Added new functions

This commit is contained in:
Remy Marquis 2019-04-14 12:00:42 +02:00
parent f75b293894
commit 763b9b06c8

View file

@ -520,6 +520,14 @@ Removes a weapon from a client.
.. note:: Removing a weapon also removes its associated alternate weapon.
et.GetCurrentWeapon( clientNum )
----------------------------------------------
Return weapon, ammo, ammoclip from a client.
* **clientNum** is the slot number of the client.
Entities
========
@ -638,12 +646,39 @@ Sets a value in an entity.
* **arrayindex**, if present, specifies which element of an array entity field to set.
et.trap_Trace( start, mins, maxs, end, entNum, mask )
-----------------------------------------------------
Traces an entity.
* **start** is the starting position.
* **mins** is the minimum length.
* **maxs** is the maximum length.
* **ends** is the ending position.
* **entNum** is the entity number that is traced.
* **mask** is the content mask.
et.G_HistoricalTrace( ent, start, mins, maxs, end, entNum, mask )
-----------------------------------------------------------------
Runs a trace with players in historical positions.
* **ent** is the entity which trace history is handled.
* **start** is the starting position.
* **mins** is the minimum length.
* **maxs** is the maximum length.
* **ends** is the ending position.
* **entNum** is the entity number that is traced.
* **mask** is the content mask.
et.G_AddEvent( ent, event, eventparm )
--------------------------------------
Adds an event to the entity event sequence.
* **ent** is the entity which event sequnce is handled.
* **ent** is the entity which event sequence is handled.
* **event** is the event to add.
* **eventparm** is optional parameter for the event.