mirror of
https://github.com/etlegacy/wolfadmin.git
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57 lines
No EOL
1.5 KiB
Lua
57 lines
No EOL
1.5 KiB
Lua
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-- WolfAdmin module for Wolfenstein: Enemy Territory servers.
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-- Copyright (C) 2015-2016 Timo 'Timothy' Smit
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-- This program is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation, either version 3 of the License, or
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-- at your option any later version.
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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-- You should have received a copy of the GNU General Public License
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-- along with this program. If not, see <http://www.gnu.org/licenses/>.
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local events = require "luascripts.wolfadmin.util.events"
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local files = require "luascripts.wolfadmin.util.files"
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local settings = require "luascripts.wolfadmin.util.settings"
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local rules = {}
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local data = {}
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function rules.get(shortcut)
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if shortcut then
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return data[shortcut]
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end
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return data
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end
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function rules.load()
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local fileName = settings.get("g_fileRules")
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if fileName == "" then
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return 0
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end
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local amount, array = files.loadCFG(fileName, "[a-z]+", true)
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if amount == 0 then return 0 end
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for id, rule in ipairs(array["rule"]) do
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data[rule["shortcut"]] = rule["rule"]
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end
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return amount
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end
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function rules.oninit(levelTime, randomSeed, restartMap)
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rules.load()
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end
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events.handle("onGameInit", rules.oninit)
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return rules |