Update README.md

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Marco Cawthorne 2023-11-18 16:21:51 -08:00
parent 136df690de
commit ebdea9b056
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
1 changed files with 5 additions and 3 deletions

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@ -17,8 +17,8 @@ https://code.idtech.space/eukara/gist/raw/branch/main/freehlded-bootstrap.sh
...and you cloned this repo into its own directory inside of it, e.g. `configs/`, ...and you cloned this repo into its own directory inside of it, e.g. `configs/`,
simply run `./copy-cfgs.sh` and it will copy the `server.cfg` files. simply run `./copy-cfgs.sh` and it will copy the `server.cfg` files.
You can also run `./install-services.sh` to install the systemd service files. You can also run `sudo ./install-services.sh` to install the systemd service files.
**Do edit them first**, they assume the dedicated server sits in `~/halflife` under the user `debian`. They're all basically a variation of the `freehl-valve.service`, there may be a way to streamline gamedir variations of one service but I am by no means a systemd nerd. **Do edit them first**, they assume the dedicated server sits in `~/halflife`. They'll be run in user mode.
From then on you can enable them all like this: From then on you can enable them all like this:
@ -28,6 +28,8 @@ From then on you can enable them all like this:
`./restart-services.sh` `./restart-services.sh`
etc. - you will figure it out etc. - you will figure it out.
For a new mod to be recognized by the service files, you simply need to have a sub-directory with a `server.cfg` file and it'll assume you've got a mod directory set up within your installation.
-- eukara -- eukara