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fteqw/plugins/plugin.h

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#ifndef __PLUGIN_H__
#define __PLUGIN_H__
#ifdef Q3_VM
//qvms just call the return value, and the engine works out which one it called.
#define EBUILTIN(t, n, args) extern t (*n) args
#define BUILTINR(t, n, args) t (*n) args
#define BUILTIN(t, n, args) t (*n) args
#define CHECKBUILTIN(n) n = (void*)Plug_GetEngineFunction(#n);
#define BUILTINISVALID(n) n!=NULL
#define double float //all floats are 32bit, qvm stuff
typedef char *va_list;
#define va_start(va,f) (va = (char *)&f + sizeof(int))
#define va_arg(va, type) (*(type *)((va += sizeof(int)) - sizeof(int)))
#define va_end(va) (va = NULL)
#define NULL (void*)0
void *malloc(int size);
void free(void *mem);
char *strstr(char *str, const char *sub);
void strlcpy(char *d, const char *s, int n);
char *strchr(char *str, char sub);
#else
#include <string.h>
#include <stdlib.h>
#include <stdarg.h>
//DLLs need a wrapper to add the extra parameter and call a boring function.
#define EBUILTIN(t, n, args) extern int BUILTIN_##n; t n args
#define BUILTINR(t, n, args) int BUILTIN_##n; t n args {return (t)plugin_syscall(BUILTIN_##n ARGNAMES);}
#define BUILTIN(t, n, args) int BUILTIN_##n; t n args {plugin_syscall(BUILTIN_##n ARGNAMES);}
#define CHECKBUILTIN(n) BUILTIN_##n = (int)Plug_GetEngineFunction(#n);
#define BUILTINISVALID(n) BUILTIN_##n != 0
#ifdef _WIN32
#define QDECL __cdecl
#else
#define QDECL
#endif
extern int (*plugin_syscall)( int arg, ... );
#ifdef _WIN32
void strlcpy(char *d, const char *s, int n);
int snprintf(char *buffer, int maxlen, char *format, ...);
#endif
#endif
typedef enum {false, true} qboolean;
typedef void *qhandle_t;
typedef float vec3_t[3];
//Basic builtins:
EBUILTIN(void*, Plug_GetEngineFunction, (char *funcname)); //set up in vmMain, use this to get all other builtins
EBUILTIN(void, Con_Print, (char *text)); //on to main console.
EBUILTIN(void, Con_SubPrint, (char *subname, char *text)); //on to sub console.
EBUILTIN(void, Con_RenameSub, (char *old, char *new)); //rename a console.
EBUILTIN(void, Sys_Error, (char *message)); //abort the entire engine.
EBUILTIN(unsigned int, Sys_Milliseconds, ());
EBUILTIN(void, Cmd_AddCommand, (char *buffer)); //abort the entire engine.
EBUILTIN(void, Cmd_Args, (char *buffer, int bufsize)); //abort the entire engine.
EBUILTIN(void, Cmd_Argv, (int argnum, char *buffer, int bufsize)); //abort the entire engine.
EBUILTIN(int, Cmd_Argc, (void)); //abort the entire engine.
EBUILTIN(void, Cmd_AddText, (char *text, qboolean insert));
EBUILTIN(void, Cmd_Tokenize, (char *msg)); //abort the entire engine.
EBUILTIN(void, Cvar_SetString, (char *name, char *value));
EBUILTIN(void, Cvar_SetFloat, (char *name, float value));
EBUILTIN(qboolean, Cvar_GetString, (char *name, char *retstring, int sizeofretstring));
EBUILTIN(float, Cvar_GetFloat, (char *name));
EBUILTIN(qhandle_t, Cvar_Register, (char *name, char *defaultval, int flags, char *grouphint));
EBUILTIN(int, Cvar_Update, (qhandle_t handle, int *modificationcount, char *stringv, float *floatv)); //stringv is 256 chars long, don't expect this function to do anything if modification count is unchanged.
EBUILTIN(void, LocalSound, (char *soundname));
EBUILTIN(void, CL_GetStats, (int pnum, unsigned int *stats, int maxstats));
EBUILTIN(void, Menu_Control, (int mnum));
#define MENU_CLEAR 0
#define MENU_GRAB 1
EBUILTIN(int, Key_GetKeyCode, (char *keyname));
EBUILTIN(void, Media_ShowFrameRGBA_32, (void *src, int srcwidth, int srcheight, int x, int y, int width, int height));
EBUILTIN(qhandle_t, Draw_LoadImage, (char *name, qboolean iswadimage)); //wad image is ONLY for loading out of q1 gfx.wad
EBUILTIN(void, Draw_Image, (float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t image));
EBUILTIN(void, Draw_Fill, (int x, int y, int w, int h));
EBUILTIN(void, Draw_Character, (int x, int y, unsigned int characture));
EBUILTIN(void, Draw_Colourp, (int palcol));
EBUILTIN(void, Draw_Colour3f, (float r, float g, float b));
EBUILTIN(void, Draw_Colour4f, (float r, float g, float b, float a));
EBUILTIN(void, SCR_CenterPrint, (char *s));
EBUILTIN(int, Net_TCPConnect, (char *ip, int port));
EBUILTIN(int, Net_TCPListen, (char *ip, int port, int maxcount));
EBUILTIN(int, Net_Accept, (int socket, char *address, int addresssize));
EBUILTIN(int, Net_Recv, (int socket, void *buffer, int len));
EBUILTIN(int, Net_Send, (int socket, void *buffer, int len));
EBUILTIN(void, Net_Close, (int socket));
#define N_WOULDBLOCK -1
#define NET_CLIENTPORT -1
#define NET_SERVERPORT -2
#ifdef Q3_VM
EBUILTIN(void, memcpy, (void *, void *, int len));
EBUILTIN(void, memset, (void *, int, int len));
#endif
typedef int (*export_t) (int *args);
char *va(char *format, ...);
int Plug_Init(int *args);
qboolean Plug_Export(char *name, export_t func);
void Con_Printf(char *format, ...);
void Sys_Errorf(char *format, ...);
typedef unsigned char qbyte;
void Q_strncpyz(char *d, const char *s, int n);
typedef struct {
char *name;
char string[256];
char *group;
int flags;
float value;
qhandle_t handle;
int modificationcount;
} vmcvar_t;
typedef struct {
int width;
int height;
} vmvideo_t;
extern vmvideo_t vid;
#define VMCvar_SetString(c,v) \
do{ \
strcpy(c->string, v); \
c->value = (float)atof(v); \
Cvar_SetString(c->name, c->string); \
} while (0)
#define VMCvar_SetFloat(c,v) \
do { \
snprintf(c->string, sizeof(c->string), "%f", v);\
c->value = (float)(v); \
Cvar_SetFloat(c->name, c->value); \
} while(0) \
#define MAX_INFO_KEY 64
char *Info_ValueForKey (char *s, char *key);
void Info_RemoveKey (char *s, char *key);
void Info_RemovePrefixedKeys (char *start, char prefix);
void Info_RemoveNonStarKeys (char *start);
void Info_SetValueForKey (char *s, char *key, char *value, int maxsize);
void Info_SetValueForStarKey (char *s, char *key, char *value, int maxsize);
#endif