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Fix nil spree message
* for sprees % 0, it would try to find and output a max spree while there isn't
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@ -207,7 +207,7 @@ function sprees.onPlayerSpree(clientId, type, sourceId)
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end
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local settingSpreeMessages = settings.get("g_spreeMessages")
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if settingSpreeMessages ~= 0 and bits.hasbit(settingSpreeMessages, 2^type) then
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if settingSpreeMessages ~= 0 and bits.hasbit(settingSpreeMessages, 2^type) and #spreeMessagesByType[type] > 0 then
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local spreeMessage = spreeMessages[type][currentSpree]
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if spreeMessage then
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