wolfadmin/luascripts/admin/mutes.lua

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-- WolfAdmin module for Wolfenstein: Enemy Territory servers.
-- Copyright (C) 2015-2017 Timo 'Timothy' Smit
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- at your option any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local db = require "luascripts.wolfadmin.db.db"
local players = require "luascripts.wolfadmin.players.players"
local events = require "luascripts.wolfadmin.util.events"
local timers = require "luascripts.wolfadmin.util.timers"
local mutes = {}
local muteTimer
function mutes.get(muteId)
return db.getMute(muteId)
end
function mutes.getCount()
return db.getMutesCount()
end
function mutes.getList(start, limit)
return db.getMutes(start, limit)
end
function mutes.add(victimId, invokerId, type, duration, reason)
local victimPlayerId = db.getplayer(players.getGUID(victimId))["id"]
local invokerPlayerId = db.getplayer(players.getGUID(invokerId))["id"]
local reason = reason and reason or "muted by admin"
players.setMuted(victimId, true, type, os.time(), os.time() + duration)
db.addMute(victimPlayerId, invokerPlayerId, type, os.time(), duration, reason)
end
function mutes.remove(muteId)
db.removeMute(muteId)
end
function mutes.removeByClient(clientId)
players.setMuted(clientId, false)
local guid = et.Info_ValueForKey(et.trap_GetUserinfo(clientId), "cl_guid")
local playerId = db.getplayer(guid)["id"]
local mute = db.getMuteByPlayer(playerId)
if mute then
return mutes.remove(mute["id"])
end
end
function mutes.checkUnmutes()
for clientId = 0, et.trap_Cvar_Get("sv_maxclients") - 1 do
if players.isMuted(clientId) and players.getMuteExpiresAt(clientId) < os.time() then
mutes.removeByClient(clientId)
et.trap_SendConsoleCommand(et.EXEC_APPEND, "chat \"^dunmute: ^7"..et.gentity_get(cmdClient, "pers.netname").." ^9has been automatically unmuted\";")
end
end
end
function mutes.onInit()
muteTimer = timers.add(mutes.checkUnmutes, 1000, 0, false, false)
end
events.handle("onGameInit", mutes.onInit)
return mutes