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#Note: this file was made primarily to support msvc and its project file incompatibilities nightmare.
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#Its also useful for various other IDEs like QtCreator etc.
#It uses system libraries, so it will have dependancy issues with public releases where those dependancies are distro/version-specific.
#Public builds are still built using the (overcomplicated) traditional (g)makefile.
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CMAKE_MINIMUM_REQUIRED(VERSION 3.0)
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cmake_policy(SET CMP0063 NEW)
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PROJECT(FTEQuake)
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INCLUDE_DIRECTORIES(
engine/common
engine/client
engine/qclib
engine/gl
engine/server
engine
)
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IF (EXISTS ${CMAKE_SOURCE_DIR}/.svn)
EXECUTE_PROCESS(COMMAND
"svnversion"
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
OUTPUT_VARIABLE FTE_REVISON
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE
)
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IF (NOT "${FTE_REVISON}" STREQUAL "")
MESSAGE(STATUS "FTE SVN Revision ${FTE_REVISON}")
IF(FTE_REVISON MATCHES "M")
MESSAGE(STATUS "--- PRIVATE CHANGES DETECTED ---")
SET(FTE_REVISON SVNREVISION=${FTE_REVISON})
ELSE()
MESSAGE(STATUS "No local changes")
EXECUTE_PROCESS(COMMAND
svn info --show-item last-changed-date --no-newline
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
OUTPUT_VARIABLE FTE_DATE
)
Too many changes, sorry.
Change revision displays, use the SVN commit date instead of using __DATE__ (when there's no local changes). This should allow reproducible builds.
Added s_al_disable cvar, to block openal and all the various problems people have had with it, without having to name an explicit fallback (which would vary by system).
Add mastervolume cvar (for ss).
Add r_shadows 2 (aka fake shadows - for ss).
Add scr_loadingscreen_aspect -1 setting, to disable levelshots entirely, also disables the progress bar (for ss).
Better support for some effectinfo hacks (for ss).
Added dpcompat_nocsqcwarnings (because of lazy+buggy mods like ss).
Rework the dpcsqc versions of project+unproject builtins for better compat (for ss).
Added dpcompat_csqcinputeventtypes to block unexpected csqc input events (for ss).
Better compat with DP's loadfont console command (for ss).
Added dpcompat_smallerfonts cvar to replicate a DP bug (for ss).
Detect dp's m_draw extension, to work around it (for ss).
Cvar dpcompat_ignoremodificationtimes added. A value of 0 favour the most recently modified file, 1 will use DP-like alphabetically sorted preferences (for ss).
loadfont builtin can now accept outline=1 in the sizes arg for slightly more readable fonts.
Fix bbox calcs for rotated entities, fix needed for r_ignorenetpvs 0.
Hackily parse emoji.json to provide :poop: etc suggestions.
Skip prediction entirely when there's no local entity info. This fixes stair-smoothing in xonotic.
screenshot_cubemap will now capture half-float images when saving to ktx or dds files.
Fix support for xcf files larger than 4gb, mostly to avoid compiler warnings.
Fixed size of gfx/loading.lmp when replacement textures are used.
Added mipmap support for rg8 and l8a8 textures.
r_hdr_framebuffer cvar updated to support format names instead of random negative numbers. Description updated to name some interesting ones.
Perform autoupdate _checks_ ONLY with explicit user confirmation (actual updating already needed user confirmation, but this extra step should reduce the chances of us getting wrongly accused of exfiltrating user data if we're run in a sandbox - we ONLY ever included the updating engine's version in the checks, though there's nothing we can do to avoid sending the user's router's IP).
Removed the 'summon satan all over your harddrive' quit message, in case paranoid security researchers are idiots and don't bother doing actual research.
Removed the triptohell.info and fte.triptohell.info certificates, they really need to stop being self-signed. The updates domain is still self-signed for autoupdates.
Video drivers are now able to report supported video resolutions, visible to menuqc. Currently only works with SDL2 builds.
Added setmousepos builtin. Should work with glx+win32 build.
VF_SKYROOM_CAMERA can now accept an extra two args, setviewprop(VF_SKYROOM_CAMERA, org, axis, degrees).
Removed v_skyroom_origin+v_skyroom_orientation cvars in favour just v_skyroom, which should make it behave more like the 'fog' command (used when csqc isn't overriding).
Added R_EndPolygonRibbon builtin to make it faster+easier to generate textured ribbon/cable/etc wide lines (for TW).
sdl: Fix up sys_sdl.c's file enumeration to support wildcards in directories.
edit command now displays end1.bin/end2.bin correctly, because we can.
Finally add support for f_modified - though ruleset_allow_larger_models and ruleset_allow_overlong_sounds generally make it redundant.
Fix threading race condition in sha1 lookups.
Updated f_ruleset to include the same extra flags reported by ezquake.
A mod's default.fmf file can now contain an eg 'mainconfig config.cfg' line (to explicitly set the main config saved with cfg_save_auto 1 etc).
fmf: basegame steam:GameName/GameDir can be used to try to load a mod directory from an installed steam game. The resulting gamedir will be read-only.
HOMEDIR CHANGE: use homedirs only if the basedir cannot be written or a homedir already exists, which should further reduce the probability of microsoft randomly uploading our data to their cloud (but mostly because its annoying to never know where your data is written).
Fixed buf_cvarlist, should work in xonotic now, and without segfaults.
Added an extra arg to URI_Get_Callback calls - the response size, also changed the tempstring to contain all bytes of the response, you need to be careful about nulls though.
Try to work around nvidia's forced-panning bug on x11 when changing video modes. This might screw with other programs.
sdl: support custom icons.
sdl: support choosing a specific display.
Added some documentation to menuqc builtins.
menusys: use outlines for slightly more readable fonts.
menusys: switch vid_width and vid_height combos into a single video mode combo to set both according to reported video modes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5581 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-11-20 03:09:50 +00:00
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SET(FTE_REVISON SVNREVISION=${FTE_REVISON} SVNDATE=${FTE_DATE})
ENDIF()
Too many changes, sorry.
Change revision displays, use the SVN commit date instead of using __DATE__ (when there's no local changes). This should allow reproducible builds.
Added s_al_disable cvar, to block openal and all the various problems people have had with it, without having to name an explicit fallback (which would vary by system).
Add mastervolume cvar (for ss).
Add r_shadows 2 (aka fake shadows - for ss).
Add scr_loadingscreen_aspect -1 setting, to disable levelshots entirely, also disables the progress bar (for ss).
Better support for some effectinfo hacks (for ss).
Added dpcompat_nocsqcwarnings (because of lazy+buggy mods like ss).
Rework the dpcsqc versions of project+unproject builtins for better compat (for ss).
Added dpcompat_csqcinputeventtypes to block unexpected csqc input events (for ss).
Better compat with DP's loadfont console command (for ss).
Added dpcompat_smallerfonts cvar to replicate a DP bug (for ss).
Detect dp's m_draw extension, to work around it (for ss).
Cvar dpcompat_ignoremodificationtimes added. A value of 0 favour the most recently modified file, 1 will use DP-like alphabetically sorted preferences (for ss).
loadfont builtin can now accept outline=1 in the sizes arg for slightly more readable fonts.
Fix bbox calcs for rotated entities, fix needed for r_ignorenetpvs 0.
Hackily parse emoji.json to provide :poop: etc suggestions.
Skip prediction entirely when there's no local entity info. This fixes stair-smoothing in xonotic.
screenshot_cubemap will now capture half-float images when saving to ktx or dds files.
Fix support for xcf files larger than 4gb, mostly to avoid compiler warnings.
Fixed size of gfx/loading.lmp when replacement textures are used.
Added mipmap support for rg8 and l8a8 textures.
r_hdr_framebuffer cvar updated to support format names instead of random negative numbers. Description updated to name some interesting ones.
Perform autoupdate _checks_ ONLY with explicit user confirmation (actual updating already needed user confirmation, but this extra step should reduce the chances of us getting wrongly accused of exfiltrating user data if we're run in a sandbox - we ONLY ever included the updating engine's version in the checks, though there's nothing we can do to avoid sending the user's router's IP).
Removed the 'summon satan all over your harddrive' quit message, in case paranoid security researchers are idiots and don't bother doing actual research.
Removed the triptohell.info and fte.triptohell.info certificates, they really need to stop being self-signed. The updates domain is still self-signed for autoupdates.
Video drivers are now able to report supported video resolutions, visible to menuqc. Currently only works with SDL2 builds.
Added setmousepos builtin. Should work with glx+win32 build.
VF_SKYROOM_CAMERA can now accept an extra two args, setviewprop(VF_SKYROOM_CAMERA, org, axis, degrees).
Removed v_skyroom_origin+v_skyroom_orientation cvars in favour just v_skyroom, which should make it behave more like the 'fog' command (used when csqc isn't overriding).
Added R_EndPolygonRibbon builtin to make it faster+easier to generate textured ribbon/cable/etc wide lines (for TW).
sdl: Fix up sys_sdl.c's file enumeration to support wildcards in directories.
edit command now displays end1.bin/end2.bin correctly, because we can.
Finally add support for f_modified - though ruleset_allow_larger_models and ruleset_allow_overlong_sounds generally make it redundant.
Fix threading race condition in sha1 lookups.
Updated f_ruleset to include the same extra flags reported by ezquake.
A mod's default.fmf file can now contain an eg 'mainconfig config.cfg' line (to explicitly set the main config saved with cfg_save_auto 1 etc).
fmf: basegame steam:GameName/GameDir can be used to try to load a mod directory from an installed steam game. The resulting gamedir will be read-only.
HOMEDIR CHANGE: use homedirs only if the basedir cannot be written or a homedir already exists, which should further reduce the probability of microsoft randomly uploading our data to their cloud (but mostly because its annoying to never know where your data is written).
Fixed buf_cvarlist, should work in xonotic now, and without segfaults.
Added an extra arg to URI_Get_Callback calls - the response size, also changed the tempstring to contain all bytes of the response, you need to be careful about nulls though.
Try to work around nvidia's forced-panning bug on x11 when changing video modes. This might screw with other programs.
sdl: support custom icons.
sdl: support choosing a specific display.
Added some documentation to menuqc builtins.
menusys: use outlines for slightly more readable fonts.
menusys: switch vid_width and vid_height combos into a single video mode combo to set both according to reported video modes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5581 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-11-20 03:09:50 +00:00
ENDIF()
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ENDIF()
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IF (EXISTS ${CMAKE_SOURCE_DIR}/.git)
EXECUTE_PROCESS(COMMAND
git describe --always --long --dirty
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
OUTPUT_VARIABLE FTE_REVISON_GIT
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE
)
EXECUTE_PROCESS(COMMAND
git log -1 --format=%cs
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
OUTPUT_VARIABLE FTE_DATE
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE
)
EXECUTE_PROCESS(COMMAND
git branch --show-current
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
OUTPUT_VARIABLE FTE_BRANCH
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE
)
MESSAGE(STATUS "FTE GIT ${FTE_BRANCH} Revision git-${FTE_REVISON_GIT}, ${FTE_DATE}")
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SET(SVNREVISION git-${FTE_REVISON_GIT})
SET(FTE_REVISON SVNREVISION=${SVNREVISION} SVNDATE=${FTE_DATE} FTE_BRANCH=${FTE_BRANCH})
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ENDIF()
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#plugins need visibility hidden in order to avoid conflicts with function names that match the engine.
#this is consistent with how windows works so no great loss.
#plus it means that gcc can inline more (with LTO), including optimising args.
set(CMAKE_CXX_VISIBILITY_PRESET hidden)
set(CMAKE_C_VISIBILITY_PRESET hidden)
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IF(${CMAKE_VERSION} VERSION_LESS "3.9.0")
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MESSAGE(STATUS "no LTO - old cmake.")
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ELSE()
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cmake_policy(SET CMP0069 NEW)
IF(NOT CMAKE_BUILD_TYPE MATCHES "Debug")
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#use LTO where possible. reportedly requires cmake 3.9 to actually work
INCLUDE(CheckIPOSupported)
check_ipo_supported(RESULT result)
IF(result)
SET(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE)
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MESSAGE(STATUS "Using LTO.")
ELSE()
MESSAGE(STATUS "no LTO - not supported.")
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ENDIF()
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ELSE()
MESSAGE(STATUS "no LTO - debug.")
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ENDIF()
ENDIF()
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SET(FTE_BUILD_CONFIG ${CMAKE_HOME_DIRECTORY}/engine/common/config_fteqw.h CACHE FILEPATH "Which build config file to use to control supported features.")
SET(FTE_LIB_DEFINES ${FTE_LIB_DEFINES};CONFIG_FILE_NAME=${FTE_BUILD_CONFIG})
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SET(FTE_USE_SDL false CACHE BOOL "Force the use of SDL instead of using native builds.")
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IF(NOT WIN32)
SET(SYS_LIBS ${SYS_LIBS} m)
ELSE()
SET(SYS_LIBS ${SYS_LIBS})
ENDIF()
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FIND_PACKAGE(ZLIB)
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IF(ZLIB_FOUND)
SET(FTE_LIB_DEFINES ${FTE_LIB_DEFINES};ZLIB_STATIC)
SET(FTE_LIBS ${FTE_LIBS} ${ZLIB_LIBRARIES})
SET(FTESV_LIBS ${FTESV_LIBS} ${ZLIB_LIBRARIES})
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SET(FTEQCC_LIBS ${FTEQCC_LIBS} ${ZLIB_LIBRARIES})
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ELSE()
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MESSAGE(WARNING "libz library NOT available. compressed pk3 will not be available.")
SET(FTE_LIB_DEFINES ${FTE_LIB_DEFINES};NO_ZLIB)
ENDIF()
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FIND_PACKAGE(BZip2)
IF(BZIP2_FOUND)
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SET(FTE_LIB_DEFINES ${FTE_LIB_DEFINES};AVAIL_BZLIB;BZLIB_STATIC)
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SET(FTE_LIBS ${FTE_LIBS} bz2)
SET(FTESV_LIBS ${FTESV_LIBS} bz2)
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# MESSAGE(STATUS "bzip2 library found. bz2-compressed pk3s will work for the price of extra bloat! yay!")
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ELSE()
MESSAGE(WARNING "bzip2 library NOT available. bz2-compressed pk3s will not be available, as if anyone cares.")
ENDIF()
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SET(OpenGL_GL_PREFERENCE LEGACY)
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FIND_PACKAGE(OpenGL)
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IF(OpenGL_FOUND)
SET(FTE_LIB_DEFINES ${FTE_LIB_DEFINES};GLQUAKE)
ELSE()
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MESSAGE(WARNING "opengl library NOT available. Will depend upon vulkan.")
SET(FTE_LIB_DEFINES ${FTE_LIB_DEFINES};NO_OPENGL)
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ENDIF()
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FIND_PACKAGE(JPEG)
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IF(JPEG_FOUND)
SET(FTE_LIB_DEFINES ${FTE_LIB_DEFINES};LIBJPEG_STATIC)
SET(FTE_LIBS ${FTE_LIBS} ${JPEG_LIBRARIES})
ELSE()
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MESSAGE(WARNING "libjpeg library NOT available. Who cares?")
SET(FTE_LIB_DEFINES ${FTE_LIB_DEFINES};NO_JPEG)
ENDIF()
FIND_PACKAGE(PNG)
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IF(PNG_FOUND)
SET(FTE_LIB_DEFINES ${FTE_LIB_DEFINES};LIBPNG_STATIC)
SET(FTE_LIBS ${FTE_LIBS} ${PNG_LIBRARIES})
ELSE()
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MESSAGE(WARNING "libpng library NOT available. Good luck with screenshots.")
SET(FTE_LIB_DEFINES ${FTE_LIB_DEFINES};NO_PNG)
ENDIF()
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FIND_PACKAGE(Freetype)
IF(FREETYPE_FOUND)
INCLUDE_DIRECTORIES( ${FREETYPE_INCLUDE_DIRS} )
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SET(FTE_LIB_DEFINES ${FTE_LIB_DEFINES};LIBFREETYPE_STATIC)
SET(FTE_LIBS ${FTE_LIBS} ${FREETYPE_LIBRARIES})
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ELSE()
MESSAGE(WARNING "freetype library NOT available. I hope you're okay with ascii.")
SET(FTE_LIB_DEFINES ${FTE_LIB_DEFINES};NO_FREETYPE)
ENDIF()
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FIND_PATH(VULKAN_INCLUDE_DIR vulkan/vulkan.h)
IF(VULKAN_INCLUDE_DIR)
INCLUDE_DIRECTORIES( ${VULKAN_INCLUDE_DIR} )
SET(FTE_DEFINES ${FTE_DEFINES};VKQUAKE) #no libs required, thankfully
ELSE()
MESSAGE(WARNING "Vulkan headers NOT available.")
ENDIF()
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FIND_LIBRARY(VORBISFILE_LIBRARY NAMES vorbisfile)
IF(NOT VORBISFILE_LIBRARY)
MESSAGE(WARNING "libvorbisfile library NOT available. Who listens to the bgm anyway?")
SET(FTE_LIB_DEFINES ${FTE_LIB_DEFINES};NO_OGG)
ENDIF()
IF(CMAKE_C_COMPILER_ID MATCHES "Clang")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-pointer-sign")
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IF(CMAKE_BUILD_TYPE MATCHES "Debug")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Werror -Wno-pointer-sign -Wno-unknown-pragmas -Wno-format-zero-length -Wno-strict-aliasing -Wno-error=cpp")
ELSE()
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O3")
ENDIF()
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endif()
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IF(CMAKE_C_COMPILER_ID MATCHES "GNU")
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wstrict-prototypes") #
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wold-style-definition") #k&r c is weird and can't cope with 64bit types.
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wold-style-declaration") #
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SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wpointer-arith") #void* stuff
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SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wvla") #msvc doesn't support vla
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wdeclaration-after-statement") #msvc doesn't allow defs after statements, and they're so very tempting...
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wformat-truncation=1")
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#TODO SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wmissing-prototypes") #for finding missing statics.
#SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-unused-function") #
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# set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wswitch-enum") #to warn about omitted enums despite default.
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#might as well do this, public builds use the regular Makefile.
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=native")
IF(CMAKE_BUILD_TYPE MATCHES "Debug")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Werror -Wno-pointer-sign -Wno-unknown-pragmas -Wno-format-zero-length -Wno-strict-aliasing -Wno-error=cpp")
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ELSE()
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O3")
ENDIF()
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wl,--warn-common")
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#SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wc++-compat") #lul, thousands of errors!
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ENDIF()
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IF(CMAKE_BUILD_TYPE MATCHES "Debug")
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IF(NOT ${WIN32})
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fstack-protector-strong")
ENDIF()
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu89")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_DEBUG")
ENDIF()
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_FILE_OFFSET_BITS=64")
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FUNCTION(EMBED_PLUGIN_META PLUGNAME PLUGTITLE PLUGDESC)
SET_TARGET_PROPERTIES(plug_${PLUGNAME} PROPERTIES OUTPUT_NAME "${PLUGNAME}")
SET_TARGET_PROPERTIES(plug_${PLUGNAME} PROPERTIES PREFIX "fteplug_")
SET_TARGET_PROPERTIES(plug_${PLUGNAME} PROPERTIES LINK_FLAGS "-Wl,--no-undefined")
SET(INSTALLTARGS ${INSTALLTARGS} "plug_${PLUGNAME}")
#sadly we need to use a temp zip file, because otherwise zip insists on using zip64 extensions which breaks zip -A (as well as any attempts to read any files).
ADD_CUSTOM_COMMAND(
TARGET plug_${PLUGNAME} POST_BUILD
COMMAND echo "{\\n package fteplug_${PLUGNAME}\\n ver \"${SVNREVISION}\"\\n category Plugins\\n title \"${PLUGTITLE}\"\\n gamedir \"\"\\n desc \"${PLUGDESC}\"\\n}" | zip -q -9 -fz- $<TARGET_FILE:plug_${PLUGNAME}>.zip -
COMMAND cat $<TARGET_FILE:plug_${PLUGNAME}>.zip >> "$<TARGET_FILE:plug_${PLUGNAME}>"
COMMAND zip -A "$<TARGET_FILE:plug_${PLUGNAME}>"
COMMAND rm $<TARGET_FILE:plug_${PLUGNAME}>.zip
VERBATIM)
ENDFUNCTION()
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IF(${ANDROID})
# FIND_PACKAGE(Freetype REQUIRED)
# INCLUDE_DIRECTORIES( ${FREETYPE_INCLUDE_DIRS} )
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SET(FTE_DEFINES ${FTE_DEFINES};ANDROID;VKQUAKE;MULTITHREAD)
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SET(FTE_LIBS ${FTE_LIBS} android log EGL ${SYS_LIBS} ${CMAKE_DL_LIBS})
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SET(FTE_ARCH_FILES
engine/client/sys_droid.c
engine/common/sys_linux_threads.c
engine/client/snd_droid.c
engine/client/cd_null.c
engine/gl/gl_viddroid.c
)
ELSEIF(${WIN32})
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INCLUDE_DIRECTORIES(engine/libs engine/libs/freetype2/include)
# LINK_DIRECTORIES(engine/libs/mingw64-libs)
# engine/server/sv_sys_win.c
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SET(FTE_LIBS ${FTE_LIBS} ole32 gdi32 wsock32 winmm dxguid)
SET(FTE_DEFINES ${FTE_DEFINES};D3D9QUAKE;D3D11QUAKE)
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SET(FTE_ARCH_FILES
engine/client/winquake.rc
engine/common/sys_win_threads.c
engine/common/net_ssl_winsspi.c
engine/common/fs_win32.c
engine/client/cd_win.c
engine/client/in_win.c
engine/client/snd_al.c
engine/client/snd_directx.c
engine/client/snd_wasapi.c
engine/client/snd_win.c
engine/client/snd_xaudio.c
engine/client/sys_win.c
engine/gl/gl_vidnt.c
engine/d3d/d3d_backend.c
engine/d3d/d3d_image.c
engine/d3d/d3d_shader.c
engine/d3d/d3d11_backend.c
engine/d3d/d3d11_image.c
engine/d3d/d3d11_shader.c
engine/d3d/d3d8_backend.c
engine/d3d/d3d8_image.c
engine/d3d/vid_d3d.c
engine/d3d/vid_d3d11.c
engine/d3d/vid_d3d8.c
)
2019-09-29 02:16:34 +00:00
SET(FTESV_LIBS ${FTESV_LIBS} wsock32 winmm)
2018-03-04 14:41:16 +00:00
SET(FTESV_ARCH_FILES
engine/client/winquake.rc
engine/common/sys_win_threads.c
engine/common/net_ssl_winsspi.c
engine/common/fs_win32.c
engine/server/sv_sys_win.c
)
2021-04-14 05:21:04 +00:00
ELSEIF(${UNIX} AND NOT FTE_USE_SDL) #linux(ish)
2018-06-06 09:52:25 +00:00
#openbsd will have issues with snd_linux.c
2018-11-19 06:37:25 +00:00
FIND_PACKAGE(GnuTLS)
IF(NOT GNUTLS_FOUND)
MESSAGE(WARNING "gnutls library NOT available. HTTPS/DTLS will not be available.")
SET(FTE_LIB_DEFINES ${FTE_LIB_DEFINES};NO_GNUTLS)
2022-01-08 10:01:05 +00:00
ELSE()
SET(GNUTLS_STATIC false CACHE BOOL "Link gnutls statically.") #usually as an .so though. :/
IF(GNUTLS_STATIC)
SET(FTE_LIB_DEFINES ${FTE_LIB_DEFINES};GNUTLS_STATIC)
SET(FTE_LIBS ${FTE_LIBS} ${GNUTLS_LIBRARY})
SET(FTESV_LIBS ${FTESV_LIBS} ${GNUTLS_LIBRARY})
ENDIF()
2018-11-19 06:37:25 +00:00
ENDIF()
2021-04-14 05:21:04 +00:00
#linux-only packages
2018-11-19 06:37:25 +00:00
FIND_PACKAGE(ALSA)
2020-07-14 00:48:56 +00:00
IF(ALSA_FOUND)
SET(FTE_LIB_DEFINES ${FTE_LIB_DEFINES};AUDIO_ALSA;AUDIO_PULSE)
ELSE()
2018-11-19 06:37:25 +00:00
MESSAGE(WARNING "asound (alsa) library NOT available.")
ENDIF()
FIND_PACKAGE(X11)
IF(X11_FOUND)
IF (NOT X11_Xcursor_FOUND)
SET(FTE_LIB_DEFINES ${FTE_LIB_DEFINES};NO_X11_CURSOR)
MESSAGE(WARNING "Xcursor library NOT available.")
ENDIF()
2020-01-10 12:23:25 +00:00
IF (NOT X11_Xrandr_FOUND)
SET(FTE_LIB_DEFINES ${FTE_LIB_DEFINES};NO_X11_RANDR)
MESSAGE(WARNING "Xrandr library NOT available.")
ENDIF()
2018-11-19 06:37:25 +00:00
ELSE()
MESSAGE(WARNING "x11 library NOT available.")
SET(FTE_LIB_DEFINES ${FTE_LIB_DEFINES};NO_X11)
ENDIF()
2019-09-29 02:16:34 +00:00
SET(FTE_DEFINES ${FTE_DEFINES};DYNAMIC_SDL;MULTITHREAD)
2019-12-17 17:41:12 +00:00
SET(FTE_LIBS ${FTE_LIBS} ${SYS_LIBS} ${CMAKE_DL_LIBS} pthread ${SDL2_LIBRARIES})
2021-04-14 05:21:04 +00:00
SET(FTE_ARCH_FILES ${FTE_ARCH_FILES}
2018-03-04 14:41:16 +00:00
engine/client/sys_linux.c
engine/common/sys_linux_threads.c
engine/common/net_ssl_gnutls.c
engine/client/snd_al.c
engine/client/snd_alsa.c
engine/client/snd_linux.c
2019-01-13 16:51:50 +00:00
engine/client/snd_pulse.c
2018-03-04 14:41:16 +00:00
engine/client/snd_sdl.c #we use SDL audio even without sys_sdl, because of pulseaudio fucking over alsa, alsa fucking over oss3, and oss4 not being used. Either way, openal should be the default anyway.
engine/client/cd_linux.c
engine/gl/gl_vidlinuxglx.c
engine/gl/gl_videgl.c
# engine/gl/gl_vidrpi.c
# engine/gl/gl_vidwayland.c
)
2018-06-06 09:52:25 +00:00
#openbsd uses a libossaudio library for all the oss stuff, use that to ensure that we still get sound
FIND_LIBRARY(
OSSAUDIO_LIBRARY
2018-08-23 07:04:55 +00:00
NAMES ossaudio
2018-06-06 09:52:25 +00:00
)
IF(OSSAUDIO_LIBRARY)
2020-04-29 10:43:22 +00:00
SET(FTE_LIBS ${FTE_LIBS} ${OSSAUDIO_LIBRARY})
2018-06-06 09:52:25 +00:00
ENDIF()
2021-04-14 05:21:04 +00:00
#on linux, use wayland (we normally dynamically link, but we still need headers).
2018-06-06 09:52:25 +00:00
FIND_LIBRARY(
WAYLAND_CLIENT_LIBRARY
NAMES wayland-client libwayland-client
)
2021-04-14 05:21:04 +00:00
FIND_LIBRARY(
WAYLAND_EGL
NAMES wayland-egl
)
2020-04-29 10:43:22 +00:00
FIND_LIBRARY(
HAVE_XKBCOMMON
NAMES xkbcommon
)
IF(NOT HAVE_XKBCOMMON)
MESSAGE(WARNING "xkbcommon library not found, needed for wayland to be usable.")
UNSET(WAYLAND_CLIENT_LIBRARY)
ENDIF()
2021-04-14 05:21:04 +00:00
IF(WAYLAND_CLIENT_LIBRARY AND WAYLAND_EGL)
# SET(FTE_LIBS ${FTE_LIBS} ${WAYLAND_CLIENT_LIBRARY} ${HAVE_XKBCOMMON} ${WAYLAND_EGL})
# SET(FTE_DEFINES ${FTE_DEFINES};STATIC_WAYLAND)
2018-06-06 09:52:25 +00:00
SET(FTE_DEFINES ${FTE_DEFINES};WAYLANDQUAKE;USE_EGL)
SET(FTE_ARCH_FILES ${FTE_ARCH_FILES}
engine/gl/gl_vidwayland.c
)
2018-08-23 07:04:55 +00:00
ELSE()
2020-04-29 10:43:22 +00:00
MESSAGE(WARNING "Wayland library NOT available. X11 will live forever anyway.")
2018-08-23 07:04:55 +00:00
IF(NOT X11_FOUND)
MESSAGE(WARNING "No renderers supported!")
SET(FTE_NO_RENDERERS 1)
ENDIF()
2018-06-06 09:52:25 +00:00
ENDIF()
2019-09-04 23:39:39 +00:00
SET(FTESV_DEFINES MULTITHREAD)
2021-04-14 05:21:04 +00:00
SET(FTESV_ARCH_FILES ${FTESV_ARCH_FILES}
2018-03-04 14:41:16 +00:00
engine/server/sv_sys_unix.c
engine/common/sys_linux_threads.c
engine/common/net_ssl_gnutls.c
)
2019-12-17 17:41:12 +00:00
SET(FTESV_LIBS ${FTESV_LIBS} ${SYS_LIBS} ${CMAKE_DL_LIBS} pthread)
2018-10-23 07:09:06 +00:00
2018-03-04 14:41:16 +00:00
ELSEIF(1) #SDL
2018-08-23 07:04:55 +00:00
# FIND_PACKAGE(Freetype REQUIRED)
2018-03-04 14:41:16 +00:00
# INCLUDE_DIRECTORIES(engine/libs engine/libs/freetype2/include)
FIND_PACKAGE(PkgConfig REQUIRED)
PKG_SEARCH_MODULE(sdl2 REQUIRED sdl2)
2019-05-10 09:31:21 +00:00
FIND_PACKAGE(SDL2 REQUIRED)
2018-03-04 14:41:16 +00:00
INCLUDE_DIRECTORIES(${FREETYPE_INCLUDE_DIRS} ${SDL2_INCLUDE_DIRS})
#SDL2.0.7 supports vulkan, so lets use it.
2021-07-25 22:55:17 +00:00
SET(FTE_DEFINES ${FTE_DEFINES};FTE_SDL;MULTITHREAD)
2019-12-17 17:41:12 +00:00
SET(FTE_LIBS ${FTE_LIBS} ${SYS_LIBS} ${CMAKE_DL_LIBS} ${SDL2_LIBRARIES})
2018-03-04 14:41:16 +00:00
SET(FTE_ARCH_FILES
engine/client/sys_sdl.c
engine/client/snd_al.c
engine/client/snd_sdl.c
engine/client/in_sdl.c
engine/client/cd_sdl.c
engine/gl/gl_vidsdl.c
)
2019-09-04 23:39:39 +00:00
SET(FTESV_DEFINES FTE_SDL)
2019-12-17 17:41:12 +00:00
SET(FTESV_LIBS ${FTESV_LIBS} ${SYS_LIBS} ${CMAKE_DL_LIBS} ${SDL2_LIBRARIES})
2018-03-04 14:41:16 +00:00
IF(WIN32)
SET(FTE_LIBS ${FTE_LIBS} wsock32 gdi32 ole32)
SET(FTE_DEFINES ${FTE_DEFINES};NO_DIRECTX)
SET(FTE_ARCH_FILES ${FTE_ARCH_FILES}
engine/client/winquake.rc
engine/common/net_ssl_winsspi.c
)
SET(FTESV_ARCH_FILES ${FTESV_ARCH_FILES}
engine/client/winquake.rc
engine/common/net_ssl_winsspi.c
engine/server/sv_sys_win.c
)
ELSE()
SET(FTE_ARCH_FILES ${FTE_ARCH_FILES}
engine/common/net_ssl_gnutls.c
)
SET(FTESV_ARCH_FILES ${FTESV_ARCH_FILES}
engine/common/net_ssl_gnutls.c
engine/common/sys_linux_threads.c
engine/server/sv_sys_unix.c
)
ENDIF()
ELSE()
# engine/common/sys_linux_threads.c
# engine/common/net_ssl_gnutls.c
# engine/server/sv_sys_unix.c
# engine/client/snd_alsa.c
# engine/client/snd_droid.c
# engine/client/snd_linux.c
# engine/client/snd_macos.c
# engine/client/snd_morphos.c
# engine/client/snd_sblaster.c
# engine/client/snd_sdl.c
# engine/client/snd_sndio.c
# engine/client/sys_dos.c
# engine/client/sys_droid.c
# engine/client/sys_linux.c
# engine/client/sys_morphos.c
# engine/client/sys_npfte.c
# engine/client/sys_plugfte.c
# engine/client/sys_sdl.c
# engine/client/sys_xdk.c
# engine/client/cd_linux.c
# engine/client/cd_null.c
# engine/client/cd_sdl.c
# engine/client/in_morphos.c
# engine/client/in_sdl.c
# engine/gl/gl_viddroid.c
# engine/gl/gl_videgl.c
# engine/gl/gl_vidlinuxglx.c
# engine/gl/gl_vidmacos.c
# engine/gl/gl_vidmorphos.c
# engine/gl/gl_vidnull.c
# engine/gl/gl_vidrpi.c
# engine/gl/gl_vidsdl.c
# engine/gl/gl_vidtinyglstubs.c
# engine/gl/gl_vidwayland.c
ENDIF()
2019-07-29 05:28:20 +00:00
SET(FTE_GL_FILES
#These are GL-specific, but can be left even if no gl is supported.
engine/gl/gl_backend.c
engine/gl/gl_bloom.c
engine/gl/gl_draw.c
engine/gl/gl_rmain.c
engine/gl/gl_rmisc.c
engine/gl/gl_rsurf.c
engine/gl/gl_screen.c
engine/gl/gl_vidcommon.c
engine/gl/glmod_doom.c
)
SET(FTE_VK_FILES
engine/vk/vk_backend.c
engine/vk/vk_init.c
)
2021-04-14 05:21:04 +00:00
SET(FTE_QCVM_FILES
engine/qclib/comprout.c
engine/qclib/initlib.c
engine/qclib/pr_edict.c
engine/qclib/pr_exec.c
engine/qclib/pr_multi.c
engine/qclib/qcc_cmdlib.c
engine/qclib/qcc_pr_comp.c
engine/qclib/qcc_pr_lex.c
# engine/qclib/decomp.c
# engine/qclib/packager.c
# engine/qclib/pr_x86.c
# engine/qclib/qccgui.c
# engine/qclib/qccguistuff.c
# engine/qclib/qcctui.c
engine/qclib/qccmain.c
engine/qclib/qcd_main.c
engine/qclib/qcdecomp.c
)
2018-03-04 14:41:16 +00:00
SET(FTE_COMMON_FILES
#these files are common to both server-only and client+server builds.
engine/common/cmd.c
engine/common/com_mesh.c
2021-04-14 05:21:04 +00:00
engine/common/com_bih.c
2018-03-04 14:41:16 +00:00
engine/common/common.c
engine/common/crc.c
engine/common/cvar.c
engine/common/fs.c
engine/common/fs_dzip.c
engine/common/fs_pak.c
engine/common/fs_stdio.c
engine/common/fs_xz.c
engine/common/fs_zip.c
engine/common/gl_q2bsp.c
engine/common/huff.c
engine/common/log.c
engine/common/mathlib.c
engine/common/md4.c
engine/common/net_chan.c
engine/common/net_ice.c
engine/common/net_wins.c
engine/common/plugin.c
engine/common/pmove.c
engine/common/pmovetst.c
engine/common/pr_bgcmd.c
engine/common/q1bsp.c
engine/common/q2pmove.c
engine/common/q3common.c
engine/common/qvm.c
engine/common/sha1.c
2020-03-25 21:29:30 +00:00
engine/common/sha2.c
2018-03-04 14:41:16 +00:00
engine/common/translate.c
engine/common/zone.c
2018-11-27 16:48:19 +00:00
2019-01-13 16:51:50 +00:00
#important headers
engine/common/bothdefs.h
2018-11-27 16:48:19 +00:00
engine/common/config_fteqw.h
engine/common/config_minimal.h
engine/common/config_nocompat.h
engine/common/config_wastes.h
2019-01-13 16:51:50 +00:00
engine/common/config_freecs.h
2020-03-28 01:46:25 +00:00
engine/common/config_fteqw_noweb.h
2019-01-13 16:51:50 +00:00
#useless headers that I'll never search for
engine/client/api_menu.h
engine/client/cdaudio.h
engine/client/client.h
engine/client/cl_ignore.h
engine/client/cl_master.h
engine/client/clq3defs.h
engine/client/input.h
engine/client/keys.h
engine/client/menu.h
engine/client/merged.h
engine/client/modelgen.h
engine/client/quakedef.h
engine/client/render.h
engine/client/sbar.h
engine/client/screen.h
engine/client/sound.h
engine/client/spritegn.h
# engine/client/sys_plugfte.h
engine/client/vid.h
engine/client/view.h
engine/client/wad.h
# engine/client/winquake.h
engine/common/bothdefs.h
engine/common/bspfile.h
engine/common/cmd.h
engine/common/com_mesh.h
engine/common/common.h
engine/common/console.h
engine/common/cvar.h
engine/common/fs.h
engine/common/mathlib.h
engine/common/net.h
engine/common/netinc.h
engine/common/particles.h
engine/common/pmove.h
engine/common/pr_common.h
engine/common/protocol.h
engine/common/sys.h
engine/common/translate.h
engine/common/ui_public.h
engine/common/vm.h
engine/common/world.h
engine/common/zone.h
engine/gl/gl_draw.h
engine/gl/gl_model.h
engine/gl/glquake.h
engine/gl/glsupp.h
engine/gl/gl_terrain.h
engine/gl/gl_videgl.h
engine/gl/model_hl.h
engine/gl/shader.h
engine/http/iweb.h
engine/qclib/cmdlib.h
engine/qclib/execloop.h
engine/qclib/gui.h
engine/qclib/hash.h
engine/qclib/pr_comp.h
engine/qclib/progsint.h
engine/qclib/progslib.h
engine/qclib/progtype.h
engine/qclib/qcc.h
engine/qclib/qcd.h
engine/server/botlib.h
engine/server/progdefs.h
engine/server/progs.h
engine/server/q2game.h
engine/server/q3g_public.h
engine/server/server.h
#engine/server/svhl_gcapi.h
engine/server/sv_sql.h
#engine/sw/sw.h
#engine/sw/sw_spans.h
engine/vk/vkrenderer.h
engine/web/ftejslib.h
2018-03-04 14:41:16 +00:00
#sigh
engine/client/pr_skelobj.c
engine/client/m_download.c
engine/client/net_master.c
#these are here because of hitmodel etc
engine/gl/gl_heightmap.c
engine/gl/gl_hlmdl.c
engine/gl/gl_model.c
2021-04-14 05:21:04 +00:00
engine/server/sv_move.c
engine/server/sv_phys.c
engine/server/world.c
${FTE_QCVM_FILES}
engine/qclib/hash.c
engine/http/httpclient.c
)
SET(FTE_SERVER_FILES
2018-03-04 14:41:16 +00:00
engine/server/net_preparse.c
engine/server/pr_cmds.c
engine/server/pr_lua.c
engine/server/pr_q1qvm.c
engine/server/savegame.c
engine/server/sv_ccmds.c
engine/server/sv_chat.c
engine/server/sv_cluster.c
engine/server/sv_demo.c
engine/server/sv_ents.c
engine/server/sv_init.c
engine/server/sv_main.c
engine/server/sv_master.c
engine/server/sv_mvd.c
engine/server/sv_nchan.c
engine/server/sv_rankin.c
engine/server/sv_send.c
engine/server/sv_sql.c
engine/server/sv_user.c
# engine/server/svhl_game.c
# engine/server/svhl_phys.c
# engine/server/svhl_world.c
engine/server/svq2_ents.c
engine/server/svq2_game.c
engine/server/svq3_game.c
)
2018-08-04 19:00:19 +00:00
#these files are only in the client
SET(FTE_CLIENT_FILES
2018-03-04 14:41:16 +00:00
engine/client/cl_cam.c
engine/client/cl_cg.c
engine/client/cl_demo.c
engine/client/cl_ents.c
engine/client/cl_ignore.c
engine/client/cl_input.c
engine/client/cl_main.c
engine/client/cl_parse.c
engine/client/cl_pred.c
engine/client/cl_screen.c
engine/client/cl_tent.c
engine/client/cl_ui.c
# engine/client/clhl_game.c
engine/client/clq2_cin.c
engine/client/clq2_ents.c
engine/client/clq3_parse.c
engine/client/console.c
engine/client/fragstats.c
engine/client/image.c
engine/client/in_generic.c
engine/client/keys.c
engine/client/m_items.c
engine/client/m_master.c
engine/client/m_mp3.c
engine/client/m_multi.c
engine/client/m_options.c
engine/client/m_script.c
2018-05-21 13:47:53 +00:00
engine/client/m_native.c
2018-03-04 14:41:16 +00:00
engine/client/m_single.c
engine/client/menu.c
engine/client/p_classic.c
engine/client/p_null.c
engine/client/p_script.c
engine/client/pr_clcmd.c
engine/client/pr_csqc.c
engine/client/pr_menu.c
engine/client/r_2d.c
engine/client/r_d3.c
engine/client/r_part.c
engine/client/r_partset.c
engine/client/r_surf.c
engine/client/renderer.c
engine/client/renderque.c
engine/client/roq_read.c
engine/client/sbar.c
engine/client/skin.c
engine/client/snd_dma.c
engine/client/snd_mem.c
engine/client/snd_mix.c
engine/client/snd_mp3.c
engine/client/snd_ov.c
engine/client/textedit.c
engine/client/valid.c
engine/client/view.c
engine/client/wad.c
engine/client/zqtp.c
2019-07-29 05:28:20 +00:00
#These are generic renderer files and no longer gl-specific (for the most part)
2018-03-04 14:41:16 +00:00
engine/gl/gl_alias.c
engine/gl/gl_font.c
engine/gl/gl_ngraph.c
engine/gl/gl_rlight.c
engine/gl/gl_shader.c
engine/gl/gl_shadow.c
engine/gl/gl_warp.c
engine/gl/ltface.c
2019-07-29 05:28:20 +00:00
#these are renderer-specific
engine/client/vid_headless.c
${FTE_GL_FILES}
${FTE_VK_FILES}
2018-03-04 14:41:16 +00:00
)
2019-01-29 07:18:07 +00:00
ADD_LIBRARY(fteq3bot MODULE
engine/botlib/be_aas_bspq3.c
engine/botlib/be_aas_entity.c
engine/botlib/be_aas_move.c
engine/botlib/be_aas_routealt.c
engine/botlib/be_ai_char.c
engine/botlib/be_ai_goal.c
engine/botlib/be_ai_weight.c
engine/botlib/l_crc.c
engine/botlib/l_memory.c
engine/botlib/l_struct.c
engine/botlib/be_aas_cluster.c
engine/botlib/be_aas_file.c
engine/botlib/be_aas_optimize.c
engine/botlib/be_aas_route.c
engine/botlib/be_ai_chat.c
engine/botlib/be_ai_move.c
engine/botlib/be_ea.c
engine/botlib/l_libvar.c
engine/botlib/l_precomp.c
engine/botlib/be_aas_debug.c
engine/botlib/be_aas_main.c
engine/botlib/be_aas_reach.c
engine/botlib/be_aas_sample.c
engine/botlib/be_ai_gen.c
engine/botlib/be_ai_weap.c
engine/botlib/be_interface.c
engine/botlib/l_log.c
engine/botlib/l_script.c
engine/botlib/standalone.c
)
SET_TARGET_PROPERTIES(fteq3bot PROPERTIES COMPILE_DEFINITIONS "${FTE_LIB_DEFINES};${FTE_DEFINES};${FTE_REVISON};BOTLIB;EXTERNALBOTLIB")
TARGET_LINK_LIBRARIES(fteq3bot ${FTE_LIBS} )
SET_TARGET_PROPERTIES(fteq3bot PROPERTIES LINK_FLAGS "-Wl,--no-undefined")
2018-11-27 16:48:19 +00:00
FILE(STRINGS "${FTE_BUILD_CONFIG}" BULLET_INTERNAL REGEX "^#define[\t ]+USE_INTERNAL_BULLET")
IF(BULLET_INTERNAL)
#Built-in bullet physics plugin...
FIND_PACKAGE(Bullet REQUIRED)
SET(FTE_COMMON_FILES ${FTE_COMMON_FILES} plugins/bullet/bulletplug.cpp)
INCLUDE_DIRECTORIES( ${BULLET_INCLUDE_DIRS} )
SET(FTE_LIBS ${FTE_LIBS} ${BULLET_LIBRARIES})
SET(FTESV_LIBS ${FTESV_LIBS} ${BULLET_LIBRARIES})
ELSE()
#Bullet Physics library plugin
2021-05-07 06:54:07 +00:00
SET(FTE_PLUG_BULLET true CACHE BOOL "Compile bullet rigid body physics plugin.")
IF(FTE_PLUG_BULLET)
FIND_PACKAGE(Bullet)
IF (BULLET_FOUND)
ADD_LIBRARY(plug_bullet MODULE
plugins/plugin.c
plugins/bullet/bulletplug.cpp
)
TARGET_INCLUDE_DIRECTORIES(plug_bullet PUBLIC ${BULLET_INCLUDE_DIRS})
SET_TARGET_PROPERTIES(plug_bullet PROPERTIES COMPILE_DEFINITIONS "FTEPLUGIN;${FTE_LIB_DEFINES}")
TARGET_LINK_LIBRARIES(plug_bullet ${SYS_LIBS} ${BULLET_LIBRARIES})
2021-10-05 05:05:22 +00:00
EMBED_PLUGIN_META(bullet "Bullet Physics Plugin" "Provides Rigid Body Physics.")
2021-05-07 06:54:07 +00:00
ELSE()
MESSAGE(WARNING "bullet library not detected, skipping plugin")
ENDIF()
2018-11-27 16:48:19 +00:00
ENDIF()
ENDIF()
2018-11-19 06:37:25 +00:00
IF(ANDROID)
2018-08-23 07:04:55 +00:00
#android sucks. everything is a library. so we build the engine as a shared library and completely ignore dedicated servers+tools
ADD_LIBRARY(ftedroid MODULE
${FTE_ARCH_FILES}
${FTE_COMMON_FILES}
${FTE_CLIENT_FILES}
)
SET_TARGET_PROPERTIES(ftedroid PROPERTIES COMPILE_DEFINITIONS "${FTE_LIB_DEFINES};${FTE_DEFINES};${FTE_REVISON}")
TARGET_LINK_LIBRARIES(ftedroid ${FTE_LIBS} )
2019-07-29 05:28:20 +00:00
SET(INSTALLTARGS ${INSTALLTARGS} ftedroid)
2018-08-04 19:00:19 +00:00
ELSE()
2018-08-23 07:04:55 +00:00
#systems that actually have executables...
ADD_EXECUTABLE(fteqw WIN32
${FTE_ARCH_FILES}
${FTE_COMMON_FILES}
${FTE_CLIENT_FILES}
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${FTE_SERVER_FILES}
2018-08-23 07:04:55 +00:00
)
SET_TARGET_PROPERTIES(fteqw PROPERTIES COMPILE_DEFINITIONS "${FTE_LIB_DEFINES};${FTE_DEFINES};${FTE_REVISON}")
2020-03-25 21:29:30 +00:00
TARGET_LINK_LIBRARIES(fteqw ${FTE_LIBS})
2019-07-29 05:28:20 +00:00
SET(INSTALLTARGS ${INSTALLTARGS} fteqw)
2018-08-23 07:04:55 +00:00
ADD_EXECUTABLE(fteqw-sv
${FTESV_ARCH_FILES}
${FTE_COMMON_FILES}
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${FTE_SERVER_FILES}
2018-08-23 07:04:55 +00:00
)
SET_TARGET_PROPERTIES(fteqw-sv PROPERTIES COMPILE_DEFINITIONS "SERVERONLY;${FTE_LIB_DEFINES};${FTESV_DEFINES};${FTE_REVISON}")
TARGET_LINK_LIBRARIES(fteqw-sv ${FTESV_LIBS})
2019-07-29 05:28:20 +00:00
SET(INSTALLTARGS ${INSTALLTARGS} fteqw-sv)
2018-08-23 07:04:55 +00:00
2021-04-14 05:21:04 +00:00
IF(0)
ADD_EXECUTABLE(fteqw-cl
${FTE_ARCH_FILES}
${FTE_COMMON_FILES}
${FTE_CLIENT_FILES}
)
SET_TARGET_PROPERTIES(fteqw-cl PROPERTIES COMPILE_DEFINITIONS "CLIENTONLY;${FTE_LIB_DEFINES};${FTE_DEFINES};${FTE_REVISON}")
TARGET_LINK_LIBRARIES(fteqw-cl ${FTE_LIBS})
SET(INSTALLTARGS ${INSTALLTARGS} fteqw-cl)
ENDIF()
2021-05-07 06:54:07 +00:00
FIND_PACKAGE(SDL2)
2021-04-14 05:21:04 +00:00
IF(SDL2_FOUND)
SET(FTE_SDL2 FTE_SDL)
SET(FTE_SDL2_INCLUDES ${SDL2_INCLUDE_DIRS})
ENDIF()
2021-05-13 10:17:21 +00:00
SET(FTE_TOOL_IQM true CACHE BOOL "Compile IQM Tool.")
IF(FTE_TOOL_IQM)
ADD_EXECUTABLE(iqmtool
iqm/iqm.cpp
plugins/models/gltf.c
engine/client/image.c
imgtool.c
iqm/iqm.h
)
SET_TARGET_PROPERTIES(iqmtool PROPERTIES COMPILE_DEFINITIONS "IQMTOOL;${FTE_REVISON}")
TARGET_LINK_LIBRARIES(iqmtool ${CMAKE_DL_LIBS})
SET(INSTALLTARGS ${INSTALLTARGS} iqmtool)
ENDIF()
2018-11-19 06:37:25 +00:00
2021-05-13 10:17:21 +00:00
SET(FTE_TOOL_IMAGE true CACHE BOOL "Compile Image Tool.")
IF(FTE_TOOL_IMAGE)
ADD_EXECUTABLE(imgtool
engine/client/image.c
imgtool.c
)
TARGET_INCLUDE_DIRECTORIES(imgtool PUBLIC ${FTE_SDL2_INCLUDES})
SET_TARGET_PROPERTIES(imgtool PROPERTIES COMPILE_DEFINITIONS "IMGTOOL;${FTE_LIB_DEFINES};${FTE_DEFINES};${FTE_REVISON};${FTE_SDL2}")
TARGET_LINK_LIBRARIES(imgtool ${FTE_LIBS} )
SET(INSTALLTARGS ${INSTALLTARGS} imgtool)
2019-02-16 19:09:07 +00:00
ENDIF()
2021-05-13 10:17:21 +00:00
SET(FTE_TOOL_QTV true CACHE BOOL "Compile qtv server.")
IF(FTE_TOOL_QTV)
ADD_EXECUTABLE(qtv
fteqtv/netchan.c
fteqtv/parse.c
fteqtv/msg.c
fteqtv/qw.c
fteqtv/source.c
fteqtv/bsp.c
fteqtv/rcon.c
fteqtv/mdfour.c
fteqtv/crc.c
fteqtv/control.c
fteqtv/forward.c
fteqtv/pmove.c
fteqtv/menu.c
fteqtv/httpsv.c
fteqtv/libqtvc/glibc_sucks.c
engine/common/sha1.c
2018-12-30 21:09:13 +00:00
)
2021-05-13 10:17:21 +00:00
SET_TARGET_PROPERTIES(qtv PROPERTIES COMPILE_DEFINITIONS "${FTE_REVISON}")
IF(WIN32)
TARGET_LINK_LIBRARIES(qtv ws2_32 winmm ${SYS_LIBS})
ELSE()
TARGET_LINK_LIBRARIES(qtv ${SYS_LIBS})
ENDIF()
SET(INSTALLTARGS ${INSTALLTARGS} qtv)
2018-12-30 21:09:13 +00:00
ENDIF()
2021-05-13 10:17:21 +00:00
SET(FTE_TOOL_MASTER true CACHE BOOL "Compile master server.")
IF(FTE_TOOL_MASTER)
IF(NOT WIN32)
ADD_EXECUTABLE(ftemaster
${FTESV_ARCH_FILES}
engine/server/sv_master.c
engine/common/net_ice.c #for the stun responses.
engine/common/net_wins.c
engine/common/cvar.c
engine/common/cmd.c
engine/common/sha1.c #for websockets
engine/http/httpclient.c #for the pipe stuff
engine/common/log.c
engine/common/fs.c
engine/common/fs_stdio.c
engine/common/common.c
engine/common/translate.c
engine/common/zone.c
engine/qclib/hash.c
)
SET_TARGET_PROPERTIES(ftemaster PROPERTIES COMPILE_DEFINITIONS "MASTERONLY;${FTE_LIB_DEFINES};${FTESV_DEFINES};${FTE_REVISON}")
TARGET_LINK_LIBRARIES(ftemaster ${FTESV_LIBS})
SET(INSTALLTARGS ${INSTALLTARGS} ftemaster)
ENDIF()
2018-11-27 16:48:19 +00:00
ENDIF()
2021-05-13 10:17:21 +00:00
SET(FTE_TOOL_HTTPSV true CACHE BOOL "Compile small http server.")
IF(FTE_TOOL_HTTPSV)
ADD_EXECUTABLE(httpserver
engine/common/fs_stdio.c
engine/http/httpserver.c
engine/http/iwebiface.c
engine/http/ftpserver.c
)
SET_TARGET_PROPERTIES(httpserver PROPERTIES COMPILE_DEFINITIONS "WEBSERVER;WEBSVONLY;${FTE_REVISON}")
IF(WIN32)
TARGET_LINK_LIBRARIES(httpserver ws2_32)
ENDIF()
#SET(INSTALLTARGS ${INSTALLTARGS} httpserver)
ENDIF()
SET(FTE_TOOL_QCC true CACHE BOOL "Compile commandline qc compiler.")
IF(FTE_TOOL_QCC)
ADD_EXECUTABLE(fteqcc
engine/qclib/qcctui.c
2018-08-23 07:04:55 +00:00
engine/qclib/comprout.c
engine/qclib/hash.c
engine/qclib/qcc_cmdlib.c
engine/qclib/qcc_pr_comp.c
engine/qclib/qcc_pr_lex.c
engine/qclib/qccmain.c
engine/qclib/qcd_main.c
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engine/qclib/packager.c
2018-08-23 07:04:55 +00:00
)
2021-05-13 10:17:21 +00:00
SET_TARGET_PROPERTIES(fteqcc PROPERTIES COMPILE_DEFINITIONS "${FTE_LIB_DEFINES};${FTE_REVISON}")
TARGET_LINK_LIBRARIES(fteqcc ${FTEQCC_LIBS} ${SYS_LIBS})
SET(INSTALLTARGS ${INSTALLTARGS} fteqcc)
ENDIF()
2019-09-04 07:59:40 +00:00
2021-05-13 10:17:21 +00:00
SET(FTE_TOOL_QCCGUI true CACHE BOOL "Compile gui qc compiler.")
IF(FTE_TOOL_QCCGUI)
IF(${WIN32})
ADD_EXECUTABLE(fteqccgui WIN32
engine/qclib/qccgui.c
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engine/qclib/qccguistuff.c
engine/qclib/comprout.c
engine/qclib/hash.c
engine/qclib/qcc_cmdlib.c
engine/qclib/qcc_pr_comp.c
engine/qclib/qcc_pr_lex.c
engine/qclib/qccmain.c
engine/qclib/decomp.c
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engine/qclib/packager.c
2019-01-20 16:26:50 +00:00
engine/qclib/qcd_main.c
)
2021-05-13 10:17:21 +00:00
SET_TARGET_PROPERTIES(fteqccgui PROPERTIES COMPILE_DEFINITIONS "${FTE_LIB_DEFINES};${FTE_REVISON}")
TARGET_LINK_LIBRARIES(fteqccgui ${FTEQCC_LIBS} shlwapi ole32 comctl32 comdlg32)
2019-10-06 22:41:02 +00:00
SET(INSTALLTARGS ${INSTALLTARGS} fteqccgui)
2019-09-04 07:59:40 +00:00
ELSE()
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FIND_PACKAGE(Qt5Widgets)
FIND_PATH(QSCINTILLA_INCLUDE_DIR
NAMES Qsci/qsciglobal.h
PATHS ${Qt5Widgets_INCLUDE_DIRS}
PATH_SUFFIXES Qsci
)
FIND_LIBRARY(QSCINTILLA_LIBRARY
NAMES qscintilla2_qt5
PATHS
${QT_LIBRARY_DIR}
/usr/local/lib
/usr/local/lib/qt5
/usr/lib
)
IF (QSCINTILLA_INCLUDE_DIR AND QSCINTILLA_LIBRARY AND Qt5Widgets_FOUND)
ADD_EXECUTABLE(fteqccgui
engine/qclib/qccguiqt.cpp
engine/qclib/qccguistuff.c
engine/qclib/comprout.c
engine/qclib/hash.c
engine/qclib/qcc_cmdlib.c
engine/qclib/qcc_pr_comp.c
engine/qclib/qcc_pr_lex.c
engine/qclib/qccmain.c
engine/qclib/decomp.c
# engine/qclib/packager.c
engine/qclib/qcd_main.c
)
TARGET_INCLUDE_DIRECTORIES(fteqccgui PUBLIC ${Qt5Widgets_INCLUDE_DIRS} ${QSCINTILLA_INCLUDE_DIR})
SET_TARGET_PROPERTIES(fteqccgui PROPERTIES COMPILE_DEFINITIONS "${FTE_LIB_DEFINES};${FTE_REVISON};${Qt5Widgets_COMPILE_DEFINITIONS}")
SET_PROPERTY(TARGET fteqccgui PROPERTY POSITION_INDEPENDENT_CODE TRUE)
TARGET_LINK_LIBRARIES(fteqccgui ${FTEQCC_LIBS} ${Qt5Widgets_LIBRARIES} ${QSCINTILLA_LIBRARY})
SET(INSTALLTARGS ${INSTALLTARGS} fteqccgui)
ELSE()
MESSAGE(WARNING "qscintilla/qt5widgets library not detected, no fteqccgui for you")
ENDIF()
2019-01-20 16:26:50 +00:00
ENDIF()
2018-08-23 07:04:55 +00:00
ENDIF()
2018-03-04 14:41:16 +00:00
ENDIF()
2021-04-14 05:21:04 +00:00
IF(0)
#software renderer plugin
#not stable enough, and probably won't ever be
ADD_LIBRARY(sw MODULE
plugins/plugin.c
engine/sw/sw_backend.c
engine/sw/sw_image.c
engine/sw/sw_rast.c
#engine/sw/sw_viddos.c
# engine/sw/sw_vidwin.c
engine/common/mathlib.c
# engine/client/in_win.c
engine/sw/sw.h
engine/sw/sw_spans.h
)
SET_TARGET_PROPERTIES(sw PROPERTIES COMPILE_DEFINITIONS "FTEPLUGIN;${FTE_LIB_DEFINES};SWQUAKE")
TARGET_LINK_LIBRARIES(sw ${SYS_LIBS})
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EMBED_PLUGIN_META(sw "Software Renderer" "Provides software rendering. Slow.")
2021-04-14 05:21:04 +00:00
ENDIF()
2018-03-04 14:41:16 +00:00
#Quake Injector Alike plugin
2021-05-07 06:54:07 +00:00
SET(FTE_PLUG_QI true CACHE BOOL "Compile Quake-Injnector plugin.")
IF(FTE_PLUG_QI)
ADD_LIBRARY(plug_qi MODULE
plugins/plugin.c
plugins/qi/qi.c
plugins/emailnot/md5.c
plugins/jabber/xml.c
)
SET_TARGET_PROPERTIES(plug_qi PROPERTIES COMPILE_DEFINITIONS "FTEPLUGIN;${FTE_LIB_DEFINES}")
TARGET_LINK_LIBRARIES(plug_qi ${SYS_LIBS})
2021-10-05 05:05:22 +00:00
EMBED_PLUGIN_META(qi "Quaddicted Map Database" "Provides easy access to the quaddicted map database. Once installed you can use eg 'map qi_dopa:start' to begin playing dopa, or load it via the menus.")
2021-05-07 06:54:07 +00:00
ENDIF()
2018-08-04 19:00:19 +00:00
2021-06-21 13:44:05 +00:00
SET(FTE_PLUG_OPENSSL false CACHE BOOL "Compile OpenSSL (beware license).")
IF(FTE_PLUG_OPENSSL)
#the openssl license is incompatible with the GPL, so while we have code to use it distributing the binaries built with it is not a (legal) option.
#note that openssl 3.0.0 upwards are apache-2 licensed, which IS gpl-3 compatible (though not gpl-2). debian has not caught up with that yet, however.
FIND_PACKAGE(OpenSSL)
IF(NOT OPENSSL_FOUND)
MESSAGE(WARNING "openssl library NOT available. you'll have to use some other library.")
ELSE()
IF(OPENSSL_VERSION_MAJOR LESS 3 AND NOT FTE_PRIVATE_USE_ONLY)
MESSAGE(WARNING "openssl library version is not 3 or above. You may not distribute plugin binaries due to license conflict.")
ELSE()
MESSAGE(WARNING "Using openssl. Resulting plugin must be licensed as GPLv3.")
ENDIF()
SET(FTE_LIB_DEFINES ${FTE_LIB_DEFINES})
ADD_LIBRARY(plug_openssl MODULE
plugins/plugin.c
plugins/net_ssl_openssl.c
)
SET_TARGET_PROPERTIES(plug_openssl PROPERTIES COMPILE_DEFINITIONS "FTEPLUGIN;${FTE_LIB_DEFINES}")
TARGET_LINK_LIBRARIES(plug_openssl ${SYS_LIBS} ${OPENSSL_LIBRARIES})
2021-10-05 05:05:22 +00:00
EMBED_PLUGIN_META(openssl "OpenSSL" "Provides OpenSSL support for dtls/tls/https support. The crypto library that is actually used is controlled via the tls_provider cvar.")
2021-06-21 13:44:05 +00:00
ENDIF()
ENDIF()
2018-08-23 07:04:55 +00:00
#ODE Physics library plugin
2021-05-07 06:54:07 +00:00
SET(FTE_PLUG_ODE true CACHE BOOL "Compile ODE rigid body physics plugin.")
IF(FTE_PLUG_ODE)
FIND_PATH(LIBODE_INCLUDE_DIR ode/ode.h)
IF (LIBODE_INCLUDE_DIR)
FIND_LIBRARY(LIBODE_LIBRARY ode)
ENDIF()
IF (LIBODE_LIBRARY)
ADD_LIBRARY(plug_ode MODULE
plugins/plugin.c
engine/common/com_phys_ode.c
engine/common/mathlib.c
)
TARGET_INCLUDE_DIRECTORIES(plug_ode PUBLIC ${ODE_INCLUDE_DIRS})
SET_TARGET_PROPERTIES(plug_ode PROPERTIES COMPILE_DEFINITIONS "FTEPLUGIN;ODE_STATIC")
TARGET_LINK_LIBRARIES(plug_ode ${SYS_LIBS} ${LIBODE_LIBRARY})
2021-10-05 05:05:22 +00:00
EMBED_PLUGIN_META(ode "ODE Physics" "Provides Rigid Body Physics behaviours.")
2021-05-07 06:54:07 +00:00
ELSE()
MESSAGE(WARNING "ODE library not found, no ode plugin for you")
ENDIF()
2020-06-13 00:05:47 +00:00
ENDIF()
2021-05-07 06:54:07 +00:00
#EzQuake Hud port plugin
SET(FTE_PLUG_EZHUD true CACHE BOOL "Compile MoreQuakeWorld Hud plugin .")
IF(FTE_PLUG_EZHUD)
ADD_LIBRARY(plug_ezhud MODULE
2018-08-23 07:04:55 +00:00
plugins/plugin.c
2021-05-07 06:54:07 +00:00
plugins/ezhud/ezquakeisms.c
plugins/ezhud/hud.c
plugins/ezhud/hud_common.c
plugins/ezhud/hud_editor.c
2018-08-23 07:04:55 +00:00
)
2021-05-07 06:54:07 +00:00
SET_TARGET_PROPERTIES(plug_ezhud PROPERTIES COMPILE_DEFINITIONS "FTEPLUGIN;${FTE_LIB_DEFINES}")
TARGET_LINK_LIBRARIES(plug_ezhud ${SYS_LIBS})
2021-10-05 05:05:22 +00:00
EMBED_PLUGIN_META(ezhud "EzHud Plugin" "Provides compat with ezquake's hud scripts.")
2018-08-23 07:04:55 +00:00
ENDIF()
2018-08-04 19:00:19 +00:00
2019-09-04 07:59:40 +00:00
#NameMaker string generation plugin
2021-05-07 06:54:07 +00:00
SET(FTE_PLUG_NAMEMAKER false CACHE BOOL "Compile namemaker plugin.")
IF(FTE_PLUG_NAMEMAKER)
ADD_LIBRARY(plug_namemaker MODULE
plugins/plugin.c
plugins/namemaker/namemaker.c
)
SET_TARGET_PROPERTIES(plug_namemaker PROPERTIES COMPILE_DEFINITIONS "${FTE_LIB_DEFINES}")
SET_TARGET_PROPERTIES(plug_namemaker PROPERTIES OUTPUT_NAME "namemaker")
SET_TARGET_PROPERTIES(plug_namemaker PROPERTIES PREFIX "fteplug_")
SET_TARGET_PROPERTIES(plug_namemaker PROPERTIES LINK_FLAGS "-Wl,--no-undefined")
TARGET_LINK_LIBRARIES(plug_namemaker ${SYS_LIBS})
SET(INSTALLTARGS ${INSTALLTARGS} plug_namemaker)
2021-10-05 05:05:22 +00:00
EMBED_PLUGIN_META(namemaker "Name Maker Plugin" "Provides a lame UI for selecting arbitrary non-ascii glyphs as part of your nickname.")
2021-05-07 06:54:07 +00:00
ENDIF()
2019-09-04 07:59:40 +00:00
#Terrain Generation plugin
2021-05-07 06:54:07 +00:00
SET(FTE_PLUG_TERRAINGEN false CACHE BOOL "Compile sample terrain generation plugin.")
IF(FTE_PLUG_TERRAINGEN)
ADD_LIBRARY(plug_terraingen MODULE
plugins/plugin.c
plugins/terrorgen/terragen.c
)
SET_TARGET_PROPERTIES(plug_terraingen PROPERTIES COMPILE_DEFINITIONS "FTEPLUGIN;${FTE_LIB_DEFINES}")
TARGET_LINK_LIBRARIES(plug_terraingen ${SYS_LIBS})
2021-10-05 05:05:22 +00:00
EMBED_PLUGIN_META(terraingen "TerrainGen Plugin" "A lame example plugin for randomised terrain generation.")
2021-05-07 06:54:07 +00:00
ENDIF()
2019-09-04 07:59:40 +00:00
2018-03-04 14:41:16 +00:00
#IRC client plugin
2021-05-07 06:54:07 +00:00
SET(FTE_PLUG_IRC true CACHE BOOL "Compile irc plugin.")
IF(FTE_PLUG_IRC)
ADD_LIBRARY(plug_irc MODULE
plugins/plugin.c
plugins/irc/ircclient.c
)
SET_TARGET_PROPERTIES(plug_irc PROPERTIES COMPILE_DEFINITIONS "FTEPLUGIN;${FTE_REVISON};${FTE_LIB_DEFINES}")
TARGET_LINK_LIBRARIES(plug_irc ${SYS_LIBS})
2021-10-05 05:05:22 +00:00
EMBED_PLUGIN_META(irc "IRC Plugin" "Allows you to chat on IRC without tabbing out.")
2021-05-07 06:54:07 +00:00
ENDIF()
#mpq package format plugin (blizzard games)
SET(FTE_PLUG_MPQ false CACHE BOOL "Compile mpq junk.")
IF(FTE_PLUG_MPQ)
ADD_LIBRARY(plug_mpq MODULE
plugins/plugin.c
plugins/mpq/blast.c
plugins/mpq/fs_mpq.c
)
SET_TARGET_PROPERTIES(plug_mpq PROPERTIES COMPILE_DEFINITIONS "FTEPLUGIN;${FTE_LIB_DEFINES}")
TARGET_LINK_LIBRARIES(plug_mpq ${SYS_LIBS} ${ZLIB_LIBRARIES})
2021-10-05 05:05:22 +00:00
EMBED_PLUGIN_META(irc "MPQ Archive Plugin" "Adds support for reading .mpq files. Not very useful...")
2021-05-07 06:54:07 +00:00
ENDIF()
2018-03-04 14:41:16 +00:00
2021-11-08 08:46:40 +00:00
#vpk package format plugin (halflife2)
2022-01-08 10:01:05 +00:00
SET(FTE_PLUG_HL2 true CACHE BOOL "Compile support for hl2 file formats.")
2021-11-08 08:46:40 +00:00
IF(FTE_PLUG_HL2)
ADD_LIBRARY(plug_hl2 MODULE
plugins/plugin.c
plugins/hl2/hl2.c
plugins/hl2/fs_vpk.c
2021-11-08 08:46:48 +00:00
plugins/hl2/img_vtf.c
2021-11-08 08:46:57 +00:00
plugins/hl2/mod_hl2.c
2021-11-08 08:47:16 +00:00
plugins/hl2/mod_vbsp.c
2021-11-08 08:47:05 +00:00
plugins/hl2/mat_vmt.c
2021-11-08 08:46:40 +00:00
)
SET_TARGET_PROPERTIES(plug_hl2 PROPERTIES COMPILE_DEFINITIONS "FTEPLUGIN;MULTITHREAD;${FTE_LIB_DEFINES}")
TARGET_LINK_LIBRARIES(plug_hl2 ${SYS_LIBS} ${ZLIB_LIBRARIES})
EMBED_PLUGIN_META(hl2 "HalfLife2 Formats Plugin" "Adds support for reading various file formats used by HalfLife2. Requires mod support to be useful.")
ENDIF()
2019-02-16 19:09:07 +00:00
#model formats plugin
2021-05-07 06:54:07 +00:00
SET(FTE_PLUG_MODELS true CACHE BOOL "Compile models formats plugin.")
IF(FTE_PLUG_MODELS)
ADD_LIBRARY(plug_models MODULE
plugins/plugin.c
plugins/models/models.c
plugins/models/gltf.c
plugins/models/exportiqm.c
)
SET_TARGET_PROPERTIES(plug_models PROPERTIES COMPILE_DEFINITIONS "FTEPLUGIN;${FTE_LIB_DEFINES}")
TARGET_LINK_LIBRARIES(plug_models ${SYS_LIBS})
2021-10-05 05:05:22 +00:00
EMBED_PLUGIN_META(models "Models Plugin" "Kinda redundant now that the engine has gltf2 loading.")
2021-05-07 06:54:07 +00:00
ENDIF()
2019-02-16 19:09:07 +00:00
2021-05-07 06:54:07 +00:00
SET(FTE_PLUG_X11SV false CACHE BOOL "Compile x11 server plugin.")
IF(FTE_PLUG_X11SV)
2019-09-04 07:59:40 +00:00
#x11 server plugin (note: for displaying other programs)
#not stable enough, and probably won't ever be
2021-05-07 06:54:07 +00:00
ADD_LIBRARY(plug_x11sv MODULE
2019-09-04 07:59:40 +00:00
plugins/plugin.c
plugins/xsv/m_x.c
plugins/xsv/x_reqs.c
plugins/xsv/x_res.c
engine/qclib/hash.c
)
2021-05-07 06:54:07 +00:00
SET_TARGET_PROPERTIES(plug_x11sv PROPERTIES COMPILE_DEFINITIONS "FTEPLUGIN;${FTE_LIB_DEFINES}")
TARGET_LINK_LIBRARIES(plug_x11sv ${SYS_LIBS})
2021-10-05 05:05:22 +00:00
EMBED_PLUGIN_META(x11sv "X11 Server Plugin" "Provides a primitive X11 server in the form of a video decoder plugin.")
2019-09-04 07:59:40 +00:00
ENDIF()
2019-02-16 19:09:07 +00:00
2018-11-19 06:37:25 +00:00
#ffmpeg client plugin. no proper way to detect dependancies right now, so I've gotta try the manual way.
2021-05-07 06:54:07 +00:00
SET(FTE_PLUG_FFMPEG true CACHE BOOL "Compile ffmpeg media plugin.")
IF(FTE_PLUG_FFMPEG)
FIND_PATH(AVCODEC_INCLUDE_DIR libavcodec/avcodec.h)
FIND_PATH(AVFORMAT_INCLUDE_DIR libavformat/avformat.h)
FIND_PATH(AVUTIL_INCLUDE_DIR libavutil/avutil.h)
FIND_PATH(AVSWSCALE_INCLUDE_DIR libswscale/swscale.h)
IF((AVFORMAT_INCLUDE_DIR) AND (AVSWSCALE_INCLUDE_DIR))
FIND_LIBRARY(AVCODEC_LIBRARY avcodec)
FIND_LIBRARY(AVFORMAT_LIBRARY avformat)
FIND_LIBRARY(AVUTIL_LIBRARY avutil)
FIND_LIBRARY(AVSWSCALE_LIBRARY swscale)
ADD_LIBRARY(plug_ffmpeg MODULE
plugins/plugin.c
plugins/avplug/avaudio.c
plugins/avplug/avdecode.c
plugins/avplug/avencode.c
)
TARGET_INCLUDE_DIRECTORIES(plug_ffmpeg PUBLIC ${AVCODEC_INCLUDE_DIR} ${AVFORMAT_INCLUDE_DIR} ${AVUTIL_INCLUDE_DIR} ${AVSWSCALE_INCLUDE_DIR})
TARGET_LINK_LIBRARIES(plug_ffmpeg ${SYS_LIBS} ${AVFORMAT_LIBRARY} ${AVCODEC_LIBRARY} ${AVUTIL_LIBRARY} ${AVSWSCALE_LIBRARY})
SET_TARGET_PROPERTIES(plug_ffmpeg PROPERTIES COMPILE_DEFINITIONS "FTEPLUGIN;${FTE_LIB_DEFINES}")
2021-10-05 05:05:22 +00:00
EMBED_PLUGIN_META(ffmpeg "FFMPEG Video Decoding Plugin" "Provides support for more audio formats, as well as video playback and better capture support.")
2021-05-07 06:54:07 +00:00
ELSE()
MESSAGE(WARNING "ffmpeg library NOT available. Quake shouldn't be playing fmv anyway.")
ENDIF()
2018-11-19 06:37:25 +00:00
ENDIF()
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SET(FTE_PLUG_TIMIDITY false CACHE BOOL "Compile timidity audio plugin.")
IF(FTE_PLUG_TIMIDITY)
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#timidity
FIND_PATH(TIMIDITY_INCLUDE_DIR timidity/timidity.h)
IF(TIMIDITY_INCLUDE_DIR)
FIND_LIBRARY(TIMIDITY_LIBRARY timidity)
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ADD_LIBRARY(plug_timidity MODULE
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plugins/plugin.c
plugins/timidity.c
)
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TARGET_INCLUDE_DIRECTORIES(plug_timidity PUBLIC ${TIMIDITY_INCLUDE_DIR})
TARGET_LINK_LIBRARIES(plug_timidity ${SYS_LIBS} ${TIMIDITY_LIBRARY})
SET_TARGET_PROPERTIES(plug_timidity PROPERTIES COMPILE_DEFINITIONS "FTEPLUGIN;${FTE_LIB_DEFINES}")
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EMBED_PLUGIN_META(timidity "Timidity Plugin" "Provides support for playback of midi files.")
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ELSE()
MESSAGE(WARNING "timidity library NOT available. We'll just stick to fake-cd music for hexen2.")
ENDIF()
ENDIF()
2020-05-14 15:50:26 +00:00
#openxr plugin
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SET(FTE_PLUG_OPENXR true CACHE BOOL "Compile openxr plugin (for vr support).")
IF(FTE_PLUG_OPENXR)
FIND_PACKAGE(PkgConfig)
IF (PKGCONFIG_FOUND)
IF (NOT CMAKE_CROSSCOMPILING) #its picking up the linux headers then complaining that they're missing in mingw. also almost entirely untested so no great loss.
PKG_SEARCH_MODULE(OPENXR openxr)
ENDIF()
IF (OPENXR_FOUND)
ADD_LIBRARY(plug_openxr MODULE
plugins/plugin.c
plugins/openxr.c
)
TARGET_INCLUDE_DIRECTORIES(plug_openxr PRIVATE ${OPENXR_INCLUDE_DIRS} )
IF (1) #dynamically link
SET_TARGET_PROPERTIES(plug_openxr PROPERTIES COMPILE_DEFINITIONS "FTEPLUGIN;${FTE_LIB_DEFINES};${FTE_DEFINES};XR_NO_PROTOTYPES")
TARGET_LINK_LIBRARIES(plug_openxr ${SYS_LIBS})
ELSE() #statically link
SET_TARGET_PROPERTIES(plug_openxr PROPERTIES COMPILE_DEFINITIONS "FTEPLUGIN;${FTE_LIB_DEFINES};${FTE_DEFINES}")
TARGET_LINK_LIBRARIES(plug_openxr ${SYS_LIBS} ${OPENXR_LIBRARIES})
ENDIF()
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EMBED_PLUGIN_META(openxr "OpenXR Plugin" "Provides support for Virtual Reality headsets and input devices.")
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ELSE()
MESSAGE(WARNING "openxr library NOT available. Quake is already a reality anyway.")
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ENDIF()
ENDIF()
ENDIF()
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##cef plugin
##libcef itself can be obtained from https://cef-builds.spotifycdn.com/index.html#linux64 (minimal builds, which still ends up with a 1,162,752,744 byte libcef.so - yes, actual size)
##(be sure to manually strip the binary of its debug info)
##to get this cmake stuff to recognise the headers etc:
## cd $FTEQW-REPO && ln -s $FOO/cef_binary_$FOO+chromium-$FOO_linux64_minimal plugins/cef/cef_linux64
##(note that other systems use other subdir names)
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SET(FTE_PLUG_CEF true CACHE BOOL "Compile libcef (webbrowser) plugin.")
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SET(CEF_PATH ${CEF_PATH} CACHE PATH "Base location of libcef for target platform.")
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IF(FTE_PLUG_CEF)
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IF(CEF_PATH MATCHES "")
UNSET(CEF_PATH CACHE)
IF(WIN32)
IF(CMAKE_HOST_SYSTEM_PROCESSOR MATCHES "AMD64")
FIND_PATH (CEF_PATH include/cef_version.h plugins/cef/cef_windows64)
ELSEIF(CMAKE_HOST_SYSTEM_PROCESSOR MATCHES "x86")
FIND_PATH (CEF_PATH include/cef_version.h plugins/cef/cef_windows32)
ELSEIF(CMAKE_HOST_SYSTEM_PROCESSOR MATCHES "ARM64")
FIND_PATH (CEF_PATH include/cef_version.h plugins/cef/cef_windowsarm64)
ENDIF()
ELSEIF("${CMAKE_SYSTEM}" MATCHES "Linux")
IF(CMAKE_HOST_SYSTEM_PROCESSOR MATCHES "x86_64")
FIND_PATH (CEF_PATH include/cef_version.h plugins/cef/cef_linux64)
ELSEIF(CMAKE_HOST_SYSTEM_PROCESSOR MATCHES "i686")
FIND_PATH (CEF_PATH include/cef_version.h plugins/cef/cef_linux32)
ENDIF()
ENDIF()
ENDIF()
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#FIND_LIBRARY(CEF_LIBRARIES cef ${CEF_PATH}/Release)
IF (CEF_PATH)
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##statically link only for release builds. debug builds probably don't want to have to wait for ages for the debugger to finish loading debug info unless we're actually using this stuff.
IF(CMAKE_BUILD_TYPE MATCHES "Release")
SET(CEF_LIBRARIES "${CMAKE_BINARY_DIR}/libcef.so")
ENDIF()
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ADD_LIBRARY(plug_cef MODULE
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plugins/plugin.c
plugins/cef/cef.c
)
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TARGET_INCLUDE_DIRECTORIES(plug_cef PRIVATE ${CEF_PATH})
SET_TARGET_PROPERTIES(plug_cef PROPERTIES BUILD_RPATH_USE_ORIGIN true)
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if (CEF_LIBRARIES)
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SET_TARGET_PROPERTIES(plug_cef PROPERTIES COMPILE_DEFINITIONS "FTEPLUGIN;${FTE_LIB_DEFINES};${FTE_DEFINES};LIBCEF_STATIC")
TARGET_LINK_LIBRARIES(plug_cef ${SYS_LIBS} ${CEF_LIBRARIES} ${CMAKE_DL_LIBS})
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ELSE()
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SET_TARGET_PROPERTIES(plug_cef PROPERTIES COMPILE_DEFINITIONS "FTEPLUGIN;${FTE_LIB_DEFINES};${FTE_DEFINES};LIBCEF_DYNAMIC")
TARGET_LINK_LIBRARIES(plug_cef ${SYS_LIBS} ${CMAKE_DL_LIBS})
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ENDIF()
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IF(NOT ${UNIX})
ADD_CUSTOM_COMMAND(
TARGET plug_cef PRE_LINK
COMMAND cp ${CEF_PATH}/Release/* ${CMAKE_BINARY_DIR}
COMMAND cp ${CEF_PATH}/Resources/* ${CMAKE_BINARY_DIR}
)
ELSE()
IF(CMAKE_BUILD_TYPE MATCHES "Release")
#sigh, cef ain't stripped properly on linux.
ADD_CUSTOM_COMMAND(
TARGET plug_cef PRE_LINK
COMMAND ln -f -s ${CEF_PATH}/Release/* ${CMAKE_BINARY_DIR}
COMMAND strip ${CMAKE_BINARY_DIR}/libcef.so -o libcef.so
COMMAND strip ${CMAKE_BINARY_DIR}/libEGL.so -o libEGL.so
COMMAND strip ${CMAKE_BINARY_DIR}/libGLESv2.so -o libGLESv2.so
COMMAND strip ${CMAKE_BINARY_DIR}/chrome-sandbox -o chrome-sandbox
COMMAND ln -f -s ${CEF_PATH}/Resources/* ${CMAKE_BINARY_DIR}
)
ELSE()
ADD_CUSTOM_COMMAND(
TARGET plug_cef PRE_LINK
COMMAND ln -f -s ${CEF_PATH}/Release/* ${CMAKE_BINARY_DIR}
COMMAND ln -f -s ${CEF_PATH}/Resources/* ${CMAKE_BINARY_DIR}
)
ENDIF()
ENDIF()
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EMBED_PLUGIN_META(cef "libcef(Browser) Plugin" "This plugin provides support for an in-game web browser.")
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ELSE()
MESSAGE(WARNING "libcef library NOT available. no web browser support on walls.")
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ENDIF()
ENDIF()
2019-09-04 07:59:40 +00:00
2021-05-07 06:54:07 +00:00
IF(NOT ANDROID) #libresolv issues.
SET(FTE_PLUG_XMPP true CACHE BOOL "Compile xmpp/jabber instant-messenger plugin.")
IF(FTE_PLUG_XMPP)
2018-08-23 07:04:55 +00:00
#XMPP/jabber client plugin
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ADD_LIBRARY(plug_xmpp MODULE
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plugins/plugin.c
plugins/jabber/jabberclient.c
plugins/jabber/xml.c
plugins/jabber/jingle.c
plugins/jabber/sift.c
engine/common/sha1.c
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engine/common/sha2.c
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plugins/emailnot/md5.c
)
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SET_TARGET_PROPERTIES(plug_xmpp PROPERTIES COMPILE_DEFINITIONS "FTEPLUGIN;${FTE_LIB_DEFINES}")
2018-11-27 16:48:19 +00:00
IF(${WIN32})
ELSE()
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TARGET_LINK_LIBRARIES(plug_xmpp ${SYS_LIBS} resolv)
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ENDIF()
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EMBED_PLUGIN_META(xmpp "XMPP Plugin" "XMPP/Jabber instant messenger plugin for chatting without tabbing out.")
2018-08-04 19:00:19 +00:00
ENDIF()
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ENDIF() #android
2018-03-04 14:41:16 +00:00
2019-07-29 05:28:20 +00:00
INCLUDE(GNUInstallDirs)
SET(FTE_INSTALL_BINDIR games CACHE STRING "Binary dir to install to.")
INSTALL(TARGETS ${INSTALLTARGS}
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RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/${FTE_INSTALL_BINDIR}"
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LIBRARY DESTINATION "${CMAKE_INSTALL_FULL_LIBDIR}"
)
Too many changes, sorry.
Change revision displays, use the SVN commit date instead of using __DATE__ (when there's no local changes). This should allow reproducible builds.
Added s_al_disable cvar, to block openal and all the various problems people have had with it, without having to name an explicit fallback (which would vary by system).
Add mastervolume cvar (for ss).
Add r_shadows 2 (aka fake shadows - for ss).
Add scr_loadingscreen_aspect -1 setting, to disable levelshots entirely, also disables the progress bar (for ss).
Better support for some effectinfo hacks (for ss).
Added dpcompat_nocsqcwarnings (because of lazy+buggy mods like ss).
Rework the dpcsqc versions of project+unproject builtins for better compat (for ss).
Added dpcompat_csqcinputeventtypes to block unexpected csqc input events (for ss).
Better compat with DP's loadfont console command (for ss).
Added dpcompat_smallerfonts cvar to replicate a DP bug (for ss).
Detect dp's m_draw extension, to work around it (for ss).
Cvar dpcompat_ignoremodificationtimes added. A value of 0 favour the most recently modified file, 1 will use DP-like alphabetically sorted preferences (for ss).
loadfont builtin can now accept outline=1 in the sizes arg for slightly more readable fonts.
Fix bbox calcs for rotated entities, fix needed for r_ignorenetpvs 0.
Hackily parse emoji.json to provide :poop: etc suggestions.
Skip prediction entirely when there's no local entity info. This fixes stair-smoothing in xonotic.
screenshot_cubemap will now capture half-float images when saving to ktx or dds files.
Fix support for xcf files larger than 4gb, mostly to avoid compiler warnings.
Fixed size of gfx/loading.lmp when replacement textures are used.
Added mipmap support for rg8 and l8a8 textures.
r_hdr_framebuffer cvar updated to support format names instead of random negative numbers. Description updated to name some interesting ones.
Perform autoupdate _checks_ ONLY with explicit user confirmation (actual updating already needed user confirmation, but this extra step should reduce the chances of us getting wrongly accused of exfiltrating user data if we're run in a sandbox - we ONLY ever included the updating engine's version in the checks, though there's nothing we can do to avoid sending the user's router's IP).
Removed the 'summon satan all over your harddrive' quit message, in case paranoid security researchers are idiots and don't bother doing actual research.
Removed the triptohell.info and fte.triptohell.info certificates, they really need to stop being self-signed. The updates domain is still self-signed for autoupdates.
Video drivers are now able to report supported video resolutions, visible to menuqc. Currently only works with SDL2 builds.
Added setmousepos builtin. Should work with glx+win32 build.
VF_SKYROOM_CAMERA can now accept an extra two args, setviewprop(VF_SKYROOM_CAMERA, org, axis, degrees).
Removed v_skyroom_origin+v_skyroom_orientation cvars in favour just v_skyroom, which should make it behave more like the 'fog' command (used when csqc isn't overriding).
Added R_EndPolygonRibbon builtin to make it faster+easier to generate textured ribbon/cable/etc wide lines (for TW).
sdl: Fix up sys_sdl.c's file enumeration to support wildcards in directories.
edit command now displays end1.bin/end2.bin correctly, because we can.
Finally add support for f_modified - though ruleset_allow_larger_models and ruleset_allow_overlong_sounds generally make it redundant.
Fix threading race condition in sha1 lookups.
Updated f_ruleset to include the same extra flags reported by ezquake.
A mod's default.fmf file can now contain an eg 'mainconfig config.cfg' line (to explicitly set the main config saved with cfg_save_auto 1 etc).
fmf: basegame steam:GameName/GameDir can be used to try to load a mod directory from an installed steam game. The resulting gamedir will be read-only.
HOMEDIR CHANGE: use homedirs only if the basedir cannot be written or a homedir already exists, which should further reduce the probability of microsoft randomly uploading our data to their cloud (but mostly because its annoying to never know where your data is written).
Fixed buf_cvarlist, should work in xonotic now, and without segfaults.
Added an extra arg to URI_Get_Callback calls - the response size, also changed the tempstring to contain all bytes of the response, you need to be careful about nulls though.
Try to work around nvidia's forced-panning bug on x11 when changing video modes. This might screw with other programs.
sdl: support custom icons.
sdl: support choosing a specific display.
Added some documentation to menuqc builtins.
menusys: use outlines for slightly more readable fonts.
menusys: switch vid_width and vid_height combos into a single video mode combo to set both according to reported video modes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5581 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-11-20 03:09:50 +00:00
2021-04-14 05:21:04 +00:00
IF (1)
2020-06-13 00:05:47 +00:00
ADD_CUSTOM_TARGET(menusys ALL
VERBATIM
COMMAND fteqcc -srcfile "${CMAKE_CURRENT_SOURCE_DIR}/quakec/menusys/menu.src" -o "${CMAKE_CURRENT_BINARY_DIR}/menu.dat"
BYPRODUCTS "${CMAKE_CURRENT_BINARY_DIR}/menu.dat" "${CMAKE_CURRENT_BINARY_DIR}/menu.lno"
SOURCES
quakec/menusys/menu.src
quakec/menusys/fteextensions.qc
quakec/menusys/menusys/mitems.qc
quakec/menusys/menusys/mitems_common.qc
quakec/menusys/menusys/mitem_frame.qc
quakec/menusys/menusys/mitem_desktop.qc
quakec/menusys/menusys/mitem_exmenu.qc
quakec/menusys/menusys/mitem_edittext.qc
quakec/menusys/menusys/mitem_tabs.qc
quakec/menusys/menusys/mitem_colours.qc
quakec/menusys/menusys/mitem_checkbox.qc
quakec/menusys/menusys/mitem_slider.qc
quakec/menusys/menusys/mitem_combo.qc
quakec/menusys/menusys/mitem_bind.qc
quakec/menusys/menusys/mitem_spinnymodel.qc
quakec/menusys/menu/loadsave.qc
quakec/menusys/menu/newgame.qc
quakec/menusys/menu/options_basic.qc
quakec/menusys/menu/options_effects.qc
quakec/menusys/menu/options_keys.qc
quakec/menusys/menu/options.qc
quakec/menusys/menu/presets.qc
quakec/menusys/menu/servers.qc
quakec/menusys/menu/main.qc
quakec/menusys/menu/mods.qc
quakec/menusys/menu/cvars.qc
quakec/menusys/menu/updates.qc
quakec/menusys/menu/options_audio.qc
quakec/menusys/menu/options_configs.qc
quakec/menusys/menu/options_hud.qc
quakec/menusys/menu/options_particles.qc
quakec/menusys/menu/options_video.qc
quakec/menusys/menu/quit.qc
)
ENDIF()