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fteqw/engine/client/sys_droid.c

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#include <jni.h>
#include <errno.h>
#include <android/log.h>
#include "quakedef.h"
#include <unistd.h>
#include <fcntl.h>
#include <dlfcn.h>
#include <sys/stat.h>
#include <dirent.h>
#ifndef ANDROID
#error ANDROID wasnt defined
#endif
#ifndef isDedicated
#ifdef SERVERONLY
qboolean isDedicated = true;
#else
qboolean isDedicated = false;
#endif
#endif
void *sys_window; /*public so the renderer can attach to the correct place*/
static int sys_running = false;
int sys_glesversion;
extern int r_blockvidrestart;
float sys_dpi_x, sys_dpi_y;
int sys_soundflags; /*1 means active. 2 means reset (so claim that its not active for one frame to force a reset)*/
static void *sys_memheap;
static unsigned int sys_lastframe;
static unsigned int vibrateduration;
static char errormessage[256];
static char sys_basedir[MAX_OSPATH];
static char sys_basepak[MAX_OSPATH];
extern jmp_buf host_abort;
cvar_t sys_vibrate = CVARD("sys_vibrate", "1", "Enables the system vibrator for damage events and such things. The value provided is a duration scaler.");
cvar_t sys_osk = CVAR("sys_osk", "0"); //to be toggled
cvar_t sys_keepscreenon = CVARD("sys_keepscreenon", "1", "If set, the screen will never darken. This might cost some extra battery power, but then so will running a 3d engine."); //to be toggled
cvar_t sys_orientation = CVARD("sys_orientation", "landscape", "Specifies what angle to render quake at.\nValid values are: sensor (autodetect), landscape, portrait, reverselandscape, reverseportrait");
cvar_t sys_glesversion_cvar = CVARD("sys_glesversion", "1", "Specifies which version of gles to use. 1 or 2 are valid values.");
extern cvar_t vid_conautoscale;
#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, DISTRIBUTION"Droid", __VA_ARGS__))
#define LOGW(...) ((void)__android_log_print(ANDROID_LOG_WARN, DISTRIBUTION"Droid", __VA_ARGS__))
#define LOGE(...) ((void)__android_log_print(ANDROID_LOG_ERROR, DISTRIBUTION"Droid", __VA_ARGS__))
void Sys_Vibrate(float count)
{
if (count < 0)
count = 0;
vibrateduration += count*10*sys_vibrate.value;
}
void Sys_Vibrate_f(void)
{
//input is in seconds, because this is quake. output is in ms.
vibrateduration += atof(Cmd_Argv(1)) * 1000;
}
JNIEXPORT jint JNICALL Java_com_fteqw_FTEDroidEngine_getvibrateduration(JNIEnv *env, jobject obj)
{
unsigned int dur = vibrateduration;
vibrateduration = 0;
return dur;
}
JNIEXPORT jstring JNICALL Java_com_fteqw_FTEDroidEngine_geterrormessage(JNIEnv *env, jobject obj)
{
return (*env)->NewStringUTF(env, errormessage);
}
JNIEXPORT jstring JNICALL Java_com_fteqw_FTEDroidEngine_getpreferedorientation(JNIEnv *env, jobject obj)
{
sys_orientation.modified = false;
sys_glesversion_cvar.modified = false;
return (*env)->NewStringUTF(env, sys_orientation.string);
}
JNIEXPORT jint JNICALL Java_com_fteqw_FTEDroidEngine_getpreferedglesversion(JNIEnv *env, jobject obj)
{
return sys_glesversion_cvar.ival;
}
/*the java passes in all input directly via a 'UI' thread. we don't need to poll it at all*/
void INS_Move(float *movements, int pnum)
{
}
void INS_Commands(void)
{
}
void INS_EnumerateDevices(void *ctx, void(*callback)(void *ctx, const char *type, const char *devicename, unsigned int *qdevid))
fix colormod added frag message filter, and dedicated frag tracker. added 'windowed consoles' for social-type stuff without depending upon csqc mods for it. added in_deviceids command which allows listing/renumbering device ids. slider widgets now support inverted ranges, so gamma selection isn't so weird. fix top/bottom colour selection bug. software banding feature is now part of the 'software' preset (now that it supports mipmaps). support for loading .maps, and editing their brushes etc (with appropriate qc mod). 'map mymap.map' to use. expect problems with missing wads and replacement textures overriding them and messing up texture scales. snd_inactive is now default. fix threading issue with wavs, no more error from 0-sample-but-otherwise-valid wavs. added -makeinstaller option to embed a manifest inside the exe (and icon). the resulting program will insist on installing the game if its run from outside a valid basedir. framegroup support for q1mdl. textures are now loaded on multiple worker threads, for reduced load times. moo har har. netgraph shows packet+byte rates too. added r_lightstylescale, pretty similar to contrast, but doesn't impose any framerate cost, but may have overbrighting issues. r_softwarebanding now works on q2bsp too. fixed crepuscular lights. gzip transfer encoding is performed while downloading, instead of inducing stalls. FINALLY fix ezquake download compat issue (dimman found the issue). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4851 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-04-14 23:12:17 +00:00
{
}
void INS_Init(void)
{
}
void INS_ReInit(void)
{
}
void INS_Shutdown(void)
{
}
JNIEXPORT int JNICALL Java_com_fteqw_FTEDroidEngine_keypress(JNIEnv *env, jobject obj,
jint down, jint keycode, jint unicode)
{
IN_KeyEvent(0, down, keycode, unicode);
return true;
}
JNIEXPORT void JNICALL Java_com_fteqw_FTEDroidEngine_motion(JNIEnv *env, jobject obj,
jint act, jint ptrid, jfloat x, jfloat y, jfloat size)
{
if (act)
IN_KeyEvent(ptrid, act==1, K_MOUSE1, 0);
else
IN_MouseMove(ptrid, true, x, y, 0, size);
}
JNIEXPORT jint JNICALL Java_com_fteqw_FTEDroidEngine_frame(JNIEnv *env, jobject obj,
jfloat ax, jfloat ay, jfloat az,
jfloat gx, jfloat gy, jfloat gz)
{
int ret;
static vec3_t oacc;
static vec3_t ogyro;
//if we had an error, don't even run a frame any more.
if (*errormessage || !sys_running)
{
Sys_Printf("Crashed or quit\n");
return 8;
}
// Sys_Printf("starting frame\n");
#ifdef SERVERONLY
SV_Frame();
#else
unsigned int now = Sys_Milliseconds();
double tdelta = (now - sys_lastframe) * 0.001;
if (oacc[0] != ax || oacc[1] != ay || oacc[2] != az)
{
//down: x= +9.8
//left: y= -9.8
//up: z= +9.8
CSQC_Accelerometer(ax, ay, az);
oacc[0] = ax;
oacc[1] = ay;
oacc[2] = az;
}
if (ogyro[0] != gx || ogyro[1] != gy || ogyro[2] != gz)
{
CSQC_Gyroscope(gx * 180.0/M_PI, gy * 180.0/M_PI, gz * 180.0/M_PI);
ogyro[0] = gx;
ogyro[1] = gy;
ogyro[2] = gz;
}
Host_Frame(tdelta);
sys_lastframe = now;
#endif
ret = 0;
if (Key_Dest_Has(kdm_console|kdm_message) || (!Key_Dest_Has(~kdm_game) && cls.state == ca_disconnected) || sys_osk.ival)
ret |= 1;
if (vibrateduration)
ret |= 2;
if (sys_keepscreenon.ival)
ret |= 4;
if (*errormessage || !sys_running)
ret |= 8;
if (sys_orientation.modified || sys_glesversion_cvar.modified)
ret |= 16;
if (sys_soundflags)
{
if (sys_soundflags & 2)
sys_soundflags &= ~2;
else
ret |= 32;
}
// Sys_Printf("frame ended\n");
return ret;
}
//tells us that our old gl context is about to be nuked.
JNIEXPORT void JNICALL Java_com_fteqw_FTEDroidEngine_killglcontext(JNIEnv *env, jobject obj)
{
if (!sys_running)
return;
if (qrenderer == QR_NONE)
return; //not initialised yet...
Sys_Printf("Killing resources\n");
R_ShutdownRenderer(true);
qrenderer = QR_NONE;
sys_glesversion = 0;
if (!r_blockvidrestart)
r_blockvidrestart = 3; //so video is restarted properly for the next frame
}
//tells us that our old gl context got completely obliterated
JNIEXPORT void JNICALL Java_com_fteqw_FTEDroidEngine_newglcontext(JNIEnv *env, jobject obj)
{
if (sys_running)
sys_running = 2;
//fixme: wipe image handles, and vbos
}
//called when the user tries to use us to open one of our file types
JNIEXPORT void JNICALL Java_com_fteqw_FTEDroidEngine_openfile(JNIEnv *env, jobject obj,
jstring openfile)
{
const char *fname = (*env)->GetStringUTFChars(env, openfile, NULL);
if (sys_running)
Host_RunFile(fname, strlen(fname), NULL);
(*env)->ReleaseStringUTFChars(env, openfile, fname);
}
//called for init or resizes
JNIEXPORT void JNICALL Java_com_fteqw_FTEDroidEngine_init(JNIEnv *env, jobject obj,
jint width, jint height, jfloat dpix, jfloat dpiy, jint glesversion, jstring japkpath, jstring jusrpath)
{
const char *tmp;
if (*errormessage)
return;
vid.pixelwidth = width;
vid.pixelheight = height;
sys_glesversion = glesversion;
sys_dpi_x = dpix;
sys_dpi_y = dpiy;
if (sys_running)
{
if (!glesversion)
return; //gah!
Sys_Printf("vid size changed (%i %i gles%i)\n", width, height, glesversion);
if (!r_blockvidrestart)
{
//if our textures got destroyed, we need to reload them all
Cmd_ExecuteString("vid_reload\n", RESTRICT_LOCAL);
}
else
{
//otherwise we just need to set the size properly again.
Cvar_ForceCallback(&vid_conautoscale);
}
}
else
{
const char *args [] =
{
"ftedroid",
"-basepack",
sys_basepak, /*filled in later*/
"",
""
};
quakeparms_t parms;
Sys_Printf("reinit\n");
if (sys_memheap)
free(sys_memheap);
memset(&parms, 0, sizeof(parms));
parms.basedir = sys_basedir; /*filled in later*/
parms.argc = 3;
parms.argv = args;
tmp = (*env)->GetStringUTFChars(env, japkpath, NULL);
Q_strncpyz(sys_basepak, tmp, sizeof(sys_basedir));
(*env)->ReleaseStringUTFChars(env, japkpath, tmp);
tmp = (*env)->GetStringUTFChars(env, jusrpath, NULL);
Q_strncpyz(sys_basedir, tmp, sizeof(sys_basedir));
(*env)->ReleaseStringUTFChars(env, jusrpath, tmp);
Sys_Printf("Starting up (apk=%s, usr=%s)\n", args[2], parms.basedir);
COM_InitArgv(parms.argc, parms.argv);
TL_InitLanguages(sys_basedir);
#ifdef SERVERONLY
SV_Init(&parms);
#else
Host_Init(&parms);
#endif
sys_running = true;
sys_lastframe = Sys_Milliseconds();
sys_orientation.modified = true;
while(r_blockvidrestart == 1)
Java_com_fteqw_FTEDroidEngine_frame(env, obj, 0,0,0, 0,0,0);
Sys_Printf("Engine started\n");
}
}
static int secbase;
#ifdef _POSIX_TIMERS
double Sys_DoubleTime(void)
{
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
if (!secbase)
{
secbase = ts.tv_sec;
return ts.tv_nsec/1000000000.0;
}
return (ts.tv_sec - secbase) + ts.tv_nsec/1000000000.0;
}
unsigned int Sys_Milliseconds(void)
{
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
if (!secbase)
{
secbase = ts.tv_sec;
return ts.tv_nsec/1000000;
}
return (ts.tv_sec - secbase)*1000 + ts.tv_nsec/1000000;
}
#else
double Sys_DoubleTime(void)
{
struct timeval tp;
struct timezone tzp;
gettimeofday(&tp, &tzp);
if (!secbase)
{
secbase = tp.tv_sec;
return tp.tv_usec/1000000.0;
}
return (tp.tv_sec - secbase) + tp.tv_usec/1000000.0;
}
unsigned int Sys_Milliseconds(void)
{
struct timeval tp;
struct timezone tzp;
gettimeofday(&tp, &tzp);
if (!secbase)
{
secbase = tp.tv_sec;
return tp.tv_usec/1000;
}
return (tp.tv_sec - secbase)*1000 + tp.tv_usec/1000;
}
#endif
void Sys_Shutdown(void)
{
free(sys_memheap);
}
void Sys_Quit(void)
{
#ifndef SERVERONLY
Host_Shutdown ();
#else
SV_Shutdown();
#endif
sys_running = false;
LOGI("%s", "quitting");
longjmp(host_abort, 1);
exit(0);
}
void Sys_Error (const char *error, ...)
{
va_list argptr;
char string[1024];
va_start (argptr, error);
vsnprintf (string,sizeof(string)-1, error,argptr);
va_end (argptr);
if (!*string)
strcpy(string, "no error");
Q_strncpyz(errormessage, string, sizeof(errormessage));
LOGE("%s", string);
longjmp(host_abort, 1);
exit(1);
}
void Sys_Printf (char *fmt, ...)
{
va_list argptr;
char string[1024];
va_start (argptr, fmt);
vsnprintf (string,sizeof(string)-1, fmt,argptr);
va_end (argptr);
LOGI("%s", string);
}
void Sys_Warn (char *fmt, ...)
{
va_list argptr;
char string[1024];
va_start (argptr, fmt);
vsnprintf (string,sizeof(string)-1, fmt,argptr);
va_end (argptr);
LOGW("%s", string);
}
void Sys_CloseLibrary(dllhandle_t *lib)
{
dlclose(lib);
}
dllhandle_t *Sys_LoadLibrary(const char *name, dllfunction_t *funcs)
{
dllhandle_t *h;
h = dlopen(name, RTLD_LAZY);
return h;
}
void *Sys_GetAddressForName(dllhandle_t *module, const char *exportname)
{
return dlsym(module, exportname);
}
char *Sys_ConsoleInput (void)
{
return NULL;
}
void Sys_mkdir (char *path) //not all pre-unix systems have directories (including dos 1)
{
mkdir(path, 0777);
}
qboolean Sys_remove (char *path)
{
return !unlink(path);
}
qboolean Sys_Rename (char *oldfname, char *newfname)
{
return !rename(oldfname, newfname);
}
void Sys_SendKeyEvents(void)
{
}
void Sys_Init(void)
{
Cmd_AddCommandD("sys_vibratetime", Sys_Vibrate_f, "Provides gamecode with a way to explicitly invoke the hardware vibrator in a simple way.");
Cvar_Register(&sys_vibrate, "android stuff");
Cvar_Register(&sys_osk, "android stuff");
Cvar_Register(&sys_keepscreenon, "android stuff");
Cvar_Register(&sys_orientation, "android stuff");
Cvar_Register(&sys_glesversion_cvar, "android stuff");
}
qboolean Sys_GetDesktopParameters(int *width, int *height, int *bpp, int *refreshrate)
{
*width = 320;
*height = 240;
*bpp = 16;
*refreshrate = 60;
return false;
}
qboolean Sys_RandomBytes(qbyte *string, int len)
{
qboolean res = false;
int fd = open("/dev/urandom", 0);
if (fd >= 0)
{
res = (read(fd, string, len) == len);
close(fd);
}
return res;
}
void Sys_ServerActivity(void)
{
/*FIXME: flash window*/
}
void Sys_Sleep (double seconds)
{
struct timespec ts;
ts.tv_sec = (time_t)seconds;
seconds -= ts.tv_sec;
ts.tv_nsec = seconds * 1000000000.0;
nanosleep(&ts, NULL);
}
qboolean Sys_InitTerminal(void)
{
/*switching to dedicated mode, show text window*/
return false;
}
void Sys_CloseTerminal(void)
{
}
#define SYS_CLIPBOARD_SIZE 256
static char clipboard_buffer[SYS_CLIPBOARD_SIZE] = {0};
char *Sys_GetClipboard(void)
{
return clipboard_buffer;
}
void Sys_CloseClipboard(char *bf)
{
}
void Sys_SaveClipboard(char *text)
{
Q_strncpyz(clipboard_buffer, text, SYS_CLIPBOARD_SIZE);
}
int Sys_EnumerateFiles (const char *gpath, const char *match, int (*func)(const char *, qofs_t, time_t mtime, void *, searchpathfuncs_t *), void *parm, searchpathfuncs_t *spath)
{
DIR *dir;
char apath[MAX_OSPATH];
char file[MAX_OSPATH];
char truepath[MAX_OSPATH];
char *s;
struct dirent *ent;
struct stat st;
//printf("path = %s\n", gpath);
//printf("match = %s\n", match);
if (!gpath)
gpath = "";
*apath = '\0';
Q_strncpyz(apath, match, sizeof(apath));
for (s = apath+strlen(apath)-1; s >= apath; s--)
{
if (*s == '/')
{
s[1] = '\0';
match += s - apath+1;
break;
}
}
if (s < apath) //didn't find a '/'
*apath = '\0';
Q_snprintfz(truepath, sizeof(truepath), "%s/%s", gpath, apath);
//printf("truepath = %s\n", truepath);
//printf("gamepath = %s\n", gpath);
//printf("apppath = %s\n", apath);
//printf("match = %s\n", match);
dir = opendir(truepath);
if (!dir)
{
Con_DPrintf("Failed to open dir %s\n", truepath);
return true;
}
do
{
ent = readdir(dir);
if (!ent)
break;
if (*ent->d_name != '.')
{
if (wildcmp(match, ent->d_name))
{
Q_snprintfz(file, sizeof(file), "%s/%s", truepath, ent->d_name);
if (stat(file, &st) == 0)
{
Q_snprintfz(file, sizeof(file), "%s%s%s", apath, ent->d_name, S_ISDIR(st.st_mode)?"/":"");
if (!func(file, st.st_size, st.st_mtime, parm, spath))
{
closedir(dir);
return false;
}
}
else
printf("Stat failed for \"%s\"\n", file);
}
}
} while(1);
closedir(dir);
return true;
}
#if 0
#include <android/asset_manager.h>
int Sys_EnumerateFiles (const char *gpath, const char *match, int (*func)(const char *, qofs_t, void *), void *parm)
{
qboolean go = true;
const char *f;
struct AAssetDir *ad;
ad = AAssetManager_openDir(assetmgr, gpath);
while(go && (f = AAssetDir_getNextFileName(ad)))
{
if (wildcmp(match, f))
{
Sys_Printf("Found %s\n", f);
go = func(f, 0, parm);
}
}
AAssetDir_close(ad);
return 0;
}
typedef struct
{
vfsfile_t funcs;
AAsset *handle;
} assetfile_t;
static int AF_ReadBytes(vfsfile_t *h, void *buf, int len)
{
assetfile_t *f = (assetfile_t*)h;
return AAsset_read(f->handle, buf, len);
}
static qboolean AF_Seek(vfsfile_t *h, unsigned long offs)
{
assetfile_t *f = (assetfile_t*)h;
AAsset_seek(f->handle, offs, SEEK_SET);
return true;
}
static unsigned long AF_Tell(vfsfile_t *h)
{
assetfile_t *f = (assetfile_t*)h;
return AAsset_seek(f->handle, 0, SEEK_CUR);
}
static unsigned long AF_GetSize(vfsfile_t *h)
{
assetfile_t *f = (assetfile_t*)h;
return AAsset_getLength(f->handle);
}
static void AF_Close(vfsfile_t *h)
{
assetfile_t *f = (assetfile_t*)h;
AAsset_close(f->handle);
Z_Free(f);
}
static void AF_Flush(vfsfile_t *h)
{
}
vfsfile_t *Sys_OpenAsset(char *fname)
{
assetfile_t *file;
AAsset *a;
a = AAssetManager_open(assetmgr, fname, AASSET_MODE_UNKNOWN);
if (!a)
{
Sys_Printf("Unable to open asset %s\n", fname);
return NULL;
}
Sys_Printf("opened asset %s\n", fname);
file = Z_Malloc(sizeof(assetfile_t));
file->funcs.ReadBytes = AF_ReadBytes;
file->funcs.WriteBytes = NULL;
file->funcs.Seek = AF_Seek;
file->funcs.Tell = AF_Tell;
file->funcs.GetLen = AF_GetSize;
file->funcs.Close = AF_Close;
file->funcs.Flush = AF_Flush;
file->handle = a;
return (vfsfile_t*)file;
}
#endif