (int slot);
|
|
|
|
qboolean CL_CheckOrDownloadFile (char *filename, int nodelay);
|
|
|
|
qboolean CL_IsUploading(void);
|
|
|
|
void CL_NextUpload(void);
|
|
|
|
void CL_StartUpload (qbyte *data, int size);
|
|
|
|
void CL_StopUpload(void);
|
|
|
|
|
|
|
|
void CL_RequestNextDownload (void);
|
|
|
|
|
|
|
|
//
|
|
|
|
// view.c
|
|
|
|
//
|
|
|
|
void V_StartPitchDrift (int pnum);
|
|
|
|
void V_StopPitchDrift (int pnum);
|
|
|
|
|
|
|
|
void V_RenderView (void);
|
|
|
|
void V_UpdatePalette (void);
|
|
|
|
void V_Register (void);
|
|
|
|
void V_ParseDamage (int pnum);
|
|
|
|
void V_SetContentsColor (int contents);
|
|
|
|
void GLV_CalcBlend (void);
|
|
|
|
|
|
|
|
|
|
|
|
//
|
|
|
|
// cl_tent
|
|
|
|
//
|
|
|
|
void CL_InitTEnts (void);
|
|
|
|
void CL_ClearTEnts (void);
|
|
|
|
void CL_ClearCustomTEnts(void);
|
|
|
|
void CL_ParseCustomTEnt(void);
|
|
|
|
|
|
|
|
//
|
|
|
|
// cl_ents.c
|
|
|
|
//
|
|
|
|
void CL_SetSolidPlayers (int playernum);
|
|
|
|
void CL_SetUpPlayerPrediction(qboolean dopred);
|
|
|
|
void CL_EmitEntities (void);
|
|
|
|
void CL_ClearProjectiles (void);
|
|
|
|
void CL_ParseProjectiles (int modelindex);
|
|
|
|
void CL_ParsePacketEntities (qboolean delta);
|
|
|
|
void CL_SetSolidEntities (void);
|
|
|
|
void CL_ParsePlayerinfo (void);
|
|
|
|
void CL_ParseClientPersist(void);
|
|
|
|
|
|
|
|
//
|
|
|
|
// cl_pred.c
|
|
|
|
//
|
|
|
|
void CL_InitPrediction (void);
|
|
|
|
void CL_PredictMove (void);
|
|
|
|
void CL_PredictUsercmd (int pnum, player_state_t *from, player_state_t *to, usercmd_t *u);
|
|
|
|
#ifdef Q2CLIENT
|
|
|
|
void CLQ2_CheckPredictionError (void);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
//
|
|
|
|
// cl_cam.c
|
|
|
|
//
|
|
|
|
#define CAM_NONE 0
|
|
|
|
#define CAM_TRACK 1
|
|
|
|
|
|
|
|
extern int autocam[MAX_SPLITS];
|
|
|
|
extern int spec_track[MAX_SPLITS]; // player# of who we are tracking
|
|
|
|
|
|
|
|
qboolean Cam_DrawViewModel(int pnum);
|
|
|
|
qboolean Cam_DrawPlayer(int pnum, int playernum);
|
|
|
|
void Cam_Track(int pnum, usercmd_t *cmd);
|
|
|
|
void Cam_FinishMove(int pnum, usercmd_t *cmd);
|
|
|
|
void Cam_Reset(void);
|
|
|
|
void CL_InitCam(void);
|
|
|
|
|
|
|
|
//
|
|
|
|
// skin.c
|
|
|
|
//
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
char manufacturer;
|
|
|
|
char version;
|
|
|
|
char encoding;
|
|
|
|
char bits_per_pixel;
|
|
|
|
unsigned short xmin,ymin,xmax,ymax;
|
|
|
|
unsigned short hres,vres;
|
|
|
|
unsigned char palette[48];
|
|
|
|
char reserved;
|
|
|
|
char color_planes;
|
|
|
|
unsigned short bytes_per_line;
|
|
|
|
unsigned short palette_type;
|
|
|
|
char filler[58];
|
|
|
|
// unsigned char data; // unbounded
|
|
|
|
} pcx_t;
|
|
|
|
|
|
|
|
|
|
|
|
void Skin_Find (player_info_t *sc);
|
|
|
|
qbyte *Skin_Cache8 (skin_t *skin);
|
|
|
|
qbyte *Skin_Cache32 (skin_t *skin);
|
|
|
|
void Skin_Skins_f (void);
|
|
|
|
void Skin_FlushSkin(char *name);
|
|
|
|
void Skin_AllSkins_f (void);
|
|
|
|
void Skin_NextDownload (void);
|
|
|
|
|
|
|
|
#define RSSHOT_WIDTH 320
|
|
|
|
#define RSSHOT_HEIGHT 200
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//valid.c
|
|
|
|
void Validation_FlushFileList(void);
|
|
|
|
void ValidationPrintVersion(char *f_query_string);
|
|
|
|
void Validation_Server(void);
|
|
|
|
void Validation_FilesModified (void);
|
|
|
|
void Validation_Skins(void);
|
|
|
|
void Validation_CheckIfResponse(char *text);
|
|
|
|
void InitValidation(void);
|
|
|
|
|
|
|
|
extern qboolean f_modified_particles;
|
|
|
|
extern qboolean care_f_modified;
|
|
|
|
|
|
|
|
#ifdef Q2CLIENT
|
|
|
|
void CLQ2_ParseTEnt (void);
|
|
|
|
void CLQ2_AddEntities (void);
|
|
|
|
void CLQ2_ParseBaseline (void);
|
|
|
|
void CLQ2_ParseFrame (void);
|
|
|
|
void CLNQ_ParseEntity(int bits);
|
|
|
|
int CLQ2_RegisterTEntModels (void);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
void NQ_R_ParseParticleEffect (void);
|
|
|
|
void CLNQ_SignonReply (void);
|
|
|
|
void NQ_BeginConnect(char *to);
|
|
|
|
void NQ_ContinueConnect(char *to);
|
|
|
|
int CLNQ_GetMessage (void);
|
|
|
|
|
|
|
|
void CL_BeginServerReconnect(void);
|
|
|
|
|
|
|
|
void SV_User_f (void); //called by client version of the function
|
|
|
|
void SV_Serverinfo_f (void);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#ifdef TEXTEDITOR
|
|
|
|
extern qboolean editoractive;
|
|
|
|
extern qboolean editormodal;
|
|
|
|
void Editor_Draw(void);
|
|
|
|
void Editor_Init(void);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
qboolean TP_SoundTrigger(char *message);
|
|
|
|
void CL_AddVWeapModel(entity_t *player, int model);
|
|
|
|
|
|
|
|
|
|
|
|
typedef enum {
|
|
|
|
MFT_NONE,
|
|
|
|
MFT_STATIC, //non-moving, PCX, no sound
|
|
|
|
MFT_ROQ,
|
|
|
|
MFT_AVI,
|
|
|
|
MFT_CIN
|
|
|
|
} media_filmtype_t;
|
|
|
|
extern media_filmtype_t media_filmtype;
|
|
|
|
void Media_Init(void);
|
|
|
|
qboolean Media_PlayFilm(char *name);
|
|
|
|
void CIN_FinishCinematic (void);
|
|
|
|
qboolean CIN_PlayCinematic (char *arg);
|
|
|
|
qboolean CIN_DrawCinematic (void);
|
|
|
|
qboolean CIN_RunCinematic (void);
|
|
|
|
|
|
|
|
void MVD_Interpolate(void);
|
2004-09-13 03:11:44 +00:00
|
|
|
|
|
|
|
void TP_Init(void);
|
|
|
|
void TP_CheckPickupSound(char *s, vec3_t org);
|
|
|
|
|
|
|
|
void Stats_NewMap(void);
|
|
|
|
void Stats_ParsePrintLine(char *line);
|