mirror of
https://github.com/etlegacy/wolfadmin.git
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Updated upgrade scripts from 1.1.0
* renamed scripts * sqlite should now be consistent with a new database
This commit is contained in:
parent
db83c8f53f
commit
3ecbb438cd
4 changed files with 358 additions and 7 deletions
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@ -342,4 +342,4 @@ INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'spy');
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-- add console to players table
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INSERT INTO `player` (`id`, `guid`, `ip`) VALUES (1, 'XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX', '127.0.0.1');
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INSERT INTO `alias` (`id`, `player_id`, `alias`, `cleanalias`, `lastused`, `used`) VALUES (1, 1, 'console', 'console', 0, 0);
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INSERT INTO `alias` (`id`, `player_id`, `alias`, `cleanalias`, `lastused`, `used`) VALUES (1, 1, 'console', 'console', 0, 0);
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10
database/upgrade/1.1.0/mysql.sql
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10
database/upgrade/1.1.0/mysql.sql
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@ -0,0 +1,10 @@
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-- remove old rows (MySQL only)
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DELETE FROM
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`aliases`
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WHERE
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`cleanalias`='';
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-- set last seen information
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UPDATE `player` SET `lastseen`=(SELECT MAX(`lastused`) AS `lastused` FROM `alias` AS `a` WHERE `a`.`player_id`=`player`.`id`);
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UPDATE `player` SET `seen`=(SELECT SUM(`used`) AS `used` FROM `alias` AS `a` WHERE `a`.`player_id`=`player`.`id`);
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347
database/upgrade/1.1.0/sqlite.sql
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347
database/upgrade/1.1.0/sqlite.sql
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@ -0,0 +1,347 @@
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-- rename level table to player_level
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-- now we're at it, also update the columns
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CREATE TABLE IF NOT EXISTS `player_level` (
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`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
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`player_id` INTEGER NOT NULL,
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`invoker_id` INTEGER NOT NULL,
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`level_id` INTEGER NOT NULL,
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`datetime` INTEGER NOT NULL,
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CONSTRAINT `level_player` FOREIGN KEY (`player_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION,
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CONSTRAINT `level_invoker` FOREIGN KEY (`invoker_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
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CONSTRAINT `level_level` FOREIGN KEY (`level_id`) REFERENCES `level` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
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);
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CREATE INDEX IF NOT EXISTS `level_player_idx` ON `player_level` (`player_id`);
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CREATE INDEX IF NOT EXISTS `level_invoker_idx` ON `player_level` (`invoker_id`);
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INSERT INTO `player_level` (`id`, `player_id`, `invoker_id`, `level_id`, `datetime`) SELECT `id`, `player_id`, `admin_id`, `level`, `datetime` FROM `level`;
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DROP TABLE `level`;
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-- create acl tables
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CREATE TABLE IF NOT EXISTS `level` (
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`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
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`name` TEXT NOT NULL
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);
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CREATE TABLE `level_role` (
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`level_id` INTEGER NOT NULL,
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`role` TEXT NOT NULL,
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PRIMARY KEY (`level_id`, `role`),
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CONSTRAINT `role_level` FOREIGN KEY (`level_id`) REFERENCES `level` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
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);
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-- update player table
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CREATE TABLE IF NOT EXISTS `player_x` (
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`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
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`guid` TEXT NOT NULL UNIQUE,
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`ip` TEXT NOT NULL,
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`level_id` INTEGER NOT NULL,
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`lastseen` INTEGER NOT NULL,
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`seen` INTEGER NOT NULL,
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CONSTRAINT `player_level` FOREIGN KEY (`level_id`) REFERENCES `level` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
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);
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INSERT INTO `player_x` (`id`, `guid`, `ip`, `level_id`, `lastseen`, `seen`) SELECT `id`, `guid`, `ip`, 0 AS `level_id`, 0 AS `lastseen`, 0 AS `seen` FROM `player`;
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DROP TABLE `player`;
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ALTER TABLE `player_x` RENAME TO `player`;
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-- set level of console
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UPDATE `player` SET `level_id`=5 WHERE `guid`='XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX';
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-- set last seen information
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UPDATE `player` SET `lastseen`=(SELECT MAX(`lastused`) AS `lastused` FROM `alias` AS `a` WHERE `a`.`player_id`=`player`.`id`);
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UPDATE `player` SET `seen`=(SELECT SUM(`used`) AS `used` FROM `alias` AS `a` WHERE `a`.`player_id`=`player`.`id`);
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-- rename warns to history
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CREATE TABLE IF NOT EXISTS `history` (
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`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
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`victim_id` INTEGER NOT NULL,
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`invoker_id` INTEGER NOT NULL,
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`type` TEXT NOT NULL,
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`datetime` INTEGER NOT NULL,
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`reason` TEXT NOT NULL,
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CONSTRAINT `history_victim` FOREIGN KEY (`victim_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION,
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CONSTRAINT `history_invoker` FOREIGN KEY (`invoker_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
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);
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CREATE INDEX IF NOT EXISTS `history_victim_idx` ON `history` (`victim_id`);
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CREATE INDEX IF NOT EXISTS `history_invoker_idx` ON `history` (`invoker_id`);
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INSERT INTO `history` (`id`, `victim_id`, `invoker_id`, `type`, `datetime`, `reason`) SELECT `id`, `player_id`, `admin_id`, 'warn' AS `type`, `datetime`, `reason` FROM `warn`;
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DROP TABLE `warn`;
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-- create mute and ban tables
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CREATE TABLE IF NOT EXISTS `mute` (
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`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
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`victim_id` INTEGER NOT NULL,
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`invoker_id` INTEGER NOT NULL,
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`type` TEXT NOT NULL,
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`issued` INTEGER NOT NULL,
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`expires` INTEGER NOT NULL,
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`duration` INTEGER NOT NULL,
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`reason` TEXT NOT NULL,
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CONSTRAINT `mute_victim` FOREIGN KEY (`victim_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION,
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CONSTRAINT `mute_invoker` FOREIGN KEY (`invoker_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
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);
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CREATE INDEX IF NOT EXISTS `mute_victim_idx` ON `mute` (`victim_id`);
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CREATE INDEX IF NOT EXISTS `mute_invoker_idx` ON `mute` (`invoker_id`);
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CREATE TABLE IF NOT EXISTS `ban` (
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`id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
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`victim_id` INTEGER NOT NULL,
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`invoker_id` INTEGER NOT NULL,
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`issued` INTEGER NOT NULL,
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`expires` INTEGER NOT NULL,
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`duration` INTEGER NOT NULL,
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`reason` TEXT NOT NULL,
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CONSTRAINT `ban_victim` FOREIGN KEY (`victim_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION,
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CONSTRAINT `ban_invoker` FOREIGN KEY (`invoker_id`) REFERENCES `player` (`id`) ON DELETE NO ACTION ON UPDATE NO ACTION
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);
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CREATE INDEX IF NOT EXISTS `ban_victim_idx` ON `ban` (`victim_id`);
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CREATE INDEX IF NOT EXISTS `ban_invoker_idx` ON `ban` (`invoker_id`);
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-- populate acl
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-- add levels
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BEGIN;
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INSERT INTO `level` (`id`, `name`) VALUES (0, 'Guest');
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INSERT INTO `level` (`id`, `name`) VALUES (1, 'Regular');
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INSERT INTO `level` (`id`, `name`) VALUES (2, 'VIP');
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INSERT INTO `level` (`id`, `name`) VALUES (3, 'Admin');
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INSERT INTO `level` (`id`, `name`) VALUES (4, 'Senior Admin');
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INSERT INTO `level` (`id`, `name`) VALUES (5, 'Server Owner');
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COMMIT;
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-- add roles for level 0
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BEGIN;
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (0, 'admintest');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (0, 'help');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (0, 'time');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (0, 'greeting');
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COMMIT;
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-- add roles for level 1
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BEGIN;
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (1, 'admintest');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (1, 'help');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (1, 'time');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (1, 'greeting');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (1, 'listmaps');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (1, 'listsprees');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (1, 'listrules');
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COMMIT;
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-- add roles for level 2
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BEGIN;
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (2, 'admintest');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (2, 'help');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (2, 'time');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (2, 'greeting');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (2, 'listplayers');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (2, 'listteams');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (2, 'listmaps');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (2, 'listsprees');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (2, 'listrules');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (2, 'spec999');
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COMMIT;
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-- add roles for level 3
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BEGIN;
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'admintest');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'help');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'time');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'greeting');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'listplayers');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'listteams');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'listmaps');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'listsprees');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'listrules');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'listhistory');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'listbans');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'liststats');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'adminchat');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'put');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'dropweapons');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'warn');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'mute');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'voicemute');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'spec999');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'balance');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'cointoss');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'pause');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'nextmap');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'restart');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'botadmin');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'enablevote');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'noinactivity');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'novote');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'nocensor');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (3, 'novotelimit');
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COMMIT;
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-- add roles for level 4
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BEGIN;
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'admintest');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'help');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'time');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'greeting');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'listplayers');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'listteams');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'listmaps');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'listsprees');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'listrules');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'listhistory');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'listwarns');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'listbans');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'listaliases');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'liststats');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'finger');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'adminchat');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'put');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'dropweapons');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'rename');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'freeze');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'disorient');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'burn');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'slap');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'gib');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'throw');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'glow');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'pants');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'pop');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'warn');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'mute');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'voicemute');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'kick');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'ban');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'spec999');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'balance');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'lockplayers');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'lockteam');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'shuffle');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'swap');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'cointoss');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'pause');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'nextmap');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'restart');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'botadmin');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'enablevote');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'cancelvote');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'passvote');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'news');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'noinactivity');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'novote');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'nocensor');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'nobalance');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'novotelimit');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'noreason');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'teamcmds');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (4, 'silentcmds');
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COMMIT;
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-- add roles for level 5
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BEGIN;
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'admintest');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'help');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'time');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'greeting');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'listplayers');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'listteams');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'listmaps');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'listsprees');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'listrules');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'listhistory');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'listwarns');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'listbans');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'listaliases');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'listlevels');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'liststats');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'finger');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'adminchat');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'put');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'dropweapons');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'rename');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'freeze');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'disorient');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'burn');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'slap');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'gib');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'throw');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'glow');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'pants');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'pop');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'warn');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'mute');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'voicemute');
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INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'kick');
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'ban');
|
||||
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'spec999');
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'balance');
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'lockplayers');
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'lockteam');
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'shuffle');
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'swap');
|
||||
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'cointoss');
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'pause');
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'nextmap');
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'restart');
|
||||
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'botadmin');
|
||||
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'enablevote');
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'cancelvote');
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'passvote');
|
||||
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'news');
|
||||
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'uptime');
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'setlevel');
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'readconfig');
|
||||
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'noinactivity');
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'novote');
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'nocensor');
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'nobalance');
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'novotelimit');
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'noreason');
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'perma');
|
||||
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'teamcmds');
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'silentcmds');
|
||||
|
||||
INSERT INTO `level_role`(`level_id`, `role`) VALUES (5, 'spy');
|
||||
COMMIT;
|
|
@ -1,6 +0,0 @@
|
|||
-- remove old rows (MySQL only)
|
||||
|
||||
DELETE FROM
|
||||
`aliases`
|
||||
WHERE
|
||||
`cleanalias`='';
|
Loading…
Reference in a new issue