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7
CREDITS
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CREDITS
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Suparsonik created most models with texturing assistance of DaKashi
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Serecky contributed these fine models:
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models/v_ghook.mdl
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models/p_ghook.mdl
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models/g_ghook.mdl
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sprites/hud10.png
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21
README
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README
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FreeDMC - Extras
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These extras add a few bonus weapons
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to the core game of FreeDMC!
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All of the weapons from the original Quake
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missionpacks have been re-created.
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Plus, a series of original ICE themed guns
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have been added to be a counter to the LAVA
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themed weapons in the missionpacks.
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Read CREDITS for who contributed files.
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They have ultimately the final say over
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where the content may be used but as it stands
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they were intended for use in Deathmatch Classic.
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So if you want to use these models in the Steam
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release you can go ahead, but don't just
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take them without their consent!
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models/acidbomb.mdl
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models/acidchunk.mdl
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models/acidchunk.mdl
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models/armour_g.mdl
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models/armour_r.mdl
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models/armour_y.mdl
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models/b_lnail0.mdl
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models/b_lnail1.mdl
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models/b_mrock0.mdl
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models/b_mrock1.mdl
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models/b_nail0.mdl
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models/b_nail1.mdl
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models/b_nail1.mdl
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models/b_plas0.mdl
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models/b_plas1.mdl
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models/b_plas1.mdl
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models/backpack.mdl
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models/backpack.mdl
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models/beltup.mdl
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models/beltup.mdl
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models/brass.mdl
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models/brass.mdl
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models/empathy.mdl
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models/empathy.mdl
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models/fireball.mdl
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models/fireball.mdl
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models/flag.mdl
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models/flag.mdl
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models/g_aprox.mdl
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models/g_aprox.mdl
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models/g_crowbar.mdl
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models/g_crowbar.mdl
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models/g_ghook.mdl
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models/g_ghook.mdl
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models/g_hammer.mdl
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models/g_hammer.mdl
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models/g_ishot.mdl
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models/g_ishot.mdl
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models/g_ishot2.mdl
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models/g_ishot2.mdl
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models/g_laserg.mdl
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models/g_laserg.mdl
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models/g_light.mdl
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models/g_light.mdl
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models/g_lnail.mdl
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models/g_lnail.mdl
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models/g_lnail2.mdl
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models/g_lnail2.mdl
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models/g_mrock.mdl
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models/g_mrock2.mdl
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models/g_mrock2.mdl
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models/g_nail.mdl
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models/g_nail.mdl
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models/g_nail2.mdl
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models/g_nail2.mdl
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models/g_plasma.mdl
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models/g_plasma.mdl
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models/g_prox.mdl
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models/g_prox.mdl
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models/g_rock.mdl
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models/g_rock2.mdl
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models/g_shot.mdl
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models/g_shot.mdl
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models/g_shot2.mdl
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models/g_shot2.mdl
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models/grenade.mdl
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models/grenade.mdl
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models/iceball.mdl
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models/iceball.mdl
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models/ishell.mdl
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models/ishell.mdl
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models/lspike.mdl
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models/lspike.mdl
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models/mgrenade.mdl
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models/mgrenade.mdl
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models/mrocket.mdl
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models/mrocket.mdl
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models/p_aprox.mdl
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models/p_aprox.mdl
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models/p_crowbar.mdl
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models/p_crowbar.mdl
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models/p_ghook.mdl
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models/p_ghook.mdl
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models/p_hammer.mdl
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models/p_hammer.mdl
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models/p_ishot.mdl
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models/p_ishot.mdl
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models/p_ishot2.mdl
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models/p_laserg.mdl
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models/p_light.mdl
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models/p_lnail.mdl
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models/p_lnail2.mdl
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models/p_mrock.mdl
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models/p_mrock2.mdl
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models/p_nail.mdl
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models/p_nail.mdl
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models/p_nail2.mdl
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models/p_nail2.mdl
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models/p_plasma.mdl
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models/p_plasma.mdl
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models/p_prox.mdl
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models/p_prox.mdl
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models/p_rock.mdl
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models/p_rock2.mdl
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models/p_shot.mdl
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models/p_shot.mdl
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models/p_shot2.mdl
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models/pow_invis.mdl
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models/pow_invuln.mdl
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models/pow_quad.mdl
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models/proxbomb.mdl
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models/rocket.mdl
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models/rocket.mdl
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models/rune_haste.mdl
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models/rune_regen.mdl
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models/rune_resist.mdl
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models/rune_resist.mdl
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models/rune_strength.mdl
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models/rune_strength.mdl
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models/shell.mdl
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models/shell.mdl
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models/shield.mdl
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models/shield.mdl
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models/sphere.mdl
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models/sphere.mdl
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models/spike.mdl
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models/suit.mdl
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models/suit.mdl
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models/v_aprox.mdl
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models/v_crowbar.mdl
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models/v_ghook.mdl
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models/v_ghook.mdl
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models/v_hammer.mdl
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models/v_hammer.mdl
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models/v_ishot.mdl
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models/v_ishot2.mdl
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models/v_laserg.mdl
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models/v_light.mdl
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models/v_lnail.mdl
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models/v_lnail2.mdl
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models/v_mrock.mdl
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models/v_mrock2.mdl
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models/v_nail.mdl
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models/v_plasma.mdl
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models/v_prox.mdl
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models/v_rock.mdl
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models/v_rock2.mdl
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models/v_shot.mdl
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