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# ifndef GLQUAKE
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# define GLQUAKE //this is shit, but ensures index sizes come out the right size
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# endif
# include "quakedef.h"
# include "../plugin.h"
# include "com_mesh.h"
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static plugmodfuncs_t * modfuncs ;
static plugfsfuncs_t * filefuncs ;
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# ifdef SKELETALMODELS
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# define GLTFMODELS
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# endif
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/*Limitations:
materials :
material names ( when present ) are assumed to be either globally unique , or the material attributes must match those of all other materials with the same name .
texture modes ( like clamp ) must match on both axis ( either both clamp or both wrap , no mixing )
mirrored - repeat not supported
mip - mag - mip filters must match ( all linear , or all nearest )
animations :
input framerates are not well - defined . this can result in issues when converting to other formats ( especially with stepping anims ) .
morph targets are not supported .
total nodes ( + joints ) must be < MAX_BONES , and ideally < MAX_GPU_BONES too but it is sufficient for that to be per - mesh .
meshes :
multiple texture coord sets are not supported .
additional colours / weights attributes are not supported .
multiple meshes with the same material will not be merged .
scene :
cameras can be parsed , but are not necessarily useful as they are not exposed to the gamecode .
extensions :
no KHR_draco_mesh_compression
unknown extensions will result in warning spam for each occurence .
gltf1 is NOT supported , only gltf2 .
*/
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//'The units for all linear distances are meters.'
//'feh: 1 metre is approx. 26.24671916 qu.'
//if the player is 1.6m tall, and the player's model is around 48qu, then 1m=30qu, which is a slightly nicer number to work with, and 1qu is a really poorly defined unit.
# define GLTFSCALE 30
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# ifdef GLTFMODELS
typedef struct json_s
{
const char * bodystart ;
const char * bodyend ;
struct json_s * parent ;
struct json_s * child ;
struct json_s * sibling ;
struct json_s * * childlink ;
qboolean used ; //set to say when something actually read/walked it, so we can flag unsupported things gracefully
char name [ 1 ] ;
} json_t ;
//node destruction
static void JSON_Orphan ( json_t * t )
{
if ( t - > parent )
{
json_t * p = t - > parent , * * l = & p - > child ;
while ( * l )
{
if ( * l = = t )
{
* l = t - > sibling ;
if ( * l )
p - > childlink = l ;
break ;
}
l = & ( * l ) - > sibling ;
}
t - > parent = NULL ;
t - > sibling = NULL ;
}
}
static void JSON_Destroy ( json_t * t )
{
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if ( t )
{
while ( t - > child )
JSON_Destroy ( t - > child ) ;
JSON_Orphan ( t ) ;
free ( t ) ;
}
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}
//node creation
static json_t * JSON_CreateNode ( json_t * parent , const char * namestart , const char * nameend , const char * bodystart , const char * bodyend )
{
json_t * j ;
qboolean dupbody = false ;
if ( namestart & & ! nameend )
nameend = namestart + strlen ( namestart ) ;
if ( bodystart & & ! bodyend )
{
dupbody = true ;
bodyend = bodystart + strlen ( bodystart ) ;
}
j = malloc ( sizeof ( * j ) + nameend - namestart + ( dupbody ? 1 + bodyend - bodystart : 0 ) ) ;
memcpy ( j - > name , namestart , nameend - namestart ) ;
j - > name [ nameend - namestart ] = 0 ;
j - > bodystart = bodystart ;
j - > bodyend = bodyend ;
j - > child = NULL ;
j - > sibling = NULL ;
j - > childlink = & j - > child ;
j - > parent = parent ;
if ( parent )
{
* parent - > childlink = j ;
parent - > childlink = & j - > sibling ;
j - > used = false ;
}
else
j - > used = true ;
if ( dupbody )
{
char * bod = j - > name + ( nameend - namestart ) + 1 ;
j - > bodystart = bod ;
j - > bodyend = j - > bodystart + ( bodyend - bodystart ) ;
memcpy ( bod , bodystart , bodyend - bodystart ) ;
bod [ bodyend - bodystart ] = 0 ;
}
return j ;
}
//node parsing
static void JSON_SkipWhite ( const char * msg , int * pos , int max )
{
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while ( * pos < max )
{
//if its simple whitespace then keep skipping over it
if ( msg [ * pos ] = = ' ' | |
msg [ * pos ] = = ' \t ' | |
msg [ * pos ] = = ' \r ' | |
msg [ * pos ] = = ' \n ' )
{
* pos + = 1 ;
continue ;
}
//BEGIN NON-STANDARD - Note that comments are NOT part of json, but people insist on using them anyway (c-style, like javascript).
else if ( msg [ * pos ] = = ' / ' & & * pos + 1 < max )
{
if ( msg [ * pos + 1 ] = = ' / ' )
{ //C++ style single-line comments that continue till the next line break
* pos + = 2 ;
while ( * pos < max )
{
if ( msg [ * pos ] = = ' \r ' | | msg [ * pos ] = = ' \n ' )
break ; //ends on first line break (the break is then whitespace will will be skipped naturally)
* pos + = 1 ; //not yet
}
continue ;
}
else if ( msg [ * pos + 1 ] = = ' * ' )
{ /*C style multi-line comment*/
* pos + = 2 ;
while ( * pos + 1 < max )
{
if ( msg [ * pos ] = = ' * ' & & msg [ * pos + 1 ] = = ' / ' )
{
* pos + = 2 ; //skip past the terminator ready for whitespace or trailing comments directly after
break ;
}
* pos + = 1 ; //not yet
}
continue ;
}
}
//END NON-STANDARD
break ; //not whitespace/comment/etc.
}
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}
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//writes the body to a null-terminated string, handling escapes as needed.
//returns required body length (without terminator) (NOTE: return value is not escape-aware, so this is an over-estimate).
static size_t JSON_ReadBody ( json_t * t , char * out , size_t outsize )
{
// size_t bodysize;
if ( ! t )
{
if ( out )
* out = 0 ;
return 0 ;
}
if ( out & & outsize )
{
char * outend = out + outsize - 1 ; //compensate for null terminator
const char * in = t - > bodystart ;
while ( in < t - > bodyend & & out < outend )
{
if ( * in = = ' \\ ' )
{
if ( + + in < t - > bodyend )
{
switch ( * in + + )
{
case ' \" ' : * out + + = ' \" ' ; break ;
case ' \\ ' : * out + + = ' \\ ' ; break ;
case ' / ' : * out + + = ' / ' ; break ; //json is not C...
case ' b ' : * out + + = ' \b ' ; break ;
case ' f ' : * out + + = ' \f ' ; break ;
case ' n ' : * out + + = ' \n ' ; break ;
case ' r ' : * out + + = ' \r ' ; break ;
case ' t ' : * out + + = ' \t ' ; break ;
// case 'u':
// out += utf8_encode(out, code, outend-out);
// break;
default :
//unknown escape. will warn when actually reading it.
* out + + = ' \\ ' ;
if ( out < outend )
* out + + = in [ - 1 ] ;
break ;
}
}
else
* out + + = ' \\ ' ; //error...
}
else
* out + + = * in + + ;
}
* out = 0 ;
}
return t - > bodyend - t - > bodystart ;
}
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static qboolean JSON_ParseString ( char const * msg , int * pos , int max , char const * * start , char const * * end )
{
if ( * pos < max & & msg [ * pos ] = = ' \" ' )
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{ //quoted string
//FIXME: no handling of backslash followed by one of "\/bfnrtu
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* pos + = 1 ;
* start = msg + * pos ;
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while ( * pos < max )
{
if ( msg [ * pos ] = = ' \" ' )
break ;
if ( msg [ * pos ] = = ' \\ ' )
{ //escapes are expanded elsewhere, we're just skipping over them here.
switch ( msg [ * pos + 1 ] )
{
case ' \" ' :
case ' \\ ' :
case ' / ' :
case ' b ' :
case ' f ' :
case ' n ' :
case ' r ' :
case ' t ' :
* pos + = 2 ;
break ;
case ' u ' :
* pos + = 2 ;
//*pos+=4; //4 hex digits, not escapes so just wait till later before parsing them properly.
break ;
default :
//unknown escape. will warn when actually reading it.
* pos + = 1 ;
break ;
}
}
else
* pos + = 1 ;
}
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if ( * pos < max & & msg [ * pos ] = = ' \" ' )
{
* end = msg + * pos ;
* pos + = 1 ;
return true ;
}
}
else
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{ //name
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* start = msg + * pos ;
while ( * pos < max
& & msg [ * pos ] ! = ' '
& & msg [ * pos ] ! = ' \t '
& & msg [ * pos ] ! = ' \r '
& & msg [ * pos ] ! = ' \n '
& & msg [ * pos ] ! = ' : '
& & msg [ * pos ] ! = ' , '
& & msg [ * pos ] ! = ' } '
& & msg [ * pos ] ! = ' { '
& & msg [ * pos ] ! = ' [ '
& & msg [ * pos ] ! = ' ] ' )
{
* pos + = 1 ;
}
* end = msg + * pos ;
if ( * start ! = * end )
return true ;
}
* end = * start ;
return false ;
}
static json_t * JSON_Parse ( json_t * t , const char * namestart , const char * nameend , const char * json , int * jsonpos , int jsonlen )
{
const char * childstart , * childend ;
JSON_SkipWhite ( json , jsonpos , jsonlen ) ;
if ( * jsonpos < jsonlen )
{
if ( json [ * jsonpos ] = = ' { ' )
{
* jsonpos + = 1 ;
JSON_SkipWhite ( json , jsonpos , jsonlen ) ;
t = JSON_CreateNode ( t , namestart , nameend , NULL , NULL ) ;
while ( * jsonpos < jsonlen & & json [ * jsonpos ] = = ' \" ' )
{
if ( ! JSON_ParseString ( json , jsonpos , jsonlen , & childstart , & childend ) )
break ;
JSON_SkipWhite ( json , jsonpos , jsonlen ) ;
if ( * jsonpos < jsonlen & & json [ * jsonpos ] = = ' : ' )
{
* jsonpos + = 1 ;
if ( ! JSON_Parse ( t , childstart , childend , json , jsonpos , jsonlen ) )
break ;
}
JSON_SkipWhite ( json , jsonpos , jsonlen ) ;
if ( * jsonpos < jsonlen & & json [ * jsonpos ] = = ' , ' )
{
* jsonpos + = 1 ;
JSON_SkipWhite ( json , jsonpos , jsonlen ) ;
continue ;
}
break ;
}
if ( * jsonpos < jsonlen & & json [ * jsonpos ] = = ' } ' )
{
* jsonpos + = 1 ;
return t ;
}
JSON_Destroy ( t ) ;
}
else if ( json [ * jsonpos ] = = ' [ ' )
{
char idxname [ MAX_QPATH ] ;
unsigned int idx = 0 ;
* jsonpos + = 1 ;
JSON_SkipWhite ( json , jsonpos , jsonlen ) ;
t = JSON_CreateNode ( t , namestart , nameend , NULL , NULL ) ;
for ( ; ; )
{
Q_snprintf ( idxname , sizeof ( idxname ) , " %u " , idx + + ) ;
if ( ! JSON_Parse ( t , idxname , NULL , json , jsonpos , jsonlen ) )
break ;
if ( * jsonpos < jsonlen & & json [ * jsonpos ] = = ' , ' )
{
* jsonpos + = 1 ;
JSON_SkipWhite ( json , jsonpos , jsonlen ) ;
continue ;
}
break ;
}
JSON_SkipWhite ( json , jsonpos , jsonlen ) ;
if ( * jsonpos < jsonlen & & json [ * jsonpos ] = = ' ] ' )
{
* jsonpos + = 1 ;
return t ;
}
JSON_Destroy ( t ) ;
}
else
{
if ( JSON_ParseString ( json , jsonpos , jsonlen , & childstart , & childend ) )
return JSON_CreateNode ( t , namestart , nameend , childstart , childend ) ;
}
}
return NULL ;
}
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//we don't understand arrays here (we just treat them as tables) so eg "foo.0.bar" to find t->foo[0]->bar
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static json_t * JSON_FindChild ( json_t * t , const char * child )
{
if ( t )
{
size_t nl ;
const char * dot = strchr ( child , ' . ' ) ;
if ( dot )
nl = dot - child ;
else
nl = strlen ( child ) ;
for ( t = t - > child ; t ; t = t - > sibling )
{
if ( ! strncmp ( t - > name , child , nl ) & & ( t - > name [ nl ] = = ' . ' | | ! t - > name [ nl ] ) )
{
child + = nl ;
t - > used = true ;
if ( * child = = ' . ' )
return JSON_FindChild ( t , child + 1 ) ;
if ( ! * child )
return t ;
break ;
}
}
}
return NULL ;
}
static json_t * JSON_FindIndexedChild ( json_t * t , const char * child , unsigned int idx )
{
char idxname [ MAX_QPATH ] ;
if ( child )
Q_snprintf ( idxname , sizeof ( idxname ) , " %s.%u " , child , idx ) ;
else
Q_snprintf ( idxname , sizeof ( idxname ) , " %u " , idx ) ;
return JSON_FindChild ( t , idxname ) ;
}
static qboolean JSON_Equals ( json_t * t , const char * child , const char * expected )
{
if ( child )
t = JSON_FindChild ( t , child ) ;
if ( t & & t - > bodyend - t - > bodystart = = strlen ( expected ) )
return ! strncmp ( t - > bodystart , expected , t - > bodyend - t - > bodystart ) ;
return false ;
}
# include <inttypes.h>
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static quintptr_t JSON_GetUInteger ( json_t * t , const char * child , unsigned int fallback )
{
if ( child )
t = JSON_FindChild ( t , child ) ;
if ( t )
{ //copy it to another buffer. can probably skip that tbh.
char tmp [ MAX_QPATH ] ;
char * trail ;
size_t l = t - > bodyend - t - > bodystart ;
quintptr_t r ;
if ( l > MAX_QPATH - 1 )
l = MAX_QPATH - 1 ;
memcpy ( tmp , t - > bodystart , l ) ;
tmp [ l ] = 0 ;
if ( ! strcmp ( tmp , " false " ) ) //special cases, for booleans
return 0u ;
if ( ! strcmp ( tmp , " true " ) ) //special cases, for booleans
return 1u ;
r = ( quintptr_t ) strtoull ( tmp , & trail , 0 ) ;
if ( ! * trail )
return r ;
}
return fallback ;
}
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static qintptr_t JSON_GetInteger ( json_t * t , const char * child , int fallback )
{
if ( child )
t = JSON_FindChild ( t , child ) ;
if ( t )
{ //copy it to another buffer. can probably skip that tbh.
char tmp [ MAX_QPATH ] ;
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char * trail ;
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size_t l = t - > bodyend - t - > bodystart ;
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qintptr_t r ;
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if ( l > MAX_QPATH - 1 )
l = MAX_QPATH - 1 ;
memcpy ( tmp , t - > bodystart , l ) ;
tmp [ l ] = 0 ;
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if ( ! strcmp ( tmp , " false " ) ) //special cases, for booleans
return 0 ;
if ( ! strcmp ( tmp , " true " ) ) //special cases, for booleans
return 1 ;
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r = ( qintptr_t ) strtoll ( tmp , & trail , 0 ) ;
if ( ! * trail )
return r ;
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}
return fallback ;
}
static qintptr_t JSON_GetIndexedInteger ( json_t * t , unsigned int idx , int fallback )
{
char idxname [ MAX_QPATH ] ;
Q_snprintf ( idxname , sizeof ( idxname ) , " %u " , idx ) ;
return JSON_GetInteger ( t , idxname , fallback ) ;
}
static double JSON_GetFloat ( json_t * t , const char * child , double fallback )
{
if ( child )
t = JSON_FindChild ( t , child ) ;
if ( t )
{ //copy it to another buffer. can probably skip that tbh.
char tmp [ MAX_QPATH ] ;
size_t l = t - > bodyend - t - > bodystart ;
if ( l > MAX_QPATH - 1 )
l = MAX_QPATH - 1 ;
memcpy ( tmp , t - > bodystart , l ) ;
tmp [ l ] = 0 ;
return atof ( tmp ) ;
}
return fallback ;
}
static double JSON_GetIndexedFloat ( json_t * t , unsigned int idx , double fallback )
{
char idxname [ MAX_QPATH ] ;
Q_snprintf ( idxname , sizeof ( idxname ) , " %u " , idx ) ;
return JSON_GetFloat ( t , idxname , fallback ) ;
}
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static const char * JSON_GetString ( json_t * t , const char * child , char * buffer , size_t buffersize , const char * fallback )
{
if ( child )
t = JSON_FindChild ( t , child ) ;
if ( t )
{ //copy it to another buffer. can probably skip that tbh.
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JSON_ReadBody ( t , buffer , buffersize ) ;
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return buffer ;
}
return fallback ;
}
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static void JSON_GetPath ( json_t * t , qboolean ignoreroot , char * buffer , size_t buffersize )
{
if ( t - > parent & & ( t - > parent - > parent | | ! ignoreroot ) )
{
JSON_GetPath ( t - > parent , ignoreroot , buffer , buffersize ) ;
Q_strlcat ( buffer , " . " , buffersize ) ;
}
Q_strlcat ( buffer , t - > name , buffersize ) ;
}
static void JSON_WarnUnused ( json_t * t , int * warnlimit )
{
if ( ! t )
return ;
if ( t - > used )
{
for ( t = t - > child ; t ; t = t - > sibling )
JSON_WarnUnused ( t , warnlimit ) ;
}
else
{
char path [ 8192 ] ;
* path = 0 ;
JSON_GetPath ( t , false , path , sizeof ( path ) ) ;
if ( ( * warnlimit ) - - > 0 )
Con_DPrintf ( CON_WARNING " GLTF property %s was not used \n " , path ) ;
}
}
static void JSON_FlagAsUsed ( json_t * t , const char * child )
{
if ( child )
{
t = JSON_FindChild ( t , child ) ;
if ( ! t )
return ;
}
t - > used = true ;
for ( t = t - > child ; t ; t = t - > sibling )
JSON_FlagAsUsed ( t , NULL ) ;
}
static void JSON_WarnIfChild ( json_t * t , const char * child , int * warnlimit )
{
t = JSON_FindChild ( t , child ) ;
if ( t )
{
char path [ 8192 ] ;
* path = 0 ;
JSON_GetPath ( t , false , path , sizeof ( path ) ) ;
if ( ( * warnlimit ) - - > 0 )
Con_Printf ( CON_WARNING " Standard feature %s is not supported \n " , path ) ;
JSON_FlagAsUsed ( t , NULL ) ;
}
}
static unsigned int FromBase64 ( char c )
{
if ( c > = ' A ' & & c < = ' Z ' )
return 0 + ( c - ' A ' ) ;
if ( c > = ' a ' & & c < = ' z ' )
return 26 + ( c - ' a ' ) ;
if ( c > = ' 0 ' & & c < = ' 9 ' )
return 52 + ( c - ' 0 ' ) ;
if ( c = = ' + ' )
return 62 ;
if ( c = = ' / ' )
return 63 ;
return 64 ;
}
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//fancy parsing of content. NOTE: doesn't bother to handle escape codes, which shouldn't be present (\u for ascii chars is horribly wasteful).
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static void * JSON_MallocDataURI ( json_t * t , size_t * outlen )
{
size_t bl = t - > bodyend - t - > bodystart ;
if ( bl > = 5 & & ! strncmp ( t - > bodystart , " data: " , 5 ) )
{
const char * mimestart = t - > bodystart + 5 ;
const char * mimeend ;
const char * encstart ;
const char * encend ;
const char * in ;
char * out , * r ;
for ( mimeend = mimestart ; * mimeend & & mimeend < t - > bodyend ; mimeend + + )
{
if ( * mimeend = = ' ; ' ) //start of encoding
break ;
if ( * mimeend = = ' , ' ) //start of data
break ;
}
if ( * mimeend = = ' ; ' )
{
for ( encend = encstart = mimeend + 1 ; * encend & & encend < t - > bodyend ; encend + + )
{
if ( * encend = = ' , ' ) //start of data
break ;
}
}
else
encstart = encend = mimeend ;
if ( * encend = = ' , ' & & encend < t - > bodyend )
{
in = encend + 1 ;
if ( encend - encstart = = 6 & & ! strncmp ( encstart , " base64 " , 6 ) )
{
//base64
r = out = malloc ( ( ( t - > bodyend - in ) * 3 ) / 4 + 1 ) ;
while ( in + 3 < t - > bodyend )
{
unsigned int c1 , c2 , c3 , c4 ;
c1 = FromBase64 ( * in + + ) ;
c2 = FromBase64 ( * in + + ) ;
if ( c1 > = 64 | | c2 > = 64 )
break ;
* out + + = ( c1 < < 2 ) | ( c2 > > 4 ) ;
c3 = FromBase64 ( * in + + ) ;
if ( c3 > = 64 )
break ;
* out + + = ( c2 < < 4 ) | ( c3 > > 2 ) ;
c4 = FromBase64 ( * in + + ) ;
if ( c3 > = 64 )
break ;
* out + + = ( c3 < < 6 ) | ( c4 > > 0 ) ;
}
* outlen = out - r ;
* out = 0 ;
return r ;
}
else if ( encend = = encstart )
{ //url encoding. yuck, sod off.
}
}
}
return NULL ;
}
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//glTF 1.0 and 2.0 differ in that 1 uses names and 2 uses indexes. There's also some significant differences with materials.
//we only support 2.0
//buffers are raw blobs that can come from multiple different sources
struct gltf_buffer
{
qboolean loaded ;
qboolean malloced ;
void * data ;
size_t length ;
} ;
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struct galiasbone_gltf_s
{ //stored in galiasinfo_t->ctx
double rmatrix [ 16 ] ; //gah
double quat [ 4 ] , scale [ 3 ] , trans [ 3 ] ; //annoying smeg
} ;
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typedef struct gltf_s
{
struct model_s * mod ;
unsigned int numsurfaces ;
json_t * r ;
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int * bonemap ; //[MAX_BONES]; //remap skinned bones. I hate that we have to do this.
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struct gltfbone_s
{
char name [ 32 ] ;
int parent ;
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int camera ;
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double amatrix [ 16 ] ;
double inverse [ 16 ] ;
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struct galiasbone_gltf_s rel ;
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struct {
struct gltf_accessor * input ;
struct gltf_accessor * output ;
} * rot , * scale , * translation ;
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} * bones ; //[MAX_BONES];
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unsigned int numbones ;
int warnlimit ; //don't spam warnings. this is a loader, not a spammer
struct gltf_buffer buffers [ 64 ] ;
} gltf_t ;
static void GLTF_RelativePath ( const char * base , const char * relative , char * out , size_t outsize )
{
size_t t ;
const char * sep ;
const char * end = base ;
if ( * relative = = ' / ' )
{
relative + + ;
}
else
{
for ( sep = end ; * sep ; sep + + )
{
if ( * sep = = ' / ' | | * sep = = ' \\ ' )
end = sep + 1 ;
}
}
while ( ! strncmp ( relative , " ../ " , 3 ) )
{
if ( end > base )
{
end - - ;
while ( end > base )
{
end - - ;
if ( * end = = ' / ' | | * end = = ' \\ ' )
{
relative + = 3 ;
end + + ;
break ;
}
}
}
else
break ;
}
outsize - - ; //for the null
t = end - base ;
if ( t > outsize )
t = outsize ;
memcpy ( out , base , t ) ;
out + = t ;
outsize - = t ;
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//FIXME: uris should be percent-decoded here.
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t = strlen ( relative ) ;
if ( t > outsize )
t = outsize ;
memcpy ( out , relative , t ) ;
out + = t ;
outsize - = t ;
* out = 0 ;
}
static struct gltf_buffer * GLTF_GetBufferData ( gltf_t * gltf , int bufferidx )
{
json_t * b = JSON_FindIndexedChild ( gltf - > r , " buffers " , bufferidx ) ;
json_t * uri = JSON_FindChild ( b , " uri " ) ;
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size_t length = JSON_GetUInteger ( b , " byteLength " , 0 ) ;
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struct gltf_buffer * out ;
// JSON_WarnIfChild(b, "name");
// JSON_WarnIfChild(b, "extensions");
// JSON_WarnIfChild(b, "extras");
if ( bufferidx < 0 | | bufferidx > = countof ( gltf - > buffers ) )
return NULL ;
out = & gltf - > buffers [ bufferidx ] ;
//we may have been through here before...
if ( out - > loaded )
return out - > data ? out : NULL ;
out - > loaded = true ;
if ( uri )
{
out - > malloced = true ;
out - > data = JSON_MallocDataURI ( uri , & out - > length ) ;
if ( ! out - > data )
{
//read a file from disk.
vfsfile_t * f ;
char uritext [ MAX_QPATH ] ;
char filename [ MAX_QPATH ] ;
JSON_ReadBody ( uri , uritext , sizeof ( uritext ) ) ;
GLTF_RelativePath ( gltf - > mod - > name , uritext , filename , sizeof ( filename ) ) ;
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f = filefuncs - > OpenVFS ( filename , " rb " , FS_GAME ) ;
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if ( f )
{
out - > length = VFS_GETLEN ( f ) ;
out - > length = min ( out - > length , length ) ;
out - > data = malloc ( length ) ;
VFS_READ ( f , out - > data , length ) ;
VFS_CLOSE ( f ) ;
}
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else
Con_Printf ( CON_WARNING " %s: Unable to read buffer file %s \n " , gltf - > mod - > name , filename ) ;
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}
}
return out - > data ? out : NULL ;
}
//buffer views are aka VBOs. each has its own VBO data type (vbo/ebo), and can be uploaded as-is.
struct gltf_bufferview
{
void * data ;
size_t length ;
int bytestride ;
} ;
static qboolean GLTF_GetBufferViewData ( gltf_t * gltf , int bufferview , struct gltf_bufferview * view )
{
struct gltf_buffer * buf ;
json_t * bv = JSON_FindIndexedChild ( gltf - > r , " bufferViews " , bufferview ) ;
size_t offset ;
if ( ! bv )
return false ;
buf = GLTF_GetBufferData ( gltf , JSON_GetInteger ( bv , " buffer " , 0 ) ) ;
if ( ! buf )
return false ;
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offset = JSON_GetUInteger ( bv , " byteOffset " , 0 ) ;
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view - > data = ( char * ) buf - > data + offset ;
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view - > length = JSON_GetUInteger ( bv , " byteLength " , 0 ) ; //required
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view - > bytestride = JSON_GetInteger ( bv , " byteStride " , 0 ) ;
if ( offset + view - > length > buf - > length )
return false ;
JSON_FlagAsUsed ( bv , " target " ) ; //required, but not useful for us.
JSON_FlagAsUsed ( bv , " name " ) ;
// JSON_WarnIfChild(bv, "extensions");
// JSON_WarnIfChild(bv, "extras");
return true ;
}
//accessors are basically VAs blocks that refer inside a bufferview/VBO.
struct gltf_accessor
{
void * data ;
size_t length ;
size_t bytestride ;
int componentType ; //5120 BYTE, 5121 UNSIGNED_BYTE, 5122 SHORT, 5123 UNSIGNED_SHORT, 5125 UNSIGNED_INT, 5126 FLOAT
qboolean normalized ;
int count ;
int type ; //1,2,3,4 says component count, 256|(4,9,16) for square matricies...
double mins [ 16 ] ;
double maxs [ 16 ] ;
} ;
static qboolean GLTF_GetAccessor ( gltf_t * gltf , int accessorid , struct gltf_accessor * out )
{
struct gltf_bufferview bv ;
json_t * a , * mins , * maxs ;
size_t offset ;
int j ;
memset ( out , 0 , sizeof ( * out ) ) ;
a = JSON_FindIndexedChild ( gltf - > r , " accessors " , accessorid ) ;
if ( ! a )
return false ;
if ( ! GLTF_GetBufferViewData ( gltf , JSON_GetInteger ( a , " bufferView " , 0 ) , & bv ) )
return false ;
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offset = JSON_GetUInteger ( a , " byteOffset " , 0 ) ;
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if ( offset > bv . length )
return false ;
out - > length = bv . length - offset ;
out - > bytestride = bv . bytestride ;
out - > componentType = JSON_GetInteger ( a , " componentType " , 0 ) ;
out - > normalized = JSON_GetInteger ( a , " normalized " , false ) ;
out - > count = JSON_GetInteger ( a , " count " , 0 ) ;
if ( JSON_Equals ( a , " type " , " SCALAR " ) )
out - > type = ( 1 < < 8 ) | 1 ;
else if ( JSON_Equals ( a , " type " , " VEC2 " ) )
out - > type = ( 1 < < 8 ) | 2 ;
else if ( JSON_Equals ( a , " type " , " VEC3 " ) )
out - > type = ( 1 < < 8 ) | 3 ;
else if ( JSON_Equals ( a , " type " , " VEC4 " ) )
out - > type = ( 1 < < 8 ) | 4 ;
else if ( JSON_Equals ( a , " type " , " MAT2 " ) )
out - > type = ( 2 < < 8 ) | 2 ;
else if ( JSON_Equals ( a , " type " , " MAT3 " ) )
out - > type = ( 3 < < 8 ) | 3 ;
else if ( JSON_Equals ( a , " type " , " MAT4 " ) )
out - > type = ( 4 < < 8 ) | 4 ;
else
{
if ( gltf - > warnlimit - - > 0 )
Con_Printf ( CON_WARNING " %s: glTF2 unsupported type \n " , gltf - > mod - > name ) ;
out - > type = 1 ;
}
if ( ! out - > bytestride )
{
out - > bytestride = ( out - > type & 0xff ) * ( out - > type > > 8 ) ;
switch ( out - > componentType )
{
default :
if ( gltf - > warnlimit - - > 0 )
Con_Printf ( CON_WARNING " GLTF_GetAccessor: %s: glTF2 unsupported componentType (%i) \n " , gltf - > mod - > name , out - > componentType ) ;
case 5120 : //BYTE
case 5121 : //UNSIGNED_BYTE
break ;
case 5122 : //SHORT
case 5123 : //UNSIGNED_SHORT
out - > bytestride * = 2 ;
break ;
case 5125 : //UNSIGNED_INT
case 5126 : //FLOAT
out - > bytestride * = 4 ;
break ;
}
}
mins = JSON_FindChild ( a , " min " ) ;
maxs = JSON_FindChild ( a , " max " ) ;
for ( j = 0 ; j < ( out - > type > > 8 ) * ( out - > type & 0xff ) ; j + + )
{ //'must' be set in various situations.
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out - > mins [ j ] = JSON_GetIndexedFloat ( mins , j , 0 ) ;
out - > maxs [ j ] = JSON_GetIndexedFloat ( maxs , j , 0 ) ;
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}
// JSON_WarnIfChild(a, "sparse");
// JSON_WarnIfChild(a, "name");
// JSON_WarnIfChild(a, "extensions");
// JSON_WarnIfChild(a, "extras");
out - > data = ( char * ) bv . data + offset ;
return true ;
}
static void GLTF_AccessorToTangents ( gltf_t * gltf , vec3_t * norm , vec3_t * * sdir , vec3_t * * tdir , size_t outverts , struct gltf_accessor * a )
{ //input MUST be a single float4
//output is two vec3s. wasteful perhaps.
vec3_t * os = modfuncs - > ZG_Malloc ( & gltf - > mod - > memgroup , sizeof ( * os ) * 3 * outverts ) ;
vec3_t * ot = modfuncs - > ZG_Malloc ( & gltf - > mod - > memgroup , sizeof ( * ot ) * 3 * outverts ) ;
char * in = a - > data ;
size_t v , c ;
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float side ;
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* sdir = os ;
* tdir = ot ;
if ( ( a - > type & 0xff ) ! = 4 )
return ;
switch ( a - > componentType )
{
default :
if ( gltf - > warnlimit - - > 0 )
Con_Printf ( CON_WARNING " GLTF_AccessorToTangents: %s: glTF2 unsupported componentType (%i) \n " , gltf - > mod - > name , a - > componentType ) ;
case 0 :
memset ( os , 0 , sizeof ( * os ) * outverts ) ;
memset ( ot , 0 , sizeof ( * ot ) * outverts ) ;
break ;
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case 5120 : //BYTE KHR_mesh_quantization (always normalized)
for ( v = 0 ; v < outverts ; v + + )
{
for ( c = 0 ; c < 3 ; c + + )
os [ v ] [ c ] = max ( - 1.0 , ( ( signed char * ) in ) [ c ] / 127.0 ) ; //negative values are larger, but we want to allow 1.0
side = max ( - 1.0 , ( ( signed char * ) in ) [ 3 ] / 127.0 ) ;
//bitangent = cross(normal, tangent.xyz) * tangent.w
ot [ v ] [ 0 ] = ( norm [ v ] [ 1 ] * os [ v ] [ 2 ] - norm [ v ] [ 2 ] * os [ v ] [ 1 ] ) * side ;
ot [ v ] [ 1 ] = ( norm [ v ] [ 2 ] * os [ v ] [ 0 ] - norm [ v ] [ 0 ] * os [ v ] [ 2 ] ) * side ;
ot [ v ] [ 2 ] = ( norm [ v ] [ 0 ] * os [ v ] [ 1 ] - norm [ v ] [ 1 ] * os [ v ] [ 0 ] ) * side ;
in + = a - > bytestride ;
}
break ;
// case 5121: //UNSIGNED_BYTE
case 5122 : //SHORT KHR_mesh_quantization (always normalized)
for ( v = 0 ; v < outverts ; v + + )
{
for ( c = 0 ; c < 3 ; c + + )
os [ v ] [ c ] = max ( - 1.0 , ( ( signed short * ) in ) [ c ] / 32767.0 ) ;
side = max ( - 1.0 , ( ( signed short * ) in ) [ 3 ] / 32767.0 ) ;
//bitangent = cross(normal, tangent.xyz) * tangent.w
ot [ v ] [ 0 ] = ( norm [ v ] [ 1 ] * os [ v ] [ 2 ] - norm [ v ] [ 2 ] * os [ v ] [ 1 ] ) * side ;
ot [ v ] [ 1 ] = ( norm [ v ] [ 2 ] * os [ v ] [ 0 ] - norm [ v ] [ 0 ] * os [ v ] [ 2 ] ) * side ;
ot [ v ] [ 2 ] = ( norm [ v ] [ 0 ] * os [ v ] [ 1 ] - norm [ v ] [ 1 ] * os [ v ] [ 0 ] ) * side ;
in + = a - > bytestride ;
}
break ;
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// case 5123: //UNSIGNED_SHORT
// case 5125: //UNSIGNED_INT
case 5126 : //FLOAT
for ( v = 0 ; v < outverts ; v + + )
{
for ( c = 0 ; c < 3 ; c + + )
os [ v ] [ c ] = ( ( float * ) in ) [ c ] ;
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side = ( ( float * ) in ) [ 3 ] ;
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//bitangent = cross(normal, tangent.xyz) * tangent.w
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ot [ v ] [ 0 ] = ( norm [ v ] [ 1 ] * os [ v ] [ 2 ] - norm [ v ] [ 2 ] * os [ v ] [ 1 ] ) * side ;
ot [ v ] [ 1 ] = ( norm [ v ] [ 2 ] * os [ v ] [ 0 ] - norm [ v ] [ 0 ] * os [ v ] [ 2 ] ) * side ;
ot [ v ] [ 2 ] = ( norm [ v ] [ 0 ] * os [ v ] [ 1 ] - norm [ v ] [ 1 ] * os [ v ] [ 0 ] ) * side ;
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in + = a - > bytestride ;
}
break ;
}
}
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static void * GLTF_AccessorToDataF ( gltf_t * gltf , size_t outverts , unsigned int outcomponents , struct gltf_accessor * a )
{
float * ret = modfuncs - > ZG_Malloc ( & gltf - > mod - > memgroup , sizeof ( * ret ) * outcomponents * outverts ) , * o ;
char * in = a - > data ;
int c , ic = a - > type & 0xff ;
if ( ic > outcomponents )
ic = outcomponents ;
o = ret ;
switch ( a - > componentType )
{
default :
if ( gltf - > warnlimit - - > 0 )
Con_Printf ( CON_WARNING " GLTF_AccessorToDataF: %s: glTF2 unsupported componentType (%i) \n " , gltf - > mod - > name , a - > componentType ) ;
case 0 :
memset ( ret , 0 , sizeof ( * ret ) * outcomponents * outverts ) ;
break ;
case 5120 : //BYTE
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if ( ! a - > normalized )
{ //KHR_mesh_quantization
while ( outverts - - > 0 )
{
for ( c = 0 ; c < ic ; c + + )
o [ c ] = ( ( signed char * ) in ) [ c ] ;
for ( ; c < outcomponents ; c + + )
o [ c ] = 0 ;
o + = outcomponents ;
in + = a - > bytestride ;
}
}
else
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{
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while ( outverts - - > 0 )
{
for ( c = 0 ; c < ic ; c + + )
o [ c ] = max ( - 1.0 , ( ( signed char * ) in ) [ c ] / 127.0 ) ; //negative values are larger, but we want to allow 1.0
for ( ; c < outcomponents ; c + + )
o [ c ] = 0 ;
o + = outcomponents ;
in + = a - > bytestride ;
}
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}
break ;
case 5121 : //UNSIGNED_BYTE
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if ( ! a - > normalized )
{ //KHR_mesh_quantization
while ( outverts - - > 0 )
{
for ( c = 0 ; c < ic ; c + + )
o [ c ] = ( ( unsigned char * ) in ) [ c ] ;
for ( ; c < outcomponents ; c + + )
o [ c ] = 0 ;
o + = outcomponents ;
in + = a - > bytestride ;
}
}
else
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{
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while ( outverts - - > 0 )
{
for ( c = 0 ; c < ic ; c + + )
o [ c ] = ( ( unsigned char * ) in ) [ c ] / 255.0 ;
for ( ; c < outcomponents ; c + + )
o [ c ] = 0 ;
o + = outcomponents ;
in + = a - > bytestride ;
}
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}
break ;
case 5122 : //SHORT
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if ( ! a - > normalized )
{ //KHR_mesh_quantization
while ( outverts - - > 0 )
{
for ( c = 0 ; c < ic ; c + + )
o [ c ] = ( ( signed short * ) in ) [ c ] ;
for ( ; c < outcomponents ; c + + )
o [ c ] = 0 ;
o + = outcomponents ;
in + = a - > bytestride ;
}
}
else
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{
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while ( outverts - - > 0 )
{
for ( c = 0 ; c < ic ; c + + )
o [ c ] = max ( - 1.0 , ( ( signed short * ) in ) [ c ] / 32767.0 ) ; //negative values are larger, but we want to allow 1.0
for ( ; c < outcomponents ; c + + )
o [ c ] = 0 ;
o + = outcomponents ;
in + = a - > bytestride ;
}
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}
break ;
case 5123 : //UNSIGNED_SHORT
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if ( ! a - > normalized )
{ //KHR_mesh_quantization
while ( outverts - - > 0 )
{
for ( c = 0 ; c < ic ; c + + )
o [ c ] = ( ( unsigned short * ) in ) [ c ] ;
for ( ; c < outcomponents ; c + + )
o [ c ] = 0 ;
o + = outcomponents ;
in + = a - > bytestride ;
}
}
else
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{
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while ( outverts - - > 0 )
{
for ( c = 0 ; c < ic ; c + + )
o [ c ] = ( ( unsigned short * ) in ) [ c ] / 65535.0 ;
for ( ; c < outcomponents ; c + + )
o [ c ] = 0 ;
o + = outcomponents ;
in + = a - > bytestride ;
}
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}
break ;
case 5125 : //UNSIGNED_INT
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if ( ! a - > normalized )
{ //?!?!?!?!
while ( outverts - - > 0 )
{
for ( c = 0 ; c < ic ; c + + )
o [ c ] = ( ( unsigned int * ) in ) [ c ] ;
for ( ; c < outcomponents ; c + + )
o [ c ] = 0 ;
o + = outcomponents ;
in + = a - > bytestride ;
}
}
else
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{
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while ( outverts - - > 0 )
{
for ( c = 0 ; c < ic ; c + + )
o [ c ] = ( ( unsigned int * ) in ) [ c ] / ( double ) ~ 0u ; //stupid format to use. will be lossy.
for ( ; c < outcomponents ; c + + )
o [ c ] = 0 ;
o + = outcomponents ;
in + = a - > bytestride ;
}
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}
break ;
case 5126 : //FLOAT
while ( outverts - - > 0 )
{
for ( c = 0 ; c < ic ; c + + )
o [ c ] = ( ( float * ) in ) [ c ] ;
for ( ; c < outcomponents ; c + + )
o [ c ] = 0 ;
o + = outcomponents ;
in + = a - > bytestride ;
}
break ;
}
return ret ;
}
static void * GLTF_AccessorToDataUB ( gltf_t * gltf , size_t outverts , unsigned int outcomponents , struct gltf_accessor * a )
{ //only used for colour, with fallback to float, so only UNSIGNED_BYTE needs to work.
unsigned char * ret = modfuncs - > ZG_Malloc ( & gltf - > mod - > memgroup , sizeof ( * ret ) * outcomponents * outverts ) , * o ;
char * in = a - > data ;
int c , ic = a - > type & 0xff ;
if ( ic > outcomponents )
ic = outcomponents ;
o = ret ;
switch ( a - > componentType )
{
default :
if ( gltf - > warnlimit - - > 0 )
Con_Printf ( CON_WARNING " GLTF_AccessorToDataUB: %s: glTF2 unsupported componentType (%i) \n " , gltf - > mod - > name , a - > componentType ) ;
case 0 :
memset ( ret , 0 , sizeof ( * ret ) * outcomponents * outverts ) ;
break ;
// case 5120: //BYTE
case 5121 : //UNSIGNED_BYTE
while ( outverts - - > 0 )
{
for ( c = 0 ; c < ic ; c + + )
o [ c ] = ( ( unsigned char * ) in ) [ c ] ;
for ( ; c < outcomponents ; c + + )
o [ c ] = 0 ;
o + = outcomponents ;
in + = a - > bytestride ;
}
break ;
// case 5122: //SHORT
// case 5123: //UNSIGNED_SHORT
// case 5125: //UNSIGNED_INT
/* case 5126: //FLOAT
while ( outverts - - > 0 )
{
for ( c = 0 ; c < ic ; c + + )
o [ c ] = ( ( float * ) in ) [ c ] ;
for ( ; c < outcomponents ; c + + )
o [ c ] = 0 ;
o + = outcomponents ;
in + = a - > bytestride ;
}
break ; */
}
return ret ;
}
static void * GLTF_AccessorToDataBone ( gltf_t * gltf , size_t outverts , struct gltf_accessor * a )
{ //input should only be ubytes||ushorts.
const unsigned int outcomponents = 4 ;
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boneidx_t * ret = modfuncs - > ZG_Malloc ( & gltf - > mod - > memgroup , sizeof ( * ret ) * outcomponents * outverts ) , * o ;
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char * in = a - > data ;
int c , ic = a - > type & 0xff ;
if ( ic > outcomponents )
ic = outcomponents ;
o = ret ;
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if ( a - > normalized )
if ( gltf - > warnlimit - - > 0 )
Con_Printf ( CON_WARNING " GLTF_AccessorToDataBone: %s: normalised input \n " , gltf - > mod - > name ) ;
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switch ( a - > componentType )
{
default :
if ( gltf - > warnlimit - - > 0 )
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Con_Printf ( CON_WARNING " GLTF_AccessorToDataBone: %s: glTF2 unsupported componentType (%i) \n " , gltf - > mod - > name , a - > componentType ) ;
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case 0 :
memset ( ret , 0 , sizeof ( * ret ) * outcomponents * outverts ) ;
break ;
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case 5120 : //BYTE - should not be negative, so ignore sign bit
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case 5121 : //UNSIGNED_BYTE
while ( outverts - - > 0 )
{
unsigned char v ;
for ( c = 0 ; c < ic ; c + + )
{
v = ( ( unsigned char * ) in ) [ c ] ;
o [ c ] = gltf - > bonemap [ v ] ;
}
for ( ; c < outcomponents ; c + + )
o [ c ] = gltf - > bonemap [ 0 ] ;
o + = outcomponents ;
in + = a - > bytestride ;
}
break ;
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case 5122 : //SHORT - should not be negative, so ignore sign bit
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case 5123 : //UNSIGNED_SHORT
while ( outverts - - > 0 )
{
unsigned short v ;
for ( c = 0 ; c < ic ; c + + )
{
v = ( ( unsigned short * ) in ) [ c ] ;
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if ( v > MAX_BONES )
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v = 0 ;
o [ c ] = gltf - > bonemap [ v ] ;
}
for ( ; c < outcomponents ; c + + )
o [ c ] = gltf - > bonemap [ 0 ] ;
o + = outcomponents ;
in + = a - > bytestride ;
}
break ;
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//the spec doesn't require these.
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// case 5125: //UNSIGNED_INT
/* case 5126: //FLOAT
while ( outverts - - > 0 )
{
for ( c = 0 ; c < ic ; c + + )
o [ c ] = ( ( float * ) in ) [ c ] ;
for ( ; c < outcomponents ; c + + )
o [ c ] = 0 ;
o + = outcomponents ;
in + = a - > bytestride ;
}
break ; */
}
return ret ;
}
void TransformArrayD ( vecV_t * data , size_t vcount , double matrix [ ] )
{
while ( vcount - - > 0 )
{
vec3_t t ;
VectorCopy ( ( * data ) , t ) ;
( * data ) [ 0 ] = DotProduct ( t , ( matrix + 0 ) ) + matrix [ 0 + 3 ] ;
( * data ) [ 1 ] = DotProduct ( t , ( matrix + 4 ) ) + matrix [ 4 + 3 ] ;
( * data ) [ 2 ] = DotProduct ( t , ( matrix + 8 ) ) + matrix [ 8 + 3 ] ;
data + + ;
}
}
void TransformArrayA ( vec3_t * data , size_t vcount , double matrix [ ] )
{
vec3_t t ;
float mag ;
while ( vcount - - > 0 )
{
t [ 0 ] = DotProduct ( ( * data ) , ( matrix + 0 ) ) ;
t [ 1 ] = DotProduct ( ( * data ) , ( matrix + 4 ) ) ;
t [ 2 ] = DotProduct ( ( * data ) , ( matrix + 8 ) ) ;
//scaling is bad for axis.
mag = DotProduct ( t , t ) ;
if ( mag )
{
mag = 1 / sqrt ( mag ) ;
VectorScale ( t , mag , t ) ;
}
VectorCopy ( t , ( * data ) ) ;
data + + ;
}
}
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# ifndef SERVERONLY
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static texid_t GLTF_LoadImage ( gltf_t * gltf , int imageidx , unsigned int flags )
{
size_t size ;
texid_t ret = r_nulltex ;
json_t * image = JSON_FindIndexedChild ( gltf - > r , " images " , imageidx ) ;
json_t * uri = JSON_FindChild ( image , " uri " ) ;
json_t * mimeType = JSON_FindChild ( image , " mimeType " ) ;
int bufferView = JSON_GetInteger ( image , " bufferView " , - 1 ) ;
char uritext [ MAX_QPATH ] ;
char filename [ MAX_QPATH ] ;
void * mem ;
struct gltf_bufferview view ;
//potentially valid mime types:
//image/png
//image/vnd-ms.dds (MSFT_texture_dds)
( void ) mimeType ;
* uritext = 0 ;
if ( uri )
{
mem = JSON_MallocDataURI ( uri , & size ) ;
if ( mem )
{
JSON_GetPath ( image , false , uritext , sizeof ( uritext ) ) ;
ret = modfuncs - > GetTexture ( uritext , NULL , flags , mem , NULL , size , 0 , TF_INVALID ) ;
free ( mem ) ;
}
else
{
JSON_ReadBody ( uri , uritext , sizeof ( uritext ) ) ;
GLTF_RelativePath ( gltf - > mod - > name , uritext , filename , sizeof ( filename ) ) ;
ret = modfuncs - > GetTexture ( filename , NULL , flags , NULL , NULL , 0 , 0 , TF_INVALID ) ;
}
}
else if ( bufferView > = 0 )
{
if ( GLTF_GetBufferViewData ( gltf , bufferView , & view ) )
{
JSON_GetPath ( image , false , uritext , sizeof ( uritext ) ) ;
ret = modfuncs - > GetTexture ( uritext , NULL , flags , view . data , NULL , view . length , 0 , TF_INVALID ) ;
}
}
return ret ;
}
static texid_t GLTF_LoadTexture ( gltf_t * gltf , int texture , unsigned int flags )
{
json_t * tex = JSON_FindIndexedChild ( gltf - > r , " textures " , texture ) ;
json_t * sampler = JSON_FindIndexedChild ( gltf - > r , " samplers " , JSON_GetInteger ( tex , " sampler " , - 1 ) ) ;
int magFilter = JSON_GetInteger ( sampler , " magFilter " , 0 ) ;
int minFilter = JSON_GetInteger ( sampler , " minFilter " , 0 ) ;
int wrapS = JSON_GetInteger ( sampler , " wrapS " , 10497 ) ;
int wrapT = JSON_GetInteger ( sampler , " wrapT " , 10497 ) ;
int source ;
JSON_FlagAsUsed ( sampler , " name " ) ;
JSON_FlagAsUsed ( sampler , " extensions " ) ;
switch ( magFilter )
{
default :
break ;
case 9728 : //NEAREST
flags | = IF_NOMIPMAP | IF_NEAREST ;
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if ( minFilter ! = 9728 )
if ( gltf - > warnlimit - - > 0 )
Con_Printf ( CON_WARNING " %s: mixed min/mag filters \n " , gltf - > mod - > name ) ;
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break ;
case 9986 : // NEAREST_MIPMAP_LINEAR
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if ( gltf - > warnlimit - - > 0 )
Con_Printf ( CON_WARNING " %s: mixed mag/mip filters \n " , gltf - > mod - > name ) ;
//fallthrough
case 9984 : // NEAREST_MIPMAP_NEAREST
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flags | = IF_NEAREST ;
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if ( minFilter ! = 9728 )
if ( gltf - > warnlimit - - > 0 )
Con_Printf ( CON_WARNING " %s: mixed min/mag filters \n " , gltf - > mod - > name ) ;
break ;
case 9729 : //LINEAR
flags | = IF_NOMIPMAP | IF_LINEAR ;
if ( minFilter ! = 9729 )
if ( gltf - > warnlimit - - > 0 )
Con_Printf ( CON_WARNING " %s: mixed min/mag filters \n " , gltf - > mod - > name ) ;
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break ;
case 9985 : // LINEAR_MIPMAP_NEAREST
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if ( gltf - > warnlimit - - > 0 )
Con_Printf ( CON_WARNING " %s: mixed mag/mip filters \n " , gltf - > mod - > name ) ;
//fallthrough
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case 9987 : // LINEAR_MIPMAP_LINEAR
flags | = IF_LINEAR ;
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if ( minFilter ! = 9729 )
if ( gltf - > warnlimit - - > 0 )
Con_Printf ( CON_WARNING " %s: mixed min/mag filters \n " , gltf - > mod - > name ) ;
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break ;
}
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if ( wrapS = = 10497 & & wrapT = = 10497 ) //REPEAT
;
else if ( wrapS = = 33071 & & wrapT = = 33071 ) //CLAMP_TO_EDGE
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flags | = IF_CLAMP ;
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else if ( wrapS = = 33648 & & wrapT = = 33648 ) //MIRRORED_REPEAT
{
if ( gltf - > warnlimit - - > 0 )
Con_Printf ( CON_WARNING " %s: MIRRORED_REPEAT wrap mode not supported \n " , gltf - > mod - > name ) ;
}
else
{
if ( gltf - > warnlimit - - > 0 )
Con_Printf ( CON_WARNING " %s: unsupported/mixed texture wrap modes %i,%i \n " , gltf - > mod - > name , wrapS , wrapT ) ;
if ( wrapS = = 33071 | | wrapT = = 33071 )
flags | = IF_CLAMP ;
}
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flags | = IF_NOREPLACE ;
source = JSON_GetInteger ( tex , " source " , - 1 ) ;
source = JSON_GetInteger ( tex , " extensions.MSFT_texture_dds.source " , source ) ; //load a dds instead, if one is available.
return GLTF_LoadImage ( gltf , source , flags ) ;
}
static galiasskin_t * GLTF_LoadMaterial ( gltf_t * gltf , int material , qboolean vertexcolours )
{
qboolean doubleSided ;
int alphaMode ;
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double alphaCutoff ;
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char shader [ 8192 ] ;
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char alphaCutoffmodifier [ 128 ] ;
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json_t * mat = JSON_FindIndexedChild ( gltf - > r , " materials " , material ) ;
galiasskin_t * ret ;
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char tmp [ 64 ] ;
const char * t ;
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json_t * nam , * unlit , * pbrsg , * pbrmr , * blinn ;
nam = JSON_FindChild ( mat , " name " ) ;
unlit = JSON_FindChild ( mat , " extensions.KHR_materials_unlit " ) ;
pbrsg = JSON_FindChild ( mat , " extensions.KHR_materials_pbrSpecularGlossiness " ) ;
pbrmr = JSON_FindChild ( mat , " pbrMetallicRoughness " ) ;
blinn = JSON_FindChild ( mat , " extensions.KHR_materials_cmnBlinnPhong " ) ;
doubleSided = JSON_GetInteger ( mat , " doubleSided " , false ) ;
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alphaCutoff = JSON_GetFloat ( mat , " alphaCutoff " , 0.5 ) ;
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t = JSON_GetString ( mat , " alphaMode " , tmp , sizeof ( tmp ) , " OPAQUE " ) ;
if ( ! strcmp ( t , " MASK " ) )
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alphaMode = 1 ;
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else if ( ! strcmp ( t , " BLEND " ) )
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alphaMode = 2 ;
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else if ( ! strcmp ( t , " OPAQUE " ) )
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alphaMode = 0 ;
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else
{
alphaMode = 0 ;
if ( gltf - > warnlimit - - > 0 )
Con_Printf ( CON_WARNING " %s: unsupported alphaMode: %s \n " , gltf - > mod - > name , t ) ;
}
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ret = modfuncs - > ZG_Malloc ( & gltf - > mod - > memgroup , sizeof ( * ret ) ) ;
ret - > numframes = 1 ;
ret - > skinspeed = 0.1 ;
ret - > frame = modfuncs - > ZG_Malloc ( & gltf - > mod - > memgroup , sizeof ( * ret - > frame ) ) ;
if ( nam )
JSON_ReadBody ( nam , ret - > frame - > shadername , sizeof ( ret - > frame - > shadername ) ) ;
else if ( mat )
JSON_GetPath ( mat , false , ret - > frame - > shadername , sizeof ( ret - > frame - > shadername ) ) ;
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else if ( material = = - 1 ) //explicit invalid material
Q_snprintf ( ret - > frame - > shadername , sizeof ( ret - > frame - > shadername ) , " %s " , gltf - > mod - > name ) ;
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else
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Q_snprintf ( ret - > frame - > shadername , sizeof ( ret - > frame - > shadername ) , " %.100s/%i " , gltf - > mod - > name , material ) ;
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if ( alphaMode = = 1 )
Q_snprintf ( alphaCutoffmodifier , sizeof ( alphaCutoffmodifier ) , " #ALPHATEST=>%f " , alphaCutoff ) ;
else
* alphaCutoffmodifier = 0 ;
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if ( unlit )
{ //if this extension was present, then we don't get ANY lighting info.
int albedo = JSON_GetInteger ( pbrmr , " baseColorTexture.index " , - 1 ) ; //.rgba
ret - > frame - > texnums . base = GLTF_LoadTexture ( gltf , albedo , 0 ) ;
Q_snprintf ( shader , sizeof ( shader ) ,
" { \n "
" surfaceparm nodlight \n "
" %s " //cull
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" program default2d%s \n " //fixme: there's no gpu skeletal stuff with this prog
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" { \n "
" map $diffuse \n "
" %s " //blend
" %s " //rgbgen
" } \n "
" fte_basefactor %f %f %f %f \n "
" } \n " ,
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doubleSided ? " cull disable \n " : " " ,
alphaCutoffmodifier ,
( alphaMode = = 1 ) ? " " : ( alphaMode = = 2 ) ? " blendfunc blend \n " : " " ,
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vertexcolours ? " rgbgen vertex \n alphagen vertex \n " : " " ,
JSON_GetFloat ( pbrmr , " baseColorFactor.0 " , 1 ) ,
JSON_GetFloat ( pbrmr , " baseColorFactor.1 " , 1 ) ,
JSON_GetFloat ( pbrmr , " baseColorFactor.2 " , 1 ) ,
JSON_GetFloat ( pbrmr , " baseColorFactor.3 " , 1 )
) ;
}
else if ( blinn )
{
Con_DPrintf ( CON_WARNING " %s: KHR_materials_cmnBlinnPhong implemented according to draft spec \n " , gltf - > mod - > name ) ;
ret - > frame - > texnums . base = GLTF_LoadTexture ( gltf , JSON_GetInteger ( pbrsg , " diffuseTexture.index " , - 1 ) , 0 ) ;
ret - > frame - > texnums . specular = GLTF_LoadTexture ( gltf , JSON_GetInteger ( pbrsg , " specularGlossinessTexture.index " , - 1 ) , 0 ) ;
//you wouldn't normally want this, but we have separate factors so lack of a texture is technically valid.
if ( ! ret - > frame - > texnums . base )
ret - > frame - > texnums . base = modfuncs - > GetTexture ( " $whiteimage " , NULL , IF_NOMIPMAP | IF_NOPICMIP | IF_NEAREST | IF_NOGAMMA , NULL , NULL , 0 , 0 , TF_INVALID ) ;
if ( ! ret - > frame - > texnums . specular )
ret - > frame - > texnums . specular = modfuncs - > GetTexture ( " $whiteimage " , NULL , IF_NOMIPMAP | IF_NOPICMIP | IF_NEAREST | IF_NOGAMMA , NULL , NULL , 0 , 0 , TF_INVALID ) ;
Q_snprintf ( shader , sizeof ( shader ) ,
" { \n "
" %s " //cull
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" program defaultskin#VC%s \n "
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" { \n "
" map $diffuse \n "
" %s " //blend
" %s " //rgbgen
" } \n "
" fte_basefactor %f %f %f %f \n "
" fte_specularfactor %f %f %f %f \n "
" fte_fullbrightfactor %f %f %f 1.0 \n "
" } \n " ,
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doubleSided ? " cull disable \n " : " " ,
alphaCutoffmodifier ,
( alphaMode = = 1 ) ? " " : ( alphaMode = = 2 ) ? " blendfunc blend \n " : " " ,
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vertexcolours ? " rgbgen vertex \n alphagen vertex \n " : " " ,
JSON_GetFloat ( pbrsg , " diffuseFactor.0 " , 1 ) ,
JSON_GetFloat ( pbrsg , " diffuseFactor.1 " , 1 ) ,
JSON_GetFloat ( pbrsg , " diffuseFactor.2 " , 1 ) ,
JSON_GetFloat ( pbrsg , " diffuseFactor.3 " , 1 ) ,
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JSON_GetFloat ( pbrsg , " specularFactor.0 " , 1 ) , //FIXME: divide by gl_specular
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JSON_GetFloat ( pbrsg , " specularFactor.1 " , 1 ) ,
JSON_GetFloat ( pbrsg , " specularFactor.2 " , 1 ) ,
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JSON_GetFloat ( pbrsg , " shininessFactor " , 1 ) , //FIXME: divide by gl_specular_power
JSON_GetFloat ( mat , " emissiveFactor.0 " , 0 ) ,
JSON_GetFloat ( mat , " emissiveFactor.1 " , 0 ) ,
JSON_GetFloat ( mat , " emissiveFactor.2 " , 0 )
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) ;
}
else if ( pbrsg )
{ //if this extension was used, then we can use rgb gloss instead of metalness stuff.
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int occ = JSON_GetInteger ( mat , " occlusionTexture.index " , - 1 ) ; //.r
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ret - > frame - > texnums . base = GLTF_LoadTexture ( gltf , JSON_GetInteger ( pbrsg , " diffuseTexture.index " , - 1 ) , 0 ) ;
ret - > frame - > texnums . specular = GLTF_LoadTexture ( gltf , JSON_GetInteger ( pbrsg , " specularGlossinessTexture.index " , - 1 ) , 0 ) ;
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if ( occ ! = - 1 )
ret - > frame - > texnums . occlusion = GLTF_LoadTexture ( gltf , occ , IF_NOSRGB ) ;
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Q_snprintf ( shader , sizeof ( shader ) ,
" { \n "
" %s " //cull
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" program defaultskin#SG#VC%s%s \n "
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" { \n "
" map $diffuse \n "
" %s " //blend
" %s " //rgbgen
" } \n "
" fte_basefactor %f %f %f %f \n "
" fte_specularfactor %f %f %f %f \n "
" fte_fullbrightfactor %f %f %f 1.0 \n "
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" bemode rtlight rtlight_sg \n "
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" } \n " ,
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doubleSided ? " cull disable \n " : " " ,
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( occ ! = - 1 ) ? " #OCCLUDE " : " " ,
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alphaCutoffmodifier ,
( alphaMode = = 1 ) ? " " : ( alphaMode = = 2 ) ? " blendfunc blend \n " : " " ,
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vertexcolours ? " rgbgen vertex \n alphagen vertex \n " : " " ,
JSON_GetFloat ( pbrsg , " diffuseFactor.0 " , 1 ) ,
JSON_GetFloat ( pbrsg , " diffuseFactor.1 " , 1 ) ,
JSON_GetFloat ( pbrsg , " diffuseFactor.2 " , 1 ) ,
JSON_GetFloat ( pbrsg , " diffuseFactor.3 " , 1 ) ,
JSON_GetFloat ( pbrsg , " specularFactor.0 " , 1 ) ,
JSON_GetFloat ( pbrsg , " specularFactor.1 " , 1 ) ,
JSON_GetFloat ( pbrsg , " specularFactor.2 " , 1 ) ,
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JSON_GetFloat ( pbrsg , " glossinessFactor " , 1 ) ,
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JSON_GetFloat ( mat , " emissiveFactor.0 " , 0 ) ,
JSON_GetFloat ( mat , " emissiveFactor.1 " , 0 ) ,
JSON_GetFloat ( mat , " emissiveFactor.2 " , 0 )
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) ;
}
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else // if (pbrmr)
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{ //this is the standard lighting model for gltf2
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//'When not specified, all the default values of pbrMetallicRoughness apply'
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int albedo = JSON_GetInteger ( pbrmr , " baseColorTexture.index " , - 1 ) ; //.rgba
int mrt = JSON_GetInteger ( pbrmr , " metallicRoughnessTexture.index " , - 1 ) ; //.r = unused, .g = roughness, .b = metalic, .a = unused
int occ = JSON_GetInteger ( mat , " occlusionTexture.index " , - 1 ) ; //.r
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//now work around potential lame exporters (yay dds?).
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occ = JSON_GetInteger ( mat , " extensions.MSFT_packing_occlusionRoughnessMetallic.occlusionRoughnessMetallicTexture.index " , occ ) ;
mrt = JSON_GetInteger ( mat , " extensions.MSFT_packing_occlusionRoughnessMetallic.occlusionRoughnessMetallicTexture.index " , mrt ) ;
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//ideally we use the ORM.r for the occlusion map, but some people just love being annoying.
if ( occ ! = mrt & & occ ! = - 1 )
ret - > frame - > texnums . occlusion = GLTF_LoadTexture ( gltf , occ , IF_NOSRGB ) ;
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//note: extensions.MSFT_packing_normalRoughnessMetallic.normalRoughnessMetallicTexture.index gives rg=normalxy, b=roughness, .a=metalic
//(would still need an ao map, and probably wouldn't work well as bc3 either)
ret - > frame - > texnums . base = GLTF_LoadTexture ( gltf , albedo , 0 ) ;
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ret - > frame - > texnums . specular = GLTF_LoadTexture ( gltf , mrt , IF_NOSRGB ) ;
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Q_snprintf ( shader , sizeof ( shader ) ,
" { \n "
" %s " //cull
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" program defaultskin#ORM#VC%s%s \n "
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" { \n "
" map $diffuse \n "
" %s " //blend
" %s " //rgbgen
" } \n "
" fte_basefactor %f %f %f %f \n "
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" fte_specularfactor %f %f %f 1.0 \n "
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" fte_fullbrightfactor %f %f %f 1.0 \n "
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" bemode rtlight rtlight_orm \n "
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" } \n " ,
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doubleSided ? " cull disable \n " : " " ,
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( occ = = - 1 ) ? " #NOOCCLUDE " : ( ( occ ! = mrt ) ? " #OCCLUDE " : " " ) ,
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alphaCutoffmodifier ,
( alphaMode = = 1 ) ? " " : ( alphaMode = = 2 ) ? " blendfunc blend \n " : " " ,
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vertexcolours ? " rgbgen vertex \n alphagen vertex \n " : " " ,
JSON_GetFloat ( pbrmr , " baseColorFactor.0 " , 1 ) ,
JSON_GetFloat ( pbrmr , " baseColorFactor.1 " , 1 ) ,
JSON_GetFloat ( pbrmr , " baseColorFactor.2 " , 1 ) ,
JSON_GetFloat ( pbrmr , " baseColorFactor.3 " , 1 ) ,
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JSON_GetFloat ( mat , " occlusionTexture.strength " , 1 ) ,
JSON_GetFloat ( pbrmr , " metallicFactor " , 1 ) ,
JSON_GetFloat ( pbrmr , " roughnessFactor " , 1 ) ,
JSON_GetFloat ( mat , " emissiveFactor.0 " , 0 ) ,
JSON_GetFloat ( mat , " emissiveFactor.1 " , 0 ) ,
JSON_GetFloat ( mat , " emissiveFactor.2 " , 0 )
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) ;
}
ret - > frame - > texnums . bump = GLTF_LoadTexture ( gltf , JSON_GetInteger ( mat , " normalTexture.index " , - 1 ) , IF_NOSRGB | IF_TRYBUMP ) ;
ret - > frame - > texnums . fullbright = GLTF_LoadTexture ( gltf , JSON_GetInteger ( mat , " emissiveTexture.index " , - 1 ) , 0 ) ;
if ( ! ret - > frame - > texnums . base )
ret - > frame - > texnums . base = modfuncs - > GetTexture ( " $whiteimage " , NULL , IF_NOMIPMAP | IF_NOPICMIP | IF_NEAREST | IF_NOGAMMA , NULL , NULL , 0 , 0 , TF_INVALID ) ;
ret - > frame - > defaultshader = memcpy ( modfuncs - > ZG_Malloc ( & gltf - > mod - > memgroup , strlen ( shader ) + 1 ) , shader , strlen ( shader ) + 1 ) ;
Q_strlcpy ( ret - > name , ret - > frame - > shadername , sizeof ( ret - > name ) ) ;
return ret ;
}
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# endif
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static qboolean GLTF_ProcessMesh ( gltf_t * gltf , int meshidx , int basebone , double pmatrix [ ] )
{
model_t * mod = gltf - > mod ;
json_t * mesh = JSON_FindIndexedChild ( gltf - > r , " meshes " , meshidx ) ;
json_t * prim ;
json_t * meshname = JSON_FindChild ( mesh , " name " ) ;
JSON_WarnIfChild ( mesh , " weights " , & gltf - > warnlimit ) ;
JSON_WarnIfChild ( mesh , " extensions " , & gltf - > warnlimit ) ;
// JSON_WarnIfChild(mesh, "extras", &gltf->warnlimit);
for ( prim = JSON_FindIndexedChild ( mesh , " primitives " , 0 ) ; prim ; prim = prim - > sibling )
{
int mode = JSON_GetInteger ( prim , " mode " , 4 ) ;
json_t * attr = JSON_FindChild ( prim , " attributes " ) ;
struct gltf_accessor tc_0 , tc_1 , norm , tang , vpos , col0 , idx , sidx , swgt ;
galiasinfo_t * surf ;
size_t i , j ;
prim - > used = true ;
if ( mode ! = 4 )
{
Con_Printf ( " Primitive mode %i not supported \n " , mode ) ;
continue ;
}
JSON_WarnIfChild ( prim , " targets " , & gltf - > warnlimit ) ; //morph targets...
JSON_FindChild ( prim , " extensions " ) ;
// JSON_WarnIfChild(prim, "extensions", &gltf->warnlimit);
// JSON_WarnIfChild(prim, "extras", &gltf->warnlimit);
GLTF_GetAccessor ( gltf , JSON_GetInteger ( attr , " TEXCOORD_0 " , - 1 ) , & tc_0 ) ; //float, ubyte, ushort
GLTF_GetAccessor ( gltf , JSON_GetInteger ( attr , " TEXCOORD_1 " , - 1 ) , & tc_1 ) ; //float, ubyte, ushort
GLTF_GetAccessor ( gltf , JSON_GetInteger ( attr , " NORMAL " , - 1 ) , & norm ) ; //float
GLTF_GetAccessor ( gltf , JSON_GetInteger ( attr , " TANGENT " , - 1 ) , & tang ) ; //float
GLTF_GetAccessor ( gltf , JSON_GetInteger ( attr , " POSITION " , - 1 ) , & vpos ) ; //float
GLTF_GetAccessor ( gltf , JSON_GetInteger ( attr , " COLOR_0 " , - 1 ) , & col0 ) ; //float, ubyte, ushort
GLTF_GetAccessor ( gltf , JSON_GetInteger ( prim , " indices " , - 1 ) , & idx ) ;
GLTF_GetAccessor ( gltf , JSON_GetInteger ( attr , " JOINTS_0 " , - 1 ) , & sidx ) ; //ubyte, ushort
GLTF_GetAccessor ( gltf , JSON_GetInteger ( attr , " WEIGHTS_0 " , - 1 ) , & swgt ) ; //float, ubyte, ushort
if ( JSON_GetInteger ( attr , " JOINTS_1 " , - 1 ) ! = - 1 | | JSON_GetInteger ( attr , " WEIGHTS_1 " , - 1 ) ! = - 1 )
if ( gltf - > warnlimit - - > 0 )
Con_Printf ( CON_WARNING " %s: only 4 bones supported per vert \n " , gltf - > mod - > name ) ; //in case a model tries supplying more. we ought to renormalise the weights in this case.
if ( ! vpos . count )
continue ;
surf = modfuncs - > ZG_Malloc ( & mod - > memgroup , sizeof ( * surf ) ) ;
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surf - > surfaceid = surf - > contents = JSON_GetInteger ( prim , " extras.fte.surfaceid " , meshidx ) ;
surf - > contents = JSON_GetInteger ( prim , " extras.fte.contents " , FTECONTENTS_BODY ) ;
surf - > csurface . flags = JSON_GetInteger ( prim , " extras.fte.surfaceflags " , 0 ) ;
surf - > geomset = JSON_GetInteger ( prim , " extras.fte.geomset " , ~ 0u ) ;
surf - > geomid = JSON_GetInteger ( prim , " extras.fte.geomid " , 0 ) ;
surf - > mindist = JSON_GetInteger ( prim , " extras.fte.mindist " , 0 ) ;
surf - > maxdist = JSON_GetInteger ( prim , " extras.fte.maxdist " , 0 ) ;
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surf - > shares_bones = gltf - > numsurfaces ;
surf - > shares_verts = gltf - > numsurfaces ;
JSON_ReadBody ( meshname , surf - > surfacename , sizeof ( surf - > surfacename ) ) ;
surf - > numverts = vpos . count ;
if ( idx . data )
{
surf - > numindexes = idx . count ;
surf - > ofs_indexes = modfuncs - > ZG_Malloc ( & mod - > memgroup , sizeof ( * surf - > ofs_indexes ) * idx . count ) ;
if ( idx . componentType = = 5123 )
{ //unsigned shorts
for ( i = 0 ; i < idx . count ; i + + )
surf - > ofs_indexes [ i ] = * ( unsigned short * ) ( ( char * ) idx . data + i * idx . bytestride ) ;
}
else if ( idx . componentType = = 5121 )
{ //unsigned bytes
for ( i = 0 ; i < idx . count ; i + + )
surf - > ofs_indexes [ i ] = * ( unsigned char * ) ( ( char * ) idx . data + i * idx . bytestride ) ;
}
else if ( idx . componentType = = 5125 )
{ //unsigned ints
for ( i = 0 ; i < idx . count ; i + + )
surf - > ofs_indexes [ i ] = * ( unsigned int * ) ( ( char * ) idx . data + i * idx . bytestride ) ; //FIXME: bounds check.
}
else
continue ;
}
else
{
surf - > numindexes = surf - > numverts ;
surf - > ofs_indexes = modfuncs - > ZG_Malloc ( & mod - > memgroup , sizeof ( * surf - > ofs_indexes ) * surf - > numverts ) ;
for ( i = 0 ; i < surf - > numverts ; i + + )
surf - > ofs_indexes [ i ] = i ;
}
//swap winding order. we cull wrongly.
for ( i = 0 ; i < idx . count ; i + = 3 )
{
index_t t = surf - > ofs_indexes [ i + 0 ] ;
surf - > ofs_indexes [ i + 0 ] = surf - > ofs_indexes [ i + 2 ] ;
surf - > ofs_indexes [ i + 2 ] = t ;
}
surf - > ofs_skel_xyz = GLTF_AccessorToDataF ( gltf , surf - > numverts , countof ( surf - > ofs_skel_xyz [ 0 ] ) , & vpos ) ;
surf - > ofs_skel_norm = GLTF_AccessorToDataF ( gltf , surf - > numverts , countof ( surf - > ofs_skel_norm [ 0 ] ) , & norm ) ;
GLTF_AccessorToTangents ( gltf , surf - > ofs_skel_norm , & surf - > ofs_skel_svect , & surf - > ofs_skel_tvect , surf - > numverts , & tang ) ;
surf - > ofs_st_array = GLTF_AccessorToDataF ( gltf , surf - > numverts , countof ( surf - > ofs_st_array [ 0 ] ) , & tc_0 ) ;
if ( tc_1 . data )
surf - > ofs_lmst_array = GLTF_AccessorToDataF ( gltf , surf - > numverts , countof ( surf - > ofs_lmst_array [ 0 ] ) , & tc_1 ) ;
if ( col0 . data & & col0 . componentType = = 5121 ) //UNSIGNED_BYTE
surf - > ofs_rgbaub = GLTF_AccessorToDataUB ( gltf , surf - > numverts , countof ( surf - > ofs_rgbaub [ 0 ] ) , & col0 ) ;
else if ( col0 . data )
surf - > ofs_rgbaf = GLTF_AccessorToDataF ( gltf , surf - > numverts , countof ( surf - > ofs_rgbaf [ 0 ] ) , & col0 ) ;
if ( sidx . data & & swgt . data )
{
surf - > ofs_skel_idx = GLTF_AccessorToDataBone ( gltf , surf - > numverts , & sidx ) ;
surf - > ofs_skel_weight = GLTF_AccessorToDataF ( gltf , surf - > numverts , countof ( surf - > ofs_skel_weight [ 0 ] ) , & swgt ) ;
for ( i = 0 ; i < surf - > numverts ; i + + )
{
float len = surf - > ofs_skel_weight [ i ] [ 0 ] + surf - > ofs_skel_weight [ i ] [ 1 ] + surf - > ofs_skel_weight [ i ] [ 2 ] + surf - > ofs_skel_weight [ i ] [ 3 ] ;
if ( len )
Vector4Scale ( surf - > ofs_skel_weight [ i ] , 1 / len , surf - > ofs_skel_weight [ i ] ) ;
else
Vector4Set ( surf - > ofs_skel_weight [ i ] , 0.5 , 0.5 , 0.5 , 0.5 ) ;
}
}
else
{
surf - > ofs_skel_idx = modfuncs - > ZG_Malloc ( & gltf - > mod - > memgroup , sizeof ( surf - > ofs_skel_idx [ 0 ] ) * surf - > numverts ) ;
surf - > ofs_skel_weight = modfuncs - > ZG_Malloc ( & gltf - > mod - > memgroup , sizeof ( surf - > ofs_skel_weight [ 0 ] ) * surf - > numverts ) ;
for ( i = 0 ; i < surf - > numverts ; i + + )
{
Vector4Set ( surf - > ofs_skel_idx [ i ] , basebone , 0 , 0 , 0 ) ;
Vector4Set ( surf - > ofs_skel_weight [ i ] , 1 , 0 , 0 , 0 ) ;
}
}
// TransformArrayD(surf->ofs_skel_xyz, surf->numverts, pmatrix);
// TransformArrayA(surf->ofs_skel_norm, surf->numverts, pmatrix);
// TransformArrayA(surf->ofs_skel_svect, surf->numverts, pmatrix);
for ( i = 0 ; i < surf - > numverts ; i + + )
{
// VectorScale(surf->ofs_skel_xyz[i], 32, surf->ofs_skel_xyz[i]);
for ( j = 0 ; j < 3 ; j + + )
{
if ( mod - > maxs [ j ] < surf - > ofs_skel_xyz [ i ] [ j ] )
mod - > maxs [ j ] = surf - > ofs_skel_xyz [ i ] [ j ] ;
if ( mod - > mins [ j ] > surf - > ofs_skel_xyz [ i ] [ j ] )
mod - > mins [ j ] = surf - > ofs_skel_xyz [ i ] [ j ] ;
}
}
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# ifndef SERVERONLY
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surf - > numskins = 1 ;
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surf - > ofsskins = GLTF_LoadMaterial ( gltf , JSON_GetInteger ( prim , " material " , - 1 ) , surf - > ofs_rgbaub | | surf - > ofs_rgbaf ) ;
# endif
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if ( ! tang . data )
{
modfuncs - > AccumulateTextureVectors ( surf - > ofs_skel_xyz , surf - > ofs_st_array , surf - > ofs_skel_norm , surf - > ofs_skel_svect , surf - > ofs_skel_tvect , surf - > ofs_indexes , surf - > numindexes , ! norm . data ) ;
modfuncs - > NormaliseTextureVectors ( surf - > ofs_skel_norm , surf - > ofs_skel_svect , surf - > ofs_skel_tvect , surf - > numverts , ! norm . data ) ;
}
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gltf - > numsurfaces + + ;
surf - > nextsurf = mod - > meshinfo ;
mod - > meshinfo = surf ;
}
return true ;
}
static void Matrix4D_Multiply ( const double * a , const double * b , double * out )
{
out [ 0 ] = a [ 0 ] * b [ 0 ] + a [ 4 ] * b [ 1 ] + a [ 8 ] * b [ 2 ] + a [ 12 ] * b [ 3 ] ;
out [ 1 ] = a [ 1 ] * b [ 0 ] + a [ 5 ] * b [ 1 ] + a [ 9 ] * b [ 2 ] + a [ 13 ] * b [ 3 ] ;
out [ 2 ] = a [ 2 ] * b [ 0 ] + a [ 6 ] * b [ 1 ] + a [ 10 ] * b [ 2 ] + a [ 14 ] * b [ 3 ] ;
out [ 3 ] = a [ 3 ] * b [ 0 ] + a [ 7 ] * b [ 1 ] + a [ 11 ] * b [ 2 ] + a [ 15 ] * b [ 3 ] ;
out [ 4 ] = a [ 0 ] * b [ 4 ] + a [ 4 ] * b [ 5 ] + a [ 8 ] * b [ 6 ] + a [ 12 ] * b [ 7 ] ;
out [ 5 ] = a [ 1 ] * b [ 4 ] + a [ 5 ] * b [ 5 ] + a [ 9 ] * b [ 6 ] + a [ 13 ] * b [ 7 ] ;
out [ 6 ] = a [ 2 ] * b [ 4 ] + a [ 6 ] * b [ 5 ] + a [ 10 ] * b [ 6 ] + a [ 14 ] * b [ 7 ] ;
out [ 7 ] = a [ 3 ] * b [ 4 ] + a [ 7 ] * b [ 5 ] + a [ 11 ] * b [ 6 ] + a [ 15 ] * b [ 7 ] ;
out [ 8 ] = a [ 0 ] * b [ 8 ] + a [ 4 ] * b [ 9 ] + a [ 8 ] * b [ 10 ] + a [ 12 ] * b [ 11 ] ;
out [ 9 ] = a [ 1 ] * b [ 8 ] + a [ 5 ] * b [ 9 ] + a [ 9 ] * b [ 10 ] + a [ 13 ] * b [ 11 ] ;
out [ 10 ] = a [ 2 ] * b [ 8 ] + a [ 6 ] * b [ 9 ] + a [ 10 ] * b [ 10 ] + a [ 14 ] * b [ 11 ] ;
out [ 11 ] = a [ 3 ] * b [ 8 ] + a [ 7 ] * b [ 9 ] + a [ 11 ] * b [ 10 ] + a [ 15 ] * b [ 11 ] ;
out [ 12 ] = a [ 0 ] * b [ 12 ] + a [ 4 ] * b [ 13 ] + a [ 8 ] * b [ 14 ] + a [ 12 ] * b [ 15 ] ;
out [ 13 ] = a [ 1 ] * b [ 12 ] + a [ 5 ] * b [ 13 ] + a [ 9 ] * b [ 14 ] + a [ 13 ] * b [ 15 ] ;
out [ 14 ] = a [ 2 ] * b [ 12 ] + a [ 6 ] * b [ 13 ] + a [ 10 ] * b [ 14 ] + a [ 14 ] * b [ 15 ] ;
out [ 15 ] = a [ 3 ] * b [ 12 ] + a [ 7 ] * b [ 13 ] + a [ 11 ] * b [ 14 ] + a [ 15 ] * b [ 15 ] ;
}
static void GenMatrixPosQuat4ScaleDouble ( const double pos [ 3 ] , const double quat [ 4 ] , const double scale [ 3 ] , double result [ 16 ] )
{
float xx , xy , xz , xw , yy , yz , yw , zz , zw ;
float x2 , y2 , z2 ;
float s ;
x2 = quat [ 0 ] + quat [ 0 ] ;
y2 = quat [ 1 ] + quat [ 1 ] ;
z2 = quat [ 2 ] + quat [ 2 ] ;
xx = quat [ 0 ] * x2 ; xy = quat [ 0 ] * y2 ; xz = quat [ 0 ] * z2 ;
yy = quat [ 1 ] * y2 ; yz = quat [ 1 ] * z2 ; zz = quat [ 2 ] * z2 ;
xw = quat [ 3 ] * x2 ; yw = quat [ 3 ] * y2 ; zw = quat [ 3 ] * z2 ;
s = scale [ 0 ] ;
result [ 0 * 4 + 0 ] = s * ( 1.0f - ( yy + zz ) ) ;
result [ 1 * 4 + 0 ] = s * ( xy + zw ) ;
result [ 2 * 4 + 0 ] = s * ( xz - yw ) ;
result [ 3 * 4 + 0 ] = 0 ;
s = scale [ 1 ] ;
result [ 0 * 4 + 1 ] = s * ( xy - zw ) ;
result [ 1 * 4 + 1 ] = s * ( 1.0f - ( xx + zz ) ) ;
result [ 2 * 4 + 1 ] = s * ( yz + xw ) ;
result [ 3 * 4 + 1 ] = 0 ;
s = scale [ 2 ] ;
result [ 0 * 4 + 2 ] = s * ( xz + yw ) ;
result [ 1 * 4 + 2 ] = s * ( yz - xw ) ;
result [ 2 * 4 + 2 ] = s * ( 1.0f - ( xx + yy ) ) ;
result [ 3 * 4 + 2 ] = 0 ;
result [ 0 * 4 + 3 ] = pos [ 0 ] ;
result [ 1 * 4 + 3 ] = pos [ 1 ] ;
result [ 2 * 4 + 3 ] = pos [ 2 ] ;
result [ 3 * 4 + 3 ] = 1 ;
}
static qboolean GLTF_ProcessNode ( gltf_t * gltf , int nodeidx , double pmatrix [ 16 ] , int parentidx , qboolean isjoint )
{
json_t * c ;
json_t * node ;
json_t * t ;
json_t * skin ;
int mesh ;
int skinidx ;
struct gltfbone_s * b ;
if ( nodeidx < 0 | | nodeidx > = gltf - > numbones )
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{
Con_Printf ( CON_WARNING " %s: Invalid node index %i \n " , gltf - > mod - > name , nodeidx ) ;
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return false ;
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}
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node = JSON_FindIndexedChild ( gltf - > r , " nodes " , nodeidx ) ;
if ( ! node )
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{
Con_Printf ( CON_WARNING " %s: Invalid node index %i \n " , gltf - > mod - > name , nodeidx ) ;
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return false ;
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}
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b = & gltf - > bones [ nodeidx ] ;
b - > parent = parentidx ;
t = JSON_FindChild ( node , " matrix " ) ;
if ( t )
{
b - > rel . rmatrix [ 0 * 4 + 0 ] = JSON_GetIndexedFloat ( t , 0 , 1.0 ) ;
b - > rel . rmatrix [ 1 * 4 + 0 ] = JSON_GetIndexedFloat ( t , 1 , 0.0 ) ;
b - > rel . rmatrix [ 2 * 4 + 0 ] = JSON_GetIndexedFloat ( t , 2 , 0.0 ) ;
b - > rel . rmatrix [ 3 * 4 + 0 ] = JSON_GetIndexedFloat ( t , 3 , 0.0 ) ;
b - > rel . rmatrix [ 0 * 4 + 1 ] = JSON_GetIndexedFloat ( t , 4 , 0.0 ) ;
b - > rel . rmatrix [ 1 * 4 + 1 ] = JSON_GetIndexedFloat ( t , 5 , 1.0 ) ;
b - > rel . rmatrix [ 2 * 4 + 1 ] = JSON_GetIndexedFloat ( t , 6 , 0.0 ) ;
b - > rel . rmatrix [ 3 * 4 + 1 ] = JSON_GetIndexedFloat ( t , 7 , 0.0 ) ;
b - > rel . rmatrix [ 0 * 4 + 2 ] = JSON_GetIndexedFloat ( t , 8 , 0.0 ) ;
b - > rel . rmatrix [ 1 * 4 + 2 ] = JSON_GetIndexedFloat ( t , 9 , 0.0 ) ;
b - > rel . rmatrix [ 2 * 4 + 2 ] = JSON_GetIndexedFloat ( t , 10 , 1.0 ) ;
b - > rel . rmatrix [ 3 * 4 + 2 ] = JSON_GetIndexedFloat ( t , 11 , 0.0 ) ;
b - > rel . rmatrix [ 0 * 4 + 3 ] = JSON_GetIndexedFloat ( t , 12 , 0.0 ) ;
b - > rel . rmatrix [ 1 * 4 + 3 ] = JSON_GetIndexedFloat ( t , 13 , 0.0 ) ;
b - > rel . rmatrix [ 2 * 4 + 3 ] = JSON_GetIndexedFloat ( t , 14 , 0.0 ) ;
b - > rel . rmatrix [ 3 * 4 + 3 ] = JSON_GetIndexedFloat ( t , 15 , 1.0 ) ;
Vector4Set ( b - > rel . quat , 0 , 0 , 0 , 1 ) ;
VectorSet ( b - > rel . scale , 1 , 1 , 1 ) ;
VectorSet ( b - > rel . trans , 0 , 0 , 0 ) ;
}
else
{
double rot [ 4 ] ;
double scale [ 3 ] ;
double trans [ 3 ] ;
t = JSON_FindChild ( node , " rotation " ) ;
rot [ 0 ] = JSON_GetIndexedFloat ( t , 0 , 0.0 ) ;
rot [ 1 ] = JSON_GetIndexedFloat ( t , 1 , 0.0 ) ;
rot [ 2 ] = JSON_GetIndexedFloat ( t , 2 , 0.0 ) ;
rot [ 3 ] = JSON_GetIndexedFloat ( t , 3 , 1.0 ) ;
t = JSON_FindChild ( node , " scale " ) ;
scale [ 0 ] = JSON_GetIndexedFloat ( t , 0 , 1.0 ) ;
scale [ 1 ] = JSON_GetIndexedFloat ( t , 1 , 1.0 ) ;
scale [ 2 ] = JSON_GetIndexedFloat ( t , 2 , 1.0 ) ;
t = JSON_FindChild ( node , " translation " ) ;
trans [ 0 ] = JSON_GetIndexedFloat ( t , 0 , 0.0 ) ;
trans [ 1 ] = JSON_GetIndexedFloat ( t , 1 , 0.0 ) ;
trans [ 2 ] = JSON_GetIndexedFloat ( t , 2 , 0.0 ) ;
Vector4Copy ( rot , b - > rel . quat ) ;
VectorCopy ( scale , b - > rel . scale ) ;
VectorCopy ( trans , b - > rel . trans ) ;
//T * R * S
GenMatrixPosQuat4ScaleDouble ( trans , rot , scale , b - > rel . rmatrix ) ;
/*
memset ( mmatrix , 0 , sizeof ( mmatrix ) ) ;
mmatrix [ 0 ] = 1 ;
mmatrix [ 5 ] = 1 ;
( void ) rot , ( void ) scale ;
mmatrix [ 10 ] = 1 ;
mmatrix [ 15 ] = 1 ;
mmatrix [ 3 ] = trans [ 0 ] ;
mmatrix [ 7 ] = trans [ 1 ] ;
mmatrix [ 11 ] = trans [ 2 ] ;
*/
}
Matrix4D_Multiply ( b - > rel . rmatrix , pmatrix , b - > amatrix ) ;
skinidx = JSON_GetInteger ( node , " skin " , - 1 ) ;
if ( skinidx > = 0 )
{
// double identity[16];
int j ;
json_t * joints ;
struct gltf_accessor inverse ;
float * inversef ;
skin = JSON_FindIndexedChild ( gltf - > r , " skins " , skinidx ) ;
joints = JSON_FindChild ( skin , " joints " ) ;
GLTF_GetAccessor ( gltf , JSON_GetInteger ( skin , " inverseBindMatrices " , - 1 ) , & inverse ) ;
inversef = inverse . data ;
if ( inverse . componentType ! = 5126 /*FLOAT*/ | | inverse . type ! = ( ( 4 < < 8 ) | 4 ) /*mat4x4*/ )
inverse . count = 0 ;
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for ( j = 0 ; j < MAX_BONES ; j + + , inversef + = inverse . bytestride / sizeof ( float ) )
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{
int b = JSON_GetIndexedInteger ( joints , j , - 1 ) ;
if ( b < 0 )
break ;
gltf - > bonemap [ j ] = b ;
if ( j < inverse . count )
{
gltf - > bones [ b ] . inverse [ 0 ] = inversef [ 0 * 4 + 0 ] ;
gltf - > bones [ b ] . inverse [ 1 ] = inversef [ 1 * 4 + 0 ] ;
gltf - > bones [ b ] . inverse [ 2 ] = inversef [ 2 * 4 + 0 ] ;
gltf - > bones [ b ] . inverse [ 3 ] = inversef [ 3 * 4 + 0 ] ;
gltf - > bones [ b ] . inverse [ 4 ] = inversef [ 0 * 4 + 1 ] ;
gltf - > bones [ b ] . inverse [ 5 ] = inversef [ 1 * 4 + 1 ] ;
gltf - > bones [ b ] . inverse [ 6 ] = inversef [ 2 * 4 + 1 ] ;
gltf - > bones [ b ] . inverse [ 7 ] = inversef [ 3 * 4 + 1 ] ;
gltf - > bones [ b ] . inverse [ 8 ] = inversef [ 0 * 4 + 2 ] ;
gltf - > bones [ b ] . inverse [ 9 ] = inversef [ 1 * 4 + 2 ] ;
gltf - > bones [ b ] . inverse [ 10 ] = inversef [ 2 * 4 + 2 ] ;
gltf - > bones [ b ] . inverse [ 11 ] = inversef [ 3 * 4 + 2 ] ;
gltf - > bones [ b ] . inverse [ 12 ] = inversef [ 0 * 4 + 3 ] ;
gltf - > bones [ b ] . inverse [ 13 ] = inversef [ 1 * 4 + 3 ] ;
gltf - > bones [ b ] . inverse [ 14 ] = inversef [ 2 * 4 + 3 ] ;
gltf - > bones [ b ] . inverse [ 15 ] = inversef [ 3 * 4 + 3 ] ;
}
else
{
gltf - > bones [ b ] . inverse [ 0 ] = 1 ;
gltf - > bones [ b ] . inverse [ 1 ] = 0 ;
gltf - > bones [ b ] . inverse [ 2 ] = 0 ;
gltf - > bones [ b ] . inverse [ 3 ] = 0 ;
gltf - > bones [ b ] . inverse [ 4 ] = 0 ;
gltf - > bones [ b ] . inverse [ 5 ] = 1 ;
gltf - > bones [ b ] . inverse [ 6 ] = 0 ;
gltf - > bones [ b ] . inverse [ 7 ] = 0 ;
gltf - > bones [ b ] . inverse [ 8 ] = 0 ;
gltf - > bones [ b ] . inverse [ 9 ] = 0 ;
gltf - > bones [ b ] . inverse [ 10 ] = 1 ;
gltf - > bones [ b ] . inverse [ 11 ] = 0 ;
gltf - > bones [ b ] . inverse [ 12 ] = 0 ;
gltf - > bones [ b ] . inverse [ 13 ] = 0 ;
gltf - > bones [ b ] . inverse [ 14 ] = 0 ;
gltf - > bones [ b ] . inverse [ 15 ] = 1 ;
}
}
// GLTF_ProcessNode(gltf, JSON_GetInteger(skin, "skeleton", -1), identity, nodeidx, true);
JSON_FlagAsUsed ( node , " name " ) ;
}
mesh = JSON_GetInteger ( node , " mesh " , - 1 ) ;
if ( mesh > = 0 )
GLTF_ProcessMesh ( gltf , mesh , nodeidx , b - > amatrix ) ;
for ( c = JSON_FindIndexedChild ( node , " children " , 0 ) ; c ; c = c - > sibling )
{
c - > used = true ;
GLTF_ProcessNode ( gltf , JSON_GetInteger ( c , NULL , - 1 ) , b - > amatrix , nodeidx , isjoint ) ;
}
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b - > camera = JSON_GetInteger ( node , " camera " , - 1 ) ;
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JSON_WarnIfChild ( node , " weights " , & gltf - > warnlimit ) ; //default value for morph weight animations
JSON_WarnIfChild ( node , " extensions " , & gltf - > warnlimit ) ;
// JSON_WarnIfChild(node, "extras", &gltf->warnlimit);
return true ;
}
struct gltf_animsampler
{
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enum {
AINTERP_LINEAR , //(s)lerp
AINTERP_STEP , //round down
AINTERP_CUBICSPLINE , //3 outputs per input, requires at least two inputs. messy.
} interptype ;
struct gltf_accessor input ; //timestamps
struct gltf_accessor output ; //values
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} ;
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static void GLTF_Animation_Persist ( gltf_t * gltf , struct gltf_accessor * accessor )
{
model_t * mod = gltf - > mod ;
qbyte * newdata = modfuncs - > ZG_Malloc ( & mod - > memgroup , accessor - > length ) ;
memcpy ( newdata , accessor - > data , accessor - > length ) ;
accessor - > data = newdata ;
}
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static struct gltf_animsampler GLTF_AnimationSampler ( gltf_t * gltf , json_t * samplers , int sampleridx , int elems )
{
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int outsperinput = 1 ;
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struct gltf_animsampler r ;
json_t * sampler = JSON_FindIndexedChild ( samplers , NULL , sampleridx ) ;
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char t [ 32 ] ;
const char * lerptype = JSON_GetString ( sampler , " interpolation " , t , sizeof ( t ) , " LINEAR " ) ;
if ( ! strcmp ( lerptype , " LINEAR " ) )
r . interptype = AINTERP_LINEAR ;
else if ( ! strcmp ( lerptype , " STEP " ) )
r . interptype = AINTERP_STEP ;
else if ( ! strcmp ( lerptype , " CUBICSPLINE " ) )
{
outsperinput = 3 ;
r . interptype = AINTERP_CUBICSPLINE ;
}
else
{
Con_Printf ( " Unknown interpolation type %s \n " , lerptype ) ;
r . interptype = AINTERP_LINEAR ;
}
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GLTF_GetAccessor ( gltf , JSON_GetInteger ( sampler , " input " , - 1 ) , & r . input ) ;
GLTF_GetAccessor ( gltf , JSON_GetInteger ( sampler , " output " , - 1 ) , & r . output ) ;
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if ( ! r . input . data | | ! r . output . data | | r . input . count * outsperinput ! = r . output . count )
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memset ( & r , 0 , sizeof ( r ) ) ;
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else
{
GLTF_Animation_Persist ( gltf , & r . input ) ;
GLTF_Animation_Persist ( gltf , & r . output ) ;
}
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return r ;
}
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static float Anim_GetTime ( const struct gltf_accessor * in , int index )
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{
//read the input sampler (to get timestamps)
switch ( in - > componentType )
{
case 5120 : //BYTE
return max ( - 1 , ( * ( signed char * ) ( ( qbyte * ) in - > data + in - > bytestride * index ) ) / 127.0 ) ;
case 5121 : //UNSIGNED_BYTE
return ( * ( unsigned char * ) ( ( qbyte * ) in - > data + in - > bytestride * index ) ) / 255.0 ;
case 5122 : //SHORT
return max ( - 1 , ( * ( signed short * ) ( ( qbyte * ) in - > data + in - > bytestride * index ) ) / 32767.0 ) ;
case 5123 : //UNSIGNED_SHORT
return ( * ( unsigned short * ) ( ( qbyte * ) in - > data + in - > bytestride * index ) ) / 65535.0 ;
case 5125 : //UNSIGNED_INT
return ( * ( unsigned int * ) ( ( qbyte * ) in - > data + in - > bytestride * index ) ) / ( double ) ~ 0u ;
case 5126 : //FLOAT
return * ( float * ) ( ( qbyte * ) in - > data + in - > bytestride * index ) ;
default :
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Con_Printf ( " Unsupported input component type %i \n " , in - > componentType ) ;
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return 0 ;
}
}
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static void Anim_GetVal ( const struct gltf_accessor * in , int index , float * result , int elems )
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{
//read the input sampler (to get timestamps)
switch ( in - > componentType )
{
case 5120 : //BYTE
while ( elems - - > 0 )
result [ elems ] = max ( - 1 , ( ( signed char * ) ( ( qbyte * ) in - > data + in - > bytestride * index ) ) [ elems ] / 127.0 ) ;
break ;
case 5121 : //UNSIGNED_BYTE
while ( elems - - > 0 )
result [ elems ] = ( ( unsigned char * ) ( ( qbyte * ) in - > data + in - > bytestride * index ) ) [ elems ] / 255.0 ;
break ;
case 5122 : //SHORT
while ( elems - - > 0 )
result [ elems ] = max ( - 1 , ( ( signed short * ) ( ( qbyte * ) in - > data + in - > bytestride * index ) ) [ elems ] / 32767.0 ) ;
break ;
case 5123 : //UNSIGNED_SHORT
while ( elems - - > 0 )
result [ elems ] = ( ( unsigned short * ) ( ( qbyte * ) in - > data + in - > bytestride * index ) ) [ elems ] / 65535.0 ;
break ;
case 5125 : //UNSIGNED_INT
while ( elems - - > 0 )
result [ elems ] = ( ( unsigned int * ) ( ( qbyte * ) in - > data + in - > bytestride * index ) ) [ elems ] / ( double ) ~ 0u ;
break ;
case 5126 : //FLOAT
while ( elems - - > 0 )
result [ elems ] = ( ( float * ) ( ( qbyte * ) in - > data + in - > bytestride * index ) ) [ elems ] ;
break ;
default :
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Con_Printf ( " Unsupported output component type %i \n " , in - > componentType ) ;
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break ;
}
}
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static void QuaternionSlerp_ ( const vec4_t p , const vec4_t q , float t , vec4_t qt )
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{
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int i ;
float omega , cosom , sinom , sclp , sclq ;
vec4_t flipped ;
// decide if one of the quaternions is backwards
float a = 0 ;
float b = 0 ;
for ( i = 0 ; i < 4 ; i + + ) {
a + = ( p [ i ] - q [ i ] ) * ( p [ i ] - q [ i ] ) ;
b + = ( p [ i ] + q [ i ] ) * ( p [ i ] + q [ i ] ) ;
}
if ( a > b ) {
for ( i = 0 ; i < 4 ; i + + ) {
flipped [ i ] = - q [ i ] ;
}
q = flipped ;
}
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cosom = p [ 0 ] * q [ 0 ] + p [ 1 ] * q [ 1 ] + p [ 2 ] * q [ 2 ] + p [ 3 ] * q [ 3 ] ;
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if ( ( 1.0 + cosom ) > 0.00000001 ) {
if ( ( 1.0 - cosom ) > 0.00000001 ) {
omega = acos ( cosom ) ;
sinom = sin ( omega ) ;
sclp = sin ( ( 1.0 - t ) * omega ) / sinom ;
sclq = sin ( t * omega ) / sinom ;
}
else {
sclp = 1.0 - t ;
sclq = t ;
}
for ( i = 0 ; i < 4 ; i + + ) {
qt [ i ] = sclp * p [ i ] + sclq * q [ i ] ;
}
}
else {
qt [ 0 ] = - p [ 1 ] ;
qt [ 1 ] = p [ 0 ] ;
qt [ 2 ] = - p [ 3 ] ;
qt [ 3 ] = p [ 2 ] ;
sclp = sin ( ( 1.0 - t ) * 0.5 * M_PI ) ;
sclq = sin ( t * 0.5 * M_PI ) ;
for ( i = 0 ; i < 4 ; i + + ) {
qt [ i ] = sclp * p [ i ] + sclq * qt [ i ] ;
}
}
}
static void LerpAnimData ( const struct gltf_animsampler * samp , float time , float * result , int elems )
{
float t0 , t1 ;
float w0 , w1 ;
float v0 [ 4 ] , v1 [ 4 ] ;
int f0 , f1 , c ;
const struct gltf_accessor * in = & samp - > input ;
const struct gltf_accessor * out = & samp - > output ;
t0 = t1 = Anim_GetTime ( in , f1 = f0 = 0 ) ;
while ( time > t1 & & f1 < in - > count - 1 )
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{
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t0 = t1 ;
f0 = f1 ;
f1 + + ;
t1 = Anim_GetTime ( in , f1 ) ;
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}
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if ( samp - > interptype = = AINTERP_CUBICSPLINE )
{
float step = t1 - t0 ;
float t = bound ( 0 , ( time - t0 ) / step , 1 ) ;
float tt = t * t , ttt = tt * t ;
//Hermite spline factors
float m0 = ( 2 * ttt - 3 * tt + 1 ) ;
float mb = ( ttt - 2 * tt + t ) * step ;
float m1 = ( - 2 * ttt + 3 * tt ) ;
float ma = ( ttt - tt ) * step ;
float a [ 4 ] , b [ 4 ] ;
//get the relevant tangents+sample values
//<quote>When used with CUBICSPLINE interpolation, tangents (ak, bk) and values (vk) are grouped within keyframes:
//a1,a2,...an,v1,v2,...vn,b1,b2,...bn</quote>
//so ignore that and use avb,avb,avb groups...
Anim_GetVal ( out , f1 * 3 + 0 , a , elems ) ;
Anim_GetVal ( out , f0 * 3 + 1 , v0 , elems ) ;
Anim_GetVal ( out , f1 * 3 + 1 , v1 , elems ) ;
Anim_GetVal ( out , f0 * 3 + 2 , b , elems ) ;
//and compute the spline.
for ( c = 0 ; c < elems ; c + + )
result [ c ] = m0 * v0 [ c ] + mb * b [ c ] + m1 * v1 [ c ] + ma * a [ c ] ;
//quats must be normalized.
if ( elems = = 4 )
{
float len = sqrt ( DotProduct4 ( result , result ) ) ;
Vector4Scale ( result , 1 / len , result ) ;
}
return ;
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}
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else if ( time < = t0 ) //if before the first time, clamp it.
w1 = 0 ;
else if ( time > = t1 ) //if after tha last frame we could find, clamp it to the last.
w1 = 1 ;
else if ( samp - > interptype = = AINTERP_LINEAR )
w1 = ( time - t0 ) / ( t1 - t0 ) ;
else //if (samp->interptype == AINTERP_STEP)
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w1 = 0 ;
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if ( w1 < = 0 )
Anim_GetVal ( out , f0 , result , elems ) ;
else if ( w1 > = 1 )
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Anim_GetVal ( out , f1 , result , elems ) ;
else
{
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Anim_GetVal ( out , f0 , v0 , elems ) ;
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Anim_GetVal ( out , f1 , v1 , elems ) ;
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if ( elems = = 4 )
QuaternionSlerp_ ( v0 , v1 , w1 , result ) ;
else
{
w0 = 1 - w1 ;
for ( c = 0 ; c < elems ; c + + )
result [ c ] = v0 [ c ] * w0 + w1 * v1 [ c ] ;
}
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}
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}
static void GLTF_RemapBone ( gltf_t * gltf , int * nextidx , int b )
{ //potentially needs to walk to the root before the child. recursion sucks.
if ( gltf - > bonemap [ b ] > = 0 )
return ; //already got remapped
GLTF_RemapBone ( gltf , nextidx , gltf - > bones [ b ] . parent ) ;
gltf - > bonemap [ b ] = ( * nextidx ) + + ;
}
static void GLTF_RewriteBoneTree ( gltf_t * gltf )
{
galiasinfo_t * surf ;
int j , n ;
struct gltfbone_s * tmpbones ;
for ( j = 0 ; j < gltf - > numbones ; j + + )
{
if ( gltf - > bones [ j ] . parent > = j )
break ;
}
if ( j = = gltf - > numbones )
{
for ( j = 0 ; j < gltf - > numbones ; j + + )
gltf - > bonemap [ j ] = j ;
return ; //all are ordered okay
}
for ( j = 0 ; j < gltf - > numbones ; j + + )
gltf - > bonemap [ j ] = - 1 ;
for ( ; j < MAX_BONES ; j + + )
gltf - > bonemap [ j ] = 0 ;
n = 0 ;
for ( j = 0 ; j < gltf - > numbones ; j + + )
GLTF_RemapBone ( gltf , & n , j ) ;
tmpbones = malloc ( sizeof ( * tmpbones ) * gltf - > numbones ) ;
memcpy ( tmpbones , gltf - > bones , sizeof ( * tmpbones ) * gltf - > numbones ) ;
for ( j = 0 ; j < gltf - > numbones ; j + + )
gltf - > bones [ gltf - > bonemap [ j ] ] = tmpbones [ j ] ;
for ( j = 0 ; j < gltf - > numbones ; j + + )
if ( gltf - > bones [ j ] . parent > = 0 )
gltf - > bones [ j ] . parent = gltf - > bonemap [ gltf - > bones [ j ] . parent ] ;
for ( surf = gltf - > mod - > meshinfo ; surf ; surf = surf - > nextsurf )
{
for ( j = 0 ; j < surf - > numverts ; j + + )
for ( n = 0 ; n < countof ( surf - > ofs_skel_idx [ j ] ) ; n + + )
surf - > ofs_skel_idx [ j ] [ n ] = gltf - > bonemap [ surf - > ofs_skel_idx [ j ] [ n ] ] ;
}
}
2019-09-04 07:59:40 +00:00
struct galiasanimation_gltf_s
{ //stored in galiasanimation_t->boneofs
float duration ;
struct
{
struct gltf_animsampler rot , scale , trans ;
} bone [ 1 ] ;
} ;
static float * QDECL GLTF_AnimateBones ( const galiasinfo_t * surf , const galiasanimation_t * anim , float time , float * bonematrix , int numbones )
{
const struct galiasbone_gltf_s * defbone = surf - > ctx ;
int j = 0 , l ;
const struct galiasanimation_gltf_s * a = anim - > boneofs ;
if ( anim - > loop & & time > = a - > duration )
time = time - a - > duration * floor ( time / a - > duration ) ;
for ( j = 0 ; j < numbones ; j + + , bonematrix + = 12 )
{
float scale [ 3 ] ;
float rot [ 4 ] ;
float trans [ 3 ] ;
//eww, weird inheritance crap.
if ( a - > bone [ j ] . rot . input . data | | a - > bone [ j ] . scale . input . data | | a - > bone [ j ] . trans . input . data )
{
VectorCopy ( defbone [ j ] . scale , scale ) ;
Vector4Copy ( defbone [ j ] . quat , rot ) ;
VectorCopy ( defbone [ j ] . trans , trans ) ;
if ( a - > bone [ j ] . rot . input . data )
LerpAnimData ( & a - > bone [ j ] . rot , time , rot , 4 ) ;
if ( a - > bone [ j ] . scale . input . data )
LerpAnimData ( & a - > bone [ j ] . scale , time , scale , 3 ) ;
if ( a - > bone [ j ] . trans . input . data )
LerpAnimData ( & a - > bone [ j ] . trans , time , trans , 3 ) ;
//figure out the bone matrix...
modfuncs - > GenMatrixPosQuat4Scale ( trans , rot , scale , bonematrix ) ;
}
else
{ //nothing animated, use what we calculated earlier.
for ( l = 0 ; l < 12 ; l + + )
bonematrix [ l ] = defbone [ j ] . rmatrix [ l ] ;
}
if ( surf - > ofsbones [ j ] . parent < 0 )
{ //rotate any root bones from gltf to quake's orientation.
float fnar [ 12 ] ;
static float toquake [ 12 ] = {
0 , 0 , GLTFSCALE , 0 ,
GLTFSCALE , 0 , 0 , 0 ,
0 , GLTFSCALE , 0 , 0 } ;
memcpy ( fnar , bonematrix , sizeof ( fnar ) ) ;
modfuncs - > ConcatTransforms ( ( void * ) toquake , ( void * ) fnar , ( void * ) bonematrix ) ;
}
}
return bonematrix - j * 12 ;
}
2019-02-16 19:09:07 +00:00
//okay, so gltf is some weird scene thing.
//mostly there should be some default scene, so we'll just use that.
//we do NOT supported nested nodes right now...
static qboolean GLTF_LoadModel ( struct model_s * mod , char * json , size_t jsonsize , void * buffer , size_t buffersize )
{
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static struct
{
const char * name ;
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qboolean supported ; //unsupported extensions don't really need to be listed, but they do prevent warnings from unknown-but-used extensions
qboolean draft ; //true when our implementation is probably buggy on account of the spec maybe changing.
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} extensions [ ] =
{
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{ " KHR_materials_pbrSpecularGlossiness " , true , false } ,
// {"KHR_materials_cmnBlinnPhong", true, true},
{ " KHR_materials_unlit " , true , false } ,
{ " KHR_texture_transform " , false , true } , //probably not fatal
{ " KHR_draco_mesh_compression " , false , true } , //probably fatal
{ " KHR_mesh_quantization " , true , true } ,
{ " MSFT_texture_dds " , true , false } ,
{ " MSFT_packing_occlusionRoughnessMetallic " , true , false } ,
2019-03-12 05:04:27 +00:00
} ;
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gltf_t gltf ;
int pos = 0 , j , k ;
json_t * scene , * n , * anim ;
double rootmatrix [ 16 ] ;
double gltfver ;
galiasinfo_t * surf ;
galiasbone_t * bone ;
galiasanimation_t * framegroups = NULL ;
unsigned int numframegroups = 0 ;
float * baseframe ;
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struct galiasbone_gltf_s * gltfbone ;
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memset ( & gltf , 0 , sizeof ( gltf ) ) ;
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gltf . bonemap = malloc ( sizeof ( * gltf . bonemap ) * MAX_BONES ) ;
gltf . bones = malloc ( sizeof ( * gltf . bones ) * MAX_BONES ) ;
memset ( gltf . bones , 0 , sizeof ( * gltf . bones ) * MAX_BONES ) ;
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gltf . r = JSON_Parse ( NULL , mod - > name , NULL , json , & pos , jsonsize ) ;
gltf . mod = mod ;
gltf . buffers [ 0 ] . data = buffer ;
gltf . buffers [ 0 ] . length = buffersize ;
gltf . warnlimit = 5 ;
2019-03-01 22:39:30 +00:00
//asset.version must exist, supposedly. so default to something b0rked
gltfver = JSON_GetFloat ( gltf . r , " asset.minVersion " , 0.0 ) ;
if ( gltfver ! = 2.0 )
gltfver = JSON_GetFloat ( gltf . r , " asset.version " , 0.0 ) ;
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if ( gltfver = = 2.0 )
{
JSON_FlagAsUsed ( gltf . r , " asset.copyright " ) ;
JSON_FlagAsUsed ( gltf . r , " asset.generator " ) ;
JSON_WarnIfChild ( gltf . r , " asset.minVersion " , & gltf . warnlimit ) ;
JSON_WarnIfChild ( gltf . r , " asset.extensions " , & gltf . warnlimit ) ;
for ( n = JSON_FindIndexedChild ( gltf . r , " extensionsRequired " , 0 ) ; n ; n = n - > sibling )
{
char extname [ 256 ] ;
JSON_ReadBody ( n , extname , sizeof ( extname ) ) ;
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for ( j = 0 ; j < countof ( extensions ) ; j + + )
{
if ( ! strcmp ( extname , extensions [ j ] . name ) )
break ;
}
if ( j = = countof ( extensions ) | | ! extensions [ j ] . supported )
2019-07-29 05:28:20 +00:00
{
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Con_Printf ( CON_ERROR " %s: Required gltf2 extension \" %s \" not supported \n " , mod - > name , extname ) ;
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goto abort ;
}
2019-02-16 19:09:07 +00:00
}
2019-03-12 05:04:27 +00:00
2019-02-16 19:09:07 +00:00
for ( n = JSON_FindIndexedChild ( gltf . r , " extensionsUsed " , 0 ) ; n ; n = n - > sibling )
{ //must be a superset of the above.
char extname [ 256 ] ;
JSON_ReadBody ( n , extname , sizeof ( extname ) ) ;
2019-03-12 05:04:27 +00:00
for ( j = 0 ; j < countof ( extensions ) ; j + + )
{
if ( ! strcmp ( extname , extensions [ j ] . name ) )
break ;
}
if ( j = = countof ( extensions ) | | ! extensions [ j ] . supported )
2019-02-16 19:09:07 +00:00
Con_Printf ( CON_WARNING " %s: gltf2 extension \" %s \" not known \n " , mod - > name , extname ) ;
2020-01-10 12:23:25 +00:00
else if ( extensions [ j ] . draft )
Con_Printf ( CON_WARNING " %s: gltf2 extension \" %s \" follows draft implementation, and may be non-standard/buggy \n " , mod - > name , extname ) ;
2019-02-16 19:09:07 +00:00
}
2019-03-12 05:04:27 +00:00
VectorClear ( mod - > maxs ) ;
VectorClear ( mod - > mins ) ;
2019-02-16 19:09:07 +00:00
//we don't really care about cameras.
JSON_FlagAsUsed ( gltf . r , " cameras " ) ;
scene = JSON_FindIndexedChild ( gltf . r , " scenes " , JSON_GetInteger ( gltf . r , " scene " , 0 ) ) ;
memset ( & rootmatrix , 0 , sizeof ( rootmatrix ) ) ;
# if 1 //transform from gltf to quake. mostly only needed for the base pose.
2019-03-12 05:04:27 +00:00
rootmatrix [ 2 ] = rootmatrix [ 4 ] = rootmatrix [ 9 ] = GLTFSCALE ; rootmatrix [ 15 ] = 1 ;
2019-02-16 19:09:07 +00:00
# else
rootmatrix [ 0 ] = rootmatrix [ 5 ] = rootmatrix [ 10 ] = 1 ; rootmatrix [ 15 ] = 1 ;
# endif
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for ( j = 0 ; ; j + + )
2019-02-16 19:09:07 +00:00
{
n = JSON_FindIndexedChild ( gltf . r , " nodes " , j ) ;
if ( ! n )
break ;
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if ( j = = MAX_BONES )
{
Con_Printf ( CON_WARNING " %s: too many nodes (max %i) \n " , mod - > name , MAX_BONES ) ;
break ;
}
2019-02-16 19:09:07 +00:00
if ( ! JSON_ReadBody ( JSON_FindChild ( n , " name " ) , gltf . bones [ j ] . name , sizeof ( gltf . bones [ j ] . name ) ) )
{
if ( n )
JSON_GetPath ( n , true , gltf . bones [ j ] . name , sizeof ( gltf . bones [ j ] . name ) ) ;
else
Q_snprintf ( gltf . bones [ j ] . name , sizeof ( gltf . bones [ j ] . name ) , " bone%i " , j ) ;
}
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gltf . bones [ j ] . camera = - 1 ;
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gltf . bones [ j ] . parent = - 1 ;
gltf . bones [ j ] . amatrix [ 0 ] = gltf . bones [ j ] . amatrix [ 5 ] = gltf . bones [ j ] . amatrix [ 10 ] = gltf . bones [ j ] . amatrix [ 15 ] = 1 ;
gltf . bones [ j ] . inverse [ 0 ] = gltf . bones [ j ] . inverse [ 5 ] = gltf . bones [ j ] . inverse [ 10 ] = gltf . bones [ j ] . inverse [ 15 ] = 1 ;
gltf . bones [ j ] . rel . rmatrix [ 0 ] = gltf . bones [ j ] . rel . rmatrix [ 5 ] = gltf . bones [ j ] . rel . rmatrix [ 10 ] = gltf . bones [ j ] . rel . rmatrix [ 15 ] = 1 ;
}
gltf . numbones = j ;
JSON_FlagAsUsed ( scene , " name " ) ;
JSON_WarnIfChild ( scene , " extensions " , & gltf . warnlimit ) ;
// JSON_WarnIfChild(scene, "extras");
for ( j = 0 ; ; j + + )
{
n = JSON_FindIndexedChild ( scene , " nodes " , j ) ;
if ( ! n )
break ;
n - > used = true ;
2019-03-12 05:04:27 +00:00
// if (!
GLTF_ProcessNode ( & gltf , JSON_GetInteger ( n , NULL , - 1 ) , rootmatrix , - 1 , false ) ;
// break;
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}
GLTF_RewriteBoneTree ( & gltf ) ;
2019-09-04 07:59:40 +00:00
gltfbone = modfuncs - > ZG_Malloc ( & mod - > memgroup , sizeof ( * gltfbone ) * gltf . numbones ) ;
2019-02-16 19:09:07 +00:00
bone = modfuncs - > ZG_Malloc ( & mod - > memgroup , sizeof ( * bone ) * gltf . numbones ) ;
baseframe = modfuncs - > ZG_Malloc ( & mod - > memgroup , sizeof ( float ) * 12 * gltf . numbones ) ;
for ( j = 0 ; j < gltf . numbones ; j + + )
{
Q_strlcpy ( bone [ j ] . name , gltf . bones [ j ] . name , sizeof ( bone [ j ] . name ) ) ;
bone [ j ] . parent = gltf . bones [ j ] . parent ;
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if ( gltf . bones [ j ] . camera > = 0 & & ! mod - > camerabone )
mod - > camerabone = j + 1 ;
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for ( k = 0 ; k < 12 ; k + + )
{
baseframe [ j * 12 + k ] = gltf . bones [ j ] . amatrix [ k ] ;
bone [ j ] . inverse [ k ] = gltf . bones [ j ] . inverse [ k ] ;
}
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gltfbone [ j ] = gltf . bones [ j ] . rel ;
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}
for ( anim = JSON_FindIndexedChild ( gltf . r , " animations " , 0 ) ; anim ; anim = anim - > sibling )
numframegroups + + ;
if ( numframegroups )
{
framegroups = modfuncs - > ZG_Malloc ( & mod - > memgroup , sizeof ( * framegroups ) * numframegroups ) ;
for ( k = 0 ; k < numframegroups ; k + + )
{
galiasanimation_t * fg = & framegroups [ k ] ;
json_t * anim = JSON_FindIndexedChild ( gltf . r , " animations " , k ) ;
json_t * chan ;
json_t * samps = JSON_FindChild ( anim , " samplers " ) ;
2019-09-04 07:59:40 +00:00
// int f, l;
2019-02-16 19:09:07 +00:00
float maxtime = 0 ;
2019-09-04 07:59:40 +00:00
struct galiasanimation_gltf_s * a = modfuncs - > ZG_Malloc ( & mod - > memgroup , sizeof ( * a ) + sizeof ( a - > bone [ 0 ] ) * ( gltf . numbones - 1 ) ) ;
2019-02-16 19:09:07 +00:00
if ( ! JSON_ReadBody ( JSON_FindChild ( anim , " name " ) , fg - > name , sizeof ( fg - > name ) ) )
{
if ( anim )
JSON_GetPath ( anim , true , fg - > name , sizeof ( fg - > name ) ) ;
else
Q_snprintf ( fg - > name , sizeof ( fg - > name ) , " anim%i " , k ) ;
}
fg - > loop = true ;
fg - > skeltype = SKEL_RELATIVE ;
for ( chan = JSON_FindIndexedChild ( anim , " channels " , 0 ) ; chan ; chan = chan - > sibling )
{
struct gltf_animsampler s ;
json_t * targ = JSON_FindChild ( chan , " target " ) ;
int sampler = JSON_GetInteger ( chan , " sampler " , - 1 ) ;
int bone = JSON_GetInteger ( targ , " node " , - 2 ) ;
json_t * path = JSON_FindChild ( targ , " path " ) ;
if ( bone = = - 2 )
continue ; //'When node isn't defined, channel should be ignored'
if ( bone < 0 | | bone > = gltf . numbones )
{
if ( gltf . warnlimit - - > 0 )
Con_Printf ( " %s: invalid node index %i \n " , mod - > name , bone ) ;
continue ; //error...
}
bone = gltf . bonemap [ bone ] ;
s = GLTF_AnimationSampler ( & gltf , samps , sampler , 4 ) ;
maxtime = max ( maxtime , s . input . maxs [ 0 ] ) ;
if ( JSON_Equals ( path , NULL , " rotation " ) )
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a - > bone [ bone ] . rot = s ;
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else if ( JSON_Equals ( path , NULL , " scale " ) )
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a - > bone [ bone ] . scale = s ;
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else if ( JSON_Equals ( path , NULL , " translation " ) )
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a - > bone [ bone ] . trans = s ;
2019-02-16 19:09:07 +00:00
else if ( gltf . warnlimit - - > 0 )
{ //these are unsupported
if ( JSON_Equals ( path , NULL , " weights " ) ) //morph weights
2019-03-12 05:04:27 +00:00
Con_Printf ( CON_WARNING " %s: morph animations are not supported \n " , mod - > name ) ;
2019-02-16 19:09:07 +00:00
else
Con_Printf ( " %s: undocumented animation type \n " , mod - > name ) ;
}
}
2019-09-04 07:59:40 +00:00
a - > duration = maxtime ;
2019-03-01 22:39:30 +00:00
//TODO: make a guess at the framerate according to sampler intervals
2019-03-12 05:04:27 +00:00
fg - > rate = 60 ;
2019-02-16 19:09:07 +00:00
fg - > numposes = max ( 1 , maxtime * fg - > rate ) ;
if ( maxtime )
fg - > rate = fg - > numposes / maxtime ; //fix up the rate so we hit the exact end of the animation (so it doesn't have to be quite so exact).
fg - > skeltype = SKEL_RELATIVE ;
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fg - > GetRawBones = GLTF_AnimateBones ;
fg - > boneofs = a ;
#if 0
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fg - > boneofs = modfuncs - > ZG_Malloc ( & mod - > memgroup , sizeof ( * fg - > boneofs ) * 12 * gltf . numbones * fg - > numposes ) ;
for ( f = 0 ; f < fg - > numposes ; f + + )
{
float * bonematrix = & fg - > boneofs [ f * gltf . numbones * 12 ] ;
float time = f / fg - > rate ;
for ( j = 0 ; j < gltf . numbones ; j + + , bonematrix + = 12 )
{
float scale [ 3 ] ;
float rot [ 4 ] ;
float trans [ 3 ] ;
//eww, weird inheritance crap.
if ( b [ j ] . rot . input . data | | b [ j ] . scale . input . data | | b [ j ] . trans . input . data )
{
VectorCopy ( gltf . bones [ j ] . rel . scale , scale ) ;
Vector4Copy ( gltf . bones [ j ] . rel . quat , rot ) ;
VectorCopy ( gltf . bones [ j ] . rel . trans , trans ) ;
if ( b [ j ] . rot . input . data )
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LerpAnimData ( & b [ j ] . rot , time , rot , 4 ) ;
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if ( b [ j ] . scale . input . data )
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LerpAnimData ( & b [ j ] . scale , time , scale , 3 ) ;
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if ( b [ j ] . trans . input . data )
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LerpAnimData ( & b [ j ] . trans , time , trans , 3 ) ;
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//figure out the bone matrix...
modfuncs - > GenMatrixPosQuat4Scale ( trans , rot , scale , bonematrix ) ;
}
else
{ //nothing animated, use what we calculated earlier.
for ( l = 0 ; l < 12 ; l + + )
bonematrix [ l ] = gltf . bones [ j ] . rel . rmatrix [ l ] ;
}
if ( gltf . bones [ j ] . parent < 0 )
{ //rotate any root bones from gltf to quake's orientation.
float fnar [ 12 ] ;
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static float toquake [ 12 ] = { 0 , 0 , GLTFSCALE , 0 , GLTFSCALE , 0 , 0 , 0 , 0 , GLTFSCALE , 0 , 0 } ;
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memcpy ( fnar , bonematrix , sizeof ( fnar ) ) ;
modfuncs - > ConcatTransforms ( ( void * ) toquake , ( void * ) fnar , ( void * ) bonematrix ) ;
}
}
}
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# endif
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}
}
for ( surf = mod - > meshinfo ; surf ; surf = surf - > nextsurf )
{
surf - > shares_bones = 0 ;
surf - > numbones = gltf . numbones ;
surf - > ofsbones = bone ;
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surf - > ctx = gltfbone ;
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surf - > baseframeofs = baseframe ;
surf - > ofsanimations = framegroups ;
surf - > numanimations = numframegroups ;
surf - > contents = FTECONTENTS_BODY ;
surf - > csurface . flags = 0 ;
surf - > geomset = ~ 0 ; //invalid set = always visible. FIXME: set this according to scene numbers?
surf - > geomid = 0 ;
}
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VectorScale ( mod - > mins , GLTFSCALE , mod - > mins ) ;
VectorScale ( mod - > maxs , GLTFSCALE , mod - > maxs ) ;
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if ( ! mod - > meshinfo )
Con_Printf ( " %s: Doesn't contain any meshes... \n " , mod - > name ) ;
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JSON_WarnUnused ( gltf . r , & gltf . warnlimit ) ;
}
else
Con_Printf ( " %s: unsupported gltf version (%.2f) \n " , mod - > name , gltfver ) ;
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abort :
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JSON_Destroy ( gltf . r ) ;
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free ( gltf . bones ) ;
free ( gltf . bonemap ) ;
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mod - > type = mod_alias ;
return ! ! mod - > meshinfo ;
}
qboolean QDECL Mod_LoadGLTFModel ( struct model_s * mod , void * buffer , size_t fsize )
{
//just straight json.
return GLTF_LoadModel ( mod , buffer , fsize , NULL , 0 ) ;
}
//glb files are some binary header, a lump with json data, and optionally a lump with binary data
qboolean QDECL Mod_LoadGLBModel ( struct model_s * mod , void * buffer , size_t fsize )
{
unsigned char * header = buffer ;
unsigned int magic = header [ 0 ] | ( header [ 1 ] < < 8 ) | ( header [ 2 ] < < 16 ) | ( header [ 3 ] < < 24 ) ;
unsigned int version = header [ 4 ] | ( header [ 5 ] < < 8 ) | ( header [ 6 ] < < 16 ) | ( header [ 7 ] < < 24 ) ;
unsigned int length = header [ 8 ] | ( header [ 9 ] < < 8 ) | ( header [ 10 ] < < 16 ) | ( header [ 11 ] < < 24 ) ;
unsigned int jsonlen = header [ 12 ] | ( header [ 13 ] < < 8 ) | ( header [ 14 ] < < 16 ) | ( header [ 15 ] < < 24 ) ;
unsigned int jsontype = header [ 16 ] | ( header [ 17 ] < < 8 ) | ( header [ 18 ] < < 16 ) | ( header [ 19 ] < < 24 ) ;
char * json = ( char * ) ( header + 20 ) ;
unsigned int binlen = header [ 20 + jsonlen ] | ( header [ 21 + jsonlen ] < < 8 ) | ( header [ 22 + jsonlen ] < < 16 ) | ( header [ 23 + jsonlen ] < < 24 ) ;
unsigned int bintype = header [ 24 + jsonlen ] | ( header [ 25 + jsonlen ] < < 8 ) | ( header [ 26 + jsonlen ] < < 16 ) | ( header [ 27 + jsonlen ] < < 24 ) ;
unsigned char * bin = header + 28 + jsonlen ;
if ( fsize < 28 )
return false ;
if ( magic ! = ( ( ' F ' < < 24 ) + ( ' T ' < < 16 ) + ( ' l ' < < 8 ) + ' g ' ) )
return false ;
if ( version ! = 2 )
return false ;
if ( jsontype ! = 0x4E4F534A ) //'JSON'
return false ;
if ( length ! = 28 + jsonlen + binlen )
return false ;
if ( bintype ! = 0x004E4942 ) //'BIN\0'
return false ;
return GLTF_LoadModel ( mod , json , jsonlen , bin , binlen ) ;
}
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qboolean Plug_GLTF_Init ( void )
{
filefuncs = plugfuncs - > GetEngineInterface ( plugfsfuncs_name , sizeof ( * filefuncs ) ) ;
modfuncs = plugfuncs - > GetEngineInterface ( plugmodfuncs_name , sizeof ( * modfuncs ) ) ;
if ( modfuncs & & modfuncs - > version < MODPLUGFUNCS_VERSION )
modfuncs = NULL ;
if ( modfuncs & & filefuncs )
{
modfuncs - > RegisterModelFormatText ( " glTF2 models (glTF) " , " .gltf " , Mod_LoadGLTFModel ) ;
modfuncs - > RegisterModelFormatMagic ( " glTF2 models (glb) " , ( ( ' F ' < < 24 ) + ( ' T ' < < 16 ) + ( ' l ' < < 8 ) + ' g ' ) , Mod_LoadGLBModel ) ;
return true ;
}
return false ;
}
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# endif