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fteqw/engine/common/fs_dzip.c

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/*
Copyright notice from dzip (zlib license):
(C) 2000-2002 Stefan Schwoon, Nolan Pflug
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Stefan Schwoon Nolan Pflug
schwoon@in.tum.de radix@planetquake.com
*/
/*
Additionally, portions of this code are copy-righted by id software and provided under the gpl v2 or later.
*/
/*
dzip has two primary components:
the first/outer part is that it is some alternative to a .zip, one that stores paks weirdly...
the second part is some entropy differences that just allows zlib to work more effectively, or something.
I've rewritten the archive/outer part to plug it in to fte more nicely
the demo/inner part should mostly be the same as dzip, just with some minor tweaks to make it thread-safe (the 'dc' pointer stuff, in case that's ever an issue).
I have explicitly changed longs to ints, to ensure there's no issues with 64bit builds
*/
#include "quakedef.h"
#include "fs.h"
#ifdef PACKAGE_DZIP
//handle to a file's metadata
typedef struct
{
fsbucket_t bucket;
char name[MAX_QPATH];
qofs_t filepos;
size_t filelen; //aka: memory size
size_t isize;
size_t csize;
unsigned int ztype;
time_t mtime;
unsigned int subfiles;
//FIXME: flag files as in paks or whatever.
} mdzfile_t;
//handle to the archive itself.
typedef struct
{
searchpathfuncs_t pub;
char descname[MAX_OSPATH];
int numfiles;
mdzfile_t *files;
int major_version;
void *mutex;
vfsfile_t *handle;
unsigned int filepos; //the pos the subfiles left it at (to optimize calls to vfs_seek)
int references; //seeing as all vfiles from a pak file use the parent's vfsfile, we need to keep the parent open until all subfiles are closed.
} dzarchive_t;
//a file that's actively being read
typedef struct {
vfsfile_t funcs;
size_t length;
size_t currentpos;
qbyte data[1];
} vfsdz_t;
//
// on disk
//
typedef struct
{
//v1
unsigned int offset;
unsigned int size;
unsigned int realsize;
unsigned short namelen;
unsigned short pak;
unsigned int crc;
unsigned int type;
//only in v2
unsigned int date;
unsigned int intersize;
//name follows for namelen bytes
} dpackfile_t;
typedef struct
{
char id[2]; //DZ
unsigned char major_ver; //2
unsigned char minor_ver; //9
int dirofs;
int dirlen;
} dpackheader_t;
//defs copied from dzip.h
enum { TYPE_NORMAL, TYPE_DEMV1, TYPE_TXT, TYPE_PAK, TYPE_DZ, TYPE_DEM, TYPE_NEHAHRA, TYPE_DIR, TYPE_STORE };
//stuff to decode
enum {
DEM_bad, DEM_nop, DEM_disconnect, DEM_updatestat, DEM_version,
DEM_setview, DEM_sound, DEM_time, DEM_print, DEM_stufftext,
DEM_setangle, DEM_serverinfo, DEM_lightstyle, DEM_updatename,
DEM_updatefrags, DEM_clientdata, DEM_stopsound, DEM_updatecolors,
DEM_particle, DEM_damage, DEM_spawnstatic, DEM_spawnbinary,
DEM_spawnbaseline, DEM_temp_entity, DEM_setpause, DEM_signonnum,
DEM_centerprint, DEM_killedmonster, DEM_foundsecret,
DEM_spawnstaticsound, DEM_intermission, DEM_finale,
DEM_cdtrack, DEM_sellscreen, DEM_cutscene, DZ_longtime,
/* nehahra */
DEM_showlmp = 35, DEM_hidelmp, DEM_skybox, DZ_showlmp
};
//basic types
typedef unsigned int uInt; //gah!
typedef qbyte uchar;
typedef struct {
uchar voz, pax;
uchar ang0, ang1, ang2;
uchar vel0, vel1, vel2;
int items;
uchar uk10, uk11, invbit;
uchar wpf, av, wpm;
int health;
uchar am, sh, nl, rk, ce, wp;
int force;
} cdata_t;
typedef struct {
uchar modelindex, frame;
uchar colormap, skin;
uchar effects;
uchar ang0, ang1, ang2;
uchar newbit, present, active;
uchar fullbright; /* nehahra */
int org0, org1, org2;
int od0, od1, od2;
int force;
float alpha; /* nehahra */
} ent_t;
//the 'globals'
typedef struct
{
int dem_decode_type;
qbyte *out;
qbyte *outend;
#define MAX_ENT 1024
#define p_blocksize 32768
uchar dem_updateframe;
uchar copybaseline;
int maxent, lastent, sble;
int entlink[MAX_ENT];
int dem_gametime;
int outlen;
int cam0, cam1, cam2;
uchar inblk[p_blocksize], outblk[p_blocksize], *inptr;
cdata_t oldcd, newcd;
ent_t base[MAX_ENT], oldent[MAX_ENT], newent[MAX_ENT];
} decodectx_t;
static void Outfile_Write(decodectx_t *dc, void *outblk, size_t outlen)
{ //throw the data at the file
if (dc->out + outlen <= dc->outend)
{
memcpy(dc->out, outblk, outlen);
dc->out += outlen;
}
}
static void copy_msg(decodectx_t *dc, size_t bytes)
{ //just copy the data over
memcpy(dc->outblk+dc->outlen, dc->inptr, bytes);
dc->outlen += bytes;
dc->inptr += bytes;
}
static void insert_msg (decodectx_t *dc, void *data, size_t bytes)
{
memcpy(dc->outblk+dc->outlen, data, bytes);
dc->outlen += bytes;
}
static void discard_msg (decodectx_t *dc, size_t bytes)
{
dc->inptr += bytes;
}
#define Outfile_Write(d,b) Outfile_Write(dc,d,b)
#define copy_msg(b) copy_msg(dc,b)
#define insert_msg(d,b) insert_msg(dc,d,b)
#define discard_msg(b) discard_msg(dc,b)
#define dem_decode_type dc->dem_decode_type
#define copybaseline dc->copybaseline
#define maxent dc->maxent
#define lastent dc->lastent
#define sble dc->sble
#define entlink dc->entlink
#define dem_gametime dc->dem_gametime
#define outlen dc->outlen
#define cam0 dc->cam0
#define cam1 dc->cam1
#define cam2 dc->cam2
#define inblk dc->inblk
#define outblk dc->outblk
#define inptr dc->inptr
#define oldcd dc->oldcd
#define newcd dc->newcd
#define base dc->base
#define oldent dc->oldent
#define newent dc->newent
#define dem_updateframe dc->dem_updateframe
#define GUI //because it disables v1
#define getshort(x) LittleShort(*(short*)(x))
#define getlong(x) LittleLong(*(int*)(x))
#define getfloat(x) LittleFloat(*(float*)(x))
#define cnvlong(x) LittleLong(x)
void dem_copy_ue(decodectx_t *dc)
{
uchar mask = inptr[0] & 0x7f;
uchar topmask;
int len = 1;
topmask = (mask & 0x01)? inptr[len++] : 0x00;
if (topmask & 0x40) len += 2; else len++;
if (topmask & 0x04) len++;
if (mask & 0x40) len++;
if (topmask & 0x08) len++;
if (topmask & 0x10) len++;
if (topmask & 0x20) len++;
if (mask & 0x02) len += 2;
if (topmask & 0x01) len++;
if (mask & 0x04) len += 2;
if (mask & 0x10) len++;
if (mask & 0x08) len += 2;
if (topmask & 0x02) len++;
// if (topmask & 0x80) /* this should be a bailout */
// error("dem_copy_ue(): topmask & 0x80");
copy_msg(len);
}
const uchar te_size[] = {8, 8, 8, 8, 8, 16, 16, 8, 8, 16,
8, 8, 10, 16, 8, 8, 14};
/////////////////////////////////////////////////////////////////////////
//Start decode.c
void demx_nop(decodectx_t *dc)
{
copy_msg(1);
}
void demx_disconnect(decodectx_t *dc)
{
copy_msg(1);
}
void demx_updatestat(decodectx_t *dc)
{
copy_msg(6);
}
void demx_version(decodectx_t *dc)
{
copy_msg(5);
}
void demx_setview(decodectx_t *dc)
{
copy_msg(3);
}
void demx_sound(decodectx_t *dc)
{
int c, len;
uInt entity;
uchar mask = inptr[1];
uchar channel;
if (*inptr > DEM_sound)
{
len = 10;
mask = *inptr & 3;
}
else
len = 11;
if (mask & 0x01) len++;
if (mask & 0x02) len++;
#ifndef GUI
if (dem_decode_type == TYPE_DEMV1) { copy_msg(len); return; }
#endif
*inptr = DEM_sound;
insert_msg(inptr,1);
*inptr = mask;
channel = inptr[len-9] & 7;
inptr[len-9] = (inptr[len-9] & 0xf8) + ((2 - channel) & 7);
if ((entity = getshort(inptr+len-9) >> 3) < MAX_ENT)
{
c = getshort(inptr+len-6); c += newent[entity].org0;
c = cnvlong(c); memcpy(inptr+len-6,&c,2);
c = getshort(inptr+len-4); c += newent[entity].org1;
c = cnvlong(c); memcpy(inptr+len-4,&c,2);
c = getshort(inptr+len-2); c += newent[entity].org2;
c = cnvlong(c); memcpy(inptr+len-2,&c,2);
}
copy_msg(len);
}
void demx_longtime(decodectx_t *dc)
{
int tmp = getlong(inptr+1);
dem_gametime += tmp;
tmp = cnvlong(dem_gametime);
*inptr = DEM_time;
memcpy(inptr+1,&tmp,4);
copy_msg(5);
}
void demx_time(decodectx_t *dc)
{
uchar buf[5];
int tmp = getshort(inptr+1) & 0xffff;
#ifndef GUI
if (dem_decode_type == TYPE_DEMV1) { demx_longtime(); return; }
#endif
dem_gametime += tmp;
tmp = cnvlong(dem_gametime);
buf[0] = DEM_time;
memcpy(buf+1,&tmp,4);
insert_msg(buf,5);
discard_msg(3);
}
/* used by lots of msgs */
void demx_string(decodectx_t *dc)
{
uchar *ptr = inptr + 1;
while (*ptr++);
copy_msg(ptr-inptr);
}
void demx_setangle(decodectx_t *dc)
{
copy_msg(4);
}
void demx_serverinfo(decodectx_t *dc)
{
uchar *ptr = inptr + 7;
uchar *start_ptr;
while (*ptr++);
do {
start_ptr = ptr;
while (*ptr++);
} while (ptr - start_ptr > 1);
do {
start_ptr = ptr;
while (*ptr++);
} while (ptr - start_ptr > 1);
copy_msg(ptr-inptr);
sble = 0;
}
void demx_lightstyle(decodectx_t *dc)
{
uchar *ptr = inptr + 2;
while (*ptr++);
copy_msg(ptr-inptr);
}
void demx_updatename(decodectx_t *dc)
{
uchar *ptr = inptr + 2;
while (*ptr++);
copy_msg(ptr-inptr);
}
void demx_updatefrags(decodectx_t *dc)
{
copy_msg(4);
}
static int bplus(int x, int y)
{
if (x >= 128) x -= 256;
return y + x;
}
void create_clientdata_msg(decodectx_t *dc)
{
uchar buf[32];
uchar *ptr = buf+3;
int mask = newcd.invbit? 0 : 0x0200;
int tmp;
buf[0] = DEM_clientdata;
#define CMADD(x,def,bit,bit2) if (newcd.x != def || newcd.force & bit2)\
{ mask |= bit; *ptr++ = newcd.x; }
CMADD(voz,22,0x0001,0x0800);
CMADD(pax,0,0x0002,0x1000);
CMADD(ang0,0,0x0004,0x0100);
CMADD(vel0,0,0x0020,0x0001);
CMADD(ang1,0,0x0008,0x0200);
CMADD(vel1,0,0x0040,0x0002);
CMADD(ang2,0,0x0010,0x0400);
CMADD(vel2,0,0x0080,0x0004);
tmp = cnvlong(newcd.items); memcpy(ptr,&tmp,4); ptr += 4;
if (newcd.uk10) mask |= 0x0400;
if (newcd.uk11) mask |= 0x0800;
CMADD(wpf,0,0x1000,0x2000);
CMADD(av,0,0x2000,0x4000);
CMADD(wpm,0,0x4000,0x8000);
tmp = cnvlong(newcd.health); memcpy(ptr,&tmp,2); ptr += 2;
*ptr++ = newcd.am;
*ptr++ = newcd.sh;
*ptr++ = newcd.nl;
*ptr++ = newcd.rk;
*ptr++ = newcd.ce;
*ptr++ = newcd.wp;
mask = cnvlong(mask);
memcpy(buf+1,&mask,2);
insert_msg(buf,ptr-buf);
oldcd = newcd;
}
#define CPLUS(x,bit) if (mask & bit) { newcd.x = bplus(*ptr++,oldcd.x); }
void demx_clientdata(decodectx_t *dc)
{
uchar *ptr = inptr;
int mask = *ptr++;
newcd = oldcd;
#ifndef GUI
if (dem_decode_type == TYPE_DEMV1) { demv1_clientdata(); return; }
#endif
if (mask & 0x08) mask += *ptr++ << 8;
if (mask & 0x8000) mask += *ptr++ << 16;
if (mask & 0x800000) mask += *ptr++ << 24;
CPLUS(vel2,0x00000001);
CPLUS(vel0,0x00000002);
CPLUS(vel1,0x00000004);
CPLUS(wpf,0x00000100);
if (mask & 0x00000200) newcd.uk10 = !oldcd.uk10;
CPLUS(ang0,0x00000400);
CPLUS(am,0x00000800);
if (mask & 0x00001000) { newcd.health += getshort(ptr); ptr += 2; }
if (mask & 0x00002000) { newcd.items ^= getlong(ptr); ptr += 4; }
CPLUS(av,0x00004000);
CPLUS(pax,0x00010000);
CPLUS(sh,0x00020000);
CPLUS(nl,0x00040000);
CPLUS(rk,0x00080000);
CPLUS(wpm,0x00100000);
CPLUS(wp,0x00200000);
if (mask & 0x00400000) newcd.uk11 = !oldcd.uk11;
CPLUS(voz,0x01000000);
CPLUS(ce,0x02000000);
CPLUS(ang1,0x04000000);
CPLUS(ang2,0x08000000);
if (mask & 0x10000000) newcd.invbit = !oldcd.invbit;
discard_msg(ptr-inptr);
if ((*ptr & 0xf0) == 0x50)
{
mask = *ptr++;
if (mask & 0x08) mask |= *ptr++ << 8;
newcd.force ^= mask & 0xff07;
discard_msg(ptr-inptr);
}
create_clientdata_msg(dc);
}
void demx_stopsound(decodectx_t *dc)
{
copy_msg(3);
}
void demx_updatecolors(decodectx_t *dc)
{
copy_msg(3);
}
void demx_particle(decodectx_t *dc)
{
copy_msg(12);
}
void demx_damage(decodectx_t *dc)
{
copy_msg(9);
}
void demx_spawnstatic(decodectx_t *dc)
{
copy_msg(14);
}
void demx_spawnbinary(decodectx_t *dc)
{
copy_msg(1);
}
void demx_spawnbaseline(decodectx_t *dc)
{
uchar buf[16], *ptr = inptr+3;
ent_t ent;
int mask = getshort(inptr+1);
sble = (sble + (mask & 0x03ff)) % 0x400;
memset(&ent,0,sizeof(ent_t));
ent.modelindex = *ptr++;
if (mask & 0x0400) ent.frame = *ptr++;
if (mask & 0x0800) ent.colormap = *ptr++;
if (mask & 0x1000) ent.skin = *ptr++;
if (mask & 0x2000)
{
ent.org0 = getshort(ptr); ptr += 2;
ent.org1 = getshort(ptr); ptr += 2;
ent.org2 = getshort(ptr); ptr += 2;
}
if (mask & 0x4000) ent.ang1 = *ptr++;
if (mask & 0x8000) { ent.ang0 = *ptr++; ent.ang2 = *ptr++; }
discard_msg(ptr-inptr);
buf[0] = DEM_spawnbaseline;
mask = cnvlong(sble); memcpy(buf+1,&mask,2);
buf[3] = ent.modelindex;
buf[4] = ent.frame;
buf[5] = ent.colormap;
buf[6] = ent.skin;
mask = cnvlong(ent.org0); memcpy(buf+7,&mask,2);
buf[9] = ent.ang0;
mask = cnvlong(ent.org1); memcpy(buf+10,&mask,2);
buf[12] = ent.ang1;
mask = cnvlong(ent.org2); memcpy(buf+13,&mask,2);
buf[15] = ent.ang2;
insert_msg(buf,16);
base[sble] = ent;
copybaseline = 1;
}
void demx_temp_entity(decodectx_t *dc)
{
if (inptr[1] == 17)
copy_msg(strlen(inptr + 2) + 17);
else
copy_msg(te_size[inptr[1]]);
}
void demx_setpause(decodectx_t *dc)
{
copy_msg(2);
}
void demx_signonnum(decodectx_t *dc)
{
copy_msg(2);
}
void demx_killedmonster(decodectx_t *dc)
{
copy_msg(1);
}
void demx_foundsecret(decodectx_t *dc)
{
copy_msg(1);
}
void demx_spawnstaticsound(decodectx_t *dc)
{
copy_msg(10);
}
void demx_intermission(decodectx_t *dc)
{
copy_msg(1);
}
void demx_cdtrack(decodectx_t *dc)
{
copy_msg(3);
}
void demx_sellscreen(decodectx_t *dc)
{
copy_msg(1);
}
/* nehahra */
void demx_showlmp(decodectx_t *dc)
{
uchar *ptr = inptr + 1;
while (*ptr++);
while (*ptr++);
ptr += 2;
*inptr = DEM_showlmp;
copy_msg(ptr-inptr);
}
void demx_updateentity(decodectx_t *dc)
{
uchar buf[32], *ptr;
int mask, i, entity;
int baseval = 0, prev;
ent_t n, o;
int tmp;
#ifndef GUI
if (dem_decode_type == TYPE_DEMV1) { demv1_updateentity(); return; }
#endif
lastent = 0;
for (ptr = inptr+1; *ptr; ptr++)
{
if (*ptr == 0xff) { baseval += 0xfe; continue; }
entity = baseval + *ptr;
newent[entity].active = 1;
while (entlink[lastent] <= entity) lastent = entlink[lastent];
if (lastent < entity)
{
entlink[entity] = entlink[lastent];
entlink[lastent] = entity;
}
}
for (prev = 0, i = entlink[0], ptr++; i < MAX_ENT; i = entlink[i])
{
newent[i].org0 += newent[i].od0;
newent[i].org1 += newent[i].od1;
newent[i].org2 += newent[i].od2;
if (!newent[i].active) { prev = i; continue; }
mask = *ptr++;
if (mask == 0x80)
{
oldent[i] = newent[i] = base[i];
entlink[prev] = entlink[i];
continue;
}
prev = i;
if (mask == 0x00) { newent[i].active = 0; continue; }
if (mask & 0x80) mask += (*ptr++) << 8;
if (mask & 0x8000) mask += (*ptr++) << 16;
n = newent[i];
o = oldent[i];
if (mask & 0x000001) { n.od2 = bplus(*ptr++,o.od2);
n.org2 = o.org2 + n.od2; }
if (mask & 0x000800) { n.org2 = getshort(ptr); ptr += 2;
n.od2 = n.org2 - o.org2; }
if (mask & 0x000002) { n.od1 = bplus(*ptr++,o.od1);
n.org1 = o.org1 + n.od1; }
if (mask & 0x000400) { n.org1 = getshort(ptr); ptr += 2;
n.od1 = n.org1 - o.org1; }
if (mask & 0x000004) { n.od0 = bplus(*ptr++,o.od0);
n.org0 = o.org0 + n.od0; }
if (mask & 0x000200) { n.org0 = getshort(ptr); ptr += 2;
n.od0 = n.org0 - o.org0; }
if (mask & 0x000008) n.ang0 = bplus(*ptr++,o.ang0);
if (mask & 0x000010) n.ang1 = bplus(*ptr++,o.ang1);
if (mask & 0x000020) n.ang2 = bplus(*ptr++,o.ang2);
if (mask & 0x000040) n.frame = o.frame+1;
if (mask & 0x000100) n.frame = bplus(*ptr++,o.frame);
if (mask & 0x001000) n.effects = *ptr++;
if (mask & 0x002000) n.modelindex = *ptr++;
if (mask & 0x004000) n.newbit = !o.newbit;
if (mask & 0x010000) n.colormap = *ptr++;
if (mask & 0x020000) n.skin = *ptr++;
/* nehahra */
if (mask & 0x040000) { n.alpha = getfloat(ptr); ptr += 4; }
if (mask & 0x080000) n.fullbright = *ptr++;
newent[i] = n;
}
if (*ptr == 0x31)
{
ptr++;
while ((mask = getshort(ptr)))
{
ptr += 2;
mask &= 0xffff;
if (mask & 0x8000) mask |= *ptr++ << 16;
entity = mask & 0x3ff;
newent[entity].force ^= mask & 0xfffc00;
}
ptr += 2;
}
discard_msg(ptr-inptr);
for (i = entlink[0]; i < MAX_ENT; i = entlink[i])
{
ent_t n = newent[i], b = base[i];
ptr = buf+2;
mask = 0x80;
if (i > 0xff || (n.force & 0x400000))
{
tmp = cnvlong(i);
memcpy(ptr,&tmp,2);
ptr += 2;
mask |= 0x4000;
}
else
*ptr++ = i;
#define BDIFF(x,bit,bit2) \
if (n.x != b.x || n.force & bit2) \
{ *ptr++ = n.x; mask |= bit; }
BDIFF(modelindex,0x0400,0x040000);
BDIFF(frame,0x0040,0x4000);
BDIFF(colormap,0x0800,0x080000);
BDIFF(skin,0x1000,0x100000);
BDIFF(effects,0x2000,0x200000);
if (n.org0 != b.org0 || n.force & 0x010000)
{ mask |= 0x0002; tmp = cnvlong(n.org0);
memcpy(ptr,&tmp,2); ptr += 2; }
BDIFF(ang0,0x0100,0x0800);
if (n.org1 != b.org1 || n.force & 0x0400)
{ mask |= 0x0004; tmp = cnvlong(n.org1);
memcpy(ptr,&tmp,2); ptr += 2; }
BDIFF(ang1,0x0010,0x1000);
if (n.org2 != b.org2 || n.force & 0x020000)
{ mask |= 0x0008; tmp = cnvlong(n.org2);
memcpy(ptr,&tmp,2); ptr += 2; }
BDIFF(ang2,0x0200,0x2000);
/* nehahra */
if (n.force & 0x800000)
{
float f = 1;
if (n.fullbright)
f = 2;
tmp = cnvlong(*(int *)&f);
memcpy(ptr, &tmp, 4);
tmp = cnvlong(*(int *)&n.alpha);
memcpy(ptr + 4, &tmp, 4);
ptr += 8;
if (f == 2)
{
f = (char)(n.fullbright - 1);
tmp = cnvlong(*(int *)&f);
memcpy(ptr, &tmp, 4);
ptr += 4;
}
mask |= 0x8000;
}
if (n.newbit) mask |= 0x20;
if (mask & 0xff00) mask |= 0x01;
buf[0] = mask & 0xff;
buf[1] = (mask & 0xff00) >> 8;
if (!(mask & 0x01)) { memcpy(buf+1,buf+2,ptr-buf-2); ptr--; }
insert_msg(buf,ptr-buf);
oldent[i] = newent[i];
}
}
void (* const demx_message[])(decodectx_t *dc) = {
demx_nop, demx_disconnect, demx_updatestat, demx_version,
demx_setview, demx_sound, demx_time, demx_string, demx_string,
demx_setangle, demx_serverinfo, demx_lightstyle, demx_updatename,
demx_updatefrags, demx_clientdata, demx_stopsound, demx_updatecolors,
demx_particle, demx_damage, demx_spawnstatic, demx_spawnbinary,
demx_spawnbaseline, demx_temp_entity, demx_setpause, demx_signonnum,
demx_string, demx_killedmonster, demx_foundsecret,
demx_spawnstaticsound, demx_intermission, demx_string,
demx_cdtrack, demx_sellscreen, demx_string, demx_longtime,
demx_string, demx_string, demx_showlmp /* nehahra */
};
void dem_uncompress_init (decodectx_t *dc, int type)
{
dem_decode_type = -type;
memset(&base,0,sizeof(ent_t)*MAX_ENT);
memset(&oldent,0,sizeof(ent_t)*MAX_ENT);
memset(&oldcd,0,sizeof(cdata_t));
oldcd.voz = 22;
oldcd.items = 0x4001;
entlink[0] = MAX_ENT;
cam0 = cam1 = cam2 = 0;
copybaseline = 0;
dem_gametime = 0;
maxent = 0;
sble = 0;
}
uInt dem_uncompress_block(decodectx_t *dc)
{
int a1;
uchar cfields;
#ifdef GUI
int uemask = 0x30, cdmask = 0x40;
#else
int uemask = (dem_decode_type == TYPE_DEMV1)? 0x80 : 0x30;
int cdmask = (dem_decode_type == TYPE_DEMV1)? 0xf0 : 0x40;
#endif
cfields = *inptr++;
if (cfields & 1) { cam0 += getlong(inptr); inptr += 4; }
if (cfields & 2) { cam1 += getlong(inptr); inptr += 4; }
if (cfields & 4) { cam2 += getlong(inptr); inptr += 4; }
outlen = 0;
a1 = 0/*length*/; insert_msg(&a1,4);
a1 = cnvlong(cam0); insert_msg(&a1,4);
a1 = cnvlong(cam1); insert_msg(&a1,4);
a1 = cnvlong(cam2); insert_msg(&a1,4);
dem_updateframe = 0;
while (*inptr)
{
if ((*inptr & 0xf8) == uemask)
demx_updateentity(dc);
else
{
#ifndef GUI
if (dem_updateframe)
{ demv1_dxentities(); dem_updateframe = 0; }
#endif
if (*inptr && *inptr <= DZ_showlmp)
demx_message[*inptr - 1](dc);
else if ((*inptr & 0xf0) == cdmask)
demx_clientdata(dc);
else if ((*inptr & 0xf8) == 0x38)
demx_sound(dc);
else if (*inptr >= 0x80)
dem_copy_ue(dc);
else
return 0;
}
}
#ifndef GUI
if (dem_updateframe) demv1_dxentities();
#endif
outlen -= 16;
outlen = cnvlong(outlen);
memcpy(outblk,&outlen,4);
Outfile_Write(outblk,cnvlong(outlen)+16);
if (copybaseline)
{
copybaseline = 0;
memcpy(oldent,base,sizeof(ent_t)*MAX_ENT);
memcpy(newent,base,sizeof(ent_t)*MAX_ENT);
}
return inptr-inblk+1;
}
uInt dem_uncompress (decodectx_t *dc, uInt maxsize)
{
uInt blocksize = 0;
inptr = inblk;
if (dem_decode_type < 0)
{
dem_decode_type = -dem_decode_type;
while (inptr[blocksize] != '\n' && blocksize < 12)
blocksize++;
if (blocksize == 12) /* seriously corrupt! */
return 0;
Outfile_Write(inblk, ++blocksize);
inptr += blocksize;
}
while (blocksize < 16000 && blocksize < maxsize)
{
if (*inptr == 0xff)
{
uInt len = getlong(inptr+1);
if (p_blocksize - blocksize - 5 < len)
return blocksize;
Outfile_Write(inptr + 5,len);
blocksize = inptr - inblk + len + 5;
}
else
blocksize = dem_uncompress_block(dc);
if (!blocksize)
return 0; /* corrupt encoding */
inptr++;
}
return blocksize;
}
//End decode.c
/////////////////////////////////////////////////////////////////////////
#undef outlen
#undef copy_msg
#undef insert_msg
#undef discard_msg
#undef inptr
#undef dem_decode_type
#undef copybaseline
#undef maxent
#undef lastent
#undef sble
#undef entlink
#undef dem_gametime
#undef outlen
#undef cam0
#undef cam1
#undef cam2
#undef inblk
#undef outblk
#undef inptr
#undef oldcd
#undef newcd
#undef base
#undef oldent
#undef newent
#undef dem_updateframe
#include <zlib.h>
//pack mutex must be held for this function.
qboolean FSDZ_ExtractFile(qbyte *out, size_t outsize, dzarchive_t *pack, mdzfile_t *src)
{
switch(src->ztype)
{
case TYPE_PAK:
{
unsigned int i;
unsigned int dirsize = src->subfiles * 64;
unsigned int diroffset = src->filelen - dirsize;
size_t ofs;
qbyte *ftab = out + diroffset;
out[0] = 'P';
out[1] = 'A';
out[2] = 'C';
out[3] = 'K';
((int*)out)[2] = LittleLong(dirsize);//size;
((int*)out)[1] = LittleLong(src->filelen - dirsize);//offset;
for (ofs = 12, i = 1; i <= src->subfiles; i++)
{
if (ofs + src[i].filelen > diroffset)
return false; //panic!
FSDZ_ExtractFile(out+ofs, src[i].filelen, pack, src+i);
Q_strncpyz(ftab, src[i].name, 56);
*(int*)&(ftab[56]) = ofs;
*(int*)&(ftab[60]) = src[i].filelen;
ftab += 64;
ofs += src[i].filelen;
}
}
return true;
case TYPE_STORE: //no compression or anything
VFS_SEEK(pack->handle, src->filepos);
return outsize == VFS_READ(pack->handle, out, outsize);
//not actually a file... we shouldn't be here.
case TYPE_DIR:
return false;
case TYPE_DEMV1: //dz v1 == solid archive. really messy, we don't support them.
return false;
case TYPE_NORMAL:
case TYPE_TXT:
case TYPE_DZ: //its defined. its weird, but its defined.
case TYPE_DEM:
case TYPE_NEHAHRA:
{
//decodectx_t *dc = NULL;
unsigned char inbuffer[p_blocksize];
int ret;
size_t inremaining = src->csize;
decodectx_t *dc = NULL;
z_stream strm = {
inbuffer,
0,
0,
out,
src->isize,
0
};
strm.data_type = Z_UNKNOWN;
if (src->ztype == TYPE_DEM||src->ztype == TYPE_NEHAHRA)
{
dc = Z_Malloc(sizeof(*dc));
dc->out = out;
dc->outend = out + outsize;
dem_uncompress_init(dc, src->ztype);
strm.next_out = dc->inblk;
strm.avail_out = sizeof(dc->inblk);
}
VFS_SEEK(pack->handle, src->filepos);
strm.avail_in = 0;
strm.next_in = inbuffer;
inflateInit(&strm);
while ((ret=inflate(&strm, Z_SYNC_FLUSH)) != Z_STREAM_END)
{
if (strm.avail_in == 0 || strm.avail_out == 0)
{ //keep feeding the beast
if (strm.avail_in == 0)
{
size_t chunk = inremaining;
if (chunk > sizeof(inbuffer))
chunk = sizeof(inbuffer);
strm.avail_in = VFS_READ(pack->handle, inbuffer, chunk);
inremaining -= strm.avail_in;
strm.next_in = inbuffer;
if (!strm.avail_in)
break;
}
//and cleaning up its excrement
if (strm.avail_out == 0)
{
if (dc)
{
int chunk = dem_uncompress(dc, strm.next_out - dc->inblk);
int remaining = strm.next_out-(dc->inblk+chunk);
if (!chunk)
break; //made no progress. that's bad
memmove(dc->inblk, dc->inblk+chunk, remaining);
strm.next_out = dc->inblk+remaining;
strm.avail_out = sizeof(dc->inblk)-remaining;
}
else
break; //eep
}
continue;
}
//doh, it terminated for no reason
if (ret != Z_STREAM_END)
break;
}
if (dc)
{
while(1)
{
int chunk = dem_uncompress(dc, strm.next_out - dc->inblk);
int remaining = strm.next_out-(dc->inblk+chunk);
if (!chunk || !remaining)
break; //made no progress. that's bad
memmove(dc->inblk, dc->inblk+chunk, remaining);
strm.next_out = dc->inblk+remaining;
}
Z_Free(dc);
dc = NULL;
}
inflateEnd(&strm);
return strm.total_out == src->isize && !inremaining && ret == Z_STREAM_END;
}
return false;
default: //unknown file types can just fail.
return false;
}
}
static void QDECL FSDZ_GetPathDetails(searchpathfuncs_t *handle, char *out, size_t outlen)
{
dzarchive_t *pak = (dzarchive_t*)handle;
*out = 0;
if (pak->references != 1)
Q_snprintfz(out, outlen, "(%i)", pak->references-1);
}
static void QDECL FSDZ_ClosePath(searchpathfuncs_t *handle)
{
qboolean stillopen;
dzarchive_t *pak = (void*)handle;
if (!Sys_LockMutex(pak->mutex))
return; //ohnoes
stillopen = --pak->references > 0;
Sys_UnlockMutex(pak->mutex);
if (stillopen)
return; //not free yet
VFS_CLOSE (pak->handle);
Sys_DestroyMutex(pak->mutex);
if (pak->files)
Z_Free(pak->files);
Z_Free(pak);
}
static void QDECL FSDZ_BuildHash(searchpathfuncs_t *handle, int depth, void (QDECL *AddFileHash)(int depth, const char *fname, fsbucket_t *filehandle, void *pathhandle))
{
dzarchive_t *pak = (void*)handle;
int i;
for (i = 0; i < pak->numfiles; i++)
{
AddFileHash(depth, pak->files[i].name, &pak->files[i].bucket, &pak->files[i]);
}
}
static unsigned int QDECL FSDZ_FLocate(searchpathfuncs_t *handle, flocation_t *loc, const char *filename, void *hashedresult)
{
mdzfile_t *pf = hashedresult;
int i;
dzarchive_t *pak = (void*)handle;
// look through all the pak file elements
if (pf)
{ //is this a pointer to a file in this pak?
if (pf < pak->files || pf > pak->files + pak->numfiles)
return FF_NOTFOUND; //was found in a different path
}
else
{
for (i=0 ; i<pak->numfiles ; i++) //look for the file
{
if (!Q_strcasecmp (pak->files[i].name, filename))
{
pf = &pak->files[i];
break;
}
}
}
if (pf)
{
if (loc)
{
loc->fhandle = pf;
snprintf(loc->rawname, sizeof(loc->rawname), "%s", pak->descname);
loc->offset = pf->filepos;
loc->len = pf->filelen;
}
return FF_FOUND;
}
return FF_NOTFOUND;
}
static int QDECL FSDZ_EnumerateFiles (searchpathfuncs_t *handle, const char *match, int (QDECL *func)(const char *, qofs_t, time_t mtime, void *, searchpathfuncs_t *spath), void *parm)
{
dzarchive_t *pak = (dzarchive_t*)handle;
int num;
for (num = 0; num<(int)pak->numfiles; num++)
{
if (wildcmp(match, pak->files[num].name))
{
if (!func(pak->files[num].name, pak->files[num].filelen, pak->files[num].mtime, parm, handle))
return false;
}
}
return true;
}
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. Cmake: Add FTE_WERROR option, defaults to true in debug builds and off in release builds (in case future compilers have issues). Cmake: Pull in libXscreensaver so we don't get interrupted by screensavers when playing demos. Make: Added `make webcl-rel` for a web build without server bloat (eg for sites focused on demo playback. Yes, this means you XantoM). fteqcc: Include the decompiler in fteqcc (non-gui) builds ('-d' arg). fteqcc: Decompiler can now mostly handle hexen2 mods without any unknown opcodes. Allow ezHud and OpenSSL to be compiled as in-engine plugins, potentially for web and windows ports respectively. Web: Fix support for ogg vorbis. Add support for voip. Web: Added basic support for WebXR. QTV: Don't try seeking on unseekable qtv streams. Don't spam when developer 1 is set. QTV: add support for some eztv extensions. MVD: added hack to use ktx's vweps in mvd where mvdsv doesn't bother to record the info. qwfwd: hack around a hack in qwfwd, allowing it to work again. recording: favour qwd in single player, instead of mvd. Protocol: reduce client memory used for precache names. Bump maximum precache counts - some people are just abusive, yes you Orl. hexen2: add enough clientside protocol compat to play the demo included with h2mp. lacks effects. in_xflip: restored this setting. fs_hidesyspaths: new cvar, defaults to enabled so you won't find your username or whatever turning up in screenshots or the like. change it to 0 before debuging stuff eg via 'path'. gl_overbright_models: Added cvar to match QS. netchan: Added MTU determination, we'll no longer fail to connect when routers stupidly drop icmp packets. Win: try a few other versions of xinput too. CSQC: Added a CSQC_GenerateMaterial function, to give the csqc a chance to generate custom materials. MenuQC: Added support for the skeletal objects API.
2024-04-09 17:13:59 +00:00
static int QDECL FSDZ_GeneratePureCRC(searchpathfuncs_t *handle, const int *seed)
{
dzarchive_t *pak = (void*)handle;
int result;
int *filecrcs;
int numcrcs=0;
int i;
filecrcs = BZ_Malloc((pak->numfiles+1)*sizeof(int));
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. Cmake: Add FTE_WERROR option, defaults to true in debug builds and off in release builds (in case future compilers have issues). Cmake: Pull in libXscreensaver so we don't get interrupted by screensavers when playing demos. Make: Added `make webcl-rel` for a web build without server bloat (eg for sites focused on demo playback. Yes, this means you XantoM). fteqcc: Include the decompiler in fteqcc (non-gui) builds ('-d' arg). fteqcc: Decompiler can now mostly handle hexen2 mods without any unknown opcodes. Allow ezHud and OpenSSL to be compiled as in-engine plugins, potentially for web and windows ports respectively. Web: Fix support for ogg vorbis. Add support for voip. Web: Added basic support for WebXR. QTV: Don't try seeking on unseekable qtv streams. Don't spam when developer 1 is set. QTV: add support for some eztv extensions. MVD: added hack to use ktx's vweps in mvd where mvdsv doesn't bother to record the info. qwfwd: hack around a hack in qwfwd, allowing it to work again. recording: favour qwd in single player, instead of mvd. Protocol: reduce client memory used for precache names. Bump maximum precache counts - some people are just abusive, yes you Orl. hexen2: add enough clientside protocol compat to play the demo included with h2mp. lacks effects. in_xflip: restored this setting. fs_hidesyspaths: new cvar, defaults to enabled so you won't find your username or whatever turning up in screenshots or the like. change it to 0 before debuging stuff eg via 'path'. gl_overbright_models: Added cvar to match QS. netchan: Added MTU determination, we'll no longer fail to connect when routers stupidly drop icmp packets. Win: try a few other versions of xinput too. CSQC: Added a CSQC_GenerateMaterial function, to give the csqc a chance to generate custom materials. MenuQC: Added support for the skeletal objects API.
2024-04-09 17:13:59 +00:00
if (seed)
filecrcs[numcrcs++] = *seed;
for (i = 0; i < pak->numfiles; i++)
{
if (pak->files[i].filelen > 0)
{
openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. _pext_vrinputs: added cvar to enable vr inputs protocol extension allowing vr inputs to be networked to ssqc too. defaults to 0 for now, will be renamed when deemed final. updates menu: the prompt to enable sources is now more explicit instead of expecting the user to have a clue. updates menu: added a v3 sources format, which should be more maintainable. not final. updates menu: try to give reasons why sources might be failing (to help blame ISPs if they try fucking over TTH dns again). presets menu: no longer closes the instant a preset is chosen. some presets have a couple of modifiers listed. force the demo loop in the background to serve as a preview. prompts menus: now does word wrapping. ftemaster: support importing server lists from other master servers (requested by Eukara). server: try to detect when non-reply inbound packets are blocked by firewalls/nats/etc (using ftemaster to do so). qcvm: added pointcontentsmask builtin, allowing it to probe more than just world, with fte's full contentbit range instead of just q1 legacy. qcvm: memfill8 builtin now works on createbuffer() pointers. qcvm: add missing unsigned ops. Fixed double comparison ops. fixed bug with op_store_i64. added missing OP_LOADP_I64 qcc: added '#pragma framerate RATE' for overriding implicit nextthink durations. qcc: fixed '#pragma DONT_COMPILE_THIS_FILE' to not screw up comments. qcc: added __GITURL__ __GITHASH__ __GITDATE__ __GITDATETIME__ __GITDESC__ for any mods that might want to make use of that. qcc: fix up -Fhashonly a little setrenderer: support for vulkan gpu enumeration. rulesets: reworked to support custom rulesets (using hashes to catch haxxors, though still nothing prevents just changing the client to ignore rulesets) bspx: use our BIH code for the bspx BRUSHLIST lump instead of the older less efficient code. (static)iqm+obj: these model formats can now be used for the worldmodel (with a suitable .ent file). Also using BIH for much better collision performance. pmove: tried to optimise PM_NudgePosition, should boost fps in stress tests. wayland: fix a crash on startup. mousegrabs now works better. imagetool: uses sdl for previews. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5813 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-04-14 05:21:04 +00:00
filecrcs[numcrcs++] = pak->files[i].filepos ^ pak->files[i].filelen ^ CalcHashInt(&hash_crc16, pak->files[i].name, sizeof(56));
}
}
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. Cmake: Add FTE_WERROR option, defaults to true in debug builds and off in release builds (in case future compilers have issues). Cmake: Pull in libXscreensaver so we don't get interrupted by screensavers when playing demos. Make: Added `make webcl-rel` for a web build without server bloat (eg for sites focused on demo playback. Yes, this means you XantoM). fteqcc: Include the decompiler in fteqcc (non-gui) builds ('-d' arg). fteqcc: Decompiler can now mostly handle hexen2 mods without any unknown opcodes. Allow ezHud and OpenSSL to be compiled as in-engine plugins, potentially for web and windows ports respectively. Web: Fix support for ogg vorbis. Add support for voip. Web: Added basic support for WebXR. QTV: Don't try seeking on unseekable qtv streams. Don't spam when developer 1 is set. QTV: add support for some eztv extensions. MVD: added hack to use ktx's vweps in mvd where mvdsv doesn't bother to record the info. qwfwd: hack around a hack in qwfwd, allowing it to work again. recording: favour qwd in single player, instead of mvd. Protocol: reduce client memory used for precache names. Bump maximum precache counts - some people are just abusive, yes you Orl. hexen2: add enough clientside protocol compat to play the demo included with h2mp. lacks effects. in_xflip: restored this setting. fs_hidesyspaths: new cvar, defaults to enabled so you won't find your username or whatever turning up in screenshots or the like. change it to 0 before debuging stuff eg via 'path'. gl_overbright_models: Added cvar to match QS. netchan: Added MTU determination, we'll no longer fail to connect when routers stupidly drop icmp packets. Win: try a few other versions of xinput too. CSQC: Added a CSQC_GenerateMaterial function, to give the csqc a chance to generate custom materials. MenuQC: Added support for the skeletal objects API.
2024-04-09 17:13:59 +00:00
result = CalcHashInt(&hash_md4, filecrcs, numcrcs*sizeof(int));
BZ_Free(filecrcs);
return result;
}
static int QDECL VFSDZ_ReadBytes (struct vfsfile_s *vfs, void *buffer, int bytestoread)
{
vfsdz_t *vfsp = (vfsdz_t*)vfs;
if (bytestoread == 0)
return 0;
if (vfsp->currentpos + bytestoread > vfsp->length)
bytestoread = vfsp->length - vfsp->currentpos;
if (bytestoread <= 0)
return -1;
memcpy(buffer, vfsp->data + vfsp->currentpos, bytestoread);
vfsp->currentpos += bytestoread;
return bytestoread;
}
static int QDECL VFSDZ_WriteBytes (struct vfsfile_s *vfs, const void *buffer, int bytestoread)
{ //not supported.
Sys_Error("Cannot write to dz files\n");
return 0;
}
static qboolean QDECL VFSDZ_Seek (struct vfsfile_s *vfs, qofs_t pos)
{
vfsdz_t *vfsp = (vfsdz_t*)vfs;
if (pos > vfsp->length)
return false;
vfsp->currentpos = pos;
return true;
}
static qofs_t QDECL VFSDZ_Tell (struct vfsfile_s *vfs)
{
vfsdz_t *vfsp = (vfsdz_t*)vfs;
return vfsp->currentpos;
}
static qofs_t QDECL VFSDZ_GetLen (struct vfsfile_s *vfs)
{
vfsdz_t *vfsp = (vfsdz_t*)vfs;
return vfsp->length;
}
static qboolean QDECL VFSDZ_Close(vfsfile_t *vfs)
{
vfsdz_t *vfsp = (vfsdz_t*)vfs;
Z_Free(vfsp); //free ourselves.
return true;
}
static vfsfile_t *QDECL FSDZ_OpenVFS(searchpathfuncs_t *handle, flocation_t *loc, const char *mode)
{
dzarchive_t *pack = (dzarchive_t*)handle;
vfsdz_t *vfs;
mdzfile_t *pf = loc->fhandle;
if (strcmp(mode, "rb") && strcmp(mode, "r") && strcmp(mode, "rt"))
return NULL; //urm, unable to write/append
vfs = Z_Malloc(sizeof(vfsdz_t) + pf->filelen);
if (!Sys_LockMutex(pack->mutex))
{
Z_Free(vfs);
return NULL;
}
if (!FSDZ_ExtractFile(vfs->data, pf->filelen, pack, pf))
{
Sys_UnlockMutex(pack->mutex);
Z_Free(vfs);
return NULL;
}
Sys_UnlockMutex(pack->mutex);
vfs->length = loc->len;
vfs->currentpos = 0;
#ifdef _DEBUG
Q_strncpyz(vfs->funcs.dbgname, pf->name, sizeof(vfs->funcs.dbgname));
#endif
vfs->funcs.Close = VFSDZ_Close;
vfs->funcs.GetLen = VFSDZ_GetLen;
vfs->funcs.ReadBytes = VFSDZ_ReadBytes;
vfs->funcs.Seek = VFSDZ_Seek;
vfs->funcs.Tell = VFSDZ_Tell;
vfs->funcs.WriteBytes = VFSDZ_WriteBytes; //not supported
return (vfsfile_t *)vfs;
}
static void QDECL FSDZ_ReadFile(searchpathfuncs_t *handle, flocation_t *loc, char *buffer)
{
vfsfile_t *f;
f = FSDZ_OpenVFS(handle, loc, "rb");
if (!f) //err...
return;
VFS_READ(f, buffer, loc->len);
VFS_CLOSE(f);
}
/*
=================
COM_LoadPackFile
Takes an explicit (not game tree related) path to a pak file.
Loads the header and directory, adding the files at the beginning
of the list so they override previous pack files.
=================
*/
searchpathfuncs_t *QDECL FSDZ_LoadArchive (vfsfile_t *file, searchpathfuncs_t *parent, const char *filename, const char *desc, const char *prefix)
{
dpackheader_t header;
int i;
// int j;
mdzfile_t *newfiles;
int numpackfiles;
dzarchive_t *pack;
vfsfile_t *packhandle;
dpackfile_t info;
int read;
struct tm t;
// unsigned short crc;
memset(&t, 0, sizeof(t));
packhandle = file;
if (packhandle == NULL)
return NULL;
if (prefix && *prefix)
return NULL; //not supported at this time
read = VFS_READ(packhandle, &header, sizeof(header));
if (read < sizeof(header) || header.id[0] != 'D' || header.id[1] != 'Z')
{
Con_Printf("%s is not a dz - %c%c\n", desc, header.id[0], header.id[1]);
return NULL;
}
if (header.major_ver > 2/* || (header.major_ver == 2 && header.minor_ver > 9)*/)
{ //ignore minor versions, assume they've got only additions.
Con_Printf("%s uses too recent a version. %i.%i > 2.9\n", desc, header.major_ver, header.minor_ver);
return NULL;
}
if (header.major_ver < 2)
{
Con_Printf("%s uses too old a version. %i.%i < 2.0\n", desc, header.major_ver, header.minor_ver);
return NULL;
}
header.dirofs = LittleLong (header.dirofs);
header.dirlen = LittleLong (header.dirlen);
numpackfiles = header.dirlen;
newfiles = (mdzfile_t*)Z_Malloc (numpackfiles * sizeof(mdzfile_t));
VFS_SEEK(packhandle, header.dirofs);
pack = (dzarchive_t*)Z_Malloc (sizeof (dzarchive_t));
// parse the directory
for (i=0 ; i<numpackfiles ; i++)
{
if (header.major_ver == 1)
read = VFS_READ(packhandle, &info, sizeof(info)-8) == sizeof(info)-8;
else
read = VFS_READ(packhandle, &info, sizeof(info)) == sizeof(info);
if (!read)
{
Con_Printf("DZIP file table truncated, only found %i files out of %i\n", i, numpackfiles);
numpackfiles = i;
break;
}
/*
for (j=0 ; j<sizeof(info) ; j++)
CRC_ProcessByte(&crc, ((qbyte *)&info)[j]);
*/
info.type = LittleLong(info.type);
info.namelen = LittleShort(info.namelen);
if (info.namelen >= sizeof(newfiles[i].name) || info.type==TYPE_PAK)
{
//ignore dzip's paks. this allows us to just directly read the demos inside without extra subdirs.
VFS_SEEK(packhandle, VFS_TELL(packhandle)+info.namelen);
numpackfiles--;
i--; //counter the ++
continue;
}
newfiles[i].name[info.namelen] = 0; //paranoid
if (info.namelen != VFS_READ(packhandle, &newfiles[i].name, info.namelen))
{
Con_Printf("DZIP file table truncated, only found %i files out of %i\n", i, numpackfiles);
numpackfiles = i;
break;
}
COM_CleanUpPath(newfiles[i].name); //this fixes silly people using backslashes in paths.
newfiles[i].filepos = LittleLong(info.offset);
newfiles[i].filelen = LittleLong(info.realsize);
newfiles[i].isize = LittleLong(info.intersize);
newfiles[i].csize = LittleLong(info.size);
newfiles[i].ztype = info.type;
newfiles[i].subfiles = (unsigned short)LittleShort(info.pak);
//lame, but whatever
//fixme: make sure they're all correct...
t.tm_year = ((info.date >> 25) & 0x7f) + 1980 - 1900;
t.tm_mon = ((info.date >> 21) & 0x0f);
t.tm_mday = (info.date >> 16) & 0x1f;
t.tm_hour = ((info.date >> 11) & 0x1f)-1;
t.tm_min = (info.date >> 5) & 0x3f;
t.tm_sec = (info.date & 0x1f) << 1;
newfiles[i].mtime = mktime(&t);
}
strcpy (pack->descname, desc);
pack->handle = packhandle;
pack->numfiles = numpackfiles;
pack->files = newfiles;
pack->filepos = 0;
VFS_SEEK(packhandle, pack->filepos);
pack->references++;
pack->mutex = Sys_CreateMutex();
// Con_TPrintf ("Added packfile %s (%i files)\n", desc, numpackfiles);
pack->pub.fsver = FSVER;
pack->pub.GetPathDetails = FSDZ_GetPathDetails;
pack->pub.ClosePath = FSDZ_ClosePath;
pack->pub.BuildHash = FSDZ_BuildHash;
pack->pub.FindFile = FSDZ_FLocate;
pack->pub.ReadFile = FSDZ_ReadFile;
pack->pub.EnumerateFiles = FSDZ_EnumerateFiles;
pack->pub.GeneratePureCRC = FSDZ_GeneratePureCRC;
pack->pub.OpenVFS = FSDZ_OpenVFS;
return &pack->pub;
}
#endif