mirror of
https://github.com/etlegacy/wolfadmin.git
synced 2024-11-23 20:52:36 +00:00
217 lines
No EOL
10 KiB
Lua
217 lines
No EOL
10 KiB
Lua
|
|
-- WolfAdmin module for Wolfenstein: Enemy Territory servers.
|
|
-- Copyright (C) 2015 Timo 'Timothy' Smit
|
|
|
|
-- This program is free software: you can redistribute it and/or modify
|
|
-- it under the terms of the GNU General Public License as published by
|
|
-- the Free Software Foundation, either version 3 of the License, or
|
|
-- at your option any later version.
|
|
|
|
-- This program is distributed in the hope that it will be useful,
|
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
-- GNU General Public License for more details.
|
|
|
|
-- You should have received a copy of the GNU General Public License
|
|
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
local constants = require "luascripts.wolfadmin.util.constants"
|
|
local events = require "luascripts.wolfadmin.util.events"
|
|
local settings = require "luascripts.wolfadmin.util.settings"
|
|
local files = require "luascripts.wolfadmin.util.files"
|
|
local db = require "luascripts.wolfadmin.db.db"
|
|
local game = require "luascripts.wolfadmin.game.game"
|
|
local stats = require "luascripts.wolfadmin.players.stats"
|
|
|
|
local sprees = {}
|
|
|
|
local revivespreeMessages = {
|
|
[3] = {
|
|
["msg"] = "^dis on a ^2revive spree^d!",
|
|
["sound"] = "",
|
|
},
|
|
[5] = {
|
|
["msg"] = "^dis a ^2revive magnet^d!",
|
|
["sound"] = "",
|
|
},
|
|
[10] = {
|
|
["msg"] = "^dis a ^2syringe maniac^d!",
|
|
["sound"] = "",
|
|
},
|
|
[15] = {
|
|
["msg"] = "^dis the new ^2Dr. Frankenstein^d!",
|
|
["sound"] = "",
|
|
},
|
|
}
|
|
|
|
local currentRecords -- cached version
|
|
local currentMapId
|
|
|
|
function sprees.get()
|
|
local records = currentRecords
|
|
|
|
if records["ksrecord"] and records["ksrecord"] > 0 then
|
|
records["ksname"] = db.getlastalias(records["ksplayer"])["alias"]
|
|
end
|
|
if records["dsrecord"] and records["dsrecord"] > 0 then
|
|
records["dsname"] = db.getlastalias(records["dsplayer"])["alias"]
|
|
end
|
|
if records["rsrecord"] and records["rsrecord"] > 0 then
|
|
records["rsname"] = db.getlastalias(records["rsplayer"])["alias"]
|
|
end
|
|
|
|
return records
|
|
end
|
|
|
|
function sprees.reset(truncate)
|
|
if truncate then
|
|
db.removeallrecords()
|
|
else
|
|
db.removerecords(currentMapId)
|
|
end
|
|
|
|
currentRecords = db.getrecords(currentMapId)
|
|
end
|
|
|
|
function sprees.load()
|
|
local map = db.getmap(game.getMap())
|
|
|
|
if map then
|
|
currentMapId = map["id"]
|
|
db.updatemap(currentMapId, os.time())
|
|
else
|
|
db.addmap(game.getMap(), os.time())
|
|
currentMapId = db.getmap(game.getMap())["id"]
|
|
end
|
|
|
|
currentRecords = db.getrecords(currentMapId)
|
|
|
|
return db.getrecordscount(currentMapId)
|
|
end
|
|
|
|
function sprees.oninit(levelTime, randomSeed, restartMap)
|
|
if
|
|
(settings.get("db_type") == "cfg" and settings.get("g_fileSprees") ~= "") or
|
|
(settings.get("db_type") ~= "cfg" and settings.get("g_spreeRecords") ~= 0)
|
|
then
|
|
sprees.load()
|
|
|
|
events.handle("onGameStateChange", sprees.ongamestatechange)
|
|
end
|
|
end
|
|
events.handle("onGameInit", sprees.oninit)
|
|
|
|
function sprees.onconnect(clientId, firstTime, isBot)
|
|
stats.set(clientId, "currentKillSpree", 0)
|
|
stats.set(clientId, "longestKillSpree", 0)
|
|
stats.set(clientId, "currentDeathSpree", 0)
|
|
stats.set(clientId, "longestDeathSpree", 0)
|
|
stats.set(clientId, "currentReviveSpree", 0)
|
|
stats.set(clientId, "longestReviveSpree", 0)
|
|
end
|
|
events.handle("onClientConnect", sprees.onconnect)
|
|
|
|
function sprees.ongamestatechange(gameState)
|
|
if gameState == constants.GAME_STATE_RUNNING then
|
|
events.handle("onPlayerDeath", sprees.ondeath)
|
|
events.handle("onPlayerRevive", sprees.onrevive)
|
|
elseif gameState == constants.GAME_STATE_INTERMISSION then
|
|
if currentRecords["ksrecord"] and currentRecords["ksrecord"] > 0 then
|
|
if db.getrecord(currentMapId, constants.RECORD_KILL) then
|
|
db.updaterecord(currentMapId, os.time(), constants.RECORD_KILL, currentRecords["ksrecord"], currentRecords["ksplayer"])
|
|
else
|
|
db.addrecord(currentMapId, os.time(), constants.RECORD_KILL, currentRecords["ksrecord"], currentRecords["ksplayer"])
|
|
end
|
|
|
|
et.trap_SendConsoleCommand(et.EXEC_APPEND, "chat \"^dsprees: ^9longest kill spree (^7"..currentRecords["ksrecord"].."^9) by ^7"..db.getlastalias(currentRecords["ksplayer"])["alias"].."^9.\";")
|
|
end
|
|
if currentRecords["dsrecord"] and currentRecords["dsrecord"] > 0 then
|
|
if db.getrecord(currentMapId, constants.RECORD_DEATH) then
|
|
db.updaterecord(currentMapId, os.time(), constants.RECORD_DEATH, currentRecords["dsrecord"], currentRecords["dsplayer"])
|
|
else
|
|
db.addrecord(currentMapId, os.time(), constants.RECORD_DEATH, currentRecords["dsrecord"], currentRecords["dsplayer"])
|
|
end
|
|
|
|
et.trap_SendConsoleCommand(et.EXEC_APPEND, "chat \"^dsprees: ^9longest death spree (^7"..currentRecords["dsrecord"].."^9) by ^7"..db.getlastalias(currentRecords["dsplayer"])["alias"].."^9.\";")
|
|
end
|
|
if currentRecords["rsrecord"] and currentRecords["rsrecord"] > 0 then
|
|
if db.getrecord(currentMapId, constants.RECORD_REVIVE) then
|
|
db.updaterecord(currentMapId, os.time(), constants.RECORD_REVIVE, currentRecords["rsrecord"], currentRecords["rsplayer"])
|
|
else
|
|
db.addrecord(currentMapId, os.time(), constants.RECORD_REVIVE, currentRecords["rsrecord"], currentRecords["rsplayer"])
|
|
end
|
|
|
|
et.trap_SendConsoleCommand(et.EXEC_APPEND, "chat \"^dsprees: ^9longest revive spree (^7"..currentRecords["rsrecord"].."^9) by ^7"..db.getlastalias(currentRecords["rsplayer"])["alias"].."^9.\";")
|
|
end
|
|
end
|
|
end
|
|
|
|
function sprees.ondeath(victimId, killerId, mod)
|
|
if killerId == 1022 then -- killed by map
|
|
stats.set(victimId, "currentKillSpree", 0)
|
|
stats.add(victimId, "currentDeathSpree", 1)
|
|
stats.set(victimId, "currentReviveSpree", 0)
|
|
|
|
stats.set(victimId, "longestDeathSpree", stats.get(victimId, "currentDeathSpree") > stats.get(victimId, "longestDeathSpree") and stats.get(victimId, "currentDeathSpree") or stats.get(victimId, "longestDeathSpree"))
|
|
elseif victimId == killerId then -- suicides
|
|
-- happens when a bot disconnects, it selfkills before leaving, thus emptying the
|
|
-- player data table, resulting in errors. I'm sorry for your spree records, bots.
|
|
if not wolfa_isPlayer(victimId) then return end
|
|
|
|
stats.set(victimId, "currentKillSpree", 0)
|
|
stats.add(victimId, "currentDeathSpree", 1)
|
|
stats.set(victimId, "currentReviveSpree", 0)
|
|
|
|
stats.set(victimId, "longestDeathSpree", stats.get(victimId, "currentDeathSpree") > stats.get(victimId, "longestDeathSpree") and stats.get(victimId, "currentDeathSpree") or stats.get(victimId, "longestDeathSpree"))
|
|
|
|
if (settings.get("g_botRecords") == 1 or not stats.get(victimId, "isBot")) and (not currentRecords["dsrecord"] or stats.get(victimId, "longestDeathSpree") > currentRecords["dsrecord"]) then
|
|
currentRecords["dsplayer"] = db.getplayerid(victimId)
|
|
currentRecords["dsrecord"] = stats.get(victimId, "longestDeathSpree")
|
|
end
|
|
else -- regular kills
|
|
if et.gentity_get(victimId, "sess.sessionTeam") == et.gentity_get(killerId, "sess.sessionTeam") then
|
|
-- teamkill handling
|
|
else
|
|
stats.add(killerId, "currentKillSpree", 1)
|
|
stats.set(killerId, "currentDeathSpree", 0)
|
|
|
|
stats.set(killerId, "longestKillSpree", stats.get(killerId, "currentKillSpree") > stats.get(killerId, "longestKillSpree") and stats.get(killerId, "currentKillSpree") or stats.get(killerId, "longestKillSpree"))
|
|
|
|
if (settings.get("g_botRecords") == 1 or not stats.get(killerId, "isBot")) and (not currentRecords["ksrecord"] or stats.get(killerId, "longestKillSpree") > currentRecords["ksrecord"]) then
|
|
currentRecords["ksplayer"] = db.getplayerid(killerId)
|
|
currentRecords["ksrecord"] = stats.get(killerId, "longestKillSpree")
|
|
end
|
|
|
|
-- happens when a bot disconnects, it selfkills before leaving, thus emptying the
|
|
-- player data table, resulting in errors. I'm sorry for your spree records, bots.
|
|
if not wolfa_isPlayer(victimId) then return end
|
|
|
|
stats.set(victimId, "currentKillSpree", 0)
|
|
stats.add(victimId, "currentDeathSpree", 1)
|
|
stats.set(victimId, "currentReviveSpree", 0)
|
|
|
|
stats.set(victimId, "longestDeathSpree", stats.get(victimId, "currentDeathSpree") > stats.get(victimId, "longestDeathSpree") and stats.get(victimId, "currentDeathSpree") or stats.get(victimId, "longestDeathSpree"))
|
|
|
|
if (settings.get("g_botRecords") == 1 or not stats.get(victimId, "isBot")) and (not currentRecords["dsrecord"] or stats.get(victimId, "longestDeathSpree") > currentRecords["dsrecord"]) then
|
|
currentRecords["dsplayer"] = db.getplayerid(victimId)
|
|
currentRecords["dsrecord"] = stats.get(victimId, "longestDeathSpree")
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function sprees.onrevive(clientMedic, clientVictim)
|
|
stats.add(clientMedic, "currentReviveSpree", 1)
|
|
stats.set(clientMedic, "longestReviveSpree", stats.get(clientMedic, "currentReviveSpree") > stats.get(clientMedic, "longestReviveSpree") and stats.get(clientMedic, "currentReviveSpree") or stats.get(clientMedic, "longestReviveSpree"))
|
|
|
|
if revivespreeMessages[stats.get(clientMedic, "currentReviveSpree")] then
|
|
et.trap_SendConsoleCommand(et.EXEC_APPEND, "chat \"^1REVIVE SPREE! ^*"..stats.get(clientMedic, "playerName").." ^*"..revivespreeMessages[stats.get(clientMedic, "currentReviveSpree")]["msg"].." ^d(^3"..stats.get(clientMedic, "currentReviveSpree").." ^drevives in a row!)\";")
|
|
end
|
|
|
|
if (settings.get("g_botRecords") == 1 or not stats.get(clientMedic, "isBot")) and (not currentRecords["rsrecord"] or stats.get(clientMedic, "longestReviveSpree") > currentRecords["rsrecord"]) then
|
|
currentRecords["rsplayer"] = db.getplayerid(clientMedic)
|
|
currentRecords["rsrecord"] = stats.get(clientMedic, "longestReviveSpree")
|
|
end
|
|
end
|
|
|
|
return sprees |