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https://github.com/etlegacy/wolfadmin.git
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Implemented basic ACL functionality (issue #69)
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parent
958b2de6f9
commit
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4 changed files with 155 additions and 12 deletions
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@ -3,6 +3,13 @@ CREATE TABLE IF NOT EXISTS `level` (
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`name` TEXT NOT NULL
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);
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CREATE TABLE `level_role` (
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`level_id` INTEGER NOT NULL,
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`role` TEXT NOT NULL,
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PRIMARY KEY (`level_id`, `role`),
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CONSTRAINT `role_level` FOREIGN KEY (`level_id`) REFERENCES `level` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
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);
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CREATE TABLE IF NOT EXISTS `player` (
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`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
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`guid` TEXT NOT NULL UNIQUE,
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@ -100,5 +107,94 @@ CREATE INDEX IF NOT EXISTS `record_player_idx` ON `record` (`player_id`);
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INSERT INTO `level` (`id`, `name`) VALUES (0, 'Guest');
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INSERT INTO `level` (`id`, `name`) VALUES (5, 'Admin');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (0, 'admintest');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (0, 'help');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (0, 'time');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (0, 'greeting');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (0, 'listmaps');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (0, 'listsprees');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (0, 'listrules');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (0, 'adminchat');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'admintest');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'help');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'time');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'greeting');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'listplayers');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'listteams');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'listmaps');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'listsprees');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'listrules');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'listhistory');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'listwarns');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'listbans');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'listaliases');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'listlevels');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'liststats');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'finger');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'adminchat');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'put');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'dropweapons');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'rename');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'freeze');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'disorient');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'burn');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'slap');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'gib');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'throw');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'glow');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'pants');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'pop');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'warn');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'mute');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'voicemute');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'kick');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'ban');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'spec999');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'balance');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'lockplayers');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'lockteam');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'shuffle');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'swap');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'pause');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'nextmap');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'restart');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'botadmin');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'enablevote');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'cancelvote');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'passvote');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'news');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'uptime');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'setlevel');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'readconfig');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'noinactivity');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'novote');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'nocensor');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'nobalance');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'novotelimit');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'noreason');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'perma');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'teamcmds');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'silentcmds');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'spy');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'incognito');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'immune');
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INSERT INTO `player` (`id`, `guid`, `ip`, `level`) VALUES (1, 'XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX', '127.0.0.1', 5);
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INSERT INTO `alias` (`id`, `player_id`, `alias`, `cleanalias`, `lastused`, `used`) VALUES (1, 1, 'console', 'console', 0, 0);
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@ -23,27 +23,41 @@ local players = require "luascripts.wolfadmin.players.players"
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local events = require "luascripts.wolfadmin.util.events"
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local files = require "luascripts.wolfadmin.util.files"
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local tables = require "luascripts.wolfadmin.util.tables"
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local acl = {}
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function acl.readpermissions()
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local data = {}
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function acl.readPermissions()
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-- read level permissions into a cache file (can be loaded at mod start)
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-- should probably cache current players' permissions as well, then
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-- read in new players' permissions as they join the server
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end
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function acl.clearcache()
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local roles = db.getLevelRoles()
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for _, role in ipairs(roles) do
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if not data[role["level_id"]] then
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data[role["level_id"]] = {}
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end
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table.insert(data[role["level_id"]], role["role"])
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end
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end
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events.handle("onGameInit", acl.readPermissions)
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function acl.clearCache()
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-- clear cache whenever database is updated, or do this manually
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end
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function acl.isallowed(clientId, permission)
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-- stub function, reads from cache
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local level = acl.getlevel(clientId)
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if permission == auth.PERM_IMMUNE or permission == "!" then
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return 0
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if data[level] ~= nil and tables.contains(data[level], permission) then
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return 1
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end
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return 1
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return 0
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end
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function acl.getlevel(clientId)
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@ -53,7 +67,7 @@ function acl.getlevel(clientId)
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end
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function acl.getlevelname(levelId)
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local level = db.getlevel(levelId)
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local level = db.getLevel(levelId)
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return level["name"]
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end
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@ -69,7 +69,7 @@ function commandSetLevel(clientId, cmdArguments)
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et.trap_SendConsoleCommand(et.EXEC_APPEND, "csay "..clientId.." \"^dsetlevel: ^9sorry, but your intended victim has a higher admin level than you do.\";")
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return true
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elseif not db.getlevel(tonumber(cmdArguments[2])) then
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elseif not db.getLevel(tonumber(cmdArguments[2])) then
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et.trap_SendConsoleCommand(et.EXEC_APPEND, "csay "..clientId.." \"^dsetlevel: ^9this admin level does not exist.\";")
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return true
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@ -57,15 +57,31 @@ function sqlite3.getplayer(guid)
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end
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-- levels
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function sqlite3.addlevel(id, name)
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function sqlite3.addLevel(id, name)
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cur = assert(con:execute("INSERT INTO `level` (`id`, `name`) VALUES ('"..tonumber(id).."', '"..util.escape(name).."')"))
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end
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function sqlite3.updatelevel(id, name)
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function sqlite3.updateLevel(id, name)
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cur = assert(con:execute("UPDATE `level` SET `name`='"..util.escape(name).."' WHERE `id`='"..tonumber(id).."'"))
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end
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function sqlite3.getlevel(id)
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function sqlite3.getLevels()
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cur = assert(con:execute("SELECT * FROM `level`"))
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local levels = {}
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local row = cur:fetch({}, "a")
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while row do
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table.insert(levels, tables.copy(row))
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row = cur:fetch(row, "a")
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end
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cur:close()
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return levels
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end
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function sqlite3.getLevel(id)
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cur = assert(con:execute("SELECT * FROM `level` WHERE `id`='"..tonumber(id).."'"))
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local level = cur:fetch({}, "a")
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@ -74,6 +90,23 @@ function sqlite3.getlevel(id)
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return level
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end
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-- acl
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function sqlite3.getLevelRoles()
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cur = assert(con:execute("SELECT * FROM `level_role`"))
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local roles = {}
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local row = cur:fetch({}, "a")
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while row do
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table.insert(roles, tables.copy(row))
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row = cur:fetch(row, "a")
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end
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cur:close()
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return roles
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end
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-- aliases
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function sqlite3.addalias(playerid, alias, lastused)
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cur = assert(con:execute("INSERT INTO `alias` (`player_id`, `alias`, `cleanalias`, `lastused`, `used`) VALUES ("..tonumber(playerid)..", '"..util.escape(alias).."', '"..util.escape(util.removeColors(alias)).."', "..tonumber(lastused)..", 1)"))
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