1361 lines
27 KiB
C
1361 lines
27 KiB
C
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/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// cl_screen.c -- master for refresh, status bar, console, chat, notify, etc
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#include "quakedef.h"
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#include "glquake.h"//would prefer not to have this
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/*
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background clear
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rendering
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turtle/net/ram icons
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sbar
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centerprint / slow centerprint
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notify lines
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intermission / finale overlay
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loading plaque
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console
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menu
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required background clears
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required update regions
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syncronous draw mode or async
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One off screen buffer, with updates either copied or xblited
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Need to double buffer?
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async draw will require the refresh area to be cleared, because it will be
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xblited, but sync draw can just ignore it.
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sync
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draw
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CenterPrint ()
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SlowPrint ()
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Screen_Update ();
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Con_Printf ();
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net
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turn off messages option
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the refresh is allways rendered, unless the console is full screen
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console is:
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notify lines
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half
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full
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*/
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int scr_chatmode;
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extern cvar_t scr_chatmodecvar;
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int mouseusedforgui;
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int mousecursor_x, mousecursor_y;
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// only the refresh window will be updated unless these variables are flagged
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int scr_copytop;
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int scr_copyeverything;
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float scr_con_current;
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float scr_conlines; // lines of console to display
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float oldscreensize, oldfov;
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extern cvar_t scr_viewsize;
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extern cvar_t scr_fov;
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extern cvar_t scr_conspeed;
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extern cvar_t scr_centertime;
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extern cvar_t scr_showram;
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extern cvar_t scr_showturtle;
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extern cvar_t scr_showpause;
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extern cvar_t scr_printspeed;
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extern cvar_t scr_allowsnap;
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extern cvar_t scr_sshot_type;
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extern cvar_t show_fps;
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extern cvar_t crosshair;
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extern cvar_t con_height;
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qboolean scr_initialized; // ready to draw
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qpic_t *scr_ram;
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qpic_t *scr_net;
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qpic_t *scr_turtle;
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int scr_fullupdate;
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int clearconsole;
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int clearnotify;
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int sb_lines;
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viddef_t vid; // global video state
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vrect_t scr_vrect;
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qboolean scr_disabled_for_loading;
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qboolean scr_drawloading;
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float scr_disabled_time;
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qboolean block_drawing;
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float oldsbar = 0;
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void SCR_ScreenShot_f (void);
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void SCR_RSShot_f (void);
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/*
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===============================================================================
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CENTER PRINTING
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===============================================================================
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*/
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char scr_centerstring[MAX_SPLITS][1024];
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float scr_centertime_start[MAX_SPLITS]; // for slow victory printing
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float scr_centertime_off[MAX_SPLITS];
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int scr_center_lines[MAX_SPLITS];
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int scr_erase_lines[MAX_SPLITS];
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int scr_erase_center[MAX_SPLITS];
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/*
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==============
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SCR_CenterPrint
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Called for important messages that should stay in the center of the screen
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for a few moments
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==============
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*/
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void SCR_CenterPrint (int pnum, char *str)
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{
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Q_strncpyz (scr_centerstring[pnum], str, sizeof(scr_centerstring[pnum]));
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scr_centertime_off[pnum] = scr_centertime.value;
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scr_centertime_start[pnum] = cl.time;
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// count the number of lines for centering
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scr_center_lines[pnum] = 1;
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while (*str)
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{
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if (*str == '\n')
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scr_center_lines[pnum]++;
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str++;
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}
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if (Cmd_AliasExist("f_centerprint", RESTRICT_LOCAL))
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{
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cvar_t *var;
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var = Cvar_FindVar ("scr_centerprinttext");
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if (var)
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Cvar_Set(var, scr_centerstring[pnum]);
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else
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Cvar_Get("scr_centerprinttext", scr_centerstring[pnum], 0, "Script Notifications");
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Cbuf_AddText("f_centerprint\n", RESTRICT_LOCAL);
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}
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}
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void SCR_EraseCenterString (void)
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{
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int pnum;
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int y;
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if (cl.splitclients>1)
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return; //no viewsize with split
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for (pnum = 0; pnum < cl.splitclients; pnum++)
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{
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if (scr_erase_center[pnum]++ > vid.numpages)
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{
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scr_erase_lines[pnum] = 0;
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continue;
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}
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if (scr_center_lines[pnum] <= 4)
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y = vid.height*0.35;
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else
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y = 48;
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scr_copytop = 1;
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Draw_TileClear (0, y, vid.width, min(8*scr_erase_lines[pnum], vid.height - y - 1));
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}
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}
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void SCR_DrawCenterString (int pnum)
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{
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qbyte *start;
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int l;
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int j;
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int x, y;
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int remaining;
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int hd = 1;
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vrect_t rect;
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if (cl.splitclients)
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hd = cl.splitclients;
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// the finale prints the characters one at a time
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if (cl.intermission)
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remaining = scr_printspeed.value * (cl.time - scr_centertime_start[pnum]);
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else
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remaining = 9999;
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scr_erase_center[pnum] = 0;
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start = scr_centerstring[pnum];
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if (scr_center_lines[pnum] <= 4)
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y = vid.height/hd*0.35;
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else
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y = 48;
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SCR_VRectForPlayer(&rect, pnum);
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y += rect.y;
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do
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{
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// scan the width of the line
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for (l=0 ; l<40 ; l++)
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if (start[l] == '\n' || !start[l])
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break;
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if (l == 40)
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{
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while(l > 0 && start[l-1]>' ')
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{
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l--;
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}
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}
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x = rect.x + (rect.width - l*8)/2;
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for (j=0 ; j<l ; j++, x+=8)
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{
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Draw_Character (x, y, start[j]);
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if (!remaining--)
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return;
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}
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y += 8;
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start+=l;
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// for (l=0 ; l<40 && *start && *start != '\n'; l++)
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// start++;
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if (!*start)
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break;
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else if (*start == '\n'||!l)
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start++; // skip the \n
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} while (1);
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}
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void SCR_CheckDrawCenterString (void)
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{
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extern qboolean sb_showscores;
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int pnum;
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for (pnum = 0; pnum < cl.splitclients; pnum++)
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{
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scr_copytop = 1;
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if (scr_center_lines[pnum] > scr_erase_lines[pnum])
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scr_erase_lines[pnum] = scr_center_lines[pnum];
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scr_centertime_off[pnum] -= host_frametime;
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if (key_dest != key_game) //don't let progs guis/centerprints interfere with the game menu
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continue;
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if (sb_showscores) //this was annoying
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continue;
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if (scr_centertime_off[pnum] <= 0 && !cl.intermission)
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continue;
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SCR_DrawCenterString (pnum);
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}
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}
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//=============================================================================
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/*
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====================
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CalcFov
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====================
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*/
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float CalcFov (float fov_x, float width, float height)
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{
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float a;
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float x;
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if (fov_x < 1 || fov_x > 179)
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Sys_Error ("Bad fov: %f", fov_x);
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x = width/tan(fov_x/360*M_PI);
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a = atan (height/x);
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a = a*360/M_PI;
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return a;
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}
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/*
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=================
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SCR_CalcRefdef
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Must be called whenever vid changes
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Internal use only
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=================
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*/
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void SCR_CalcRefdef (void)
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{
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float size;
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int h;
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qboolean full = false;
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scr_chatmode = scr_chatmodecvar.value;
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scr_fullupdate = 0; // force a background redraw
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vid.recalc_refdef = 0;
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scr_viewsize.modified = false;
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// force the status bar to redraw
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Sbar_Changed ();
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//========================================
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r_refdef.flags = 0;
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// bound viewsize
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if (scr_viewsize.value < 30)
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Cvar_Set (&scr_viewsize,"30");
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if (scr_viewsize.value > 120)
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Cvar_Set (&scr_viewsize,"120");
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// bound field of view
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if (scr_fov.value < 10)
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Cvar_Set (&scr_fov,"10");
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if (scr_fov.value > 170)
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Cvar_Set (&scr_fov,"170");
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// intermission is always full screen
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if (cl.intermission)
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size = 120;
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else
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size = scr_viewsize.value;
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#ifdef Q2CLIENT
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if (cls.q2server)
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sb_lines = 0;
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else
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#endif
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if (size >= 120)
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sb_lines = 0; // no status bar at all
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else if (size >= 110)
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sb_lines = 24; // no inventory
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else
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sb_lines = 24+16+8;
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if (scr_viewsize.value >= 100.0) {
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full = true;
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size = 100.0;
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} else
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size = scr_viewsize.value;
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if (cl.intermission)
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{
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full = true;
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size = 100.0;
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sb_lines = 0;
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}
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size /= 100.0;
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if (!cl_sbar.value && full)
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h = vid.height;
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else
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h = vid.height - sb_lines;
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r_refdef.vrect.width = vid.width * size;
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if (r_refdef.vrect.width < 96)
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{
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size = 96.0 / r_refdef.vrect.width;
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r_refdef.vrect.width = 96; // min for icons
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}
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r_refdef.vrect.height = vid.height * size;
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if (cl_sbar.value || !full) {
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if (r_refdef.vrect.height > vid.height - sb_lines)
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r_refdef.vrect.height = vid.height - sb_lines;
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} else if (r_refdef.vrect.height > vid.height)
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r_refdef.vrect.height = vid.height;
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r_refdef.vrect.x = (vid.width - r_refdef.vrect.width)/2;
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if (full)
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r_refdef.vrect.y = 0;
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else
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r_refdef.vrect.y = (h - r_refdef.vrect.height)/2;
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if (scr_chatmode)
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{
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r_refdef.vrect.height= r_refdef.vrect.y=vid.height/2;
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r_refdef.vrect.width = r_refdef.vrect.x=vid.width/2;
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sb_lines=0;
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}
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r_refdef.fov_x = scr_fov.value;
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r_refdef.fov_y = CalcFov (r_refdef.fov_x, r_refdef.vrect.width, r_refdef.vrect.height);
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// r_refdef.vrect.height/=2;
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#ifdef SWQUAKE
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if (qrenderer == QR_SOFTWARE)
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{
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R_SetVrect (&r_refdef.vrect, &scr_vrect, sb_lines);
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// guard against going from one mode to another that's less than half the
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// vertical resolution
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if (scr_con_current > vid.height)
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scr_con_current = vid.height;
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// notify the refresh of the change
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SWR_ViewChanged (&r_refdef.vrect, sb_lines, vid.aspect);
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}
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#endif
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scr_vrect = r_refdef.vrect;
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}
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/*
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||
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=================
|
||
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SCR_SizeUp_f
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Keybinding command
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=================
|
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*/
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void SCR_SizeUp_f (void)
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{
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Cvar_SetValue (&scr_viewsize,scr_viewsize.value+10);
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vid.recalc_refdef = 1;
|
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}
|
||
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/*
|
||
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=================
|
||
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SCR_SizeDown_f
|
||
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|
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Keybinding command
|
||
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=================
|
||
|
*/
|
||
|
void SCR_SizeDown_f (void)
|
||
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{
|
||
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Cvar_SetValue (&scr_viewsize,scr_viewsize.value-10);
|
||
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vid.recalc_refdef = 1;
|
||
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}
|
||
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|
||
|
//============================================================================
|
||
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|
||
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/*
|
||
|
==================
|
||
|
SCR_Init
|
||
|
==================
|
||
|
*/
|
||
|
void SCR_Init (void)
|
||
|
{
|
||
|
//
|
||
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// register our commands
|
||
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//
|
||
|
Cmd_AddRemCommand ("screenshot",SCR_ScreenShot_f);
|
||
|
Cmd_AddRemCommand ("sizeup",SCR_SizeUp_f);
|
||
|
Cmd_AddRemCommand ("sizedown",SCR_SizeDown_f);
|
||
|
|
||
|
scr_ram = Draw_SafePicFromWad ("ram");
|
||
|
scr_net = Draw_SafePicFromWad ("net");
|
||
|
scr_turtle = Draw_SafePicFromWad ("turtle");
|
||
|
|
||
|
scr_initialized = true;
|
||
|
}
|
||
|
|
||
|
void SCR_DeInit (void)
|
||
|
{
|
||
|
if (scr_initialized)
|
||
|
{
|
||
|
scr_initialized = false;
|
||
|
|
||
|
Cmd_RemoveCommand ("screenshot");
|
||
|
Cmd_RemoveCommand ("sizeup");
|
||
|
Cmd_RemoveCommand ("sizedown");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==============
|
||
|
SCR_DrawRam
|
||
|
==============
|
||
|
*/
|
||
|
void SCR_DrawRam (void)
|
||
|
{
|
||
|
if (!scr_showram.value || !scr_ram)
|
||
|
return;
|
||
|
|
||
|
if (!r_cache_thrash)
|
||
|
return;
|
||
|
|
||
|
Draw_Pic (scr_vrect.x+32, scr_vrect.y, scr_ram);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==============
|
||
|
SCR_DrawTurtle
|
||
|
==============
|
||
|
*/
|
||
|
void SCR_DrawTurtle (void)
|
||
|
{
|
||
|
static int count;
|
||
|
|
||
|
if (!scr_showturtle.value || !scr_turtle)
|
||
|
return;
|
||
|
|
||
|
if (host_frametime < 0.1)
|
||
|
{
|
||
|
count = 0;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
count++;
|
||
|
if (count < 3)
|
||
|
return;
|
||
|
|
||
|
Draw_Pic (scr_vrect.x, scr_vrect.y, scr_turtle);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==============
|
||
|
SCR_DrawNet
|
||
|
==============
|
||
|
*/
|
||
|
void SCR_DrawNet (void)
|
||
|
{
|
||
|
if (cls.netchan.outgoing_sequence - cls.netchan.incoming_acknowledged < UPDATE_BACKUP-1)
|
||
|
return;
|
||
|
if (cls.demoplayback || !scr_net)
|
||
|
return;
|
||
|
|
||
|
Draw_Pic (scr_vrect.x+64, scr_vrect.y, scr_net);
|
||
|
}
|
||
|
|
||
|
void SCR_DrawFPS (void)
|
||
|
{
|
||
|
extern cvar_t show_fps;
|
||
|
static double lastframetime;
|
||
|
double t;
|
||
|
extern int fps_count;
|
||
|
static float lastfps;
|
||
|
int x, y;
|
||
|
char st[80];
|
||
|
|
||
|
if (!show_fps.value)
|
||
|
return;
|
||
|
|
||
|
t = Sys_DoubleTime();
|
||
|
if ((t - lastframetime) >= 1.0) {
|
||
|
lastfps = fps_count/(t - lastframetime);
|
||
|
fps_count = 0;
|
||
|
lastframetime = t;
|
||
|
}
|
||
|
|
||
|
sprintf(st, "%3.1f FPS", lastfps);
|
||
|
x = vid.width - strlen(st) * 8 - 8;
|
||
|
y = vid.height - sb_lines - 8;
|
||
|
// Draw_TileClear(x, y, strlen(st) * 8, 8);
|
||
|
Draw_String(x, y, st);
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
==============
|
||
|
DrawPause
|
||
|
==============
|
||
|
*/
|
||
|
void SCR_DrawPause (void)
|
||
|
{
|
||
|
qpic_t *pic;
|
||
|
|
||
|
if (!scr_showpause.value) // turn off for screenshots
|
||
|
return;
|
||
|
|
||
|
if (!cl.paused)
|
||
|
return;
|
||
|
|
||
|
pic = Draw_SafeCachePic ("gfx/pause.lmp");
|
||
|
if (pic)
|
||
|
{
|
||
|
Draw_Pic ( (vid.width - pic->width)/2,
|
||
|
(vid.height - 48 - pic->height)/2, pic);
|
||
|
}
|
||
|
else
|
||
|
Draw_String((vid.width-strlen("Paused")*8)/2, (vid.height-8)/2, "Paused");
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/*
|
||
|
==============
|
||
|
SCR_DrawLoading
|
||
|
==============
|
||
|
*/
|
||
|
|
||
|
int total_loading_size, current_loading_size, loading_stage;
|
||
|
|
||
|
char levelshotname[MAX_QPATH];
|
||
|
void SCR_DrawLoading (void)
|
||
|
{
|
||
|
qpic_t *pic;
|
||
|
|
||
|
if (!scr_drawloading)
|
||
|
return;
|
||
|
|
||
|
if (*levelshotname)
|
||
|
{
|
||
|
if(Draw_ScalePic)
|
||
|
Draw_ScalePic(0, 0, vid.width, vid.height, Draw_SafeCachePic (levelshotname));
|
||
|
}
|
||
|
|
||
|
if (COM_FDepthFile("gfx/loading.lmp", true) < COM_FDepthFile("gfx/menu/loading.lmp", true))
|
||
|
{
|
||
|
pic = Draw_SafeCachePic ("loading");
|
||
|
if (pic)
|
||
|
Draw_Pic ( (vid.width - pic->width)/2,
|
||
|
(vid.height - 48 - pic->height)/2, pic);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
pic = Draw_SafeCachePic ("gfx/menu/loading.lmp");
|
||
|
if (pic)
|
||
|
{
|
||
|
int size, count, offset;
|
||
|
|
||
|
if (!scr_drawloading && loading_stage == 0)
|
||
|
return;
|
||
|
|
||
|
offset = (vid.width - pic->width)/2;
|
||
|
Draw_TransPic (offset , 0, pic);
|
||
|
|
||
|
if (loading_stage == 0)
|
||
|
return;
|
||
|
|
||
|
if (total_loading_size)
|
||
|
size = current_loading_size * 106 / total_loading_size;
|
||
|
else
|
||
|
size = 0;
|
||
|
|
||
|
if (loading_stage == 1)
|
||
|
count = size;
|
||
|
else
|
||
|
count = 106;
|
||
|
|
||
|
Draw_Fill (offset+42, 87, count, 1, 136);
|
||
|
Draw_Fill (offset+42, 87+1, count, 4, 138);
|
||
|
Draw_Fill (offset+42, 87+5, count, 1, 136);
|
||
|
|
||
|
if (loading_stage == 2)
|
||
|
count = size;
|
||
|
else
|
||
|
count = 0;
|
||
|
|
||
|
Draw_Fill (offset+42, 97, count, 1, 168);
|
||
|
Draw_Fill (offset+42, 97+1, count, 4, 170);
|
||
|
Draw_Fill (offset+42, 97+5, count, 1, 168);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void SCR_BeginLoadingPlaque (void)
|
||
|
{
|
||
|
if (cls.state != ca_active)
|
||
|
return;
|
||
|
|
||
|
if (!scr_initialized)
|
||
|
return;
|
||
|
|
||
|
// if (key_dest == key_console) //not really appropriate if client is to show it on a remote server.
|
||
|
// return;
|
||
|
|
||
|
// redraw with no console and the loading plaque
|
||
|
scr_fullupdate = 0;
|
||
|
Sbar_Changed ();
|
||
|
scr_drawloading = true;
|
||
|
SCR_UpdateScreen ();
|
||
|
scr_drawloading = false;
|
||
|
|
||
|
scr_disabled_for_loading = true;
|
||
|
scr_disabled_time = Sys_DoubleTime(); //realtime tends to change... Hmmm....
|
||
|
scr_fullupdate = 0;
|
||
|
}
|
||
|
|
||
|
void SCR_EndLoadingPlaque (void)
|
||
|
{
|
||
|
if (!scr_initialized)
|
||
|
return;
|
||
|
|
||
|
scr_disabled_for_loading = false;
|
||
|
scr_fullupdate = 0;
|
||
|
*levelshotname = '\0';
|
||
|
}
|
||
|
|
||
|
void SCR_ImageName (char *mapname)
|
||
|
{
|
||
|
strcpy(levelshotname, "levelshots/");
|
||
|
COM_FileBase(mapname, levelshotname + strlen(levelshotname));
|
||
|
|
||
|
#ifdef RGLQUAKE
|
||
|
if (qrenderer == QR_OPENGL)
|
||
|
{
|
||
|
if (!Draw_SafeCachePic (levelshotname))
|
||
|
{
|
||
|
*levelshotname = '\0';
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
*levelshotname = '\0';
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
scr_disabled_for_loading = false;
|
||
|
scr_drawloading = true;
|
||
|
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
|
||
|
SCR_DrawLoading();
|
||
|
SCR_SetUpToDrawConsole();
|
||
|
SCR_DrawConsole(true);
|
||
|
GL_EndRendering();
|
||
|
scr_drawloading = false;
|
||
|
|
||
|
scr_disabled_for_loading = true;
|
||
|
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
|
||
|
//=============================================================================
|
||
|
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
SCR_SetUpToDrawConsole
|
||
|
==================
|
||
|
*/
|
||
|
void SCR_SetUpToDrawConsole (void)
|
||
|
{
|
||
|
#ifdef TEXTEDITOR
|
||
|
extern qboolean editoractive;
|
||
|
#endif
|
||
|
Con_CheckResize ();
|
||
|
|
||
|
if (scr_drawloading)
|
||
|
return; // never a console with loading plaque
|
||
|
|
||
|
// decide on the height of the console
|
||
|
if (cls.state != ca_active && !media_filmtype
|
||
|
#ifdef TEXTEDITOR
|
||
|
&& !editoractive
|
||
|
#endif
|
||
|
&& !UI_MenuState()
|
||
|
)
|
||
|
{
|
||
|
scr_conlines = vid.height; // full screen
|
||
|
scr_con_current = scr_conlines;
|
||
|
}
|
||
|
else if (key_dest == key_console || scr_chatmode)
|
||
|
{
|
||
|
scr_conlines = vid.height*con_height.value/100; // half screen
|
||
|
if (scr_conlines < 32)
|
||
|
scr_conlines = 32; //prevent total loss of console.
|
||
|
else if (scr_conlines>vid.height)
|
||
|
scr_conlines = vid.height;
|
||
|
}
|
||
|
else
|
||
|
scr_conlines = 0; // none visible
|
||
|
|
||
|
if (scr_conlines < scr_con_current)
|
||
|
{
|
||
|
scr_con_current -= scr_conspeed.value*host_frametime;
|
||
|
if (scr_conlines > scr_con_current)
|
||
|
scr_con_current = scr_conlines;
|
||
|
|
||
|
}
|
||
|
else if (scr_conlines > scr_con_current)
|
||
|
{
|
||
|
scr_con_current += scr_conspeed.value*host_frametime;
|
||
|
if (scr_conlines < scr_con_current)
|
||
|
scr_con_current = scr_conlines;
|
||
|
}
|
||
|
|
||
|
if (scr_con_current>vid.height)
|
||
|
scr_con_current = vid.height;
|
||
|
|
||
|
if (clearconsole++ < vid.numpages)
|
||
|
{
|
||
|
if (qrenderer == QR_SOFTWARE)
|
||
|
{
|
||
|
scr_copytop = 1;
|
||
|
Draw_TileClear (0, (int) scr_con_current, vid.width, vid.height - (int) scr_con_current);
|
||
|
}
|
||
|
|
||
|
Sbar_Changed ();
|
||
|
}
|
||
|
else if (clearnotify++ < vid.numpages)
|
||
|
{
|
||
|
if (qrenderer == QR_SOFTWARE)
|
||
|
{
|
||
|
scr_copytop = 1;
|
||
|
Draw_TileClear (0, 0, vid.width, con_notifylines);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
con_notifylines = 0;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
SCR_DrawConsole
|
||
|
==================
|
||
|
*/
|
||
|
void SCR_DrawConsole (qboolean noback)
|
||
|
{
|
||
|
if (key_dest == key_menu)
|
||
|
return;
|
||
|
if (scr_con_current)
|
||
|
{
|
||
|
scr_copyeverything = 1;
|
||
|
Con_DrawConsole (scr_con_current, noback);
|
||
|
clearconsole = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (key_dest == key_game || key_dest == key_message)
|
||
|
Con_DrawNotify (); // only draw notify in game
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
==============================================================================
|
||
|
|
||
|
SCREEN SHOTS
|
||
|
|
||
|
==============================================================================
|
||
|
*/
|
||
|
|
||
|
typedef struct _TargaHeader {
|
||
|
unsigned char id_length, colormap_type, image_type;
|
||
|
unsigned short colormap_index, colormap_length;
|
||
|
unsigned char colormap_size;
|
||
|
unsigned short x_origin, y_origin, width, height;
|
||
|
unsigned char pixel_size, attributes;
|
||
|
} TargaHeader;
|
||
|
|
||
|
|
||
|
#ifdef AVAIL_JPEGLIB
|
||
|
void screenshotJPEG(char *filename, qbyte *screendata, int screenwidth, int screenheight);
|
||
|
#endif
|
||
|
#ifdef AVAIL_PNGLIB
|
||
|
int Image_WritePNG (char *filename, int compression, qbyte *pixels, int width, int height);
|
||
|
#endif
|
||
|
void WriteBMPFile(char *filename, qbyte *in, int width, int height);
|
||
|
|
||
|
void WritePCXfile (char *filename, qbyte *data, int width, int height, int rowbytes, qbyte *palette, qboolean upload); //data is 8bit.
|
||
|
|
||
|
/*
|
||
|
Find closest color in the palette for named color
|
||
|
*/
|
||
|
int MipColor(int r, int g, int b)
|
||
|
{
|
||
|
int i;
|
||
|
float dist;
|
||
|
int best=15;
|
||
|
float bestdist;
|
||
|
int r1, g1, b1;
|
||
|
static int lr = -1, lg = -1, lb = -1;
|
||
|
static int lastbest;
|
||
|
|
||
|
if (r == lr && g == lg && b == lb)
|
||
|
return lastbest;
|
||
|
|
||
|
bestdist = 256*256*3;
|
||
|
|
||
|
for (i = 0; i < 256; i++) {
|
||
|
r1 = host_basepal[i*3] - r;
|
||
|
g1 = host_basepal[i*3+1] - g;
|
||
|
b1 = host_basepal[i*3+2] - b;
|
||
|
dist = r1*r1 + g1*g1 + b1*b1;
|
||
|
if (dist < bestdist) {
|
||
|
bestdist = dist;
|
||
|
best = i;
|
||
|
}
|
||
|
}
|
||
|
lr = r; lg = g; lb = b;
|
||
|
lastbest = best;
|
||
|
return best;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
SCR_ScreenShot_f
|
||
|
==================
|
||
|
*/
|
||
|
void SCR_ScreenShot_f (void)
|
||
|
{
|
||
|
int truewidth, trueheight;
|
||
|
qbyte *buffer;
|
||
|
char pcxname[80];
|
||
|
char checkname[MAX_OSPATH];
|
||
|
int i, c, temp;
|
||
|
|
||
|
#define MAX_PREPAD 128
|
||
|
char *ext;
|
||
|
|
||
|
if (!VID_GetRGBInfo)
|
||
|
{
|
||
|
Con_Printf("Screenshots are not supported with the current renderer\n");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (Cmd_Argc() == 2)
|
||
|
{
|
||
|
Q_strncpyz(pcxname, Cmd_Argv(1), sizeof(pcxname));
|
||
|
COM_DefaultExtension (pcxname, scr_sshot_type.string);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
//
|
||
|
// find a file name to save it to
|
||
|
//
|
||
|
sprintf(pcxname,"fte00000.%s", scr_sshot_type.string);
|
||
|
|
||
|
for (i=0 ; i<=100000 ; i++)
|
||
|
{
|
||
|
pcxname[4] = (i%10000)/1000 + '0';
|
||
|
pcxname[5] = (i%1000)/100 + '0';
|
||
|
pcxname[6] = (i%100)/10 + '0';
|
||
|
pcxname[7] = (i%10) + '0';
|
||
|
sprintf (checkname, "%s/%s", com_gamedir, pcxname);
|
||
|
if (Sys_FileTime(checkname) == -1)
|
||
|
break; // file doesn't exist
|
||
|
}
|
||
|
if (i==100000)
|
||
|
{
|
||
|
Con_Printf ("SCR_ScreenShot_f: Couldn't create sequentially named file\n");
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ext = COM_FileExtension(pcxname);
|
||
|
|
||
|
buffer = VID_GetRGBInfo(MAX_PREPAD, &truewidth, &trueheight);
|
||
|
|
||
|
#ifdef AVAIL_PNGLIB
|
||
|
if (!strcmp(ext, "png"))
|
||
|
{
|
||
|
Image_WritePNG(pcxname, 100, buffer+MAX_PREPAD, truewidth, trueheight);
|
||
|
}
|
||
|
else
|
||
|
#endif
|
||
|
#ifdef AVAIL_JPEGLIB
|
||
|
if (!strcmp(ext, "jpeg") || !strcmp(ext, "jpg"))
|
||
|
{
|
||
|
screenshotJPEG(pcxname, buffer+MAX_PREPAD, truewidth, trueheight);
|
||
|
}
|
||
|
else
|
||
|
#endif
|
||
|
/* if (!strcmp(ext, "bmp"))
|
||
|
{
|
||
|
WriteBMPFile(pcxname, buffer+MAX_PREPAD, truewidth, trueheight);
|
||
|
}
|
||
|
else*/
|
||
|
if (!strcmp(ext, "pcx"))
|
||
|
{
|
||
|
int y, x;
|
||
|
qbyte *src, *dest;
|
||
|
qbyte *newbuf = buffer + MAX_PREPAD;
|
||
|
// convert to eight bit
|
||
|
for (y = 0; y < trueheight; y++) {
|
||
|
src = newbuf + (truewidth * 3 * y);
|
||
|
dest = newbuf + (truewidth * y);
|
||
|
|
||
|
for (x = 0; x < truewidth; x++) {
|
||
|
*dest++ = MipColor(src[0], src[1], src[2]);
|
||
|
src += 3;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
WritePCXfile (pcxname, newbuf, truewidth, trueheight, truewidth, host_basepal, false);
|
||
|
Con_Printf ("Wrote %s\n", pcxname);
|
||
|
}
|
||
|
else //tga
|
||
|
{
|
||
|
buffer+=MAX_PREPAD-18;
|
||
|
memset (buffer, 0, 18);
|
||
|
buffer[2] = 2; // uncompressed type
|
||
|
buffer[12] = truewidth&255;
|
||
|
buffer[13] = truewidth>>8;
|
||
|
buffer[14] = trueheight&255;
|
||
|
buffer[15] = trueheight>>8;
|
||
|
buffer[16] = 24; // pixel size
|
||
|
|
||
|
// swap rgb to bgr
|
||
|
c = 18+truewidth*trueheight*3;
|
||
|
for (i=18 ; i<c ; i+=3)
|
||
|
{
|
||
|
temp = buffer[i];
|
||
|
buffer[i] = buffer[i+2];
|
||
|
buffer[i+2] = temp;
|
||
|
}
|
||
|
COM_WriteFile (pcxname, buffer, truewidth*trueheight*3 + 18 );
|
||
|
Con_Printf ("Wrote %s\n", pcxname);
|
||
|
buffer-=MAX_PREPAD-18;
|
||
|
}
|
||
|
|
||
|
|
||
|
BZ_Free (buffer);
|
||
|
}
|
||
|
|
||
|
// from gl_draw.c
|
||
|
qbyte *draw_chars; // 8*8 graphic characters
|
||
|
|
||
|
void SCR_DrawCharToSnap (int num, qbyte *dest, int width)
|
||
|
{
|
||
|
int row, col;
|
||
|
qbyte *source;
|
||
|
int drawline;
|
||
|
int x;
|
||
|
|
||
|
row = num>>4;
|
||
|
col = num&15;
|
||
|
source = draw_chars + (row<<10) + (col<<3);
|
||
|
|
||
|
drawline = 8;
|
||
|
|
||
|
while (drawline--)
|
||
|
{
|
||
|
for (x=0 ; x<8 ; x++)
|
||
|
if (source[x])
|
||
|
dest[x] = source[x];
|
||
|
else
|
||
|
dest[x] = 98;
|
||
|
source += 128;
|
||
|
dest -= width;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
void SCR_DrawStringToSnap (const char *s, qbyte *buf, int x, int y, int width)
|
||
|
{
|
||
|
qbyte *dest;
|
||
|
const unsigned char *p;
|
||
|
|
||
|
dest = buf + ((y * width) + x);
|
||
|
|
||
|
p = (const unsigned char *)s;
|
||
|
while (*p) {
|
||
|
SCR_DrawCharToSnap(*p++, dest, width);
|
||
|
dest += 8;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
SCR_RSShot
|
||
|
==================
|
||
|
*/
|
||
|
qboolean SCR_RSShot (void)
|
||
|
{
|
||
|
int truewidth;
|
||
|
int trueheight;
|
||
|
|
||
|
int x, y;
|
||
|
unsigned char *src, *dest;
|
||
|
char pcxname[80];
|
||
|
unsigned char *newbuf;
|
||
|
int w, h;
|
||
|
int dx, dy, dex, dey, nx;
|
||
|
int r, b, g;
|
||
|
int count;
|
||
|
float fracw, frach;
|
||
|
char st[80];
|
||
|
time_t now;
|
||
|
|
||
|
if (!scr_allowsnap.value)
|
||
|
return false;
|
||
|
|
||
|
if (CL_IsUploading())
|
||
|
return false; // already one pending
|
||
|
|
||
|
if (cls.state < ca_onserver)
|
||
|
return false; // gotta be connected
|
||
|
|
||
|
if (!VID_GetRGBInfo || !scr_initialized)
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
Con_Printf("Remote screen shot requested.\n");
|
||
|
|
||
|
|
||
|
//
|
||
|
// save the pcx file
|
||
|
//
|
||
|
newbuf = VID_GetRGBInfo(0, &truewidth, &trueheight);
|
||
|
|
||
|
w = RSSHOT_WIDTH;
|
||
|
h = RSSHOT_HEIGHT;
|
||
|
|
||
|
fracw = (float)truewidth / (float)w;
|
||
|
frach = (float)trueheight / (float)h;
|
||
|
|
||
|
//scale down first.
|
||
|
for (y = 0; y < h; y++) {
|
||
|
dest = newbuf + (w*3 * y);
|
||
|
|
||
|
for (x = 0; x < w; x++) {
|
||
|
r = g = b = 0;
|
||
|
|
||
|
dx = x * fracw;
|
||
|
dex = (x + 1) * fracw;
|
||
|
if (dex == dx) dex++; // at least one
|
||
|
dy = y * frach;
|
||
|
dey = (y + 1) * frach;
|
||
|
if (dey == dy) dey++; // at least one
|
||
|
|
||
|
count = 0;
|
||
|
for (/* */; dy < dey; dy++) {
|
||
|
src = newbuf + (truewidth * 3 * dy) + dx * 3;
|
||
|
for (nx = dx; nx < dex; nx++) {
|
||
|
r += *src++;
|
||
|
g += *src++;
|
||
|
b += *src++;
|
||
|
count++;
|
||
|
}
|
||
|
}
|
||
|
r /= count;
|
||
|
g /= count;
|
||
|
b /= count;
|
||
|
*dest++ = r;
|
||
|
*dest++ = b;
|
||
|
*dest++ = g;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// convert to eight bit
|
||
|
for (y = 0; y < h; y++) {
|
||
|
src = newbuf + (w * 3 * y);
|
||
|
dest = newbuf + (w * y);
|
||
|
|
||
|
for (x = 0; x < w; x++) {
|
||
|
*dest++ = MipColor(src[0], src[1], src[2]);
|
||
|
src += 3;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
time(&now);
|
||
|
strcpy(st, ctime(&now));
|
||
|
st[strlen(st) - 1] = 0;
|
||
|
SCR_DrawStringToSnap (st, newbuf, w - strlen(st)*8, h - 1, w);
|
||
|
|
||
|
Q_strncpyz(st, cls.servername, sizeof(st));
|
||
|
SCR_DrawStringToSnap (st, newbuf, w - strlen(st)*8, h - 11, w);
|
||
|
|
||
|
Q_strncpyz(st, name.string, sizeof(st));
|
||
|
SCR_DrawStringToSnap (st, newbuf, w - strlen(st)*8, h - 21, w);
|
||
|
|
||
|
WritePCXfile (pcxname, newbuf, w, h, w, host_basepal, true);
|
||
|
|
||
|
BZ_Free(newbuf);
|
||
|
|
||
|
Con_Printf ("Wrote %s\n", pcxname);
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
//=============================================================================
|
||
|
|
||
|
|
||
|
//=============================================================================
|
||
|
|
||
|
char *scr_notifystring;
|
||
|
qboolean scr_drawdialog;
|
||
|
|
||
|
void SCR_DrawNotifyString (void)
|
||
|
{
|
||
|
char *start;
|
||
|
int l;
|
||
|
int j;
|
||
|
int x, y;
|
||
|
|
||
|
start = scr_notifystring;
|
||
|
|
||
|
y = vid.height*0.35;
|
||
|
|
||
|
do
|
||
|
{
|
||
|
// scan the width of the line
|
||
|
for (l=0 ; l<40 ; l++)
|
||
|
if (start[l] == '\n' || !start[l])
|
||
|
break;
|
||
|
x = (vid.width - l*8)/2;
|
||
|
for (j=0 ; j<l ; j++, x+=8)
|
||
|
Draw_Character (x, y, start[j]);
|
||
|
|
||
|
y += 8;
|
||
|
|
||
|
while (*start && *start != '\n')
|
||
|
start++;
|
||
|
|
||
|
if (!*start)
|
||
|
break;
|
||
|
start++; // skip the \n
|
||
|
} while (1);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
SCR_ModalMessage
|
||
|
|
||
|
Displays a text string in the center of the screen and waits for a Y or N
|
||
|
keypress.
|
||
|
==================
|
||
|
*/
|
||
|
int SCR_ModalMessage (char *text)
|
||
|
{
|
||
|
scr_notifystring = text;
|
||
|
|
||
|
// draw a fresh screen
|
||
|
scr_fullupdate = 0;
|
||
|
scr_drawdialog = true;
|
||
|
SCR_UpdateScreen ();
|
||
|
scr_drawdialog = false;
|
||
|
|
||
|
S_StopAllSounds (true); // so dma doesn't loop current sound
|
||
|
|
||
|
do
|
||
|
{
|
||
|
key_count = -1; // wait for a key down and up
|
||
|
Sys_SendKeyEvents ();
|
||
|
} while (key_lastpress != 'y' && key_lastpress != 'n' && key_lastpress != K_ESCAPE);
|
||
|
|
||
|
scr_fullupdate = 0;
|
||
|
SCR_UpdateScreen ();
|
||
|
|
||
|
return key_lastpress == 'y';
|
||
|
}
|
||
|
|
||
|
|
||
|
//=============================================================================
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
SCR_BringDownConsole
|
||
|
|
||
|
Brings the console down and fades the palettes back to normal
|
||
|
================
|
||
|
*/
|
||
|
void SCR_BringDownConsole (void)
|
||
|
{
|
||
|
int i;
|
||
|
int pnum;
|
||
|
|
||
|
for (pnum = 0; pnum < cl.splitclients; pnum++)
|
||
|
scr_centertime_off[pnum] = 0;
|
||
|
|
||
|
for (i=0 ; i<20 && scr_conlines != scr_con_current ; i++)
|
||
|
SCR_UpdateScreen ();
|
||
|
|
||
|
cl.cshifts[CSHIFT_CONTENTS].percent = 0; // no area contents palette on next frame
|
||
|
VID_SetPalette (host_basepal);
|
||
|
}
|
||
|
|
||
|
void SCR_TileClear (void)
|
||
|
{
|
||
|
if (cl.splitclients>1)
|
||
|
return; //splitclients always takes the entire screen.
|
||
|
|
||
|
if (qrenderer == QR_SOFTWARE)
|
||
|
{
|
||
|
if (scr_fullupdate++ < vid.numpages)
|
||
|
{ // clear the entire screen
|
||
|
scr_copyeverything = 1;
|
||
|
Draw_TileClear (0, 0, vid.width, vid.height);
|
||
|
Sbar_Changed ();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
char str[11] = "xxxxxxxxxx";
|
||
|
if (scr_viewsize.value < 100)
|
||
|
{
|
||
|
int x, y;
|
||
|
x = vid.width - strlen(str) * 8 - 8;
|
||
|
y = vid.height - sb_lines - 8;
|
||
|
// clear background for counters
|
||
|
if (show_fps.value)
|
||
|
Draw_TileClear(x, y, 10 * 8, 8);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (r_refdef.vrect.x > 0) {
|
||
|
// left
|
||
|
Draw_TileClear (0, 0, r_refdef.vrect.x, vid.height - sb_lines);
|
||
|
// right
|
||
|
Draw_TileClear (r_refdef.vrect.x + r_refdef.vrect.width, 0,
|
||
|
vid.width - r_refdef.vrect.x + r_refdef.vrect.width,
|
||
|
vid.height - sb_lines);
|
||
|
}
|
||
|
if (r_refdef.vrect.y > 0) {
|
||
|
// top
|
||
|
Draw_TileClear (r_refdef.vrect.x, 0,
|
||
|
r_refdef.vrect.x + r_refdef.vrect.width,
|
||
|
r_refdef.vrect.y);
|
||
|
// bottom
|
||
|
Draw_TileClear (r_refdef.vrect.x,
|
||
|
r_refdef.vrect.y + r_refdef.vrect.height,
|
||
|
r_refdef.vrect.width,
|
||
|
vid.height - sb_lines -
|
||
|
(r_refdef.vrect.height + r_refdef.vrect.y));
|
||
|
}
|
||
|
}
|
||
|
}
|