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# include "quakedef.h"
/*
This is based on Jogi ' s OpenAL support .
Much of it is stripped , to try and get it clean / compliant .
Missing features :
FIXME : listener velocity calculations ( currently ugly ) .
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FIXME : does not track entity velocities , so no dopler ( awkward , quake doesn ' t move playing sounds at all ) .
FIXME : no eax / efx ( underwater reverb etc ) .
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FIXME : a capture device would be useful ( voice chat ) .
*/
# ifdef AVAIL_OPENAL
# if defined(_WIN32)
# define AL_APIENTRY __cdecl
# else
# define AL_APIENTRY
# endif
# define AL_API
typedef int ALint ;
typedef unsigned int ALuint ;
typedef float ALfloat ;
typedef int ALenum ;
typedef char ALchar ;
typedef char ALboolean ;
typedef int ALsizei ;
typedef void ALvoid ;
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static dllhandle_t * openallib ;
static qboolean openallib_tried ;
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static AL_API ALenum ( AL_APIENTRY * palGetError ) ( void ) ;
static AL_API void ( AL_APIENTRY * palSourcef ) ( ALuint sid , ALenum param , ALfloat value ) ;
static AL_API void ( AL_APIENTRY * palSourcei ) ( ALuint sid , ALenum param , ALint value ) ;
static AL_API void ( AL_APIENTRY * palSourcePlayv ) ( ALsizei ns , const ALuint * sids ) ;
static AL_API void ( AL_APIENTRY * palSourceStopv ) ( ALsizei ns , const ALuint * sids ) ;
static AL_API void ( AL_APIENTRY * palSourcePlay ) ( ALuint sid ) ;
static AL_API void ( AL_APIENTRY * palSourceStop ) ( ALuint sid ) ;
static AL_API void ( AL_APIENTRY * palDopplerFactor ) ( ALfloat value ) ;
static AL_API void ( AL_APIENTRY * palGenBuffers ) ( ALsizei n , ALuint * buffers ) ;
static AL_API ALboolean ( AL_APIENTRY * palIsBuffer ) ( ALuint bid ) ;
static AL_API void ( AL_APIENTRY * palBufferData ) ( ALuint bid , ALenum format , const ALvoid * data , ALsizei size , ALsizei freq ) ;
static AL_API void ( AL_APIENTRY * palDeleteBuffers ) ( ALsizei n , const ALuint * buffers ) ;
static AL_API void ( AL_APIENTRY * palListenerfv ) ( ALenum param , const ALfloat * values ) ;
static AL_API void ( AL_APIENTRY * palSourcefv ) ( ALuint sid , ALenum param , const ALfloat * values ) ;
static AL_API const ALchar * ( AL_APIENTRY * palGetString ) ( ALenum param ) ;
static AL_API void ( AL_APIENTRY * palGenSources ) ( ALsizei n , ALuint * sources ) ;
static AL_API void ( AL_APIENTRY * palListenerf ) ( ALenum param , ALfloat value ) ;
static AL_API void ( AL_APIENTRY * palDeleteBuffers ) ( ALsizei n , const ALuint * buffers ) ;
static AL_API void ( AL_APIENTRY * palDeleteSources ) ( ALsizei n , const ALuint * sources ) ;
static AL_API void ( AL_APIENTRY * palSpeedOfSound ) ( ALfloat value ) ;
static AL_API void ( AL_APIENTRY * palDistanceModel ) ( ALenum distanceModel ) ;
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//needed for streaming
static AL_API void ( AL_APIENTRY * palGetSourcei ) ( ALuint source , ALenum pname , ALint * value ) ;
static AL_API void ( AL_APIENTRY * palSourceQueueBuffers ) ( ALuint source , ALsizei n , ALuint * buffers ) ;
static AL_API void ( AL_APIENTRY * palSourceUnqueueBuffers ) ( ALuint source , ALsizei n , ALuint * buffers ) ;
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# define AL_NONE 0
# define AL_FALSE 0
# define AL_TRUE 1
# define AL_SOURCE_RELATIVE 0x202
# define AL_PITCH 0x1003
# define AL_POSITION 0x1004
# define AL_VELOCITY 0x1006
# define AL_LOOPING 0x1007
# define AL_BUFFER 0x1009
# define AL_GAIN 0x100A
# define AL_ORIENTATION 0x100F
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# define AL_SOURCE_STATE 0x1010
# define AL_PLAYING 0x1012
# define AL_BUFFERS_PROCESSED 0x1016
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# define AL_REFERENCE_DISTANCE 0x1020
# define AL_ROLLOFF_FACTOR 0x1021
# define AL_MAX_DISTANCE 0x1023
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# define AL_SOURCE_TYPE 0x1027
# define AL_STREAMING 0x1029
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# define AL_FORMAT_MONO8 0x1100
# define AL_FORMAT_MONO16 0x1101
# define AL_FORMAT_STEREO8 0x1102
# define AL_FORMAT_STEREO16 0x1103
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# define AL_INVALID_NAME 0xA001
# define AL_INVALID_ENUM 0xA002
# define AL_INVALID_VALUE 0xA003
# define AL_INVALID_OPERATION 0xA004
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# define AL_OUT_OF_MEMORY 0xA005
# define AL_VENDOR 0xB001
# define AL_VERSION 0xB002
# define AL_RENDERER 0xB003
# define AL_EXTENSIONS 0xB004
# define AL_DISTANCE_MODEL 0xD000
# define AL_INVERSE_DISTANCE 0xD001
# define AL_INVERSE_DISTANCE_CLAMPED 0xD002
# define AL_LINEAR_DISTANCE 0xD003
# define AL_LINEAR_DISTANCE_CLAMPED 0xD004
# define AL_EXPONENT_DISTANCE 0xD005
# define AL_EXPONENT_DISTANCE_CLAMPED 0xD006
# if defined(_WIN32)
# define ALC_APIENTRY __cdecl
# else
# define ALC_APIENTRY
# endif
# define ALC_API
typedef char ALCboolean ;
typedef char ALCchar ;
typedef int ALCint ;
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typedef unsigned int ALCuint ;
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typedef int ALCenum ;
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typedef size_t ALCsizei ;
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typedef struct ALCdevice_struct ALCdevice ;
typedef struct ALCcontext_struct ALCcontext ;
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typedef void ALCvoid ;
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static ALC_API ALCdevice * ( ALC_APIENTRY * palcOpenDevice ) ( const ALCchar * devicename ) ;
static ALC_API ALCboolean ( ALC_APIENTRY * palcCloseDevice ) ( ALCdevice * device ) ;
static ALC_API ALCcontext * ( ALC_APIENTRY * palcCreateContext ) ( ALCdevice * device , const ALCint * attrlist ) ;
static ALC_API void ( ALC_APIENTRY * palcDestroyContext ) ( ALCcontext * context ) ;
static ALC_API ALCboolean ( ALC_APIENTRY * palcMakeContextCurrent ) ( ALCcontext * context ) ;
static ALC_API void ( ALC_APIENTRY * palcProcessContext ) ( ALCcontext * context ) ;
static ALC_API const ALCchar * ( ALC_APIENTRY * palcGetString ) ( ALCdevice * device , ALCenum param ) ;
static ALC_API ALCboolean ( ALC_APIENTRY * palcIsExtensionPresent ) ( ALCdevice * device , const ALCchar * extname ) ;
# define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004
# define ALC_DEVICE_SPECIFIER 0x1005
# define ALC_EXTENSIONS 0x1006
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# define ALC_ALL_DEVICES_SPECIFIER 0x1013 //ALC_ENUMERATE_ALL_EXT
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//#include "AL/alut.h"
//#include "AL/al.h"
//#include "AL/alext.h"
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//efx
# define AL_AUXILIARY_SEND_FILTER 0x20006
# define AL_FILTER_NULL 0x0000
# define AL_EFFECTSLOT_EFFECT 0x0001
# define AL_EFFECT_TYPE 0x8001
# define AL_EFFECT_REVERB 0x0001
# define AL_EFFECT_EAXREVERB 0x8000
# define AL_REVERB_DENSITY 0x0001
# define AL_REVERB_DIFFUSION 0x0002
# define AL_REVERB_GAIN 0x0003
# define AL_REVERB_GAINHF 0x0004
# define AL_REVERB_DECAY_TIME 0x0005
# define AL_REVERB_DECAY_HFRATIO 0x0006
# define AL_REVERB_REFLECTIONS_GAIN 0x0007
# define AL_REVERB_REFLECTIONS_DELAY 0x0008
# define AL_REVERB_LATE_REVERB_GAIN 0x0009
# define AL_REVERB_LATE_REVERB_DELAY 0x000A
# define AL_REVERB_AIR_ABSORPTION_GAINHF 0x000B
# define AL_REVERB_ROOM_ROLLOFF_FACTOR 0x000C
# define AL_REVERB_DECAY_HFLIMIT 0x000D
/* EAX Reverb effect parameters */
# define AL_EAXREVERB_DENSITY 0x0001
# define AL_EAXREVERB_DIFFUSION 0x0002
# define AL_EAXREVERB_GAIN 0x0003
# define AL_EAXREVERB_GAINHF 0x0004
# define AL_EAXREVERB_GAINLF 0x0005
# define AL_EAXREVERB_DECAY_TIME 0x0006
# define AL_EAXREVERB_DECAY_HFRATIO 0x0007
# define AL_EAXREVERB_DECAY_LFRATIO 0x0008
# define AL_EAXREVERB_REFLECTIONS_GAIN 0x0009
# define AL_EAXREVERB_REFLECTIONS_DELAY 0x000A
# define AL_EAXREVERB_REFLECTIONS_PAN 0x000B
# define AL_EAXREVERB_LATE_REVERB_GAIN 0x000C
# define AL_EAXREVERB_LATE_REVERB_DELAY 0x000D
# define AL_EAXREVERB_LATE_REVERB_PAN 0x000E
# define AL_EAXREVERB_ECHO_TIME 0x000F
# define AL_EAXREVERB_ECHO_DEPTH 0x0010
# define AL_EAXREVERB_MODULATION_TIME 0x0011
# define AL_EAXREVERB_MODULATION_DEPTH 0x0012
# define AL_EAXREVERB_AIR_ABSORPTION_GAINHF 0x0013
# define AL_EAXREVERB_HFREFERENCE 0x0014
# define AL_EAXREVERB_LFREFERENCE 0x0015
# define AL_EAXREVERB_ROOM_ROLLOFF_FACTOR 0x0016
# define AL_EAXREVERB_DECAY_HFLIMIT 0x0017
static AL_API void * ( AL_APIENTRY * palGetProcAddress ) ( const ALchar * fname ) ;
static AL_API void ( AL_APIENTRY * palSource3i ) ( ALuint source , ALenum param , ALint value1 , ALint value2 , ALint value3 ) ;
static AL_API void ( AL_APIENTRY * palAuxiliaryEffectSloti ) ( ALuint effectslot , ALenum param , ALint iValue ) ;
static AL_API ALvoid ( AL_APIENTRY * palGenAuxiliaryEffectSlots ) ( ALsizei n , ALuint * effectslots ) ;
static AL_API ALvoid ( AL_APIENTRY * palDeleteAuxiliaryEffectSlots ) ( ALsizei n , const ALuint * effectslots ) ;
static AL_API ALvoid ( AL_APIENTRY * palDeleteEffects ) ( ALsizei n , const ALuint * effects ) ;
static AL_API ALvoid ( AL_APIENTRY * palGenEffects ) ( ALsizei n , ALuint * effects ) ;
static AL_API ALvoid ( AL_APIENTRY * palEffecti ) ( ALuint effect , ALenum param , ALint iValue ) ;
static AL_API ALvoid ( AL_APIENTRY * palEffectiv ) ( ALuint effect , ALenum param , const ALint * piValues ) ;
static AL_API ALvoid ( AL_APIENTRY * palEffectf ) ( ALuint effect , ALenum param , ALfloat flValue ) ;
static AL_API ALvoid ( AL_APIENTRY * palEffectfv ) ( ALuint effect , ALenum param , const ALfloat * pflValues ) ;
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//capture-specific stuff
static ALC_API void ( ALC_APIENTRY * palcGetIntegerv ) ( ALCdevice * device , ALCenum param , ALCsizei size , ALCint * data ) ;
static ALC_API ALCdevice * ( ALC_APIENTRY * palcCaptureOpenDevice ) ( const ALCchar * devicename , ALCuint frequency , ALCenum format , ALCsizei buffersize ) ;
static ALC_API ALCboolean ( ALC_APIENTRY * palcCaptureCloseDevice ) ( ALCdevice * device ) ;
static ALC_API void ( ALC_APIENTRY * palcCaptureStart ) ( ALCdevice * device ) ;
static ALC_API void ( ALC_APIENTRY * palcCaptureStop ) ( ALCdevice * device ) ;
static ALC_API void ( ALC_APIENTRY * palcCaptureSamples ) ( ALCdevice * device , ALCvoid * buffer , ALCsizei samples ) ;
# define ALC_CAPTURE_DEVICE_SPECIFIER 0x310
# define ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER 0x311
# define ALC_CAPTURE_SAMPLES 0x312
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# define SOUNDVARS "OpenAL variables"
extern sfx_t * known_sfx ;
extern int loaded_sfx ;
extern int num_sfx ;
static void OnChangeALMaxDistance ( cvar_t * var , char * value ) ;
static void OnChangeALSpeedOfSound ( cvar_t * var , char * value ) ;
static void OnChangeALDopplerFactor ( cvar_t * var , char * value ) ;
static void OnChangeALDistanceModel ( cvar_t * var , char * value ) ;
/*
static void S_Init_f ( void ) ;
static void S_Info ( void ) ;
static void S_Shutdown_f ( void ) ;
*/
static cvar_t s_al_debug = CVAR ( " s_al_debug " , " 0 " ) ;
static cvar_t s_al_max_distance = CVARFC ( " s_al_max_distance " , " 1000 " , 0 , OnChangeALMaxDistance ) ;
static cvar_t s_al_speedofsound = CVARFC ( " s_al_speedofsound " , " 343.3 " , 0 , OnChangeALSpeedOfSound ) ;
static cvar_t s_al_dopplerfactor = CVARFC ( " s_al_dopplerfactor " , " 3.0 " , 0 , OnChangeALDopplerFactor ) ;
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static cvar_t s_al_distancemodel = CVARFC ( " s_al_distancemodel " , " 2 " , 0 , OnChangeALDistanceModel ) ;
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static cvar_t s_al_rolloff_factor = CVAR ( " s_al_rolloff_factor " , " 1 " ) ;
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static cvar_t s_al_reference_distance = CVAR ( " s_al_reference_distance " , " 120 " ) ;
static cvar_t s_al_velocityscale = CVAR ( " s_al_velocityscale " , " 1 " ) ;
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static cvar_t s_al_static_listener = CVAR ( " s_al_static_listener " , " 0 " ) ; //cheat
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typedef struct
{
# define NUM_SOURCES MAX_CHANNELS
ALuint source [ NUM_SOURCES ] ;
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ALCdevice * OpenAL_Device ;
ALCcontext * OpenAL_Context ;
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ALfloat ListenPos [ 3 ] ; // = { 0.0, 0.0, 0.0 };
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// Velocity of the listener.
ALfloat ListenVel [ 3 ] ; // = { 0.0, 0.0, 0.0 };
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// Orientation of the listener. (first 3 elements are "at", second 3 are "up")
ALfloat ListenOri [ 6 ] ; // = { 0.0, 0.0, -1.0, 0.0, 1.0, 0.0 };
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int cureffect ;
ALuint effectslot ; //the global reverb slot
ALuint effecttype [ 2 ] ; //effect used when underwater
} oalinfo_t ;
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static void PrintALError ( char * string )
{
ALenum err ;
char * text = NULL ;
if ( ! s_al_debug . value )
return ;
err = palGetError ( ) ;
switch ( err )
{
case 0 :
return ;
case AL_INVALID_NAME :
text = " invalid name " ;
break ;
case AL_INVALID_ENUM :
text = " invalid enum " ;
break ;
case AL_INVALID_VALUE :
text = " invalid value " ;
break ;
case AL_INVALID_OPERATION :
text = " invalid operation " ;
break ;
case AL_OUT_OF_MEMORY :
text = " out of memory " ;
break ;
default :
text = " unknown " ;
break ;
}
Con_Printf ( " OpenAL - %s: %x: %s \n " , string , err , text ) ;
}
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void OpenAL_LoadCache ( unsigned int * bufptr , sfxcache_t * sc )
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{
unsigned int fmt ;
unsigned int size ;
switch ( sc - > width )
{
case 1 :
if ( sc - > numchannels = = 2 )
{
fmt = AL_FORMAT_STEREO8 ;
size = sc - > length * 2 ;
}
else
{
fmt = AL_FORMAT_MONO8 ;
size = sc - > length * 1 ;
}
break ;
case 2 :
if ( sc - > numchannels = = 2 )
{
fmt = AL_FORMAT_STEREO16 ;
size = sc - > length * 4 ;
}
else
{
fmt = AL_FORMAT_MONO16 ;
size = sc - > length * 2 ;
}
break ;
default :
return ;
}
PrintALError ( " pre Buffer Data " ) ;
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palGenBuffers ( 1 , bufptr ) ;
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/*openal is inconsistant and supports only 8bit unsigned or 16bit signed*/
if ( sc - > width = = 1 )
{
unsigned char * tmp = malloc ( size ) ;
char * src = sc - > data ;
int i ;
for ( i = 0 ; i < size ; i + + )
{
tmp [ i ] = src [ i ] + 128 ;
}
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palBufferData ( * bufptr , fmt , tmp , size , sc - > speed ) ;
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free ( tmp ) ;
}
else
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palBufferData ( * bufptr , fmt , sc - > data , size , sc - > speed ) ;
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//FIXME: we need to handle oal-oom error codes
PrintALError ( " Buffer Data " ) ;
}
void OpenAL_CvarInit ( void )
{
Cvar_Register ( & s_al_debug , SOUNDVARS ) ;
Cvar_Register ( & s_al_max_distance , SOUNDVARS ) ;
Cvar_Register ( & s_al_dopplerfactor , SOUNDVARS ) ;
Cvar_Register ( & s_al_distancemodel , SOUNDVARS ) ;
Cvar_Register ( & s_al_reference_distance , SOUNDVARS ) ;
Cvar_Register ( & s_al_rolloff_factor , SOUNDVARS ) ;
Cvar_Register ( & s_al_velocityscale , SOUNDVARS ) ;
Cvar_Register ( & s_al_static_listener , SOUNDVARS ) ;
Cvar_Register ( & s_al_speedofsound , SOUNDVARS ) ;
}
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extern float voicevolumemod ;
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static void OpenAL_ListenerUpdate ( soundcardinfo_t * sc , vec3_t origin , vec3_t forward , vec3_t right , vec3_t up , vec3_t velocity )
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{
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oalinfo_t * oali = sc - > handle ;
VectorScale ( velocity , s_al_velocityscale . value , oali - > ListenVel ) ;
VectorCopy ( origin , oali - > ListenPos ) ;
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oali - > ListenOri [ 0 ] = forward [ 0 ] ;
oali - > ListenOri [ 1 ] = forward [ 1 ] ;
oali - > ListenOri [ 2 ] = forward [ 2 ] ;
oali - > ListenOri [ 3 ] = up [ 0 ] ;
oali - > ListenOri [ 4 ] = up [ 1 ] ;
oali - > ListenOri [ 5 ] = up [ 2 ] ;
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if ( ! s_al_static_listener . value )
{
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palListenerf ( AL_GAIN , volume . value * voicevolumemod ) ;
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palListenerfv ( AL_POSITION , oali - > ListenPos ) ;
palListenerfv ( AL_VELOCITY , oali - > ListenVel ) ;
palListenerfv ( AL_ORIENTATION , oali - > ListenOri ) ;
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}
}
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//schanged says the sample has changed, otherwise its merely moved around a little, maybe changed in volume, but nothing that will restart it.
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static void OpenAL_ChannelUpdate ( soundcardinfo_t * sc , channel_t * chan , unsigned int schanged )
{
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oalinfo_t * oali = sc - > handle ;
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ALuint src ;
sfx_t * sfx = chan - > sfx ;
float pitch ;
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int chnum = chan - sc - > channel ;
ALuint buf ;
if ( chnum > = NUM_SOURCES )
return ;
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src = oali - > source [ chnum ] ;
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if ( ! src )
{
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//not currently playing. be prepared to create one
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if ( ! sfx | | chan - > master_vol = = 0 )
return ;
palGenSources ( 1 , & src ) ;
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//unable to start a new sound source, give up.
if ( ! src )
{
//FIXME: find one which has already stopped and steal it.
Con_Printf ( " Out of OpenAL sources! \n " ) ;
return ;
}
oali - > source [ chnum ] = src ;
schanged = true ; //should normally be true anyway, but hey
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}
PrintALError ( " pre start sound " ) ;
if ( schanged & & src )
palSourceStop ( src ) ;
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//reclaim any queued buffers
palGetSourcei ( src , AL_SOURCE_TYPE , & buf ) ;
if ( buf = = AL_STREAMING )
{
for ( ; ; )
{
palGetSourcei ( src , AL_BUFFERS_PROCESSED , & buf ) ;
if ( ! buf )
break ;
palSourceUnqueueBuffers ( src , 1 , & buf ) ;
palDeleteBuffers ( 1 , & buf ) ;
}
}
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/*just wanted to stop it?*/
if ( ! sfx | | chan - > master_vol = = 0 )
{
if ( src )
{
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palDeleteSources ( 1 , & src ) ;
oali - > source [ chnum ] = 0 ;
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}
return ;
}
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if ( schanged | | sfx - > decoder . decodedata )
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{
if ( ! sfx - > openal_buffer )
{
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if ( ! S_LoadSound ( sfx ) )
return ; //can't load it
if ( sfx - > decoder . decodedata )
{
int offset ;
sfxcache_t sbuf , * sc = sfx - > decoder . decodedata ( sfx , & sbuf , chan - > pos > > PITCHSHIFT , 65536 ) ;
memcpy ( & sbuf , sc , sizeof ( sbuf ) ) ;
//hack up the sound to offset it correctly
offset = ( chan - > pos > > PITCHSHIFT ) - sbuf . soundoffset ;
sbuf . data + = offset * sc - > width * sc - > numchannels ;
sbuf . length - = offset ;
sbuf . soundoffset = 0 ;
//build a buffer with it and queue it up.
//buffer will be purged later on when its unqueued
OpenAL_LoadCache ( & buf , & sbuf ) ;
palSourceQueueBuffers ( src , 1 , & buf ) ;
//yay
chan - > pos + = sbuf . length < < PITCHSHIFT ;
palGetSourcei ( src , AL_SOURCE_STATE , & buf ) ;
if ( buf ! = AL_PLAYING )
schanged = true ;
}
else
{
OpenAL_LoadCache ( & sfx - > openal_buffer , sfx - > decoder . buf ) ;
palSourcei ( src , AL_BUFFER , sfx - > openal_buffer ) ;
}
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}
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else
palSourcei ( src , AL_BUFFER , sfx - > openal_buffer ) ;
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}
palSourcef ( src , AL_GAIN , chan - > master_vol / 255.0f ) ;
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if ( chan - > entnum = = - 1 | | chan - > entnum = = cl . playerview [ 0 ] . viewentity )
palSourcefv ( src , AL_POSITION , vec3_origin ) ;
else
palSourcefv ( src , AL_POSITION , chan - > origin ) ;
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palSourcefv ( src , AL_VELOCITY , vec3_origin ) ;
if ( schanged )
{
pitch = ( float ) chan - > rate / ( 1 < < PITCHSHIFT ) ;
palSourcef ( src , AL_PITCH , pitch ) ;
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if ( chan - > entnum = = - 2 ) //don't do the underwater thing on static sounds. it sounds like arse with all those sources.
palSource3i ( src , AL_AUXILIARY_SEND_FILTER , 0 , 0 , AL_FILTER_NULL ) ;
else
palSource3i ( src , AL_AUXILIARY_SEND_FILTER , oali - > effectslot , 0 , AL_FILTER_NULL ) ;
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palSourcei ( src , AL_LOOPING , chan - > looping ? AL_TRUE : AL_FALSE ) ;
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if ( chan - > entnum = = - 1 | | chan - > entnum = = cl . playerview [ 0 ] . viewentity )
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{
palSourcei ( src , AL_SOURCE_RELATIVE , AL_TRUE ) ;
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// palSourcef(src, AL_ROLLOFF_FACTOR, 0.0f);
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}
else
{
palSourcei ( src , AL_SOURCE_RELATIVE , AL_FALSE ) ;
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// palSourcef(src, AL_ROLLOFF_FACTOR, s_al_rolloff_factor.value*chan->dist_mult);
}
switch ( s_al_distancemodel . ival )
{
default :
palSourcef ( src , AL_ROLLOFF_FACTOR , s_al_reference_distance . value ) ;
palSourcef ( src , AL_REFERENCE_DISTANCE , 1 ) ;
palSourcef ( src , AL_MAX_DISTANCE , 1 / chan - > dist_mult ) ; //clamp to the maximum distance you'd normally be allowed to hear... this is probably going to be annoying.
break ;
case 2 : //linear, mimic quake.
palSourcef ( src , AL_ROLLOFF_FACTOR , 1 ) ;
palSourcef ( src , AL_REFERENCE_DISTANCE , 0 ) ;
palSourcef ( src , AL_MAX_DISTANCE , 1 / chan - > dist_mult ) ;
break ;
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}
/*and start it up again*/
palSourcePlay ( src ) ;
}
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PrintALError ( " post start sound " ) ;
}
/*
static void S_Info ( void )
{
if ( OpenAL_Device = = NULL )
return ;
Con_Printf ( " OpenAL Version : %s \n " , palGetString ( AL_VERSION ) ) ;
Con_Printf ( " OpenAL Vendor : %s \n " , palGetString ( AL_VENDOR ) ) ;
Con_Printf ( " OpenAL Renderer : %s \n " , palGetString ( AL_RENDERER ) ) ;
if ( palcIsExtensionPresent ( NULL , ( const ALCchar * ) " ALC_ENUMERATION_EXT " ) = = AL_TRUE )
{
Con_Printf ( " OpenAL Device : %s \n " , palcGetString ( OpenAL_Device , ALC_DEVICE_SPECIFIER ) ) ;
}
Con_Printf ( " OpenAL Default Device : %s \n " , palcGetString ( OpenAL_Device , ALC_DEFAULT_DEVICE_SPECIFIER ) ) ;
Con_Printf ( " OpenAL AL Extension : %s \n " , palGetString ( AL_EXTENSIONS ) ) ;
Con_Printf ( " OpenAL ALC Extension : %s \n " , palcGetString ( NULL , ALC_EXTENSIONS ) ) ;
}
*/
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static qboolean OpenAL_InitLibrary ( void )
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{
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static dllfunction_t openalfuncs [ ] =
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{
{ ( void * ) & palGetError , " alGetError " } ,
{ ( void * ) & palSourcef , " alSourcef " } ,
{ ( void * ) & palSourcei , " alSourcei " } ,
{ ( void * ) & palSourcePlayv , " alSourcePlayv " } ,
{ ( void * ) & palSourceStopv , " alSourceStopv " } ,
{ ( void * ) & palSourcePlay , " alSourcePlay " } ,
{ ( void * ) & palSourceStop , " alSourceStop " } ,
{ ( void * ) & palDopplerFactor , " alDopplerFactor " } ,
{ ( void * ) & palGenBuffers , " alGenBuffers " } ,
{ ( void * ) & palIsBuffer , " alIsBuffer " } ,
{ ( void * ) & palBufferData , " alBufferData " } ,
{ ( void * ) & palDeleteBuffers , " alDeleteBuffers " } ,
{ ( void * ) & palListenerfv , " alListenerfv " } ,
{ ( void * ) & palSourcefv , " alSourcefv " } ,
{ ( void * ) & palGetString , " alGetString " } ,
{ ( void * ) & palGenSources , " alGenSources " } ,
{ ( void * ) & palListenerf , " alListenerf " } ,
{ ( void * ) & palDeleteSources , " alDeleteSources " } ,
{ ( void * ) & palSpeedOfSound , " alSpeedOfSound " } ,
{ ( void * ) & palDistanceModel , " alDistanceModel " } ,
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{ ( void * ) & palGetProcAddress , " alGetProcAddress " } ,
{ ( void * ) & palGetSourcei , " alGetSourcei " } ,
{ ( void * ) & palSourceQueueBuffers , " alSourceQueueBuffers " } ,
{ ( void * ) & palSourceUnqueueBuffers , " alSourceUnqueueBuffers " } ,
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{ ( void * ) & palcOpenDevice , " alcOpenDevice " } ,
{ ( void * ) & palcCloseDevice , " alcCloseDevice " } ,
{ ( void * ) & palcCreateContext , " alcCreateContext " } ,
{ ( void * ) & palcDestroyContext , " alcDestroyContext " } ,
{ ( void * ) & palcMakeContextCurrent , " alcMakeContextCurrent " } ,
{ ( void * ) & palcProcessContext , " alcProcessContext " } ,
{ ( void * ) & palcGetString , " alcGetString " } ,
{ ( void * ) & palcIsExtensionPresent , " alcIsExtensionPresent " } ,
{ NULL }
} ;
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if ( ! openallib_tried )
{
openallib_tried = true ;
openallib = Sys_LoadLibrary ( " OpenAL32 " , openalfuncs ) ;
}
return ! ! openallib ;
}
static qboolean OpenAL_Init ( soundcardinfo_t * sc , const char * devname )
{
oalinfo_t * oali = Z_Malloc ( sizeof ( oalinfo_t ) ) ;
sc - > handle = oali ;
if ( ! OpenAL_InitLibrary ( ) )
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{
Con_Printf ( " OpenAL is not installed \n " ) ;
return false ;
}
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if ( oali - > OpenAL_Context )
{
Con_Printf ( " OpenAL: only able to load one device at a time \n " ) ;
return false ;
}
oali - > OpenAL_Device = palcOpenDevice ( devname ) ;
if ( oali - > OpenAL_Device = = NULL )
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{
PrintALError ( " Could not init a sound device \n " ) ;
return false ;
}
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oali - > OpenAL_Context = palcCreateContext ( oali - > OpenAL_Device , NULL ) ;
if ( ! oali - > OpenAL_Context )
return false ;
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palcMakeContextCurrent ( oali - > OpenAL_Context ) ;
// palcProcessContext(oali->OpenAL_Context);
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//S_Info();
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//fixme...
memset ( oali - > source , 0 , sizeof ( oali - > source ) ) ;
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PrintALError ( " alGensources for normal sources " ) ;
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palListenerfv ( AL_POSITION , oali - > ListenPos ) ;
palListenerfv ( AL_VELOCITY , oali - > ListenVel ) ;
palListenerfv ( AL_ORIENTATION , oali - > ListenOri ) ;
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return true ;
}
static void OnChangeALMaxDistance ( cvar_t * var , char * oldvalue )
{
}
static void OnChangeALSpeedOfSound ( cvar_t * var , char * value )
{
if ( palSpeedOfSound )
palSpeedOfSound ( var - > value ) ;
}
static void OnChangeALDopplerFactor ( cvar_t * var , char * oldvalue )
{
if ( palDopplerFactor )
palDopplerFactor ( var - > value ) ;
}
static void OnChangeALDistanceModel ( cvar_t * var , char * value )
{
if ( ! palDistanceModel )
return ;
switch ( var - > ival )
{
case 0 :
palDistanceModel ( AL_INVERSE_DISTANCE ) ;
break ;
case 1 :
palDistanceModel ( AL_INVERSE_DISTANCE_CLAMPED ) ;
break ;
case 2 :
palDistanceModel ( AL_LINEAR_DISTANCE ) ;
break ;
case 3 :
palDistanceModel ( AL_LINEAR_DISTANCE_CLAMPED ) ;
break ;
case 4 :
palDistanceModel ( AL_EXPONENT_DISTANCE ) ;
break ;
case 5 :
palDistanceModel ( AL_EXPONENT_DISTANCE_CLAMPED ) ;
break ;
case 6 :
palDistanceModel ( AL_NONE ) ;
break ;
default :
Cvar_ForceSet ( var , " 0 " ) ;
}
}
/*stub should not be called*/
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static void * OpenAL_LockBuffer ( soundcardinfo_t * sc , unsigned int * sampidx )
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{
//Con_Printf("OpenAL: LockBuffer\n");
return NULL ;
}
/*stub should not be called*/
static void OpenAL_UnlockBuffer ( soundcardinfo_t * sc , void * buffer )
{
//Con_Printf("OpenAL: UnlockBuffer\n");
}
static void OpenAL_SetUnderWater ( soundcardinfo_t * sc , qboolean underwater )
{
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oalinfo_t * oali = sc - > handle ;
if ( ! oali - > effectslot )
return ;
//don't spam it
if ( oali - > cureffect = = underwater )
return ;
oali - > cureffect = underwater ;
PrintALError ( " preunderwater " ) ;
palAuxiliaryEffectSloti ( oali - > effectslot , AL_EFFECTSLOT_EFFECT , oali - > effecttype [ oali - > cureffect ] ) ;
PrintALError ( " postunderwater " ) ;
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//Con_Printf("OpenAL: SetUnderWater %i\n", underwater);
}
/*stub should not be called*/
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static void OpenAL_Submit ( soundcardinfo_t * sc , int start , int end )
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{
//Con_Printf("OpenAL: Submit\n");
}
/*stub should not be called*/
static unsigned int OpenAL_GetDMAPos ( soundcardinfo_t * sc )
{
//Con_Printf("OpenAL: GetDMAPos\n");
return 0 ;
}
static void OpenAL_Shutdown ( soundcardinfo_t * sc )
{
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oalinfo_t * oali = sc - > handle ;
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int i ;
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palDeleteSources ( NUM_SOURCES , oali - > source ) ;
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/*make sure the buffers are cleared from the sound effects*/
for ( i = 0 ; i < num_sfx ; i + + )
{
if ( known_sfx [ i ] . openal_buffer )
{
palDeleteBuffers ( 1 , & known_sfx [ i ] . openal_buffer ) ;
known_sfx [ i ] . openal_buffer = 0 ;
}
}
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palDeleteAuxiliaryEffectSlots ( 1 , & oali - > effectslot ) ;
palDeleteEffects ( 1 , & oali - > effecttype [ 1 ] ) ;
palcDestroyContext ( oali - > OpenAL_Context ) ;
palcCloseDevice ( oali - > OpenAL_Device ) ;
Z_Free ( oali ) ;
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}
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typedef struct {
float flDensity ;
float flDiffusion ;
float flGain ;
float flGainHF ;
float flGainLF ;
float flDecayTime ;
float flDecayHFRatio ;
float flDecayLFRatio ;
float flReflectionsGain ;
float flReflectionsDelay ;
float flReflectionsPan [ 3 ] ;
float flLateReverbGain ;
float flLateReverbDelay ;
float flLateReverbPan [ 3 ] ;
float flEchoTime ;
float flEchoDepth ;
float flModulationTime ;
float flModulationDepth ;
float flAirAbsorptionGainHF ;
float flHFReference ;
float flLFReference ;
float flRoomRolloffFactor ;
int iDecayHFLimit ;
} EFXEAXREVERBPROPERTIES , * LPEFXEAXREVERBPROPERTIES ;
# define EFX_REVERB_PRESET_PSYCHOTIC \
{ 0.0625f , 0.5000f , 0.3162f , 0.8404f , 1.0000f , 7.5600f , 0.9100f , 1.0000f , 0.4864f , 0.0200f , { 0.0000f , 0.0000f , 0.0000f } , 2.4378f , 0.0300f , { 0.0000f , 0.0000f , 0.0000f } , 0.2500f , 0.0000f , 4.0000f , 1.0000f , 0.9943f , 5000.0000f , 250.0000f , 0.0000f , 0x0 }
# define EFX_REVERB_PRESET_UNDERWATER \
{ 0.3645f , 1.0000f , 0.3162f , 0.0100f , 1.0000f , 1.4900f , 0.1000f , 1.0000f , 0.5963f , 0.0070f , { 0.0000f , 0.0000f , 0.0000f } , 7.0795f , 0.0110f , { 0.0000f , 0.0000f , 0.0000f } , 0.2500f , 0.0000f , 1.1800f , 0.3480f , 0.9943f , 5000.0000f , 250.0000f , 0.0000f , 0x1 }
ALuint OpenAL_LoadEffect ( const EFXEAXREVERBPROPERTIES * reverb )
{
ALuint effect ;
palGenEffects ( 1 , & effect ) ;
if ( 1 ) //alGetEnumValue("AL_EFFECT_EAXREVERB") != 0)
{
/* EAX Reverb is available. Set the EAX effect type then load the
* reverb properties . */
palEffecti ( effect , AL_EFFECT_TYPE , AL_EFFECT_EAXREVERB ) ;
palEffectf ( effect , AL_EAXREVERB_DENSITY , reverb - > flDensity ) ;
palEffectf ( effect , AL_EAXREVERB_DIFFUSION , reverb - > flDiffusion ) ;
palEffectf ( effect , AL_EAXREVERB_GAIN , reverb - > flGain ) ;
palEffectf ( effect , AL_EAXREVERB_GAINHF , reverb - > flGainHF ) ;
palEffectf ( effect , AL_EAXREVERB_GAINLF , reverb - > flGainLF ) ;
palEffectf ( effect , AL_EAXREVERB_DECAY_TIME , reverb - > flDecayTime ) ;
palEffectf ( effect , AL_EAXREVERB_DECAY_HFRATIO , reverb - > flDecayHFRatio ) ;
palEffectf ( effect , AL_EAXREVERB_DECAY_LFRATIO , reverb - > flDecayLFRatio ) ;
palEffectf ( effect , AL_EAXREVERB_REFLECTIONS_GAIN , reverb - > flReflectionsGain ) ;
palEffectf ( effect , AL_EAXREVERB_REFLECTIONS_DELAY , reverb - > flReflectionsDelay ) ;
palEffectfv ( effect , AL_EAXREVERB_REFLECTIONS_PAN , reverb - > flReflectionsPan ) ;
palEffectf ( effect , AL_EAXREVERB_LATE_REVERB_GAIN , reverb - > flLateReverbGain ) ;
palEffectf ( effect , AL_EAXREVERB_LATE_REVERB_DELAY , reverb - > flLateReverbDelay ) ;
palEffectfv ( effect , AL_EAXREVERB_LATE_REVERB_PAN , reverb - > flLateReverbPan ) ;
palEffectf ( effect , AL_EAXREVERB_ECHO_TIME , reverb - > flEchoTime ) ;
palEffectf ( effect , AL_EAXREVERB_ECHO_DEPTH , reverb - > flEchoDepth ) ;
palEffectf ( effect , AL_EAXREVERB_MODULATION_TIME , reverb - > flModulationTime ) ;
palEffectf ( effect , AL_EAXREVERB_MODULATION_DEPTH , reverb - > flModulationDepth ) ;
palEffectf ( effect , AL_EAXREVERB_AIR_ABSORPTION_GAINHF , reverb - > flAirAbsorptionGainHF ) ;
palEffectf ( effect , AL_EAXREVERB_HFREFERENCE , reverb - > flHFReference ) ;
palEffectf ( effect , AL_EAXREVERB_LFREFERENCE , reverb - > flLFReference ) ;
palEffectf ( effect , AL_EAXREVERB_ROOM_ROLLOFF_FACTOR , reverb - > flRoomRolloffFactor ) ;
palEffecti ( effect , AL_EAXREVERB_DECAY_HFLIMIT , reverb - > iDecayHFLimit ) ;
}
else
{
/* No EAX Reverb. Set the standard reverb effect type then load the
* available reverb properties . */
palEffecti ( effect , AL_EFFECT_TYPE , AL_EFFECT_REVERB ) ;
palEffectf ( effect , AL_REVERB_DENSITY , reverb - > flDensity ) ;
palEffectf ( effect , AL_REVERB_DIFFUSION , reverb - > flDiffusion ) ;
palEffectf ( effect , AL_REVERB_GAIN , reverb - > flGain ) ;
palEffectf ( effect , AL_REVERB_GAINHF , reverb - > flGainHF ) ;
palEffectf ( effect , AL_REVERB_DECAY_TIME , reverb - > flDecayTime ) ;
palEffectf ( effect , AL_REVERB_DECAY_HFRATIO , reverb - > flDecayHFRatio ) ;
palEffectf ( effect , AL_REVERB_REFLECTIONS_GAIN , reverb - > flReflectionsGain ) ;
palEffectf ( effect , AL_REVERB_REFLECTIONS_DELAY , reverb - > flReflectionsDelay ) ;
palEffectf ( effect , AL_REVERB_LATE_REVERB_GAIN , reverb - > flLateReverbGain ) ;
palEffectf ( effect , AL_REVERB_LATE_REVERB_DELAY , reverb - > flLateReverbDelay ) ;
palEffectf ( effect , AL_REVERB_AIR_ABSORPTION_GAINHF , reverb - > flAirAbsorptionGainHF ) ;
palEffectf ( effect , AL_REVERB_ROOM_ROLLOFF_FACTOR , reverb - > flRoomRolloffFactor ) ;
palEffecti ( effect , AL_REVERB_DECAY_HFLIMIT , reverb - > iDecayHFLimit ) ;
}
return effect ;
}
2010-11-28 19:07:07 +00:00
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static qboolean QDECL OpenAL_InitCard ( soundcardinfo_t * sc , const char * devname )
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{
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oalinfo_t * oali ;
//no default support, because we're buggy as fuck
if ( ! devname )
return false ;
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if ( ! devname | | ! * devname )
devname = palcGetString ( NULL , ALC_DEFAULT_DEVICE_SPECIFIER ) ;
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Con_Printf ( " Initiating OpenAL: %s. \n " , devname ) ;
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if ( OpenAL_Init ( sc , devname ) = = false )
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{
Con_Printf ( CON_ERROR " OpenAL init failed \n " ) ;
return false ;
}
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oali = sc - > handle ;
Con_DPrintf ( " OpenAL AL Extension : %s \n " , palGetString ( AL_EXTENSIONS ) ) ;
Con_DPrintf ( " OpenAL ALC Extension : %s \n " , palcGetString ( oali - > OpenAL_Device , ALC_EXTENSIONS ) ) ;
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sc - > Lock = OpenAL_LockBuffer ;
sc - > Unlock = OpenAL_UnlockBuffer ;
sc - > SetWaterDistortion = OpenAL_SetUnderWater ;
sc - > Submit = OpenAL_Submit ;
sc - > Shutdown = OpenAL_Shutdown ;
sc - > GetDMAPos = OpenAL_GetDMAPos ;
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sc - > ChannelUpdate = OpenAL_ChannelUpdate ;
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sc - > ListenerUpdate = OpenAL_ListenerUpdate ;
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Q_snprintfz ( sc - > name , sizeof ( sc - > name ) , " %s " , devname ) ;
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sc - > inactive_sound = true ;
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sc - > selfpainting = true ;
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Cvar_ForceCallback ( & s_al_distancemodel ) ;
Cvar_ForceCallback ( & s_al_speedofsound ) ;
Cvar_ForceCallback ( & s_al_dopplerfactor ) ;
Cvar_ForceCallback ( & s_al_max_distance ) ;
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PrintALError ( " preeffects " ) ;
palSource3i = palGetProcAddress ( " alSource3i " ) ;
palAuxiliaryEffectSloti = palGetProcAddress ( " alAuxiliaryEffectSloti " ) ;
palGenAuxiliaryEffectSlots = palGetProcAddress ( " alGenAuxiliaryEffectSlots " ) ;
palDeleteAuxiliaryEffectSlots = palGetProcAddress ( " alDeleteAuxiliaryEffectSlots " ) ;
palDeleteEffects = palGetProcAddress ( " alDeleteEffects " ) ;
palGenEffects = palGetProcAddress ( " alGenEffects " ) ;
palEffecti = palGetProcAddress ( " alEffecti " ) ;
palEffectiv = palGetProcAddress ( " alEffectiv " ) ;
palEffectf = palGetProcAddress ( " alEffectf " ) ;
palEffectfv = palGetProcAddress ( " alEffectfv " ) ;
palGenAuxiliaryEffectSlots ( 1 , & oali - > effectslot ) ;
oali - > cureffect = 0 ;
oali - > effecttype [ 0 ] = 0 ;
{
EFXEAXREVERBPROPERTIES uw = EFX_REVERB_PRESET_UNDERWATER ;
oali - > effecttype [ 1 ] = OpenAL_LoadEffect ( & uw ) ;
}
PrintALError ( " posteffects " ) ;
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return true ;
}
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# define SDRVNAME "OpenAL"
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static qboolean QDECL OpenAL_Enumerate ( void ( QDECL * callback ) ( const char * driver , const char * devicecode , const char * readabledevice ) )
{
const char * devnames ;
if ( ! OpenAL_InitLibrary ( ) )
return true ; //enumerate nothing if al is disabled
devnames = palcGetString ( NULL , ALC_ALL_DEVICES_SPECIFIER ) ;
if ( ! devnames )
devnames = palcGetString ( NULL , ALC_DEVICE_SPECIFIER ) ;
while ( * devnames )
{
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callback ( SDRVNAME , devnames , va ( " OAL:%s " , devnames ) ) ;
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devnames + = strlen ( devnames ) + 1 ;
}
return true ;
}
sounddriver_t OPENAL_Output =
{
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SDRVNAME ,
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OpenAL_InitCard ,
OpenAL_Enumerate
} ;
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# if defined(VOICECHAT)
qboolean OpenAL_InitCapture ( void )
{
if ( ! OpenAL_InitLibrary ( ) )
return false ;
//is there really much point checking for the name when the functions should exist or not regardless?
//if its not really supported, I would trust the open+enumerate operations to reliably fail. the functions are exported as actual symbols after all, not some hidden driver feature.
//it doesn't really matter if the default driver supports it, so long as one does, I guess.
//if (!palcIsExtensionPresent(NULL, "ALC_EXT_capture"))
// return false;
if ( ! palcCaptureOpenDevice )
{
palcGetIntegerv = Sys_GetAddressForName ( openallib , " alcGetIntegerv " ) ;
palcCaptureOpenDevice = Sys_GetAddressForName ( openallib , " alcCaptureOpenDevice " ) ;
palcCaptureStart = Sys_GetAddressForName ( openallib , " alcCaptureStart " ) ;
palcCaptureSamples = Sys_GetAddressForName ( openallib , " alcCaptureSamples " ) ;
palcCaptureStop = Sys_GetAddressForName ( openallib , " alcCaptureStop " ) ;
palcCaptureCloseDevice = Sys_GetAddressForName ( openallib , " alcCaptureCloseDevice " ) ;
}
return palcGetIntegerv & & palcCaptureOpenDevice & & palcCaptureStart & & palcCaptureSamples & & palcCaptureStop & & palcCaptureCloseDevice ;
}
qboolean QDECL OPENAL_Capture_Enumerate ( void ( QDECL * callback ) ( const char * drivername , const char * devicecode , const char * readablename ) )
{
const char * devnames ;
if ( ! OpenAL_InitCapture ( ) )
return true ; //enumerate nothing if al is disabled
devnames = palcGetString ( NULL , ALC_CAPTURE_DEVICE_SPECIFIER ) ;
while ( * devnames )
{
callback ( SDRVNAME , devnames , va ( " OAL:%s " , devnames ) ) ;
devnames + = strlen ( devnames ) + 1 ;
}
return true ;
}
//fte's capture api specifies mono 16.
void * QDECL OPENAL_Capture_Init ( int samplerate , const char * device )
{
if ( ! device ) //no default devices please, too buggy for that.
return NULL ;
if ( ! OpenAL_InitCapture ( ) )
return NULL ; //enumerate nothing if al is disabled
if ( ! device | | ! * device )
device = palcGetString ( NULL , ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER ) ;
return palcCaptureOpenDevice ( device , samplerate , AL_FORMAT_MONO16 , 0.5 * samplerate ) ;
}
void QDECL OPENAL_Capture_Start ( void * ctx )
{
ALCdevice * device = ctx ;
palcCaptureStart ( device ) ;
}
unsigned int QDECL OPENAL_Capture_Update ( void * ctx , unsigned char * buffer , unsigned int minbytes , unsigned int maxbytes )
{
# define samplesize sizeof(short)
ALCdevice * device = ctx ;
int avail = 0 ;
palcGetIntegerv ( device , ALC_CAPTURE_SAMPLES , sizeof ( ALint ) , & avail ) ;
if ( avail * samplesize < minbytes )
return 0 ; //don't bother grabbing it if its below the threshold.
palcCaptureSamples ( device , ( ALCvoid * ) buffer , avail ) ;
return avail * samplesize ;
}
void QDECL OPENAL_Capture_Stop ( void * ctx )
{
ALCdevice * device = ctx ;
palcCaptureStop ( device ) ;
}
void QDECL OPENAL_Capture_Shutdown ( void * ctx )
{
ALCdevice * device = ctx ;
palcCaptureCloseDevice ( device ) ;
}
snd_capture_driver_t OPENAL_Capture =
{
1 ,
SDRVNAME ,
OPENAL_Capture_Enumerate ,
OPENAL_Capture_Init ,
OPENAL_Capture_Start ,
OPENAL_Capture_Update ,
OPENAL_Capture_Stop ,
OPENAL_Capture_Shutdown
} ;
# endif
2010-11-28 19:07:07 +00:00
# endif