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fteqw/engine/sw/vid_morphos.c

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#include <exec/exec.h>
#include <intuition/intuition.h>
#include <graphics/gfx.h>
#include <cybergraphx/cybergraphics.h>
#include <proto/exec.h>
#include <proto/intuition.h>
#include <proto/graphics.h>
#include <proto/cybergraphics.h>
#include "quakedef.h"
#include "d_local.h"
qbyte vid_curpal[768];
static unsigned char pal[1024];
struct Window *window;
struct Screen *screen;
static void *pointermem;
static void *displaybuffer;
void ResetFrameBuffers(void)
{
int vid_surfcachesize;
void *vid_surfcache;
int buffersize;
if (d_pzbuffer)
{
D_FlushCaches();
free(d_pzbuffer);
d_pzbuffer = NULL;
}
buffersize = vid.width * vid.height * sizeof(*d_pzbuffer);
vid_surfcachesize = D_SurfaceCacheForRes (vid.width, vid.height, 0);
buffersize += vid_surfcachesize;
d_pzbuffer = malloc(buffersize);
vid_surfcache = (qbyte *) d_pzbuffer + vid.width * vid.height * sizeof(*d_pzbuffer);
D_InitCaches(vid_surfcache, vid_surfcachesize);
}
qboolean SWVID_Init (rendererstate_t *info, unsigned char *palette)
{
printf("SWVID_Init\n");
printf("Trying to open a %dx%dx%d screen\n", info->width, info->height, info->bpp);
vid.conwidth = vid.width = info->width;
vid.conheight = vid.height = info->height;
vid.aspect = ((float)vid.height / (float)vid.width) * (320.0 / 240.0);
vid.direct = 0; /* We never have direct access to the currently displayed buffer */
vid.numpages = 1;
vid.colormap = host_colormap;
r_pixbytes = info->bpp/8;
redshift = 16;
greenshift = 8;
blueshift = 0;
redbits = 8;
greenbits = 8;
bluebits = 8;
displaybuffer = AllocVec(info->width*info->height*info->bpp/8, MEMF_ANY);
if (displaybuffer)
{
memset(displaybuffer, -1, info->width*info->height*info->bpp/8);
vid.conbuffer = vid.buffer = displaybuffer;
vid.conrowbytes = vid.rowbytes = info->width*info->bpp/8;
if (info->fullscreen)
{
screen = OpenScreenTags(0,
SA_Width, vid.width,
SA_Height, vid.height,
SA_Depth, info->bpp,
SA_Quiet, TRUE,
TAG_DONE);
}
window = OpenWindowTags(0,
WA_InnerWidth, info->width,
WA_InnerHeight, info->height,
WA_Title, "FTEQuake",
WA_DragBar, screen?FALSE:TRUE,
WA_DepthGadget, screen?FALSE:TRUE,
WA_Borderless, screen?TRUE:FALSE,
WA_RMBTrap, TRUE,
screen?WA_PubScreen:TAG_IGNORE, (ULONG)screen,
WA_Activate, TRUE,
WA_ReportMouse, TRUE,
TAG_DONE);
if (window)
{
pointermem = AllocVec(256, MEMF_ANY|MEMF_CLEAR);
if (pointermem)
{
SetPointer(window, pointermem, 16, 16, 0, 0);
ResetFrameBuffers();
return true;
}
}
if (screen)
{
CloseScreen(screen);
screen = 0;
}
FreeVec(displaybuffer);
displaybuffer = 0;
}
return false;
}
void SWVID_Shutdown (void)
{
if (window)
{
CloseWindow(window);
window = 0;
}
if (screen)
{
CloseScreen(screen);
screen = 0;
}
if (pointermem)
{
FreeVec(pointermem);
pointermem = 0;
}
if (displaybuffer)
{
FreeVec(displaybuffer);
displaybuffer = 0;
}
printf("SWVID_Shutdown\n");
}
void SWVID_ShiftPalette(unsigned char *p)
{
SWVID_SetPalette(p);
}
void SWVID_SetPalette(unsigned char *palette)
{
int i;
ULONG spal[1+(256*3)+1];
if (screen)
{
spal[0] = 256<<16;
for(i=0;i<256;i++)
{
spal[1+(i*3)] = ((unsigned int)palette[i*3])<<24;
spal[2+(i*3)] = ((unsigned int)palette[i*3+1])<<24;
spal[3+(i*3)] = ((unsigned int)palette[i*3+2])<<24;
}
spal[1+(3*256)] = 0;
LoadRGB32(&screen->ViewPort, spal);
}
memcpy(vid_curpal, palette, sizeof(vid_curpal));
for(i=0;i<256;i++)
{
pal[i*4] = 0;
pal[i*4+1] = palette[i*3+0];
pal[i*4+2] = palette[i*3+1];
pal[i*4+3] = palette[i*3+2];
}
}
void SWVID_Update(vrect_t *rects)
{
#if 1
while(rects)
{
if (r_pixbytes == 1)
{
if (screen)
WritePixelArray(displaybuffer, rects->x, rects->y, vid.rowbytes, window->RPort, rects->x, rects->y, rects->width, rects->height, RECTFMT_LUT8);
else
WriteLUTPixelArray(displaybuffer, rects->x, rects->y, vid.rowbytes, window->RPort, pal, window->BorderLeft+rects->x, window->BorderTop+rects->y, rects->width, rects->height, CTABFMT_XRGB8);
}
else
#endif
WritePixelArray(displaybuffer, 0, 0, vid.rowbytes*4, window->RPort, window->BorderLeft, window->BorderTop, vid.width, vid.height, RECTFMT_ARGB);
rects = rects->pnext;
}
}
void SWVID_HandlePause (qboolean pause)
{
}
void SWVID_LockBuffer (void)
{
}
void SWVID_UnlockBuffer (void)
{
}
void SWVID_ForceLockState (int lk)
{
}
int SWVID_ForceUnlockedAndReturnState (void)
{
return 0;
}
void SWD_BeginDirectRect (int x, int y, qbyte *pbitmap, int width, int height)
{
}
void SWD_EndDirectRect (int x, int y, int width, int height)
{
}
void Sys_SendKeyEvents(void)
{
}
void SWVID_SetCaption(char *caption)
{
SetWindowTitles(window, caption, (void *)-1);
}