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# include "plugin.h"
static plugfsfuncs_t * fsfuncs ;
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static pluginputfuncs_t * inputfuncs ;
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# include "../engine/client/vr.h"
//#define XR_NO_PROTOTYPES
//figure out which platforms(read: windowing apis) we need...
# if defined(_WIN32)
# define XR_USE_PLATFORM_WIN32
//#elif defined(ANDROID)
// #define XR_USE_PLATFORM_ANDROID
# else
# ifndef NO_X11
# define XR_USE_PLATFORM_XLIB
# endif
# if defined(GLQUAKE) && defined(USE_EGL)
//wayland, android, and x11-egl can all just use the EGL path...
//at least once the openxr spec gets fixed (the wayland extension is apparently basically unusable)
//note: XR_MND_egl_enable is a vendor extension to work around openxr stupidly trying to ignore it entirely.
# define XR_USE_PLATFORM_EGL
# endif
# endif
//figure out which graphics apis we need...
# ifdef GLQUAKE
# define XR_USE_GRAPHICS_API_OPENGL
# endif
# ifdef VKQUAKE
# define XR_USE_GRAPHICS_API_VULKAN
# endif
# ifdef D3D11QUAKE
# ifdef _WIN32
# define XR_USE_GRAPHICS_API_D3D11
# endif
# endif
//include any headers we need for things to make sense.
# ifdef XR_USE_GRAPHICS_API_OPENGL
# include "glquake.h"
# endif
# ifdef XR_USE_GRAPHICS_API_VULKAN
# include "../engine/vk/vkrenderer.h"
# endif
# ifdef XR_USE_GRAPHICS_API_D3D11
# include <d3d11.h>
# endif
# ifdef XR_USE_PLATFORM_EGL
# include "gl_videgl.h"
# endif
# ifdef XR_USE_PLATFORM_XLIB
# include <GL/glx.h>
# endif
//and finally include openxr stuff now that its hopefully not going to fail about missing typedefs.
# include <openxr/openxr_platform.h>
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# if XR_CURRENT_API_VERSION < XR_MAKE_VERSION(1, 0, 16)
# define XR_ERROR_RUNTIME_UNAVAILABLE -51 //available starting 1.0.16
# endif
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# ifdef XR_NO_PROTOTYPES
# define XRFUNCS \
XRFUNC ( xrGetInstanceProcAddr ) \
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XRFUNC ( xrResultToString ) \
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XRFUNC ( xrEnumerateApiLayerProperties ) \
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XRFUNC ( xrEnumerateInstanceExtensionProperties ) \
XRFUNC ( xrCreateInstance ) \
XRFUNC ( xrGetInstanceProperties ) \
XRFUNC ( xrGetSystem ) \
XRFUNC ( xrGetSystemProperties ) \
XRFUNC ( xrEnumerateViewConfigurations ) \
XRFUNC ( xrEnumerateViewConfigurationViews ) \
XRFUNC ( xrCreateSession ) \
XRFUNC ( xrCreateReferenceSpace ) \
XRFUNC ( xrCreateActionSet ) \
XRFUNC ( xrStringToPath ) \
XRFUNC ( xrCreateAction ) \
XRFUNC ( xrSuggestInteractionProfileBindings ) \
XRFUNC ( xrCreateActionSpace ) \
XRFUNC ( xrAttachSessionActionSets ) \
XRFUNC ( xrSyncActions ) \
XRFUNC ( xrGetActionStatePose ) \
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XRFUNC ( xrApplyHapticFeedback ) \
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XRFUNC ( xrLocateSpace ) \
XRFUNC ( xrGetActionStateBoolean ) \
XRFUNC ( xrGetActionStateFloat ) \
XRFUNC ( xrGetActionStateVector2f ) \
XRFUNC ( xrGetCurrentInteractionProfile ) \
XRFUNC ( xrEnumerateBoundSourcesForAction ) \
XRFUNC ( xrGetInputSourceLocalizedName ) \
XRFUNC ( xrPathToString ) \
XRFUNC ( xrCreateSwapchain ) \
XRFUNC ( xrEnumerateSwapchainFormats ) \
XRFUNC ( xrEnumerateSwapchainImages ) \
XRFUNC ( xrPollEvent ) \
XRFUNC ( xrBeginSession ) \
XRFUNC ( xrWaitFrame ) \
XRFUNC ( xrBeginFrame ) \
XRFUNC ( xrLocateViews ) \
XRFUNC ( xrAcquireSwapchainImage ) \
XRFUNC ( xrWaitSwapchainImage ) \
XRFUNC ( xrReleaseSwapchainImage ) \
XRFUNC ( xrEndFrame ) \
XRFUNC ( xrRequestExitSession ) \
XRFUNC ( xrEndSession ) \
XRFUNC ( xrDestroySwapchain ) \
XRFUNC ( xrDestroySpace ) \
XRFUNC ( xrDestroySession ) \
XRFUNC ( xrDestroyInstance )
# define XRFUNC(n) static PFN_##n n;
XRFUNCS
# undef XRFUNC
# endif
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# ifdef XR_EXT_hand_tracking
static PFN_xrCreateHandTrackerEXT xrCreateHandTrackerEXT ;
static PFN_xrLocateHandJointsEXT xrLocateHandJointsEXT ;
static PFN_xrDestroyHandTrackerEXT xrDestroyHandTrackerEXT ;
# endif
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# ifdef SVNREVISION
# define APPLICATIONVERSION atoi(STRINGIFY(SVNREVISION))
# define ENGINEVERSION atoi(STRINGIFY(SVNREVISION))
# else
# define APPLICATIONVERSION 0
# define ENGINEVERSION 0
# endif
static cvar_t * xr_enable ;
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static cvar_t * xr_debug ;
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static cvar_t * xr_formfactor ;
static cvar_t * xr_viewconfig ;
static cvar_t * xr_metresize ;
static cvar_t * xr_skipregularview ;
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static cvar_t * xr_fingertracking ;
static void XR_SetupInputs_Instance ( void ) ;
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# define METRES_TO_QUAKE(x) ((x)*xr_metresize->value)
# define QUAKE_TO_METRES(x) ((x) / xr_metresize->value)
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# define SECONDS_TO_NANOSECONDS(x) ((x)*1000000000)
# define NANOSECONDS_TO_SECONDS(x) ((x) / 1000000000.0)
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static void XR_PoseToAngOrg ( const XrPosef * pose , vec3_t ang , vec3_t org )
{
XrQuaternionf q = pose - > orientation ;
const float sqw = q . w * q . w ;
const float sqx = q . x * q . x ;
const float sqy = q . y * q . y ;
const float sqz = q . z * q . z ;
ang [ PITCH ] = - asin ( - 2 * ( q . y * q . z - q . w * q . x ) ) * ( 180 / M_PI ) ;
ang [ YAW ] = atan2 ( 2 * ( q . x * q . z + q . w * q . y ) , sqw - sqx - sqy + sqz ) * ( 180 / M_PI ) ;
ang [ ROLL ] = - atan2 ( 2 * ( q . x * q . y + q . w * q . z ) , sqw - sqx + sqy - sqz ) * ( 180 / M_PI ) ;
# if 1
org [ 0 ] = METRES_TO_QUAKE ( - pose - > position . z ) ;
org [ 1 ] = METRES_TO_QUAKE ( - pose - > position . x ) ;
org [ 2 ] = METRES_TO_QUAKE ( pose - > position . y ) ;
# else
org [ 0 ] = METRES_TO_QUAKE ( pose - > position . x ) ;
org [ 1 ] = METRES_TO_QUAKE ( pose - > position . y ) ;
org [ 2 ] = METRES_TO_QUAKE ( pose - > position . z ) ;
# endif
}
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enum actset_e
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{
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AS_COMMON ,
AS_MENU ,
AS_GAME ,
MAX_ACTIONSETS
} ;
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static struct
{
//instance state (in case we want to start up)
XrInstance instance ; //loader context
XrSystemId systemid ; //device type thingie we're going for
# define MAX_VIEW_COUNT 12 //kinda abusive, but that's VR for you.
unsigned int viewcount ;
XrViewConfigurationView * views ;
XrViewConfigurationType viewtype ;
//engine context info (for restarting sessions)
int renderer ; //rendering api we're using
void * bindinginfo ; //appropriate XrGraphicsBinding*KHR struct so we can restart sessions.
//session state
XrSession session ; //driver context
XrSessionState state ;
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qboolean beginning ;
qboolean ending ;
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XrSpace space ;
struct
{ //basically just swapchain state.
XrSwapchain swapchain ;
unsigned int numswapimages ;
XrSwapchainSubImage subimage ;
image_t * swapimages ;
} eye [ MAX_VIEW_COUNT ] ; //note that eye is a vauge term.
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XrActiveActionSet actionset [ MAX_ACTIONSETS ] ;
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qboolean timeknown ;
XrTime time ;
XrFrameState framestate ;
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qboolean needrender ; //we MUST call xrBegin before the next xrWait
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int srgb ; //<0 = gamma-only. 0 = no srgb at all, >0 full srgb, including textures and stuff
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int colourformat ;
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unsigned int numactions ;
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unsigned int maxactions ;
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struct
{
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enum actset_e set ;
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XrActionType acttype ;
const char * actname ; //doubles up as command names for buttons
const char * actdescription ; //user-visible string (exposed via openxr runtime somehow)
const char * subactionpath ; //somethingblahblah
XrAction action ; //for querying.
XrPath path ; //for querying.
XrSpace space ; //for poses.
qboolean held ; //for buttons.
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} * actions ;
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qboolean inputsdirty ; //mostly for printing them.
# ifdef XR_EXT_hand_tracking
struct
{
XrHandTrackerEXT handle ;
qboolean active ;
XrHandJointLocationEXT jointloc [ XR_HAND_JOINT_COUNT_EXT ] ;
XrHandJointVelocityEXT jointvel [ XR_HAND_JOINT_COUNT_EXT ] ;
} hand [ 2 ] ;
# endif
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} xr ;
static qboolean QDECL XR_PluginMayUnload ( void )
{
if ( xr . instance )
return false ; //something is still using us... don't let our code go away.
return true ;
}
static void XR_SessionEnded ( void )
{
size_t u ;
if ( xr . space )
{
xrDestroySpace ( xr . space ) ;
xr . space = XR_NULL_HANDLE ;
}
for ( u = 0 ; u < countof ( xr . eye ) ; u + + )
{
free ( xr . eye [ u ] . swapimages ) ;
xr . eye [ u ] . swapimages = NULL ;
xr . eye [ u ] . numswapimages = 0 ;
if ( xr . eye [ u ] . swapchain )
{
xrDestroySwapchain ( xr . eye [ u ] . swapchain ) ;
xr . eye [ u ] . swapchain = XR_NULL_HANDLE ;
}
}
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# ifdef XR_EXT_hand_tracking
for ( u = 0 ; u < countof ( xr . hand ) ; u + + )
{
if ( xr . hand [ u ] . handle )
xrDestroyHandTrackerEXT ( xr . hand [ u ] . handle ) ;
xr . hand [ u ] . handle = XR_NULL_HANDLE ;
xr . hand [ u ] . active = false ;
}
# endif
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if ( xr . session )
{
xrDestroySession ( xr . session ) ;
xr . session = XR_NULL_HANDLE ;
}
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xr . state = XR_SESSION_STATE_UNKNOWN ;
xr . beginning = false ;
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}
static void XR_Shutdown ( void )
{ //called on any kind of failure
XR_SessionEnded ( ) ;
free ( xr . bindinginfo ) ;
free ( xr . views ) ;
if ( xr . instance )
xrDestroyInstance ( xr . instance ) ;
memset ( & xr , 0 , sizeof ( xr ) ) ;
}
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static const char * XR_StringForResult ( XrResult res )
{
#if 0
//this is a bit of a joke really. xrResultToString requires a valid instance so is unusable for printing out the various reasons why we might fail to create an instance.
static char buffer [ XR_MAX_RESULT_STRING_SIZE ] ;
if ( XR_SUCCEEDED ( res = xrResultToString ( xr . instance , res , buffer ) ) )
return buffer ;
return va ( " XrResult %i " , res ) ;
# else
switch ( res )
{
case XR_SUCCESS : return " XR_SUCCESS " ;
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case XR_TIMEOUT_EXPIRED : return " XR_TIMEOUT_EXPIRED " ;
case XR_SESSION_LOSS_PENDING : return " XR_SESSION_LOSS_PENDING " ;
case XR_EVENT_UNAVAILABLE : return " XR_EVENT_UNAVAILABLE " ;
case XR_SPACE_BOUNDS_UNAVAILABLE : return " XR_SPACE_BOUNDS_UNAVAILABLE " ;
case XR_SESSION_NOT_FOCUSED : return " XR_SESSION_NOT_FOCUSED " ;
case XR_FRAME_DISCARDED : return " XR_FRAME_DISCARDED " ;
case XR_ERROR_VALIDATION_FAILURE : return " XR_ERROR_VALIDATION_FAILURE " ;
case XR_ERROR_RUNTIME_FAILURE : return " XR_ERROR_RUNTIME_FAILURE " ;
case XR_ERROR_OUT_OF_MEMORY : return " XR_ERROR_OUT_OF_MEMORY " ;
case XR_ERROR_API_VERSION_UNSUPPORTED : return " XR_ERROR_API_VERSION_UNSUPPORTED " ;
case XR_ERROR_INITIALIZATION_FAILED : return " XR_ERROR_INITIALIZATION_FAILED " ;
case XR_ERROR_FUNCTION_UNSUPPORTED : return " XR_ERROR_FUNCTION_UNSUPPORTED " ;
case XR_ERROR_FEATURE_UNSUPPORTED : return " XR_ERROR_FEATURE_UNSUPPORTED " ;
case XR_ERROR_EXTENSION_NOT_PRESENT : return " XR_ERROR_EXTENSION_NOT_PRESENT " ;
case XR_ERROR_LIMIT_REACHED : return " XR_ERROR_LIMIT_REACHED " ;
case XR_ERROR_SIZE_INSUFFICIENT : return " XR_ERROR_SIZE_INSUFFICIENT " ;
case XR_ERROR_HANDLE_INVALID : return " XR_ERROR_HANDLE_INVALID " ;
case XR_ERROR_INSTANCE_LOST : return " XR_ERROR_INSTANCE_LOST " ;
case XR_ERROR_SESSION_RUNNING : return " XR_ERROR_SESSION_RUNNING " ;
case XR_ERROR_SESSION_NOT_RUNNING : return " XR_ERROR_SESSION_NOT_RUNNING " ;
case XR_ERROR_SESSION_LOST : return " XR_ERROR_SESSION_LOST " ;
case XR_ERROR_SYSTEM_INVALID : return " XR_ERROR_SYSTEM_INVALID " ;
case XR_ERROR_PATH_INVALID : return " XR_ERROR_PATH_INVALID " ;
case XR_ERROR_PATH_COUNT_EXCEEDED : return " XR_ERROR_PATH_COUNT_EXCEEDED " ;
case XR_ERROR_PATH_FORMAT_INVALID : return " XR_ERROR_PATH_FORMAT_INVALID " ;
case XR_ERROR_PATH_UNSUPPORTED : return " XR_ERROR_PATH_UNSUPPORTED " ;
case XR_ERROR_LAYER_INVALID : return " XR_ERROR_LAYER_INVALID " ;
case XR_ERROR_LAYER_LIMIT_EXCEEDED : return " XR_ERROR_LAYER_LIMIT_EXCEEDED " ;
case XR_ERROR_SWAPCHAIN_RECT_INVALID : return " XR_ERROR_SWAPCHAIN_RECT_INVALID " ;
case XR_ERROR_SWAPCHAIN_FORMAT_UNSUPPORTED : return " XR_ERROR_SWAPCHAIN_FORMAT_UNSUPPORTED " ;
case XR_ERROR_ACTION_TYPE_MISMATCH : return " XR_ERROR_ACTION_TYPE_MISMATCH " ;
case XR_ERROR_SESSION_NOT_READY : return " XR_ERROR_SESSION_NOT_READY " ;
case XR_ERROR_SESSION_NOT_STOPPING : return " XR_ERROR_SESSION_NOT_STOPPING " ;
case XR_ERROR_TIME_INVALID : return " XR_ERROR_TIME_INVALID " ;
case XR_ERROR_REFERENCE_SPACE_UNSUPPORTED : return " XR_ERROR_REFERENCE_SPACE_UNSUPPORTED " ;
case XR_ERROR_FILE_ACCESS_ERROR : return " XR_ERROR_FILE_ACCESS_ERROR " ;
case XR_ERROR_FILE_CONTENTS_INVALID : return " XR_ERROR_FILE_CONTENTS_INVALID " ;
case XR_ERROR_FORM_FACTOR_UNSUPPORTED : return " XR_ERROR_FORM_FACTOR_UNSUPPORTED " ;
case XR_ERROR_FORM_FACTOR_UNAVAILABLE : return " XR_ERROR_FORM_FACTOR_UNAVAILABLE " ;
case XR_ERROR_API_LAYER_NOT_PRESENT : return " XR_ERROR_API_LAYER_NOT_PRESENT " ;
case XR_ERROR_CALL_ORDER_INVALID : return " XR_ERROR_CALL_ORDER_INVALID " ;
case XR_ERROR_GRAPHICS_DEVICE_INVALID : return " XR_ERROR_GRAPHICS_DEVICE_INVALID " ;
case XR_ERROR_POSE_INVALID : return " XR_ERROR_POSE_INVALID " ;
case XR_ERROR_INDEX_OUT_OF_RANGE : return " XR_ERROR_INDEX_OUT_OF_RANGE " ;
case XR_ERROR_VIEW_CONFIGURATION_TYPE_UNSUPPORTED : return " XR_ERROR_VIEW_CONFIGURATION_TYPE_UNSUPPORTED " ;
case XR_ERROR_ENVIRONMENT_BLEND_MODE_UNSUPPORTED : return " XR_ERROR_ENVIRONMENT_BLEND_MODE_UNSUPPORTED " ;
case XR_ERROR_NAME_DUPLICATED : return " XR_ERROR_NAME_DUPLICATED " ;
case XR_ERROR_NAME_INVALID : return " XR_ERROR_NAME_INVALID " ;
case XR_ERROR_ACTIONSET_NOT_ATTACHED : return " XR_ERROR_ACTIONSET_NOT_ATTACHED " ;
case XR_ERROR_ACTIONSETS_ALREADY_ATTACHED : return " XR_ERROR_ACTIONSETS_ALREADY_ATTACHED " ;
case XR_ERROR_LOCALIZED_NAME_DUPLICATED : return " XR_ERROR_LOCALIZED_NAME_DUPLICATED " ;
case XR_ERROR_LOCALIZED_NAME_INVALID : return " XR_ERROR_LOCALIZED_NAME_INVALID " ;
// case XR_ERROR_RUNTIME_UNAVAILABLE: return "XR_ERROR_RUNTIME_UNAVAILABLE";
default :
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return va ( " XrResult %i " , res ) ;
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}
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# endif
}
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static XrBool32 XRAPI_CALL XR_DebugPrint ( XrDebugUtilsMessageSeverityFlagsEXT messageSeverity , XrDebugUtilsMessageTypeFlagsEXT messageTypes , const XrDebugUtilsMessengerCallbackDataEXT * callbackData , void * userData )
{
char * sev ;
switch ( messageSeverity )
{
case 1 /*XR_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT*/ : sev = " ^8 " ; break ;
case 16 /*XR_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT*/ : sev = " " ; break ;
case 256 /*XR_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT*/ : sev = CON_WARNING ; break ;
default :
case 4096 /*XR_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT*/ : sev = CON_ERROR ; break ;
}
Con_Printf ( " %s%s: %s \n " , sev , callbackData - > functionName , callbackData - > message ) ;
return XR_FALSE ;
}
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static qboolean XR_PreInit ( vrsetup_t * qreqs )
{
XrResult res ;
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const char * xrexts [ 8 ] , * ext ;
const char * xrlayers [ 8 ] ;
uint32_t numext = 0 , numlayers = 0 ;
qboolean havedebugutils = false ;
# ifdef XR_EXT_hand_tracking
qboolean havehandtrack = false ;
# endif
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XR_Shutdown ( ) ; //just in case...
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if ( qreqs - > structsize ! = sizeof ( * qreqs ) | | xr_enable - > ival < 0 )
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return false ; //nope, get lost.
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if ( ! strncasecmp ( xr_formfactor - > string , " none " , 4 ) )
qreqs - > vrplatform = VR_HEADLESS ;
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switch ( qreqs - > vrplatform )
{
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# ifdef XR_MND_HEADLESS_EXTENSION_NAME
case VR_HEADLESS :
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ext = XR_MND_HEADLESS_EXTENSION_NAME ;
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break ;
# endif
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# ifdef XR_USE_GRAPHICS_API_VULKAN
case VR_VULKAN :
ext = XR_KHR_VULKAN_ENABLE_EXTENSION_NAME ;
break ;
# endif
# ifdef XR_USE_GRAPHICS_API_OPENGL
# ifdef XR_MND_EGL_ENABLE_EXTENSION_NAME
case VR_EGL :
ext = XR_MND_EGL_ENABLE_EXTENSION_NAME ;
break ;
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# elif defined(XR_MNDX_EGL_ENABLE_EXTENSION_NAME)
case VR_EGL :
ext = XR_MNDX_EGL_ENABLE_EXTENSION_NAME ;
break ;
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# endif
# ifdef XR_USE_PLATFORM_XLIB
case VR_X11_GLX :
# endif
# ifdef XR_USE_PLATFORM_WIN32
case VR_WIN_WGL :
# endif
ext = XR_KHR_OPENGL_ENABLE_EXTENSION_NAME ;
break ;
# endif
# ifdef XR_USE_GRAPHICS_API_D3D11
case VR_D3D11 :
ext = XR_KHR_D3D11_ENABLE_EXTENSION_NAME ;
break ;
# endif
default :
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Con_Printf ( CON_ERROR " OpenXR: windowing-api or rendering-api not supported \n " ) ;
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return false ;
}
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xr . instance = XR_NULL_HANDLE ;
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if ( xr_debug - > ival )
{
uint32_t count , u ;
struct XrApiLayerProperties * props ;
if ( XR_SUCCEEDED ( xrEnumerateApiLayerProperties ( 0 , & count , NULL ) ) )
{
props = calloc ( count , sizeof ( * props ) ) ;
for ( u = 0 ; u < count ; u + + )
props [ u ] . type = XR_TYPE_API_LAYER_PROPERTIES ;
xrEnumerateApiLayerProperties ( count , & count , props ) ;
for ( u = 0 ; u < count ; u + + )
Con_Printf ( " OpenXR Layer %s: %s \n " , props [ u ] . layerName , props [ u ] . description ) ;
if ( xr_debug - > ival > 1 )
{
for ( u = 0 ; u < count ; u + + )
if ( ! strcmp ( props [ u ] . layerName , " XR_APILAYER_LUNARG_core_validation " ) )
{
xrlayers [ numlayers + + ] = " XR_APILAYER_LUNARG_core_validation " ;
break ;
}
if ( u = = count )
Con_Printf ( " OpenXR: Validation layers not found \n " ) ;
}
free ( props ) ;
}
}
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{
unsigned int exts = 0 , u = 0 ;
XrExtensionProperties * extlist ;
res = xrEnumerateInstanceExtensionProperties ( NULL , 0 , & exts , NULL ) ;
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if ( res = = XR_ERROR_RUNTIME_UNAVAILABLE | | res = = XR_ERROR_INSTANCE_LOST )
{
Con_Printf ( CON_WARNING " OpenXR: no runtime installed \n " ) ;
return false ;
}
else if ( XR_SUCCEEDED ( res ) )
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{
extlist = calloc ( exts , sizeof ( * extlist ) ) ;
for ( u = 0 ; u < exts ; u + + )
extlist [ u ] . type = XR_TYPE_EXTENSION_PROPERTIES ;
xrEnumerateInstanceExtensionProperties ( NULL , exts , & exts , extlist ) ;
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//print a list of them all, if we can.
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if ( xr_debug - > ival )
{
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Con_DPrintf ( " OpenXR: \n " ) ;
for ( u = 0 ; u < exts ; u + + )
Con_DPrintf ( " \t %s \n " , extlist [ u ] . extensionName ) ;
}
//make sure we have an appropriate extension for the API we're using.
if ( ext )
{
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for ( u = 0 ; u < exts ; u + + )
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if ( ! strcmp ( extlist [ u ] . extensionName , ext ) )
break ;
if ( u = = exts )
{
Con_Printf ( CON_ERROR " OpenXR: instance driver does not support required %s \n " , ext ) ;
free ( extlist ) ;
return false ; //would just give an error on xrCreateInstance anyway.
}
xrexts [ numext + + ] = ext ;
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}
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//look for some interesting extensions
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for ( u = 0 ; u < exts ; u + + )
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{
if ( ! strcmp ( extlist [ u ] . extensionName , XR_EXT_DEBUG_UTILS_EXTENSION_NAME ) & & ! havedebugutils & & xr_debug - > ival )
havedebugutils = true , xrexts [ numext + + ] = XR_EXT_DEBUG_UTILS_EXTENSION_NAME ;
# ifdef XR_EXT_hand_tracking
if ( ! strcmp ( extlist [ u ] . extensionName , XR_EXT_HAND_TRACKING_EXTENSION_NAME ) & & ! havehandtrack & & xr_fingertracking - > ival )
havehandtrack = true , xrexts [ numext + + ] = XR_EXT_HAND_TRACKING_EXTENSION_NAME ;
# endif
}
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free ( extlist ) ;
}
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else
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{
Con_Printf ( CON_ERROR " OpenXR: xrEnumerateInstanceExtensionProperties failed (%s) \n " , XR_StringForResult ( res ) ) ;
return false ;
}
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}
//create our instance
{
XrInstanceCreateInfo createinfo = { XR_TYPE_INSTANCE_CREATE_INFO } ;
createinfo . createFlags = 0 ;
Q_strlcpy ( createinfo . applicationInfo . applicationName , FULLENGINENAME , sizeof ( createinfo . applicationInfo . applicationName ) ) ;
createinfo . applicationInfo . applicationVersion = APPLICATIONVERSION ;
Q_strlcpy ( createinfo . applicationInfo . engineName , " FTEQW " , sizeof ( createinfo . applicationInfo . engineName ) ) ;
createinfo . applicationInfo . engineVersion = ENGINEVERSION ;
createinfo . applicationInfo . apiVersion = XR_CURRENT_API_VERSION ;
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createinfo . enabledApiLayerCount = numlayers ;
createinfo . enabledApiLayerNames = xrlayers ;
createinfo . enabledExtensionCount = numext ;
createinfo . enabledExtensionNames = xrexts ;
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res = xrCreateInstance ( & createinfo , & xr . instance ) ;
}
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if ( res = = XR_ERROR_RUNTIME_UNAVAILABLE | | res = = XR_ERROR_INSTANCE_LOST )
{
Con_Printf ( CON_WARNING " OpenXR: no runtime installed \n " ) ;
return false ;
}
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if ( XR_FAILED ( res ) | | ! xr . instance )
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{
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Con_Printf ( CON_ERROR " OpenXR Runtime: xrCreateInstance failed (%s) \n " , XR_StringForResult ( res ) ) ;
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return false ;
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}
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if ( havedebugutils )
{
XrDebugUtilsMessengerEXT messenger1 = XR_NULL_HANDLE ;
XrDebugUtilsMessengerCreateInfoEXT cb = { XR_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT } ;
PFN_xrCreateDebugUtilsMessengerEXT xrCreateDebugUtilsMessengerEXT ;
cb . messageSeverities = XR_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT | XR_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT | XR_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT | XR_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT ;
cb . messageTypes = XR_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT | XR_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT | XR_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT | XR_DEBUG_UTILS_MESSAGE_TYPE_CONFORMANCE_BIT_EXT ;
cb . userCallback = XR_DebugPrint ;
cb . userData = NULL ;
if ( ! XR_FAILED ( xrGetInstanceProcAddr ( xr . instance , " xrCreateDebugUtilsMessengerEXT " , ( PFN_xrVoidFunction * ) & xrCreateDebugUtilsMessengerEXT ) ) )
xrCreateDebugUtilsMessengerEXT ( xr . instance , & cb , & messenger1 ) ;
}
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if ( xr_debug - > ival )
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{
XrInstanceProperties props = { XR_TYPE_INSTANCE_PROPERTIES } ;
if ( ! XR_FAILED ( xrGetInstanceProperties ( xr . instance , & props ) ) )
Con_Printf ( " OpenXR Runtime: %s %u.%u.%u \n " , props . runtimeName , XR_VERSION_MAJOR ( props . runtimeVersion ) , XR_VERSION_MINOR ( props . runtimeVersion ) , XR_VERSION_PATCH ( props . runtimeVersion ) ) ;
else
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Con_Printf ( " OpenXR Runtime: Unable to determine runtime version (%s) \n " , XR_StringForResult ( res ) ) ;
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}
{
XrSystemGetInfo systemInfo = { XR_TYPE_SYSTEM_GET_INFO } ;
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if ( qreqs - > vrplatform = = VR_HEADLESS )
systemInfo . formFactor = XR_FORM_FACTOR_HEAD_MOUNTED_DISPLAY ; //err... woteva
else if ( ! strncasecmp ( xr_formfactor - > string , " hand " , 4 ) )
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systemInfo . formFactor = XR_FORM_FACTOR_HANDHELD_DISPLAY ;
else if ( ! strncasecmp ( xr_formfactor - > string , " head " , 4 ) )
systemInfo . formFactor = XR_FORM_FACTOR_HEAD_MOUNTED_DISPLAY ;
else
{
if ( * xr_formfactor - > string )
Con_Printf ( " \" %s \" is not a recognised value for xr_formfactor \n " , xr_formfactor - > string ) ;
else
Con_Printf ( " xr_formfactor not set, assuming headmounted \n " ) ;
systemInfo . formFactor = XR_FORM_FACTOR_HEAD_MOUNTED_DISPLAY ;
}
res = xrGetSystem ( xr . instance , & systemInfo , & xr . systemid ) ;
if ( XR_FAILED ( res ) | | ! xr . systemid )
return false ;
}
{
XrSystemProperties props = { XR_TYPE_SYSTEM_PROPERTIES } ;
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# ifdef XR_EXT_hand_tracking
XrSystemHandTrackingPropertiesEXT handtrackprops = { XR_TYPE_SYSTEM_HAND_TRACKING_PROPERTIES_EXT } ;
if ( havehandtrack )
{ //instance might support it, but the specific hardware we're trying to use might not, in which case don't try using it after all.
handtrackprops . next = props . next ;
props . next = & handtrackprops ;
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}
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# endif
if ( qreqs - > vrplatform ! = VR_HEADLESS )
if ( XR_SUCCEEDED ( xrGetSystemProperties ( xr . instance , xr . systemid , & props ) ) )
{
if ( xr_debug - > ival )
Con_Printf ( " OpenXR System: %s \n " , props . systemName ) ;
}
# ifdef XR_EXT_hand_tracking
havehandtrack = handtrackprops . supportsHandTracking ;
# endif
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}
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# ifdef XR_EXT_hand_tracking
if ( havehandtrack )
{
xrGetInstanceProcAddr ( xr . instance , " xrCreateHandTrackerEXT " , ( PFN_xrVoidFunction * ) & xrCreateHandTrackerEXT ) ;
xrGetInstanceProcAddr ( xr . instance , " xrLocateHandJointsEXT " , ( PFN_xrVoidFunction * ) & xrLocateHandJointsEXT ) ;
xrGetInstanceProcAddr ( xr . instance , " xrDestroyHandTrackerEXT " , ( PFN_xrVoidFunction * ) & xrDestroyHandTrackerEXT ) ;
}
else
{
xrCreateHandTrackerEXT = NULL ;
xrLocateHandJointsEXT = NULL ;
xrDestroyHandTrackerEXT = NULL ;
}
# endif
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switch ( qreqs - > vrplatform )
{
default :
XR_Shutdown ( ) ;
return false ;
case VR_HEADLESS :
break ;
# ifdef XR_USE_GRAPHICS_API_VULKAN
case VR_VULKAN :
{
XrGraphicsRequirementsVulkanKHR reqs = { XR_TYPE_GRAPHICS_REQUIREMENTS_VULKAN_KHR } ;
VkInstance inst = VK_NULL_HANDLE ;
VkPhysicalDevice physdev ;
uint32_t extlen ;
char * extstr ; //space-delimited list, for some reason. writable though.
PFN_xrGetVulkanGraphicsRequirementsKHR xrGetVulkanGraphicsRequirementsKHR ;
PFN_xrGetVulkanInstanceExtensionsKHR xrGetVulkanInstanceExtensionsKHR ;
PFN_xrGetVulkanDeviceExtensionsKHR xrGetVulkanDeviceExtensionsKHR ;
PFN_xrGetVulkanGraphicsDeviceKHR xrGetVulkanGraphicsDeviceKHR ;
if ( XR_FAILED ( xrGetInstanceProcAddr ( xr . instance , " xrGetVulkanGraphicsRequirementsKHR " , ( PFN_xrVoidFunction * ) & xrGetVulkanGraphicsRequirementsKHR ) ) | |
XR_FAILED ( xrGetInstanceProcAddr ( xr . instance , " xrGetVulkanInstanceExtensionsKHR " , ( PFN_xrVoidFunction * ) & xrGetVulkanInstanceExtensionsKHR ) ) | |
XR_FAILED ( xrGetInstanceProcAddr ( xr . instance , " xrGetVulkanDeviceExtensionsKHR " , ( PFN_xrVoidFunction * ) & xrGetVulkanDeviceExtensionsKHR ) ) | |
XR_FAILED ( xrGetInstanceProcAddr ( xr . instance , " xrGetVulkanGraphicsDeviceKHR " , ( PFN_xrVoidFunction * ) & xrGetVulkanGraphicsDeviceKHR ) ) )
return false ;
xrGetVulkanGraphicsRequirementsKHR ( xr . instance , xr . systemid , & reqs ) ;
qreqs - > maxver . major = XR_VERSION_MAJOR ( reqs . maxApiVersionSupported ) ;
qreqs - > maxver . minor = XR_VERSION_MINOR ( reqs . maxApiVersionSupported ) ;
qreqs - > minver . major = XR_VERSION_MAJOR ( reqs . minApiVersionSupported ) ;
qreqs - > minver . minor = XR_VERSION_MINOR ( reqs . minApiVersionSupported ) ;
xrGetVulkanInstanceExtensionsKHR ( xr . instance , xr . systemid , 0 , & extlen , NULL ) ;
extstr = malloc ( extlen ) ;
xrGetVulkanInstanceExtensionsKHR ( xr . instance , xr . systemid , extlen , & extlen , extstr ) ;
//create vulkan instance now...
qreqs - > createinstance ( qreqs , extstr , & inst ) ;
free ( extstr ) ;
xrGetVulkanDeviceExtensionsKHR ( xr . instance , xr . systemid , 0 , & extlen , NULL ) ;
extstr = malloc ( extlen ) ;
xrGetVulkanDeviceExtensionsKHR ( xr . instance , xr . systemid , extlen , & extlen , extstr ) ;
res = xrGetVulkanGraphicsDeviceKHR ( xr . instance , xr . systemid , inst , & physdev ) ;
qreqs - > deviceextensions = extstr ;
qreqs - > vk . physicaldevice = physdev ;
}
break ;
# endif
# ifdef XR_USE_GRAPHICS_API_OPENGL
case VR_X11_GLX :
case VR_EGL :
case VR_WIN_WGL :
{
XrGraphicsRequirementsOpenGLKHR reqs = { XR_TYPE_GRAPHICS_REQUIREMENTS_OPENGL_KHR } ;
PFN_xrGetOpenGLGraphicsRequirementsKHR xrGetOpenGLGraphicsRequirementsKHR ;
if ( XR_SUCCEEDED ( xrGetInstanceProcAddr ( xr . instance , " xrGetOpenGLGraphicsRequirementsKHR " , ( PFN_xrVoidFunction * ) & xrGetOpenGLGraphicsRequirementsKHR ) ) )
xrGetOpenGLGraphicsRequirementsKHR ( xr . instance , xr . systemid , & reqs ) ;
qreqs - > maxver . major = XR_VERSION_MAJOR ( reqs . maxApiVersionSupported ) ;
qreqs - > maxver . minor = XR_VERSION_MINOR ( reqs . maxApiVersionSupported ) ;
qreqs - > minver . major = XR_VERSION_MAJOR ( reqs . minApiVersionSupported ) ;
qreqs - > minver . minor = XR_VERSION_MINOR ( reqs . minApiVersionSupported ) ;
//caller must validate when creating its context.
}
break ;
# endif
# ifdef XR_USE_GRAPHICS_API_D3D11
case VR_D3D11 :
{
XrGraphicsRequirementsD3D11KHR reqs = { XR_TYPE_GRAPHICS_REQUIREMENTS_D3D11_KHR } ;
PFN_xrGetD3D11GraphicsRequirementsKHR xrGetD3D11GraphicsRequirementsKHR ;
if ( XR_SUCCEEDED ( xrGetInstanceProcAddr ( xr . instance , " xrGetD3D11GraphicsRequirementsKHR " , ( PFN_xrVoidFunction * ) & xrGetD3D11GraphicsRequirementsKHR ) ) )
xrGetD3D11GraphicsRequirementsKHR ( xr . instance , xr . systemid , & reqs ) ;
qreqs - > minver . major = reqs . minFeatureLevel ;
qreqs - > deviceid [ 0 ] = reqs . adapterLuid . LowPart ;
qreqs - > deviceid [ 1 ] = reqs . adapterLuid . HighPart ;
}
break ;
# endif
}
{
XrViewConfigurationType * viewtype ;
uint32_t viewtypes , u ;
res = xrEnumerateViewConfigurations ( xr . instance , xr . systemid , 0 , & viewtypes , NULL ) ;
viewtype = alloca ( viewtypes * sizeof ( viewtype ) ) ;
res = xrEnumerateViewConfigurations ( xr . instance , xr . systemid , viewtypes , & viewtypes , viewtype ) ;
xr . viewtype = ( XrViewConfigurationType ) 0 ;
for ( u = 0 ; u < viewtypes ; u + + )
{
switch ( viewtype [ u ] )
{
case XR_VIEW_CONFIGURATION_TYPE_PRIMARY_MONO :
if ( ! strcasecmp ( xr_viewconfig - > string , " mono " ) )
xr . viewtype = viewtype [ u ] ;
break ;
case XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO :
if ( ! strcasecmp ( xr_viewconfig - > string , " stereo " ) )
xr . viewtype = viewtype [ u ] ;
break ;
case XR_VIEW_CONFIGURATION_TYPE_PRIMARY_QUAD_VARJO :
if ( ! strcasecmp ( xr_viewconfig - > string , " quad " ) )
xr . viewtype = viewtype [ u ] ;
break ;
default :
break ;
}
}
if ( ! xr . viewtype )
{
if ( viewtypes )
xr . viewtype = viewtype [ 0 ] ;
if ( * xr_viewconfig - > string )
{
Con_Printf ( " OpenXR: Viewtype %s unavailable, using " , xr_viewconfig - > string ) ;
switch ( xr . viewtype )
{
case XR_VIEW_CONFIGURATION_TYPE_PRIMARY_MONO : Con_Printf ( " mono \n " ) ; break ;
case XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO : Con_Printf ( " stereo \n " ) ; break ;
case XR_VIEW_CONFIGURATION_TYPE_PRIMARY_QUAD_VARJO : Con_Printf ( " quad \n " ) ; break ;
default :
Con_Printf ( " unknown (%i) \n " , xr . viewtype ) ;
break ;
}
}
}
}
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if ( qreqs - > vrplatform = = VR_HEADLESS )
return true ;
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res = xrEnumerateViewConfigurationViews ( xr . instance , xr . systemid , xr . viewtype , 0 , & xr . viewcount , NULL ) ;
if ( xr . viewcount > MAX_VIEW_COUNT )
xr . viewcount = MAX_VIEW_COUNT ; //oh noes! evile!
xr . views = calloc ( 1 , sizeof ( * xr . views ) * xr . viewcount ) ;
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{
uint32_t u ;
for ( u = 0 ; u < xr . viewcount ; u + + )
xr . views [ u ] . type = XR_TYPE_VIEW_CONFIGURATION_VIEW ;
}
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res = xrEnumerateViewConfigurationViews ( xr . instance , xr . systemid , xr . viewtype , xr . viewcount , & xr . viewcount , xr . views ) ;
//caller now knows what device/contextversion/etc to init with
return true ;
}
static qboolean XR_Init ( vrsetup_t * qreqs , rendererstate_t * info )
{
xr . srgb = info - > srgb ;
switch ( qreqs - > vrplatform )
{
case VR_HEADLESS :
break ;
default :
return false ; //error. not supported in this build.
# ifdef XR_USE_GRAPHICS_API_VULKAN
case VR_VULKAN :
{
XrGraphicsBindingVulkanKHR * vk = xr . bindinginfo = calloc ( 1 , sizeof ( * vk ) ) ;
vk - > type = XR_TYPE_GRAPHICS_BINDING_VULKAN_KHR ;
vk - > instance = qreqs - > vk . instance ;
vk - > physicalDevice = qreqs - > vk . physicaldevice ;
vk - > device = qreqs - > vk . device ;
vk - > queueFamilyIndex = qreqs - > vk . queuefamily ;
vk - > queueIndex = qreqs - > vk . queueindex ;
xr . renderer = QR_VULKAN ;
}
break ;
# endif
# ifdef XR_USE_GRAPHICS_API_OPENGL
# ifdef XR_MND_EGL_ENABLE_EXTENSION_NAME
case VR_EGL : //x11-egl, wayland, and hopefully android...
{
XrGraphicsBindingEGLMND * egl = xr . bindinginfo = calloc ( 1 , sizeof ( * egl ) ) ;
egl - > type = XR_TYPE_GRAPHICS_BINDING_EGL_MND ;
egl - > getProcAddress = qreqs - > egl . getprocaddr ;
egl - > display = qreqs - > egl . egldisplay ;
egl - > config = qreqs - > egl . eglconfig ;
egl - > context = qreqs - > egl . eglcontext ;
xr . renderer = QR_OPENGL ;
}
break ;
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# elif defined(XR_MNDX_EGL_ENABLE_EXTENSION_NAME)
case VR_EGL : //x11-egl, wayland, and hopefully android...
{
XrGraphicsBindingEGLMNDX * egl = xr . bindinginfo = calloc ( 1 , sizeof ( * egl ) ) ;
egl - > type = XR_TYPE_GRAPHICS_BINDING_EGL_MNDX ;
egl - > getProcAddress = ( PFNEGLGETPROCADDRESSPROC ) qreqs - > egl . getprocaddr ;
egl - > display = qreqs - > egl . egldisplay ;
egl - > config = qreqs - > egl . eglconfig ;
egl - > context = qreqs - > egl . eglcontext ;
xr . renderer = QR_OPENGL ;
}
break ;
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# endif
# ifdef XR_USE_PLATFORM_XLIB
case VR_X11_GLX :
{
XrGraphicsBindingOpenGLXlibKHR * glx = xr . bindinginfo = calloc ( 1 , sizeof ( * glx ) ) ;
glx - > type = XR_TYPE_GRAPHICS_BINDING_OPENGL_XLIB_KHR ;
glx - > xDisplay = qreqs - > x11_glx . display ;
glx - > visualid = qreqs - > x11_glx . visualid ;
glx - > glxFBConfig = qreqs - > x11_glx . glxfbconfig ;
glx - > glxDrawable = qreqs - > x11_glx . drawable ;
glx - > glxContext = qreqs - > x11_glx . glxcontext ;
xr . renderer = QR_OPENGL ;
}
break ;
# endif
# ifdef XR_USE_PLATFORM_WIN32
case VR_WIN_WGL :
{
XrGraphicsBindingOpenGLWin32KHR * wgl = xr . bindinginfo = calloc ( 1 , sizeof ( * wgl ) ) ;
wgl - > type = XR_TYPE_GRAPHICS_BINDING_OPENGL_WIN32_KHR ;
wgl - > hDC = qreqs - > wgl . hdc ;
wgl - > hGLRC = qreqs - > wgl . hglrc ;
xr . renderer = QR_OPENGL ;
}
break ;
# endif
# endif //def XR_USE_GRAPHICS_API_OPENGL
# ifdef XR_USE_GRAPHICS_API_D3D11
case VR_D3D11 :
{
XrGraphicsBindingD3D11KHR * d3d = xr . bindinginfo = calloc ( 1 , sizeof ( * d3d ) ) ;
d3d - > type = XR_TYPE_GRAPHICS_BINDING_D3D11_KHR ;
d3d - > device = qreqs - > d3d . device ;
xr . renderer = QR_DIRECT3D11 ;
}
break ;
# endif
}
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XR_SetupInputs_Instance ( ) ;
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return true ;
}
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static void XR_HapticCommand_f ( void )
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{
size_t u ;
char actionname [ XR_MAX_ACTION_NAME_SIZE ] ;
cmdfuncs - > Argv ( 0 , actionname , sizeof ( actionname ) ) ;
for ( u = 0 ; u < xr . numactions ; u + + )
{
if ( ! strcasecmp ( xr . actions [ u ] . actname , actionname ) & & xr . actions [ u ] . acttype = = XR_ACTION_TYPE_VIBRATION_OUTPUT )
{
if ( xr . session )
{
XrHapticActionInfo info = { XR_TYPE_HAPTIC_ACTION_INFO } ;
XrHapticVibration haptic = { XR_TYPE_HAPTIC_VIBRATION } ;
info . action = xr . actions [ u ] . action ;
info . subactionPath = XR_NULL_PATH ;
cmdfuncs - > Argv ( 1 , actionname , sizeof ( actionname ) ) ;
haptic . duration = * actionname ? SECONDS_TO_NANOSECONDS ( atof ( actionname ) ) : XR_MIN_HAPTIC_DURATION ;
cmdfuncs - > Argv ( 2 , actionname , sizeof ( actionname ) ) ;
haptic . amplitude = * actionname ? atof ( actionname ) : 0 ;
cmdfuncs - > Argv ( 3 , actionname , sizeof ( actionname ) ) ;
haptic . frequency = * actionname ? atof ( actionname ) : XR_FREQUENCY_UNSPECIFIED ;
xrApplyHapticFeedback ( xr . session , & info , ( XrHapticBaseHeader * ) & haptic ) ;
}
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break ;
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}
}
}
static XrAction XR_DefineAction ( enum actset_e set , XrActionType type , const char * name , const char * description , const char * root )
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{
XrActionCreateInfo info = { XR_TYPE_ACTION_CREATE_INFO } ;
XrResult res ;
char * ffs ;
size_t u ;
int nconflicts = 0 ;
int dconflicts = 0 ;
for ( u = 0 ; u < xr . numactions ; u + + )
{
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if ( xr . actions [ u ] . set ! = set )
continue ;
if ( ( xr . actions [ u ] . acttype = = type | | ! type ) & & ! strcmp ( xr . actions [ u ] . actname , name ) /*&& !strcmp(xr.actions[u].actdescription, description)*/ & & ! strcmp ( xr . actions [ u ] . subactionpath ? xr . actions [ u ] . subactionpath : " " , root ? root : " " ) )
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{ //looks like a dupe...
return xr . actions [ u ] . action ;
}
if ( ! strcasecmp ( xr . actions [ u ] . actname , name ) )
nconflicts + + ; //arse balls knob cock
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if ( description & & ! strcasecmp ( xr . actions [ u ] . actdescription , description ) )
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dconflicts + + ; //arse balls knob cock
}
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if ( ! description )
return XR_NULL_HANDLE ; //none found
if ( u = = xr . maxactions )
{
size_t nm = ( xr . maxactions + 1 ) * 2 ;
void * n = plugfuncs - > Realloc ( xr . actions , sizeof ( * xr . actions ) * nm ) ;
if ( ! n )
return XR_NULL_HANDLE ; //erk!
xr . actions = n ;
xr . maxactions = nm ;
}
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memset ( & xr . actions [ u ] , 0 , sizeof ( xr . actions [ u ] ) ) ;
xr . actions [ u ] . set = set ;
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xr . actions [ u ] . acttype = type ;
xr . actions [ u ] . actname = strdup ( name ) ;
xr . actions [ u ] . actdescription = strdup ( description ) ;
xr . actions [ u ] . subactionpath = ( root & & * root ) ? strdup ( root ) : NULL ;
xr . numactions + + ;
if ( xr . actions [ u ] . subactionpath )
xrStringToPath ( xr . instance , xr . actions [ u ] . subactionpath , & xr . actions [ u ] . path ) ;
else
xr . actions [ u ] . path = XR_NULL_PATH ;
if ( xr . actions [ u ] . path = = XR_NULL_PATH )
{
info . countSubactionPaths = 0 ;
info . subactionPaths = NULL ;
}
else
{
info . countSubactionPaths = 1 ;
info . subactionPaths = & xr . actions [ u ] . path ;
}
info . actionType = xr . actions [ u ] . acttype ;
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Q_strlcpy ( info . actionName , xr . actions [ u ] . actname , sizeof ( info . actionName ) ) ;
for ( ffs = info . actionName ; * ffs ; ffs + + )
{
if ( * ffs > = ' A ' & & * ffs < ' Z ' )
* ffs + = ' a ' - ' A ' ; //must be lower-case
else if ( * ffs > = ' a ' & & * ffs < = ' z ' )
; //allowed
else if ( * ffs > = ' 0 ' & & * ffs < = ' 9 ' )
; //allowed
else if ( * ffs = = ' . ' | | * ffs = = ' - ' | | * ffs = = ' _ ' )
; //allowed
// '/' is not allowed as it must be a single segment.
else
* ffs = ' _ ' ; //everything else is blocked
}
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Q_strlcpy ( info . localizedActionName , xr . actions [ u ] . actdescription , sizeof ( info . localizedActionName ) ) ;
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res = xrCreateAction ( xr . actionset [ set ] . actionSet , & info , & xr . actions [ u ] . action ) ;
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if ( XR_FAILED ( res ) )
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Con_Printf ( " openxr: Unable to create action %s [%s] - %s \n " , info . actionName , info . localizedActionName , XR_StringForResult ( res ) ) ;
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if ( info . actionType = = XR_ACTION_TYPE_VIBRATION_OUTPUT )
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cmdfuncs - > AddCommand ( xr . actions [ u ] . actname , XR_HapticCommand_f , " Linked to an OpenXR haptic feedback. " ) ;
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return xr . actions [ u ] . action ;
}
static qboolean XR_ReadLine ( const char * * text , char * buffer , size_t buflen )
{
char in ;
char * out = buffer ;
size_t len ;
if ( buflen < = 1 )
return false ;
len = buflen - 1 ;
while ( len > 0 )
{
in = * ( * text ) ;
if ( ! in )
{
if ( len = = buflen - 1 )
return false ;
* out = 0 ;
return true ;
}
( * text ) + + ;
if ( in = = ' \n ' )
break ;
* out + + = in ;
len - - ;
}
* out = ' \0 ' ;
//if there's a trailing \r, strip it.
if ( out > buffer )
if ( out [ - 1 ] = = ' \r ' )
out [ - 1 ] = 0 ;
return true ;
}
static int XR_BindProfileStr ( const char * fname , const char * file )
{
XrAction act ;
XrResult res ;
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XrPath profilepath = XR_NULL_PATH ;
char line [ 1024 ] , * linestart ;
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char name [ 1024 ] ;
char type [ 256 ] ;
char desc [ 1024 ] ;
char bind [ 1024 ] ;
char root [ 1024 ] ;
unsigned int p ;
char prefix [ 2 ] [ 1024 ] ;
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enum actset_e set ;
XrInteractionProfileSuggestedBinding suggestedbindings = { XR_TYPE_INTERACTION_PROFILE_SUGGESTED_BINDING } ;
unsigned int acts = 0 ;
XrActionSuggestedBinding bindings [ 256 ] ;
unsigned int totalacts = 0 ;
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while ( XR_ReadLine ( & file , line , sizeof ( line ) ) )
{
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set = AS_COMMON ;
linestart = line ;
while ( * linestart = = ' ' | | * linestart = = ' \t ' )
linestart + + ;
if ( ! strncasecmp ( linestart , " menu: " , 5 ) )
{
set = AS_MENU ;
linestart + = 5 ;
}
else if ( ! strncasecmp ( linestart , " game: " , 5 ) )
{
set = AS_GAME ;
linestart + = 5 ;
}
else if ( ! strncasecmp ( linestart , " common: " , 7 ) )
{ //the default, but nice to be able to be explicit (especially if you want a colon in the action name).
set = AS_COMMON ;
linestart + = 7 ;
}
cmdfuncs - > TokenizeString ( linestart ) ;
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if ( cmdfuncs - > Argc ( ) )
{
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cmdfuncs - > Argv ( 0 , name , sizeof ( name ) ) ;
if ( ! strcasecmp ( name , " dev " ) )
{
cmdfuncs - > Argv ( 1 , root , sizeof ( root ) ) ;
continue ;
}
else if ( ! strcasecmp ( name , " profile " ) )
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{
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if ( acts )
{
suggestedbindings . interactionProfile = profilepath ;
suggestedbindings . countSuggestedBindings = acts ;
suggestedbindings . suggestedBindings = bindings ;
res = xrSuggestInteractionProfileBindings ( xr . instance , & suggestedbindings ) ;
if ( XR_FAILED ( res ) )
Con_Printf ( CON_ERROR " %s: xrSuggestInteractionProfileBindings failed - %s \n " , fname , XR_StringForResult ( res ) ) ;
totalacts + = acts ;
acts = 0 ;
}
cmdfuncs - > Argv ( 1 , name , sizeof ( name ) ) ;
for ( p = 0 ; p < countof ( prefix ) ; p + + )
cmdfuncs - > Argv ( 2 + p , prefix [ p ] , sizeof ( prefix [ p ] ) ) ;
* root = 0 ;
if ( XR_FAILED ( xrStringToPath ( xr . instance , name , & profilepath ) ) )
profilepath = XR_NULL_PATH ;
continue ;
}
else if ( ! strcasecmp ( name , " action " ) )
{
cmdfuncs - > Argv ( 1 , name , sizeof ( name ) ) ;
cmdfuncs - > Argv ( 2 , desc , sizeof ( desc ) ) ;
cmdfuncs - > Argv ( 3 , type , sizeof ( type ) ) ;
cmdfuncs - > Argv ( 4 , bind , sizeof ( bind ) ) ;
}
else if ( cmdfuncs - > Argc ( ) = = 2 )
{
* desc = 0 ;
* type = 0 ;
cmdfuncs - > Argv ( 1 , bind , sizeof ( desc ) ) ;
}
else
{
if ( cmdfuncs - > Argc ( ) < 4 )
{
Con_Printf ( " Unknown action command \" %s \" \n " , name ) ;
continue ;
}
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cmdfuncs - > Argv ( 1 , desc , sizeof ( desc ) ) ;
cmdfuncs - > Argv ( 2 , type , sizeof ( type ) ) ;
cmdfuncs - > Argv ( 3 , bind , sizeof ( bind ) ) ;
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if ( cmdfuncs - > Argc ( ) > = 5 )
Con_Printf ( " %s: %s: Extra tokens found \n " , fname , name ) ;
}
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if ( * type )
{
XrActionType xrtype ;
if ( ! strcasecmp ( type , " button " ) )
xrtype = XR_ACTION_TYPE_BOOLEAN_INPUT ;
else if ( ! strcasecmp ( type , " float " ) )
xrtype = XR_ACTION_TYPE_FLOAT_INPUT ;
else if ( ! strcasecmp ( type , " vector2f " ) )
xrtype = XR_ACTION_TYPE_VECTOR2F_INPUT ;
else if ( ! strcasecmp ( type , " pose " ) )
xrtype = XR_ACTION_TYPE_POSE_INPUT ;
else if ( ! strcasecmp ( type , " vibration " ) | | ! strcasecmp ( type , " haptic " ) )
xrtype = XR_ACTION_TYPE_VIBRATION_OUTPUT ;
else
continue ;
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//define our action...
act = XR_DefineAction ( set , xrtype , name , desc , root ) ;
}
else
{
act = XR_DefineAction ( set , ( XrActionType ) 0 , name , NULL , root ) ;
if ( act = = XR_NULL_HANDLE )
Con_Printf ( " Action %s not defined yet \n " , name ) ;
}
//and add it to the profile we're building.
if ( act ! = XR_NULL_HANDLE & & * bind & & profilepath ! = XR_NULL_PATH )
{
if ( * bind = = ' / ' )
{
res = xrStringToPath ( xr . instance , bind , & bindings [ acts ] . binding ) ;
if ( XR_SUCCEEDED ( res ) & & acts < countof ( bindings ) )
bindings [ acts + + ] . action = act ;
}
else if ( * root = = ' / ' )
{
res = xrStringToPath ( xr . instance , va ( " %s/%s " , root , bind ) , & bindings [ acts ] . binding ) ;
if ( XR_SUCCEEDED ( res ) & & acts < countof ( bindings ) )
bindings [ acts + + ] . action = act ;
}
else for ( p = 0 ; p < countof ( prefix ) & & * prefix [ p ] = = ' / ' ; p + + )
{
res = xrStringToPath ( xr . instance , va ( " %s%s " , prefix [ p ] , bind ) , & bindings [ acts ] . binding ) ;
if ( XR_SUCCEEDED ( res ) & & acts < countof ( bindings ) )
bindings [ acts + + ] . action = act ;
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}
}
}
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}
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if ( acts )
{
suggestedbindings . interactionProfile = profilepath ;
suggestedbindings . countSuggestedBindings = acts ;
suggestedbindings . suggestedBindings = bindings ;
res = xrSuggestInteractionProfileBindings ( xr . instance , & suggestedbindings ) ;
if ( XR_FAILED ( res ) )
Con_Printf ( CON_ERROR " %s: xrSuggestInteractionProfileBindings failed - %s \n " , fname , XR_StringForResult ( res ) ) ;
totalacts + = acts ;
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}
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return totalacts ;
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}
static int QDECL XR_BindProfileFile ( const char * fname , qofs_t fsize , time_t mtime , void * ctx , struct searchpathfuncs_s * package )
{
vfsfile_t * f = fsfuncs - > OpenVFS ( fname , " rb " , FS_GAME ) ;
if ( f )
{
size_t len = VFS_GETLEN ( f ) ;
char * buf = malloc ( len + 1 ) ;
VFS_READ ( f , buf , len ) ;
buf [ len ] = 0 ;
* ( unsigned int * ) ctx + = XR_BindProfileStr ( fname , buf ) ;
free ( buf ) ;
VFS_CLOSE ( f ) ;
}
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return true ;
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}
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static const struct
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{
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const char * name ;
const char * script ;
} xr_knownprofiles [ ] =
{
//FIXME: set up some proper bindings!
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{ " khr_simple " , " profile /interaction_profiles/khr/simple_controller /user/hand/left/ /user/hand/right/ \n "
" dev /user/hand/left \n "
" +attack_left \" Left Attack \" button input/select/click \n "
" +menu_left \" Left Menu \" button input/menu/click \n "
" #POSE_LEFT \" Left Aim Pose \" pose input/aim/pose \n "
//"left_grip \"Left Grip Pose\" pose input/grip/pose\n"
" haptic_left \" Left Haptic \" haptic output/haptic \n "
" dev /user/hand/right \n "
" menu: #GP_START \" Menu Enter \" button input/select/click \n "
" menu: #GP_BACK \" Menu Escape \" button input/menu/click \n "
" game: +attack_right \" Right Attack \" button input/select/click \n "
" game: +menu_right \" Right Menu \" button input/menu/click \n "
" #POSE_RIGHT \" Right Aim Pose \" pose input/aim/pose \n "
//"right_grip \"Right Grip Pose\" pose input/grip/pose\n"
" haptic_right \" Right Haptic \" haptic output/haptic \n "
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} ,
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/* {"valve_index", "profile /interaction_profiles/valve/index_controller /user/hand/left/ /user/hand/right/\n"
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//"unbound \"Unused Button\" button input/system/click\n"
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//"unbound \"Unused Button\" button input/system/touch\n"
//"unbound \"Unused Button\" button input/a/click\n"
//"unbound \"Unused Button\" button input/a/touch\n"
//"unbound \"Unused Button\" button input/b/click\n"
//"unbound \"Unused Button\" button input/b/touch\n"
//"unbound \"Unused Button\" float input/squeeze/value\n"
//"unbound \"Unused Button\" button input/squeeze/force\n"
//"unbound \"Unused Button\" button input/trigger/click\n"
//"unbound \"Unused Button\" float input/trigger/value\n"
//"unbound \"Unused Button\" button input/trigger/touch\n"
//"unbound \"Unused Button\" vector2f input/thumbstick\n"
//"unbound \"Unused Button\" button input/thumbstick/click\n"
//"unbound \"Unused Button\" button input/thumbstick/touch\n"
//"unbound \"Unused Button\" vector2f input/trackpad\n"
//"unbound \"Unused Button\" button input/trackpad/force\n"
//"unbound \"Unused Button\" button input/trackpad/touch\n"
//"unbound \"Unused Button\" pose input/grip/pose\n"
//"unbound \"Unused Button\" pose input/aim/pose\n"
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//"unbound \"Unused Button\" haptic output/haptic\n"
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} ,
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*/
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/* {"htc_vive", "profile /interaction_profiles/htc/vive_controller /user/hand/left/ /user/hand/right/\n"
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//"unbound \"Unused Button\" button input/system/click\n"
//"unbound \"Unused Button\" button input/squeeze/click\n"
//"unbound \"Unused Button\" button input/menu/click\n"
//"unbound \"Unused Button\" button input/trigger/click\n"
//"unbound \"Unused Button\" float input/trigger/value\n"
//"unbound \"Unused Button\" vector2f input/trackpad\n"
//"unbound \"Unused Button\" button input/trackpad/click\n"
//"unbound \"Unused Button\" button input/trackpad/touch\n"
//"unbound \"Unused Button\" pose input/grip/pose\n"
//"unbound \"Unused Button\" pose input/aim/pose\n"
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//"unbound \"Unused Button\" haptic output/haptic\n"
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) ;
*/
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/* {"htc_vive_pro", "profile /interaction_profiles/htc/vive_pro /user/head/\n"
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//"unbound \"Unused Button\" button input/system/click\n"
//"unbound \"Unused Button\" button input/volume_up/click\n"
//"unbound \"Unused Button\" button input/volume_down/click\n"
//"unbound \"Unused Button\" button input/mute_mic/click\n"
) ;
*/
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//just map everything to quake's various buttons so that mods with proper gamepad mapping will work here too.
{ " gamepad " , " profile /interaction_profiles/microsoft/xbox_controller /user/gamepad/ \n "
" #GP_START \" Start \" button input/menu/click \n "
" #GP_BACK \" Back \" button input/view/click \n "
" #GP_A \" A Button \" button input/a/click \n "
" #GP_B \" B Button \" button input/b/click \n "
" #GP_X \" X Button \" button input/x/click \n "
" #GP_Y \" Y Button \" button input/y/click \n "
" #GP_DPAD_DOWN \" Move Backwards \" button input/dpad_down/click \n "
" #GP_DPAD_RIGHT \" Move Right \" button input/dpad_right/click \n "
" #GP_DPAD_UP \" Move Forward \" button input/dpad_up/click \n "
" #GP_DPAD_LEFT \" Move Left \" button input/dpad_left/click \n "
" #GP_LSHOULDER \" Jump \" button input/shoulder_left/click \n "
" #GP_RSHOULDER \" Attack \" button input/shoulder_right/click \n "
" #GP_LTHUMB \" Left Thumb \" button input/thumbstick_left/click \n "
" #GP_RTHUMB \" Right Thumb \" button input/thumbstick_right/click \n "
" #GP_AXIS_LTRIGGER \" Left Trigger \" float input/trigger_left/value \n "
" #GP_AXIS_RTRIGGER \" Right Trigger \" float input/trigger_right/value \n "
" #GP_AXIS_LEFT_X \" Left Thumbstick X \" float input/thumbstick_left/x \n "
" #GP_AXIS_LEFT_Y \" Left Thumbstick y \" float input/thumbstick_left/y \n "
" #GP_AXIS_RIGHT_X \" Right Thumbstick X \" float input/thumbstick_right/x \n "
" #GP_AXIS_RIGHT_X \" Right Thumbstick Y \" float input/thumbstick_right/y \n "
" haptic_gp_left \" Left Haptic (Main) \" haptic output/haptic_left \n "
" haptic_gp_left_trigger \" Left-Trigger Haptic \" haptic output/haptic_left_trigger \n "
" haptic_gp_right \" Right Haptic (Main) \" haptic output/haptic_right \n "
" haptic_gp_right_trigger \" Right-Trigger Haptic \" haptic output/haptic_right_trigger \n "
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} ,
} ;
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static void XR_SetupInputs_Instance ( void )
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{
unsigned int h ;
XrResult res ;
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int set ;
char * actionsetNames [ ] = { " genericactions " , " menuactions " , " gameactions " } ;
char * actionsetNamesText [ ] = { " Generic Actions " , " Menu Actions " , " Game Actions " } ;
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for ( set = 0 ; set < MAX_ACTIONSETS ; set + + )
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{
XrActionSetCreateInfo info = { XR_TYPE_ACTION_SET_CREATE_INFO } ;
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Q_strlcpy ( info . actionSetName , actionsetNames [ set ] , sizeof ( info . actionSetName ) ) ;
Q_strlcpy ( info . localizedActionSetName , actionsetNamesText [ set ] , sizeof ( info . localizedActionSetName ) ) ;
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info . priority = 0 ;
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xr . actionset [ set ] . subactionPath = XR_NULL_PATH ;
res = xrCreateActionSet ( xr . instance , & info , & xr . actionset [ set ] . actionSet ) ;
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if ( XR_FAILED ( res ) )
Con_Printf ( " openxr: Unable to create actionset - %s \n " , XR_StringForResult ( res ) ) ;
}
h = 0 ;
if ( fsfuncs )
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fsfuncs - > EnumerateFiles ( FS_GAME , " oxr_*.binds " , XR_BindProfileFile , & h ) ;
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if ( ! h ) //no user bindings defined, use fallbacks. probably this needs to be per-mod.
{
for ( h = 0 ; h < countof ( xr_knownprofiles ) ; h + + )
XR_BindProfileStr ( xr_knownprofiles [ h ] . name , xr_knownprofiles [ h ] . script ) ;
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}
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}
static void XR_SetupInputs_Session ( void )
{
unsigned int h ;
XrResult res ;
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//create action space stuff.
for ( h = 0 ; h < xr . numactions ; h + + )
{
switch ( xr . actions [ h ] . acttype )
{
case XR_ACTION_TYPE_POSE_INPUT :
{
XrActionSpaceCreateInfo info = { XR_TYPE_ACTION_SPACE_CREATE_INFO } ;
info . action = xr . actions [ h ] . action ;
info . subactionPath = xr . actions [ h ] . path ;
info . poseInActionSpace . orientation . w = 1 ; //just fill with identity.
res = xrCreateActionSpace ( xr . session , & info , & xr . actions [ h ] . space ) ;
if ( XR_FAILED ( res ) )
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Con_Printf ( " openxr: xrCreateActionSpace failed - %s \n " , XR_StringForResult ( res ) ) ;
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}
break ;
default :
xr . actions [ h ] . space = XR_NULL_HANDLE ;
break ;
}
}
//and attach it.
{
XrSessionActionSetsAttachInfo info = { XR_TYPE_SESSION_ACTION_SETS_ATTACH_INFO } ;
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XrActionSet sets [ MAX_ACTIONSETS ] ;
unsigned int set ;
for ( set = 0 ; set < MAX_ACTIONSETS ; set + + )
if ( xr . actionset [ set ] . actionSet )
sets [ info . countActionSets + + ] = xr . actionset [ set ] . actionSet ;
info . actionSets = sets ;
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res = xrAttachSessionActionSets ( xr . session , & info ) ;
if ( XR_FAILED ( res ) )
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Con_Printf ( " openxr: xrAttachSessionActionSets failed - %s \n " , XR_StringForResult ( res ) ) ;
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}
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# ifdef XR_EXT_hand_tracking
//create some hand trackers... try to create one for each hand...
//(note: this is more a finger-joint tracker than a hand tracker, though limited controllers generally mean its good only for fingers)
if ( xrCreateHandTrackerEXT )
for ( h = 0 ; h < 2 ; h + + )
{
XrHandTrackerCreateInfoEXT info = { XR_TYPE_HAND_TRACKER_CREATE_INFO_EXT } ;
info . hand = h ? XR_HAND_RIGHT_EXT : XR_HAND_LEFT_EXT ;
info . handJointSet = XR_HAND_JOINT_SET_DEFAULT_EXT ;
res = xrCreateHandTrackerEXT ( xr . session , & info , & xr . hand [ h ] . handle ) ;
if ( XR_FAILED ( res ) )
Con_Printf ( " openxr: xrCreateHandTrackerEXT failed - %s \n " , XR_StringForResult ( res ) ) ;
}
# endif
}
static void XR_PrintInputs ( void )
{
XrResult res ;
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XrInteractionProfileState profile = { XR_TYPE_INTERACTION_PROFILE_STATE } ;
XrPath path ;
unsigned int u ;
static const char * paths [ ] = { " /user/hand/left " , " /user/hand/right " , " /user/head " , " /user/gamepad " } ;
Con_Printf ( " OpenXR Interaction Profiles: \n " ) ;
for ( u = 0 ; u < countof ( paths ) ; u + + )
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{
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xrStringToPath ( xr . instance , paths [ u ] , & path ) ;
res = xrGetCurrentInteractionProfile ( xr . session , path , & profile ) ;
if ( XR_SUCCEEDED ( res ) )
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{
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char buf [ 256 ] ;
uint32_t len = sizeof ( buf ) ;
if ( ! profile . interactionProfile )
Con_Printf ( " \t %s: " S_COLOR_GRAY " no profile/device \n " , paths [ u ] ) ;
else
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{
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res = xrPathToString ( xr . instance , profile . interactionProfile , sizeof ( buf ) , & len , buf ) ;
Con_Printf ( " \t %s: " S_COLOR_GREEN " %s \n " , paths [ u ] , buf ) ;
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}
}
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}
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Con_Printf ( " Bound actions: \n " ) ;
for ( u = 0 ; u < xr . numactions ; u + + )
{
XrBoundSourcesForActionEnumerateInfo info = { XR_TYPE_BOUND_SOURCES_FOR_ACTION_ENUMERATE_INFO } ;
uint32_t inputs , i , bufsize ;
XrPath input [ 20 ] ;
info . action = xr . actions [ u ] . action ;
res = xrEnumerateBoundSourcesForAction ( xr . session , & info , countof ( input ) , & inputs , input ) ;
if ( XR_SUCCEEDED ( res ) )
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{
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Con_Printf ( " \t %s " S_COLOR_GRAY " (%s) " S_COLOR_WHITE " : \n " , xr . actions [ u ] . actname , xr . actions [ u ] . actdescription ) ;
if ( ! inputs )
Con_Printf ( S_COLOR_GRAY " \t \t (unbound) \n " ) ;
else for ( i = 0 ; i < inputs ; i + + )
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{
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char buffer [ 8192 ] ;
XrInputSourceLocalizedNameGetInfo info = { XR_TYPE_INPUT_SOURCE_LOCALIZED_NAME_GET_INFO } ;
info . sourcePath = input [ i ] ;
info . whichComponents = XR_INPUT_SOURCE_LOCALIZED_NAME_USER_PATH_BIT | //'left hand'
XR_INPUT_SOURCE_LOCALIZED_NAME_INTERACTION_PROFILE_BIT | //'foo controller'
XR_INPUT_SOURCE_LOCALIZED_NAME_COMPONENT_BIT ; //'trigger'
res = xrGetInputSourceLocalizedName ( xr . session , & info , sizeof ( buffer ) , & bufsize , buffer ) ;
if ( XR_FAILED ( res ) )
Q_snprintf ( buffer , sizeof ( buffer ) , S_COLOR_RED " error %i " , res ) ;
else
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Con_Printf ( S_COLOR_GREEN " \t \t %s \n " , buffer ) ;
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}
}
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else if ( res = = XR_ERROR_HANDLE_INVALID ) //monado reports this for unimplemented things.
Con_Printf ( S_COLOR_RED " \t %s: error XR_ERROR_HANDLE_INVALID (not implemented?) \n " , xr . actions [ u ] . actname ) ;
else
Con_Printf ( S_COLOR_RED " \t %s: error %s \n " , xr . actions [ u ] . actname , XR_StringForResult ( res ) ) ;
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}
}
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static void XR_UpdateInputs ( XrTime time )
{
XrResult res ;
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size_t h ;
qboolean activesets [ MAX_ACTIONSETS ] = { true } ;
if ( inputfuncs - > GetKeyDest ( ) & ~ kdm_game )
activesets [ AS_MENU ] = true ; //used while looking at the menuqc/emenus/console/etc.
else
activesets [ AS_GAME ] = true ; //used while the game has focus.
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{
XrActionsSyncInfo syncinfo = { XR_TYPE_ACTIONS_SYNC_INFO } ;
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XrActiveActionSet sets [ MAX_ACTIONSETS ] ;
for ( h = 0 ; h < MAX_ACTIONSETS ; h + + )
if ( activesets [ h ] )
sets [ syncinfo . countActiveActionSets + + ] = xr . actionset [ h ] ;
syncinfo . activeActionSets = sets ;
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res = xrSyncActions ( xr . session , & syncinfo ) ;
if ( res = = XR_SESSION_NOT_FOCUSED )
; //handle it anyway, giving us a chance to disable various inputs.
else if ( XR_FAILED ( res ) )
return ;
}
for ( h = 0 ; h < xr . numactions ; h + + )
{
if ( xr . actions [ h ] . action = = XR_NULL_HANDLE ) //failed to init
continue ;
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safeswitch ( xr . actions [ h ] . acttype )
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{
case XR_ACTION_TYPE_POSE_INPUT :
{
XrActionStatePose pose = { XR_TYPE_ACTION_STATE_POSE } ;
XrActionStateGetInfo info = { XR_TYPE_ACTION_STATE_GET_INFO } ;
info . action = xr . actions [ h ] . action ;
info . subactionPath = xr . actions [ h ] . path ;
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if ( XR_FAILED ( xrGetActionStatePose ( xr . session , & info , & pose ) ) )
break ;
if ( pose . isActive & & activesets [ xr . actions [ h ] . set ] )
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{ //its mapped to something, woo.
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XrSpaceVelocity vel = { XR_TYPE_SPACE_VELOCITY } ;
XrSpaceLocation loc = { XR_TYPE_SPACE_LOCATION , & vel } ;
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vec3_t angles , org , lvel , avel ;
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res = xrLocateSpace ( xr . actions [ h ] . space , xr . space , time , & loc ) ;
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XR_PoseToAngOrg ( & loc . pose , angles , org ) ;
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VectorSet ( lvel , vel . linearVelocity . x , vel . linearVelocity . y , vel . linearVelocity . z ) ;
VectorSet ( avel , vel . angularVelocity . x , vel . angularVelocity . y , vel . angularVelocity . z ) ;
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if ( ! strncasecmp ( xr . actions [ h ] . actname , " #POSE_ " , 6 ) )
{
if ( inputfuncs - > SetHandPosition ( xr . actions [ h ] . actname + 6 ,
( loc . locationFlags & XR_SPACE_LOCATION_POSITION_VALID_BIT ) ? org : NULL ,
( loc . locationFlags & XR_SPACE_LOCATION_ORIENTATION_VALID_BIT ) ? angles : NULL ,
( vel . velocityFlags & XR_SPACE_VELOCITY_LINEAR_VALID_BIT ) ? lvel : NULL ,
( vel . velocityFlags & XR_SPACE_VELOCITY_ANGULAR_VALID_BIT ) ? avel : NULL ) )
;
else
Con_Printf ( " Pose \" %s \" for action \" %s \" is not a known pose name \n " , xr . actions [ h ] . actname + 1 , xr . actions [ h ] . actdescription ) ;
}
else
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{ //custom poses that mods might want to handle themselves...
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char cmd [ 256 ] ;
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unsigned int status = 0 ;
status | = ( loc . locationFlags & XR_SPACE_LOCATION_POSITION_VALID_BIT ) ? VRSTATUS_ORG : 0 ;
status | = ( loc . locationFlags & XR_SPACE_LOCATION_ORIENTATION_VALID_BIT ) ? VRSTATUS_ANG : 0 ;
status | = ( vel . velocityFlags & XR_SPACE_VELOCITY_LINEAR_VALID_BIT ) ? VRSTATUS_VEL : 0 ;
status | = ( vel . velocityFlags & XR_SPACE_VELOCITY_ANGULAR_VALID_BIT ) ? VRSTATUS_AVEL : 0 ;
if ( status & ( VRSTATUS_VEL | VRSTATUS_AVEL ) )
{
Q_snprintf ( cmd , sizeof ( cmd ) , " %s %u %g %g %g %g %g %g %g %g %g %g %g %g \n " , xr . actions [ h ] . actname , status ,
angles [ 0 ] , angles [ 1 ] , angles [ 2 ] , org [ 0 ] , org [ 1 ] , org [ 2 ] ,
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vel . angularVelocity . x , vel . angularVelocity . y , vel . angularVelocity . z , vel . linearVelocity . x , vel . linearVelocity . y , vel . linearVelocity . z ) ;
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}
else if ( status & VRSTATUS_ORG )
{
Q_snprintf ( cmd , sizeof ( cmd ) , " %s %u %g %g %g %g %g %g \n " , xr . actions [ h ] . actname , status ,
angles [ 0 ] , angles [ 1 ] , angles [ 2 ] , org [ 0 ] , org [ 1 ] , org [ 2 ] ) ;
}
else
{
Q_snprintf ( cmd , sizeof ( cmd ) , " %s %u %g %g %g \n " , xr . actions [ h ] . actname , status ,
angles [ 0 ] , angles [ 1 ] , angles [ 2 ] ) ;
}
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cmdfuncs - > AddText ( cmd , false ) ;
}
}
}
break ;
case XR_ACTION_TYPE_BOOLEAN_INPUT :
{
XrActionStateBoolean state = { XR_TYPE_ACTION_STATE_BOOLEAN } ;
XrActionStateGetInfo info = { XR_TYPE_ACTION_STATE_GET_INFO } ;
info . action = xr . actions [ h ] . action ;
info . subactionPath = xr . actions [ h ] . path ;
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if ( XR_FAILED ( xrGetActionStateBoolean ( xr . session , & info , & state ) ) )
break ;
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if ( ! state . isActive ) state . currentState = XR_FALSE ;
if ( ( ! ! state . currentState ) ! = xr . actions [ h ] . held )
{
xr . actions [ h ] . held = ! ! state . currentState ;
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if ( xr . actions [ h ] . held & & ! activesets [ xr . actions [ h ] . set ] )
break ; //don't fire the down event when this action's set isn't meant to be active...
if ( * xr . actions [ h ] . actname = = ' # ' )
{
int k = inputfuncs - > GetKeyCode ( xr . actions [ h ] . actname + 1 , NULL ) ;
if ( k > = 0 )
inputfuncs - > KeyEvent ( 0 , xr . actions [ h ] . held , k , 0 ) ;
else
Con_Printf ( " Key \" %s \" for action \" %s \" is not a known key code \n " , xr . actions [ h ] . actname + 1 , xr . actions [ h ] . actdescription ) ;
}
else if ( xr . actions [ h ] . held | | * xr . actions [ h ] . actname = = ' + ' )
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{
char cmd [ 256 ] ;
Q_strlcpy ( cmd , xr . actions [ h ] . actname , sizeof ( cmd ) ) ;
Q_strlcat ( cmd , " \n " , sizeof ( cmd ) ) ;
if ( ! xr . actions [ h ] . held )
* cmd = ' - ' ; //release events.
cmdfuncs - > AddText ( cmd , false ) ;
}
}
}
break ;
case XR_ACTION_TYPE_FLOAT_INPUT :
{
XrActionStateFloat state = { XR_TYPE_ACTION_STATE_FLOAT } ;
XrActionStateGetInfo info = { XR_TYPE_ACTION_STATE_GET_INFO } ;
info . action = xr . actions [ h ] . action ;
info . subactionPath = xr . actions [ h ] . path ;
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if ( XR_FAILED ( xrGetActionStateFloat ( xr . session , & info , & state ) ) )
break ;
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if ( state . isActive & & activesets [ xr . actions [ h ] . set ] )
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{
char cmd [ 256 ] ;
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if ( ! strncasecmp ( xr . actions [ h ] . actname , " #GP_AXIS_ " , 9 ) )
{
int axis = - 1 ;
if ( ! strcasecmp ( xr . actions [ h ] . actname + 9 , " LTRIGGER " ) )
axis = GPAXIS_LT_TRIGGER ;
else if ( ! strcasecmp ( xr . actions [ h ] . actname + 9 , " RTRIGGER " ) )
axis = GPAXIS_RT_TRIGGER ;
else if ( ! strcasecmp ( xr . actions [ h ] . actname + 9 , " LEFT_X " ) )
axis = GPAXIS_LT_RIGHT ;
else if ( ! strcasecmp ( xr . actions [ h ] . actname + 9 , " LEFT_Y " ) )
axis = GPAXIS_LT_DOWN ;
else if ( ! strcasecmp ( xr . actions [ h ] . actname + 9 , " RIGHT_X " ) )
axis = GPAXIS_RT_RIGHT ;
else if ( ! strcasecmp ( xr . actions [ h ] . actname + 9 , " RIGHT_Y " ) )
axis = GPAXIS_RT_DOWN ;
else
Con_Printf ( " Unknown gamepad axis: \" %s \" \n " , xr . actions [ h ] . actname + 1 ) ;
inputfuncs - > JoystickAxisEvent ( 0 , axis , state . currentState ) ;
}
else
{
Q_snprintf ( cmd , sizeof ( cmd ) , " %s %g \n " , xr . actions [ h ] . actname , state . currentState ) ;
cmdfuncs - > AddText ( cmd , false ) ;
}
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}
}
break ;
case XR_ACTION_TYPE_VECTOR2F_INPUT :
{
XrActionStateVector2f state = { XR_TYPE_ACTION_STATE_VECTOR2F } ;
XrActionStateGetInfo info = { XR_TYPE_ACTION_STATE_GET_INFO } ;
info . action = xr . actions [ h ] . action ;
info . subactionPath = xr . actions [ h ] . path ;
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if ( XR_FAILED ( xrGetActionStateVector2f ( xr . session , & info , & state ) ) )
break ;
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if ( state . isActive & & activesets [ xr . actions [ h ] . set ] )
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{
char cmd [ 256 ] ;
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Q_snprintf ( cmd , sizeof ( cmd ) , " %s %g %g \n " , xr . actions [ h ] . actname , state . currentState . x , state . currentState . y ) ;
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cmdfuncs - > AddText ( cmd , false ) ;
}
}
break ;
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case XR_ACTION_TYPE_VIBRATION_OUTPUT : //output only, nothing to read.
case XR_ACTION_TYPE_MAX_ENUM : //not a real value
safedefault :
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break ;
}
}
}
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static int64_t XR_CheckSwapFormats ( int64_t * tryformat , int64_t * fmts , size_t fmtcount )
{
size_t i , j ;
for ( j = 0 ; j < fmtcount ; j + + )
{ //the openxr driver lists is supposed to list formats in the order that it favours, so favour those.
for ( i = 0 ; tryformat [ i ] ; i + + )
{ //now make sure its one that we allow. (steamvr lists ones that are NOT renderable - even though they should be)
if ( tryformat [ i ] = = fmts [ j ] )
return fmts [ j ] ;
}
}
return 0 ;
}
static int64_t XR_FindSwapFormat ( int64_t * * tryformats , int64_t * fmts , size_t fmtcount )
{
int64_t fmt ;
/*try to use a format that matches the user's choice*/
if ( xr . srgb = = 2 )
fmt = XR_CheckSwapFormats ( tryformats [ 0 ] , fmts , fmtcount ) ;
else if ( xr . srgb )
fmt = XR_CheckSwapFormats ( tryformats [ 1 ] , fmts , fmtcount ) ;
else
fmt = XR_CheckSwapFormats ( tryformats [ 2 ] , fmts , fmtcount ) ;
/*try others out of desperation*/
if ( ! fmt )
fmt = XR_CheckSwapFormats ( tryformats [ 1 ] , fmts , fmtcount ) ;
if ( ! fmt )
fmt = XR_CheckSwapFormats ( tryformats [ 0 ] , fmts , fmtcount ) ;
if ( ! fmt )
fmt = XR_CheckSwapFormats ( tryformats [ 2 ] , fmts , fmtcount ) ;
if ( ! fmt )
fmt = tryformats [ 1 ] [ 0 ] ; //fall back on the first srgb format we know of, in the hope that the driver just failed to list it.
return fmt ;
}
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static qboolean XR_Begin ( void )
{
uint32_t u ;
XrResult res ;
uint32_t swapfmts ;
int64_t * fmts , fmttouse = 0 ;
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xr . beginning = false ;
xr . ending = false ;
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xr . inputsdirty = true ;
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{
XrSessionCreateInfo sessioninfo = { XR_TYPE_SESSION_CREATE_INFO } ;
sessioninfo . next = xr . bindinginfo ;
sessioninfo . createFlags = 0 ;
sessioninfo . systemId = xr . systemid ;
res = xrCreateSession ( xr . instance , & sessioninfo , & xr . session ) ;
}
if ( XR_FAILED ( res ) )
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{
Con_Printf ( " OpenXR: xrCreateSession failed (%s) \n " , XR_StringForResult ( res ) ) ;
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return false ;
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}
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{
XrReferenceSpaceCreateInfo info = { XR_TYPE_REFERENCE_SPACE_CREATE_INFO } ;
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info . referenceSpaceType = XR_REFERENCE_SPACE_TYPE_LOCAL ;
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info . poseInReferenceSpace . orientation . w = 1 ;
res = xrCreateReferenceSpace ( xr . session , & info , & xr . space ) ;
if ( XR_FAILED ( res ) )
return false ;
}
xrEnumerateSwapchainFormats ( xr . session , 0 , & swapfmts , NULL ) ;
fmts = alloca ( sizeof ( * fmts ) * swapfmts ) ;
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res = xrEnumerateSwapchainFormats ( xr . session , swapfmts , & swapfmts , fmts ) ;
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if ( xr . renderer = = QR_HEADLESS )
;
else if ( ! swapfmts )
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Con_Printf ( " OpenXR: No swapchain formats to use (%s) \n " , XR_StringForResult ( res ) ) ;
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# ifdef XR_USE_GRAPHICS_API_OPENGL
else if ( xr . renderer = = QR_OPENGL )
{
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static int64_t hdrformats [ ] = { GL_RGBA16F , GL_RGBA32F , 0 } ;
static int64_t srgbformats [ ] = { GL_SRGB8_ALPHA8_EXT , GL_SRGB8_EXT , 0 } ;
static int64_t rgbformats [ ] = { GL_RGB10_A2 , GL_RGBA8 , /*broken on steamvr - GL_RGBA16_EXT,*/ GL_RGB8 , 0 } ;
static int64_t * formats [ ] = { hdrformats , srgbformats , rgbformats } ;
fmttouse = XR_FindSwapFormat ( formats , fmts , swapfmts ) ;
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}
# endif
# ifdef XR_USE_GRAPHICS_API_VULKAN
else if ( xr . renderer = = QR_VULKAN )
{
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static int64_t hdrformats [ ] = { VK_FORMAT_R16G16B16A16_SFLOAT , VK_FORMAT_R32G32B32A32_SFLOAT , VK_FORMAT_R16G16B16_SFLOAT , VK_FORMAT_R32G32B32_SFLOAT , 0 } ;
static int64_t srgbformats [ ] = { VK_FORMAT_R8G8B8A8_SRGB , VK_FORMAT_B8G8R8A8_SRGB , VK_FORMAT_R8G8B8_SRGB , VK_FORMAT_B8G8R8_SRGB , 0 } ;
static int64_t rgbformats [ ] = { VK_FORMAT_R8G8B8A8_UNORM , VK_FORMAT_B8G8R8A8_UNORM , VK_FORMAT_R8G8B8_UNORM , VK_FORMAT_B8G8R8_UNORM , 0 } ;
static int64_t * formats [ ] = { hdrformats , srgbformats , rgbformats } ;
fmttouse = XR_FindSwapFormat ( formats , fmts , swapfmts ) ;
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}
# endif
# ifdef XR_USE_GRAPHICS_API_D3D11
else if ( xr . renderer = = QR_DIRECT3D11 )
{
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static int64_t hdrformats [ ] = { DXGI_FORMAT_R16G16B16A16_FLOAT , 0 } ;
static int64_t srgbformats [ ] = { DXGI_FORMAT_R8G8B8A8_UNORM_SRGB , DXGI_FORMAT_B8G8R8A8_UNORM_SRGB , DXGI_FORMAT_B8G8R8X8_UNORM_SRGB , 0 } ;
static int64_t rgbformats [ ] = { DXGI_FORMAT_R8G8B8A8_UNORM , DXGI_FORMAT_B8G8R8A8_UNORM , DXGI_FORMAT_B8G8R8X8_UNORM , 0 } ;
static int64_t * formats [ ] = { hdrformats , srgbformats , rgbformats } ;
fmttouse = XR_FindSwapFormat ( formats , fmts , swapfmts ) ;
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}
# endif
else
{
fmttouse = fmts [ 0 ] ;
for ( u = 0 ; u < swapfmts ; u + + )
Con_Printf ( " fmt%u: %u / %x \n " , u , ( unsigned ) fmts [ u ] , ( unsigned ) fmts [ u ] ) ;
}
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xr . colourformat = fmttouse ;
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for ( u = 0 ; u < xr . viewcount ; u + + )
{
XrSwapchainCreateInfo swapinfo = { XR_TYPE_SWAPCHAIN_CREATE_INFO } ;
swapinfo . createFlags = 0 ;
swapinfo . usageFlags = XR_SWAPCHAIN_USAGE_COLOR_ATTACHMENT_BIT ;
swapinfo . format = fmttouse ;
swapinfo . sampleCount = 1 ; //xr.views->recommendedSwapchainSampleCount;
swapinfo . width = xr . views - > recommendedImageRectWidth ;
swapinfo . height = xr . views - > recommendedImageRectHeight ;
swapinfo . faceCount = 1 ; //2d, not a cube
swapinfo . arraySize = 1 ; //1 for 2d, a 1d array isn't allowed
swapinfo . mipCount = 1 ;
res = xrCreateSwapchain ( xr . session , & swapinfo , & xr . eye [ u ] . swapchain ) ;
if ( XR_FAILED ( res ) )
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{
Con_Printf ( " OpenXR: xrCreateSwapchain failed (%s) \n " , XR_StringForResult ( res ) ) ;
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return false ;
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}
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res = xrEnumerateSwapchainImages ( xr . eye [ u ] . swapchain , 0 , & xr . eye [ u ] . numswapimages , NULL ) ;
if ( XR_FAILED ( res ) )
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{
Con_Printf ( " OpenXR: xrEnumerateSwapchainImages failed (%s) \n " , XR_StringForResult ( res ) ) ;
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return false ;
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}
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//using a separate swapchain for each eye, so just depend upon npot here and use the whole image.
xr . eye [ u ] . subimage . imageRect . offset . x = 0 ;
xr . eye [ u ] . subimage . imageRect . offset . y = 0 ;
xr . eye [ u ] . subimage . imageRect . extent . width = swapinfo . width ;
xr . eye [ u ] . subimage . imageRect . extent . height = swapinfo . height ;
xr . eye [ u ] . subimage . swapchain = xr . eye [ u ] . swapchain ;
xr . eye [ u ] . subimage . imageArrayIndex = 0 ;
//okay, this is annoying. the returned array size has different strides for different apis, etc.
//translate it into something the relevant backend should understand.
switch ( xr . renderer )
{
default :
return false ; //erk?
# ifdef XR_USE_GRAPHICS_API_D3D11
case QR_DIRECT3D11 :
{
uint32_t i ;
XrSwapchainImageD3D11KHR * xrimg = calloc ( xr . eye [ u ] . numswapimages , sizeof ( * xrimg ) ) ;
for ( i = 0 ; i < xr . eye [ u ] . numswapimages ; i + + )
xrimg [ i ] . type = XR_TYPE_SWAPCHAIN_IMAGE_VULKAN_KHR ;
res = xrEnumerateSwapchainImages ( xr . eye [ u ] . swapchain , xr . eye [ u ] . numswapimages , & xr . eye [ u ] . numswapimages , ( XrSwapchainImageBaseHeader * ) xrimg ) ;
if ( XR_FAILED ( res ) )
xr . eye [ u ] . numswapimages = 0 ;
xr . eye [ u ] . swapimages = calloc ( xr . eye [ u ] . numswapimages , sizeof ( * xr . eye [ u ] . swapimages ) ) ;
for ( i = 0 ; i < xr . eye [ u ] . numswapimages ; i + + )
{
xr . eye [ u ] . swapimages [ i ] . ptr = xrimg [ i ] . texture ;
xr . eye [ u ] . swapimages [ i ] . ptr2 = NULL ; //view
xr . eye [ u ] . swapimages [ i ] . width = swapinfo . width ;
xr . eye [ u ] . swapimages [ i ] . height = swapinfo . height ;
xr . eye [ u ] . swapimages [ i ] . depth = 1 ;
xr . eye [ u ] . swapimages [ i ] . status = TEX_LOADED ;
}
}
break ;
# endif
# ifdef XR_USE_GRAPHICS_API_VULKAN
case QR_VULKAN :
{
uint32_t i ;
XrSwapchainImageVulkanKHR * xrimg = calloc ( xr . eye [ u ] . numswapimages , sizeof ( * xrimg ) ) ;
struct vk_image_s * vkimg ;
for ( i = 0 ; i < xr . eye [ u ] . numswapimages ; i + + )
xrimg [ i ] . type = XR_TYPE_SWAPCHAIN_IMAGE_VULKAN_KHR ;
res = xrEnumerateSwapchainImages ( xr . eye [ u ] . swapchain , xr . eye [ u ] . numswapimages , & xr . eye [ u ] . numswapimages , ( XrSwapchainImageBaseHeader * ) xrimg ) ;
if ( XR_FAILED ( res ) )
xr . eye [ u ] . numswapimages = 0 ;
xr . eye [ u ] . swapimages = calloc ( xr . eye [ u ] . numswapimages , sizeof ( * xr . eye [ u ] . swapimages ) + sizeof ( struct vk_image_s ) ) ;
vkimg = ( struct vk_image_s * ) & xr . eye [ u ] . swapimages [ xr . eye [ u ] . numswapimages ] ;
for ( i = 0 ; i < xr . eye [ u ] . numswapimages ; i + + )
{
xr . eye [ u ] . swapimages [ i ] . vkimage = & vkimg [ i ] ;
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vkimg [ i ] . vkformat = fmttouse ;
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vkimg [ i ] . image = xrimg [ i ] . image ;
//vkimg[i].mem.* = 0;
vkimg [ i ] . view = VK_NULL_HANDLE ;
vkimg [ i ] . sampler = VK_NULL_HANDLE ;
vkimg [ i ] . layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL ;
vkimg [ i ] . width = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL ;
xr . eye [ u ] . swapimages [ i ] . width = vkimg [ i ] . width = swapinfo . width ;
xr . eye [ u ] . swapimages [ i ] . height = vkimg [ i ] . height = swapinfo . height ;
xr . eye [ u ] . swapimages [ i ] . depth = vkimg [ i ] . layers = 1 ;
vkimg [ i ] . mipcount = swapinfo . mipCount ;
vkimg [ i ] . encoding = PTI_INVALID ; //blurgh, is this needed?
vkimg [ i ] . type = PTI_2D ;
xr . eye [ u ] . swapimages [ i ] . status = TEX_LOADED ;
}
}
break ;
# endif
# ifdef XR_USE_GRAPHICS_API_OPENGL
case QR_OPENGL :
{
uint32_t i ;
XrSwapchainImageOpenGLKHR * xrimg = calloc ( xr . eye [ u ] . numswapimages , sizeof ( * xrimg ) ) ;
for ( i = 0 ; i < xr . eye [ u ] . numswapimages ; i + + )
xrimg [ i ] . type = XR_TYPE_SWAPCHAIN_IMAGE_OPENGL_KHR ;
res = xrEnumerateSwapchainImages ( xr . eye [ u ] . swapchain , xr . eye [ u ] . numswapimages , & xr . eye [ u ] . numswapimages , ( XrSwapchainImageBaseHeader * ) xrimg ) ;
if ( XR_FAILED ( res ) )
xr . eye [ u ] . numswapimages = 0 ;
xr . eye [ u ] . swapimages = calloc ( xr . eye [ u ] . numswapimages , sizeof ( * xr . eye [ u ] . swapimages ) ) ;
for ( i = 0 ; i < xr . eye [ u ] . numswapimages ; i + + )
{
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xr . eye [ u ] . swapimages [ i ] . format = swapinfo . format ;
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xr . eye [ u ] . swapimages [ i ] . num = xrimg [ i ] . image ;
xr . eye [ u ] . swapimages [ i ] . width = swapinfo . width ;
xr . eye [ u ] . swapimages [ i ] . height = swapinfo . height ;
xr . eye [ u ] . swapimages [ i ] . depth = 1 ;
xr . eye [ u ] . swapimages [ i ] . status = TEX_LOADED ;
}
}
break ;
# endif
}
}
if ( XR_FAILED ( res ) )
return false ;
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XR_SetupInputs_Session ( ) ;
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return true ;
}
static void XR_ProcessEvents ( void )
{
XrEventDataBuffer ev ;
XrResult res ;
for ( ; ; )
{
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ev . type = XR_TYPE_EVENT_DATA_BUFFER ;
ev . next = NULL ;
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res = xrPollEvent ( xr . instance , & ev ) ;
if ( res = = XR_EVENT_UNAVAILABLE | | XR_FAILED ( res ) )
return ; //nothing interesting here folks
switch ( ev . type )
{
default : //no idea wtf that is
Con_Printf ( " openxr event %u \n " , ev . type ) ;
break ;
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case XR_TYPE_EVENT_DATA_INSTANCE_LOSS_PENDING :
XR_Shutdown ( ) ; //we're meant to try restarting, but that's a hassle. FIXME: expect the user to do a vid_restart.
return ;
case XR_TYPE_EVENT_DATA_REFERENCE_SPACE_CHANGE_PENDING :
break ;
case XR_TYPE_EVENT_DATA_EVENTS_LOST :
{
XrEventDataEventsLost * s = ( XrEventDataEventsLost * ) & ev ;
Con_Printf ( CON_ERROR " OpenXR: Lost %u events! \n " , s - > lostEventCount ) ;
}
break ;
case XR_TYPE_EVENT_DATA_INTERACTION_PROFILE_CHANGED :
xr . inputsdirty = true ;
break ;
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case XR_TYPE_EVENT_DATA_SESSION_STATE_CHANGED :
{
XrEventDataSessionStateChanged * s = ( XrEventDataSessionStateChanged * ) & ev ;
xr . state = s - > state ;
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return ; //make sure the outer loop actually sees each state change.
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}
break ;
}
}
}
static qboolean XR_SyncFrame ( double * frametime )
{
XrResult res ;
if ( ! xr . instance )
return false ;
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if ( xr . needrender )
{ //something screwed up.
// *frametime = 0;
return true ;
}
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if ( ! xr . session )
{
if ( xr_enable - > ival & & ! XR_Begin ( ) )
{
XR_Shutdown ( ) ;
return false ;
}
}
else
{
if ( ! xr_enable - > ival & & ! xr . ending )
{ //user doesn't want a session apparently. try and end the current session cleanly.
res = xrRequestExitSession ( xr . session ) ;
if ( XR_FAILED ( res ) )
Con_Printf ( " openxr: Unable to request session end: %s \n " , XR_StringForResult ( res ) ) ;
xr . ending = true ;
}
}
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XR_ProcessEvents ( ) ;
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memset ( & xr . framestate , 0 , sizeof ( xr . framestate ) ) ;
xr . framestate . type = XR_TYPE_FRAME_STATE ;
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safeswitch ( xr . state )
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{
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case XR_SESSION_STATE_IDLE : //not allowed to progress till the user puts it on their head/etc
xr . beginning = false ;
break ;
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case XR_SESSION_STATE_READY :
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if ( ! xr . beginning )
{
XrSessionBeginInfo info = { XR_TYPE_SESSION_BEGIN_INFO } ;
info . primaryViewConfigurationType = xr . viewtype ;
res = xrBeginSession ( xr . session , & info ) ;
if ( XR_FAILED ( res ) )
Con_Printf ( " Unable to begin session: %s \n " , XR_StringForResult ( res ) ) ;
xr . beginning = true ; //begin our xr loop... (and/or stop the spam just above)
}
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break ;
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case XR_SESSION_STATE_SYNCHRONIZED : //no rendering or input yet
case XR_SESSION_STATE_VISIBLE : //now generating video frames, but no input yet
case XR_SESSION_STATE_FOCUSED : //we have inputs! (and still generating video frames)
break ;
case XR_SESSION_STATE_STOPPING : //going back to idle (user took it off their head). we'll go back to rendering to our window again.
xrEndSession ( xr . session ) ;
xr . beginning = false ;
break ;
case XR_SESSION_STATE_LOSS_PENDING : //terminate for now. recreate later if you want.
XR_SessionEnded ( ) ; //destroys the session but not the instance, so it can be started up again if desired.
xr . beginning = false ;
break ;
case XR_SESSION_STATE_EXITING : //terminate with prejudice.
XR_SessionEnded ( ) ;
xr . beginning = false ;
if ( ! xr . ending )
XR_Shutdown ( ) ; //this doesn't look like one we requested... don't let it start back up again.
break ;
case XR_SESSION_STATE_UNKNOWN :
case XR_SESSION_STATE_MAX_ENUM :
safedefault :
xr . beginning = false ; //some weird error.
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break ;
}
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if ( xr . beginning )
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{
XrTime time ;
res = xrWaitFrame ( xr . session , NULL , & xr . framestate ) ;
if ( XR_FAILED ( res ) )
{
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Con_Printf ( " xrWaitFrame: %s \n " , XR_StringForResult ( res ) ) ;
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return false ;
}
time = xr . framestate . predictedDisplayTime ;
if ( xr . timeknown )
{
if ( time < xr . time ) //make sure time doesn't go backward...
time = xr . time ;
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* frametime = NANOSECONDS_TO_SECONDS ( time - xr . time ) ;
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}
xr . time = time ;
xr . timeknown = true ;
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xr . needrender = true ;
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}
if ( xr . session )
XR_UpdateInputs ( xr . framestate . predictedDisplayTime ) ;
return true ;
}
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static qboolean XR_Render ( void ( * rendereye ) ( texid_t tex , vec4_t fovoverride , vec3_t angorg [ 2 ] ) )
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{
XrFrameEndInfo endframeinfo = { XR_TYPE_FRAME_END_INFO } ;
unsigned int u ;
XrResult res ;
XrCompositionLayerProjection proj = { XR_TYPE_COMPOSITION_LAYER_PROJECTION } ;
const XrCompositionLayerBaseHeader * projlist [ ] = { ( XrCompositionLayerBaseHeader * ) & proj } ;
XrCompositionLayerProjectionView projviews [ MAX_VIEW_COUNT ] ;
if ( ! xr . instance )
return false ; //err... noooes!
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if ( ! xr . session | | ! xr . beginning )
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return false ;
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if ( xr . inputsdirty & & xr . state = = XR_SESSION_STATE_FOCUSED )
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{
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xr . inputsdirty = false ;
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if ( xr_debug - > ival )
XR_PrintInputs ( ) ;
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}
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# ifdef XR_EXT_hand_tracking
for ( u = 0 ; u < 2 ; u + + )
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{
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vec3_t ang , org ;
unsigned int j ;
static const char * jointnames [ ] = {
" PALM " ,
" WRIST " ,
" THUMB_METACARPAL " ,
" THUMB_PROXIMAL " ,
" THUMB_DISTAL " ,
" THUMB_TIP " ,
" INDEX_METACARPAL " ,
" INDEX_PROXIMAL " ,
" INDEX_INTERMEDIATE " ,
" INDEX_DISTAL " ,
" INDEX_TIP " ,
" MIDDLE_METACARPAL " ,
" MIDDLE_PROXIMAL " ,
" MIDDLE_INTERMEDIATE " ,
" MIDDLE_DISTAL " ,
" MIDDLE_TIP " ,
" RING_METACARPAL " ,
" RING_PROXIMAL " ,
" RING_INTERMEDIATE " ,
" RING_DISTAL " ,
" RING_TIP " ,
" LITTLE_METACARPAL " ,
" LITTLE_PROXIMAL " ,
" LITTLE_INTERMEDIATE " ,
" LITTLE_DISTAL " ,
" LITTLE_TIP " ,
} ;
XrHandJointsLocateInfoEXT info = { XR_TYPE_HAND_JOINTS_LOCATE_INFO_EXT } ;
XrHandJointLocationsEXT loc = { XR_TYPE_HAND_JOINT_LOCATIONS_EXT } ;
XrHandJointVelocitiesEXT vel = { XR_TYPE_HAND_JOINT_VELOCITIES_EXT } ;
loc . next = & vel ;
loc . jointCount = countof ( xr . hand [ u ] . jointloc ) ;
loc . jointLocations = xr . hand [ u ] . jointloc ;
vel . next = & vel ;
vel . jointCount = countof ( xr . hand [ u ] . jointvel ) ;
vel . jointVelocities = xr . hand [ u ] . jointvel ;
if ( xr . hand [ u ] . handle )
xrLocateHandJointsEXT ( xr . hand [ u ] . handle , & info , & loc ) ;
xr . hand [ u ] . active = loc . isActive ;
if ( ! xr . hand [ u ] . active | | ! xr_debug - > ival )
continue ;
for ( j = 0 ; j < countof ( jointnames ) ; j + + )
{
if ( ! xr . hand [ u ] . jointloc [ j ] . locationFlags & & ! xr . hand [ u ] . jointvel [ j ] . velocityFlags )
continue ;
XR_PoseToAngOrg ( & xr . hand [ u ] . jointloc [ j ] . pose , ang , org ) ;
Con_Printf ( " %s %s: (%g %g %g) [%g %g %g] %g (%g %g %g) [%g %g %g] \n " , u ? " Right " : " Left " , jointnames [ j ] ,
ang [ 0 ] , ang [ 1 ] , ang [ 2 ] , org [ 0 ] , org [ 1 ] , org [ 2 ] , xr . hand [ u ] . jointloc [ j ] . radius ,
xr . hand [ u ] . jointvel [ j ] . angularVelocity . x , xr . hand [ u ] . jointvel [ j ] . angularVelocity . y , xr . hand [ u ] . jointvel [ j ] . angularVelocity . z ,
xr . hand [ u ] . jointvel [ j ] . linearVelocity . x , xr . hand [ u ] . jointvel [ j ] . linearVelocity . y , xr . hand [ u ] . jointvel [ j ] . linearVelocity . z ) ;
}
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}
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# endif
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if ( ! xr . needrender )
return false ; //xrWaitFrame not called?
xr . needrender = false ;
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res = xrBeginFrame ( xr . session , NULL ) ;
if ( XR_FAILED ( res ) )
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{
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Con_Printf ( " xrBeginFrame: %s \n " , XR_StringForResult ( res ) ) ;
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if ( res = = XR_ERROR_SESSION_LOST )
XR_SessionEnded ( ) ;
else
XR_Shutdown ( ) ;
return false ;
}
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if ( xr . framestate . shouldRender )
{
uint32_t eyecount ;
XrViewState viewstate = { XR_TYPE_VIEW_STATE } ;
XrViewLocateInfo locateinfo = { XR_TYPE_VIEW_LOCATE_INFO } ;
XrView eyeview [ MAX_VIEW_COUNT ] = { } ;
for ( u = 0 ; u < MAX_VIEW_COUNT ; u + + )
eyeview [ u ] . type = XR_TYPE_VIEW ;
locateinfo . displayTime = xr . framestate . predictedDisplayTime ;
locateinfo . space = xr . space ;
res = xrLocateViews ( xr . session , & locateinfo , & viewstate , xr . viewcount , & eyecount , eyeview ) ;
if ( XR_FAILED ( res ) )
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Con_Printf ( " xrLocateViews: %s \n " , XR_StringForResult ( res ) ) ;
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proj . layerFlags = 0 ;
proj . space = xr . space ;
proj . views = projviews ;
endframeinfo . layerCount = 1 ;
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//set up the head position, as an average of all the eyes, the eyes, the awful knowing eyes...
{
float scale ;
vec3_t ang , org ;
XrPosef apose = { 0 } ;
for ( u = 0 ; u < xr . viewcount & & u < eyecount ; u + + )
{ //add em up
apose . orientation . x + = eyeview [ u ] . pose . orientation . x ;
apose . orientation . y + = eyeview [ u ] . pose . orientation . y ;
apose . orientation . z + = eyeview [ u ] . pose . orientation . z ;
apose . orientation . w + = eyeview [ u ] . pose . orientation . w ;
apose . position . x + = eyeview [ u ] . pose . position . x ;
apose . position . y + = eyeview [ u ] . pose . position . y ;
apose . position . z + = eyeview [ u ] . pose . position . z ;
}
//normalize them
scale = 1 / sqrt ( apose . orientation . x * apose . orientation . x + apose . orientation . y * apose . orientation . y + apose . orientation . z * apose . orientation . z + apose . orientation . w * apose . orientation . w ) ;
apose . orientation . x * = scale ;
apose . orientation . y * = scale ;
apose . orientation . z * = scale ;
apose . orientation . w * = scale ;
apose . position . x / = xr . viewcount ;
apose . position . y / = xr . viewcount ;
apose . position . z / = xr . viewcount ;
XR_PoseToAngOrg ( & apose , ang , org ) ;
inputfuncs - > SetHandPosition ( " head " , org , ang , NULL , NULL ) ;
}
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for ( u = 0 ; u < xr . viewcount & & u < eyecount ; u + + )
{
vec4_t fovoverride ;
XrSwapchainImageWaitInfo waitinfo = { XR_TYPE_SWAPCHAIN_IMAGE_WAIT_INFO } ;
unsigned int imgidx = 0 ;
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vec3_t orientation [ 2 ] ;
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res = xrAcquireSwapchainImage ( xr . eye [ u ] . swapchain , NULL , & imgidx ) ;
if ( XR_FAILED ( res ) )
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Con_Printf ( " xrAcquireSwapchainImage: %s \n " , XR_StringForResult ( res ) ) ;
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memset ( & projviews [ u ] , 0 , sizeof ( projviews [ u ] ) ) ;
projviews [ u ] . type = XR_TYPE_COMPOSITION_LAYER_PROJECTION_VIEW ;
projviews [ u ] . pose = eyeview [ u ] . pose ;
projviews [ u ] . fov = eyeview [ u ] . fov ;
projviews [ u ] . subImage = xr . eye [ u ] . subimage ;
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XR_PoseToAngOrg ( & eyeview [ u ] . pose , orientation [ 0 ] , orientation [ 1 ] ) ;
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fovoverride [ 0 ] = eyeview [ u ] . fov . angleLeft * ( 180 / M_PI ) ;
fovoverride [ 1 ] = eyeview [ u ] . fov . angleRight * ( 180 / M_PI ) ;
fovoverride [ 2 ] = eyeview [ u ] . fov . angleDown * ( 180 / M_PI ) ;
fovoverride [ 3 ] = eyeview [ u ] . fov . angleUp * ( 180 / M_PI ) ;
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waitinfo . timeout = SECONDS_TO_NANOSECONDS ( 0.1 ) ;
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res = xrWaitSwapchainImage ( xr . eye [ u ] . swapchain , & waitinfo ) ;
if ( XR_FAILED ( res ) )
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Con_Printf ( " xrWaitSwapchainImage: %s \n " , XR_StringForResult ( res ) ) ;
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rendereye ( & xr . eye [ u ] . swapimages [ imgidx ] , fovoverride , orientation ) ;
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//GL note: the OpenXR specification says NOTHING about the application having to glFlush or glFinish.
// I take this to mean that the openxr runtime is responsible for setting up barriers or w/e inside ReleaseSwapchainImage.
//VK note: the OpenXR spec does say that it needs to be color_attachment_optimal+owned by queue. which it is.
// I take this to mean that the openxr runtime is responsible for barriers (as it'll need to transition it to general or shader-read anyway).
res = xrReleaseSwapchainImage ( xr . eye [ u ] . swapchain , NULL ) ;
if ( XR_FAILED ( res ) )
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Con_Printf ( " xrReleaseSwapchainImage: %s \n " , XR_StringForResult ( res ) ) ;
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}
proj . viewCount = u ;
}
endframeinfo . layers = projlist ;
endframeinfo . displayTime = xr . framestate . predictedDisplayTime ;
endframeinfo . environmentBlendMode = XR_ENVIRONMENT_BLEND_MODE_OPAQUE ; //we don't do the alpha channel very well.
res = xrEndFrame ( xr . session , & endframeinfo ) ;
if ( XR_FAILED ( res ) )
{
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Con_Printf ( " xrEndFrame: %s \n " , XR_StringForResult ( res ) ) ;
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if ( res = = XR_ERROR_SESSION_LOST | | res = = XR_ERROR_SESSION_NOT_RUNNING | | res = = XR_ERROR_SWAPCHAIN_RECT_INVALID )
XR_SessionEnded ( ) ; //something sessiony
else //if (res == XR_ERROR_INSTANCE_LOST)
XR_Shutdown ( ) ; //don't really know what it was, just kill everything
}
return xr_skipregularview - > ival ;
}
static plugvrfuncs_t openxr =
{
" OpenXR " ,
XR_PreInit ,
XR_Init ,
XR_SyncFrame ,
XR_Render ,
XR_Shutdown ,
} ;
qboolean Plug_Init ( void )
{
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# ifdef XR_NO_PROTOTYPES
{
static dllhandle_t * lib ;
static dllfunction_t funcs [ ] = {
# define XRFUNC(n) {(void*)&n, #n},
XRFUNCS
# undef XRFUNC
{ NULL } } ;
# ifdef _WIN32
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# define XR_LOADER_LIBNAME "openxr_loader"ARCH_DL_POSTFIX
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# else
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# define XR_LOADER_LIBNAME "libopenxr_loader"ARCH_DL_POSTFIX".1"
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# endif
if ( ! lib )
lib = plugfuncs - > LoadDLL ( XR_LOADER_LIBNAME , funcs ) ;
if ( ! lib )
{
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Con_Printf ( CON_ERROR " OpenXR: Unable to load " XR_LOADER_LIBNAME " \n " ) ;
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return false ;
}
}
# endif
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fsfuncs = plugfuncs - > GetEngineInterface ( plugfsfuncs_name , sizeof ( * fsfuncs ) ) ;
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inputfuncs = plugfuncs - > GetEngineInterface ( pluginputfuncs_name , sizeof ( * inputfuncs ) ) ;
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plugfuncs - > ExportFunction ( " MayUnload " , XR_PluginMayUnload ) ;
if ( plugfuncs - > ExportInterface ( plugvrfuncs_name , & openxr , sizeof ( openxr ) ) )
{
xr_enable = cvarfuncs - > GetNVFDG ( " xr_enable " , " 1 " , 0 , " Controls whether to use openxr rendering or not. " , " OpenXR configuration " ) ;
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xr_debug = cvarfuncs - > GetNVFDG ( " xr_debug " , " 0 " , 0 , " Controls whether to spam debug info or not. " , " OpenXR configuration " ) ;
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xr_formfactor = cvarfuncs - > GetNVFDG ( " xr_formfactor " , " head " , CVAR_ARCHIVE , " Controls which VR system to try to use. Valid options are head, or hand " , " OpenXR configuration " ) ;
xr_viewconfig = cvarfuncs - > GetNVFDG ( " xr_viewconfig " , " " , CVAR_ARCHIVE , " Controls the type of view we aim for. Valid options are mono, stereo, or quad " , " OpenXR configuration " ) ;
xr_metresize = cvarfuncs - > GetNVFDG ( " xr_metresize " , " 26.24671916 " , CVAR_ARCHIVE , " Size of a metre in game units " , " OpenXR configuration " ) ;
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xr_skipregularview = cvarfuncs - > GetNVFDG ( " xr_skipregularview " , " 1 " , CVAR_ARCHIVE , " Skip rendering the regular view when OpenXR is active. " , " OpenXR configuration " ) ;
xr_fingertracking = cvarfuncs - > GetNVFDG ( " xr_fingertracking " , " 0 " , 0 , " Attempt to track individual finger joints. " , " OpenXR configuration " ) ;
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return true ;
}
return false ;
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}