wolfadmin/luascripts/commands/admin/setlevel.lua

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1.8 KiB
Lua

-- WolfAdmin module for Wolfenstein: Enemy Territory servers.
-- Copyright (C) 2015-2016 Timo 'Timothy' Smit
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- at your option any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local settings = require "luascripts.wolfadmin.util.settings"
local commands = require "luascripts.wolfadmin.commands.commands"
local admin = require "luascripts.wolfadmin.admin.admin"
function commandSetLevel(clientId, cmdArguments)
if #cmdArguments < 2 then
return false
elseif tonumber(cmdArguments[1]) == nil then
cmdClient = et.ClientNumberFromString(cmdArguments[1])
else
cmdClient = tonumber(cmdArguments[1])
end
if cmdClient == -1 then
return false
elseif not et.gentity_get(cmdClient, "pers.netname") then
return false
end
-- plays a promotion sound
et.trap_SendConsoleCommand(et.EXEC_APPEND, "playsound \"/sound/vo/general/axis/hq_promogen.wav\";")
if settings.get("db_type") ~= "cfg" then
cmdArguments[2] = tonumber(cmdArguments[2]) or 0
admin.setPlayerLevel(cmdClient, tonumber(cmdArguments[2]), clientId)
end
return false
end
commands.addadmin("setlevel", commandSetLevel, "s", "sets the admin level of a player", "^9[^3name|slot#^9] ^9[^3level^9]", true)