mirror of
https://github.com/etlegacy/wolfadmin.git
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408 lines
12 KiB
Bash
408 lines
12 KiB
Bash
#!/usr/bin/env bash
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# WolfAdmin module for Wolfenstein: Enemy Territory servers.
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# Copyright (C) 2015-2019 Timo 'Timothy' Smit
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# at your option any later version.
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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curr_version="1.2.0"
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read_config() {
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db_type=$(grep -oP '(?<=type = ")(sqlite3|mysql)(?=")' $fs_homepath/$fs_homedir/$fs_game/wolfadmin.toml)
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if [ $db_type == 'sqlite3' ]; then
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db_file=$(grep -oP '(?<=file = ")([a-zA-Z0-9_]+\.db)(?=")' $fs_homepath/$fs_homedir/$fs_game/wolfadmin.toml)
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elif [ $db_type == 'mysql' ]; then
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db_hostname=$(grep -oP '(?<=hostname = ")([a-zA-Z0-9]+)(?=")' $fs_homepath/$fs_homedir/$fs_game/wolfadmin.toml)
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db_port=$(grep -oP '(?<=port = ")([0-9]{0,5})(?=")' $fs_homepath/$fs_homedir/$fs_game/wolfadmin.toml)
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db_database=$(grep -oP '(?<=database = ")([a-zA-Z0-9_]+)(?=")' $fs_homepath/$fs_homedir/$fs_game/wolfadmin.toml)
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db_username=$(grep -oP '(?<=username = ")([a-zA-Z0-9_]+)(?=")' $fs_homepath/$fs_homedir/$fs_game/wolfadmin.toml)
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db_password=$(grep -oP '(?<=password = ")(.+)(?=")' $fs_homepath/$fs_homedir/$fs_game/wolfadmin.toml)
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fi
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echo
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}
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install_lualibs() {
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echo -n 'copying lualibs...'
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cp -r -u lualibs/ $fs_basepath/$fs_game/
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echo 'done.'
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}
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install_luascripts() {
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echo -n 'copying luascripts...'
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cp -r -u luascripts/ $fs_basepath/$fs_game/
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echo 'done.'
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}
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install_configs() {
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echo -n 'copying configs...'
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cp -n config/* $fs_homepath/$fs_homedir/$fs_game/
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if [ $db_type == 'sqlite' ]; then
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sed -i -e "s/type = \"sqlite3\"/type = \"$db_type\"/" $fs_homepath/$fs_homedir/$fs_game/wolfadmin.toml
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sed -i -e "s/file = \"wolfadmin.db\"/file = \"$db_file\"/" $fs_homepath/$fs_homedir/$fs_game/wolfadmin.toml
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elif [ $db_type == 'mysql' ]; then
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sed -i -e "s/type = \"sqlite3\"/type = \"$db_type\"/" $fs_homepath/$fs_homedir/$fs_game/wolfadmin.toml
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sed -i -e "s/file = \"wolfadmin.db\"/# file = \"wolfadmin.db\"/" $fs_homepath/$fs_homedir/$fs_game/wolfadmin.toml
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sed -i -e "s/# hostname = \"localhost\"/hostname = \"$db_hostname\"/" $fs_homepath/$fs_homedir/$fs_game/wolfadmin.toml
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sed -i -e "s/# port = 3306/port = \"$db_port\"/" $fs_homepath/$fs_homedir/$fs_game/wolfadmin.toml
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sed -i -e "s/# database = \"wolfadmin\"/database = \"$db_database\"/" $fs_homepath/$fs_homedir/$fs_game/wolfadmin.toml
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sed -i -e "s/# username = \"wolfadmin\"/username = \"$db_username\"/" $fs_homepath/$fs_homedir/$fs_game/wolfadmin.toml
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sed -i -e "s/# password = \"suchasecret\"/password = \"$db_password\"/" $fs_homepath/$fs_homedir/$fs_game/wolfadmin.toml
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fi
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echo 'done.'
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}
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install_db_sqlite() {
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echo "$fs_homepath/$fs_homedir/$fs_game/$db_file"
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echo -n 'initializing database...';
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sqlite3 $fs_homepath/$fs_homedir/$fs_game/$db_file < database/new/sqlite.sql
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echo 'done.'
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}
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install_db_mysql() {
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echo -n 'initializing database...';
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mysql -h $db_hostname -D $db_database -u $db_username -p$db_password < database/new/mysql.sql
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echo 'done.'
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}
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install_pk3() {
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echo -n 'zipping pk3...';
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pushd pk3
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zip -r -q ../wolfadmin-$curr_version.pk3 .
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popd
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echo 'done.'
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echo -n 'copying pk3...';
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cp wolfadmin-$curr_version.pk3 $fs_basepath/$fs_game
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echo 'done.'
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}
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install() {
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echo
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if [ -d $fs_basepath/$fs_game/luascripts/wolfadmin ]; then
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echo 'WolfAdmin has already been installed'
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exit
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fi
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install_lualibs
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install_luascripts
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read -p 'db_type (sqlite3/mysql): ' db_type
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if [ -z $db_type ]; then
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echo 'db_type cannot be empty'
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exit
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elif [ $db_type != 'sqlite3' ] && [ $db_type != 'mysql' ]; then
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echo 'unknown db_type'
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exit
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fi
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if [ $db_type == 'sqlite3' ]; then
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read -p 'db_file (wolfadmin.db): ' db_file
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if [ -z $db_file ]; then
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db_file='wolfadmin.db'
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elif [[ $db_file != *.db ]]; then
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echo 'db_file should end with .db'
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exit
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fi
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if [ -e $fs_homepath/$fs_homedir/$fs_game/$db_file ]; then
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while true; do
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read -p 'database already exists, append? (y/n) ' yn
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case $yn in
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[Yy]* ) install_db_sqlite; break;;
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[Nn]* ) echo 'database not created'; break;;
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* ) echo 'please answer yes or no.';;
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esac
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done
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else
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install_db_sqlite
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fi
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elif [ $db_type == 'mysql' ]; then
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read -p 'db_hostname (localhost): ' db_hostname
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if [ -z $db_hostname ]; then
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db_hostname='localhost'
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fi
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read -p 'db_port (3306): ' db_port
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if [ -z $db_port ]; then
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db_port=3306
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fi
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read -p 'db_database (wolfadmin): ' db_database
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if [ -z $db_database ]; then
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db_database='wolfadmin'
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fi
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read -p 'db_username (wolfadmin): ' db_username
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if [ -z $db_username ]; then
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echo 'db_username cannot be empty'
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exit
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fi
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read -s -p 'db_password: ' db_password
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if [ -z $db_password ]; then
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echo 'db_password cannot be empty'
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exit
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fi
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echo
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install_db_mysql
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fi
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install_configs
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while true; do
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read -p 'install pk3 (y/n) ' yn
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case $yn in
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[Yy]* ) install_pk3; break;;
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[Nn]* ) echo 'pk3 not installed'; break;;
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* ) echo 'please answer yes or no.';;
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esac
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done
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echo
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echo 'install process finished.'
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}
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update_lualibs() {
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install_lualibs
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}
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update_luascripts() {
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echo -n 'removing old luascripts...'
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rm -r $fs_basepath/$fs_game/luascripts/wolfadmin/
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echo 'done.'
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install_luascripts
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}
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update_configs() {
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install_configs
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}
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update_db_sqlite() {
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echo -n 'updating database...'
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sqlite3 $fs_homepath/$fs_homedir/$fs_game/$db_file < database/upgrade/$prev_version/sqlite.sql
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echo 'done.'
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}
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update_db_mysql() {
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echo -n 'updating database...'
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mysql -h $db_hostname -D $db_database -u $db_username -p$db_password < database/upgrade/$prev_version/mysql.sql
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echo 'done.'
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}
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update_pk3() {
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if [ ! -e $fs_homepath/$fs_homedir/$fs_game/wolfadmin*.pk3 ]; then
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while true; do
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read -p 'install pk3? (y/n) ' yn
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case $yn in
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[Yy]* ) break;;
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[Nn]* ) echo 'pk3 not updated'; return;; # break;;
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* ) echo 'please answer yes or no.';;
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esac
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done
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else
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rm $fs_homepath/$fs_homedir/$fs_game/wolfadmin*.pk3
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echo 'removed old pk3'
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fi
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install_pk3
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}
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update() {
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echo
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if [ ! -d $fs_basepath/$fs_game/luascripts/wolfadmin ]; then
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echo 'WolfAdmin has not been installed'
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exit
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fi
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read_config
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read -p 'Have you backupped any changes/additions to WolfAdmin sources? (y/n) ' yn
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if [ $yn != 'y' ]; then
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echo 'Please backup any modifications to WolfAdmin.'
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exit
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fi
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if [ $db_type == 'sqlite3' ]; then
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table_check=$(sqlite3 $fs_homepath/$fs_homedir/$fs_game/$db_file "SELECT 1 FROM player" 2>/dev/null)
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if [ $? -eq 1 ]; then
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echo 'Database does not exist'
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exit
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fi
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prev_version=$(sqlite3 $fs_homepath/$fs_homedir/$fs_game/$db_file "SELECT value FROM config WHERE id='schema_version'" 2>/dev/null)
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if [ $? -eq 1 ]; then
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echo 'Database version unknown'
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exit
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fi
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if [ ! -x database/upgrade/$prev_version/sqlite.sql ]; then
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echo "Cannot update from version $prev_version to version $curr_version; no database scripts available."
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exit
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fi
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elif [ $db_type == 'mysql' ]; then
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table_check=$(mysql -h $db_hostname -D $db_database -u $db_username -p$db_password -e "SELECT 1 FROM player" 2>/dev/null)
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if [ $? -eq 1 ]; then
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echo 'Database does not exist'
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exit
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fi
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prev_version=$(mysql -h $db_hostname -D $db_database -u $db_username -p$db_password -e "SELECT value FROM config WHERE id='schema_version'" 2>/dev/null)
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if [ $? -eq 1 ]; then
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echo 'Database version unknown'
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fi
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if [ ! -x database/upgrade/$prev_version/mysql.sql ]; then
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echo "Cannot update from version $prev_version to version $curr_version; no database scripts available."
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exit
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fi
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fi
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update_lualibs
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update_luascripts
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if [ $db_type == 'sqlite3' ]; then
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update_db_sqlite
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elif [ $db_type == 'mysql' ]; then
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update_db_mysql
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fi
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update_pk3
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update_configs
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echo
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echo 'update process finished.'
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}
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echo "WolfAdmin $curr_version deployment script"
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echo
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echo "This script is HIGHLY experimental. You cannot use this script for \
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WolfAdmin versions pre-1.1.0. Make sure you have backupped your database. I am \
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not responsible for any data loss."
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echo
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echo -n 'Checking package integrity...'
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if [ ! -d 'lualibs' ]; then
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echo
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echo 'lualibs dir does not exist'
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exit
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elif [ ! -d 'luascripts' ]; then
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echo
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echo 'luascripts dir does not exist'
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exit
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elif [ ! -d 'config' ]; then
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echo
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echo 'config dir does not exist'
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exit
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elif [ ! -d 'database' ] || [ ! -d 'database/new' ] || \
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[ ! -e 'database/new/sqlite.sql' ] || [ ! -e 'database/new/mysql.sql' ] || \
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[ ! -d 'database/upgrade' ]; then
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echo
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echo 'database dir does not exist or is incomplete'
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exit
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elif [ ! -d 'pk3' ]; then
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echo
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echo 'pk3 dir does not exist'
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exit
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fi
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echo 'OK'
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echo -n 'Checking dependencies...'
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if [ ! -x "$(command -v sqlite3)" ]; then
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echo
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echo 'sqlite3 executable does not exist'
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fi
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if [ ! -x "$(command -v mysql)" ]; then
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echo
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echo 'mysql executable does not exist'
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fi
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echo 'OK'
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read -p 'fs_basepath (install directory): ' fs_basepath
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fs_basepath=/home/timo/game/fsb
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if [ -z $fs_basepath ]; then
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echo 'fs_basepath cannot be empty'
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exit
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elif [ ! -d $fs_basepath ]; then
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echo 'fs_basepath does not exist'
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exit
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fi
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read -p 'fs_homepath (user directory): ' fs_homepath
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fs_homepath=/home/timo/game/fsh
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if [ -z $fs_homepath ]; then
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echo 'fs_homepath cannot be empty'
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exit
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elif [ ! -d $fs_homepath ]; then
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echo 'fs_homepath does not exist'
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exit
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elif [ -d $fs_homepath/.etlegacy ]; then
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fs_homedir=.etlegacy
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elif [ -d $fs_homepath/.wolfet ]; then
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fs_homedir=.wolfet
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else
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echo 'fs_homepath does not contain a .etlegacy or .wolfet directory'
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exit
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fi
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read -p 'fs_game (e.g. legacy, nq): ' fs_game
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fs_game=mod
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if [ -z $fs_game ]; then
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echo 'fs_game cannot be empty'
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exit
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elif [ ! -d $fs_basepath/$fs_game ]; then
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echo 'fs_basepath/fs_game does not exist'
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exit
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elif [ ! -d $fs_homepath/$fs_homedir/$fs_game ]; then
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echo 'fs_basepath/fs_homedir/fs_game does not exist'
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exit
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fi
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echo
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while true; do
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read -p 'install or update? (i/u) ' mode
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case $mode in
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[Ii]* ) install; break;;
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[Uu]* ) update; break;;
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esac
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done
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