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fteqw/plugins/quake3/q3common.h

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#ifndef FTEPLUGIN
#define FTEPLUGIN
#endif
#include "../plugins/plugin.h"
#include "clq3defs.h"
//#define Q3_NOENCRYPT //a debugging property, makes it incompatible with q3
extern plug2dfuncs_t *drawfuncs;
extern plug3dfuncs_t *scenefuncs;
extern pluginputfuncs_t *inputfuncs;
extern plugaudiofuncs_t *audiofuncs;
extern plugmasterfuncs_t*masterfuncs;
extern plugclientfuncs_t*clientfuncs;
extern plugq3vmfuncs_t *vmfuncs;
extern plugfsfuncs_t *fsfuncs;
extern plugmsgfuncs_t *msgfuncs;
extern plugworldfuncs_t *worldfuncs;
extern cvar_t *sv_maxclients;
extern cvar_t *cl_shownet_ptr, *cl_c2sdupe_ptr, *cl_nodelta_ptr;
#define Q_snprintfz Q_snprintf
#define Sys_Error plugfuncs->Error
#define Z_Malloc plugfuncs->Malloc
#define Z_Free plugfuncs->Free
typedef struct //merge?
{
int flags;
int areabytes;
qbyte areabits[MAX_Q2MAP_AREAS/8]; // portalarea visibility bits
q3playerState_t ps;
int num_entities;
int first_entity; // into the circular sv_packet_entities[]
int senttime; // for ping calculations
int serverMessageNum;
int serverCommandNum;
int serverTime; // server time the message is valid for (in msec)
int localTime;
int deltaFrame;
} q3client_frame_t;
typedef struct
{
world_t *world;
model_t *models[1u<<MODELINDEX_BITS];
qboolean restarting;
float restartedtime;
vec2_t gridbias;
vec2_t gridscale;
size_t gridsize[2];
areagridlink_t *gridareas; //[gridsize[0]*gridsize[1]]
areagridlink_t jumboarea; //node containing ents too large to fit.
int areagridsequence;
server_static_t *server_state_static;
server_t *server_state;
} q3serverstate_t;
extern q3serverstate_t sv3;
#undef CALCAREAGRIDBOUNDS