lua_apidoc/sample.rst

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===========
Sample code
===========
.. tip:: If you want to see some ET-specific Lua examples, you can check the `ET Legacy Lua scripts <https://github.com/etlegacy/etlegacy-lua_scripts>`_ repository.
General
=======
General example::
--[[
Lua Example ETLegacy
--]]
function et_InitGame(levelTime,randomSeed,restart)
et.RegisterModname("Lua Example") -- Registering the modname.
et.G_Print("Lua Loaded!\n") -- Printing out that the lua module has been loaded!
end
function et_ClientCommand(clientNum, command)
local mapname = et.trap_Cvar_Get( "mapname" ) -- local varible storing the map name
if string.lower(command) == "mapname" then -- checking if the command is /mapname
et.trap_SendServerCommand(clientNum, "chat \"Current Map:"..mapname.." \n\"") -- printing out the map name to the client
end
return 1
end
This code does nothing useful besides demonstrate and exercise the Lua API::
-- printf wrapper
function et.G_Printf(...)
et.G_Print(string.format(unpack(arg)))
end
-- test some of the supported etpro lua functions
function test_lua_functions()
et.trap_Cvar_Set( "bla1", "bla2" )
et.G_Printf( "sv_hostname [%s]\n", et.trap_Cvar_Get( "sv_hostname" ) )
et.G_Printf( "configstring 1 [%s] \n", et.trap_GetConfigstring( 1 ) )
et.trap_SetConfigstring( 4, "yadda test" )
et.G_Printf( "configstring 4 [%s]\n", et.trap_GetConfigstring( 4 ) )
et.trap_SendConsoleCommand( et.EXEC_APPEND, "cvarlist *charge*\n" )
et.trap_SendServerCommand( -1, "print \"Yadda yadda\"" )
et.G_Printf( "gentity[1022].classname = [%s]", et.gentity_get( 1022, "classname" ) )
end
-- called when game inits
function et_InitGame( levelTime, randomSeed, restart )
et.G_Printf( "et_InitGame [%d] [%d] [%d]\n", levelTime, randomSeed, restart )
et.RegisterModname( "bani qagame " .. et.FindSelf() )
-- test_lua_functions()
end
-- called every server frame
function et_RunFrame( levelTime )
if math.mod( levelTime, 1000 ) == 0 then
-- et.G_Printf( et_RunFrame [%d]\n", levelTime )
end
end
-- called for every clientcommand
-- return 1 if intercepted, 0 if passthrough
function et_ClientCommand( clientNum, cmd )
et.G_Printf( "et_ClientCommand: [%d] [%s]\n", et.trap_Argc(), cmd )
return 0
end
-- called for every consolecommand
-- return 1 if intercepted, 0 if passthrough
function et_ConsoleCommand()
et.G_Printf( "et_ConsoleCommand: [%s] [%s]\n", et.trap_Argc(), et.trap_Argv(0) )
if et.trap_Argv(0) == "listmods" then
i = 1
repeat
modname, signature = et.FindMod( i )
if modname and signature then
et.G_Printf( "vm slot [%d] name [%s] signature [%s]\n", i, modname, signature )
et.IPCSend( i, "hello" )
end
i = i + 1
until modname == nil or signature == nil
return 1
end
return 0
end
-- called when we receive an IPC from another VM
function et_IPCReceive( vmnumber, message )
et.G_Printf( "IPCReceive [%d] from [%d] message [%s]\n", et.FindSelf(), vmnumber, message )
end
-- called for every ClientConnect
function et_ClientConnect( clientNum, firstTime, isBot )
et.G_Printf( "et_ClientConnect: [%d] [%d] [%d]\n", clientNum, firstTime, isBot )
-- return "go away"
return nil
end
-- called for every ClientDisconnect
function et_ClientDisconnect( clientNum )
et.G_Printf( "et_ClientDisconnect: [%d]\n", clientNum )
end
-- called for every ClientBegin
function et_ClientBegin( clientNum )
et.G_Printf( "et_ClientBegin: [%d]\n", clientNum )
end
-- called for every ClientUserinfoChanged
function et_ClientUserinfoChanged( clientNum )
et.G_Printf( "et_ClientUserinfoChanged: [%d] = [%s]\n", clientNum, et.trap_GetUserinfo( clientNum ) )
end
-- called for every trap_Printf
function et_Print( text )
-- et.G_Printf( "et_Print [%s]", text )
end
Configstring
============
Example::
-- get the name of client #3 using configstrings
local cs = et.trap_GetConfigstring(et.CS_PLAYERS + 3)
local name = et.Info_ValueForKey(cs, "n")
Inter Process Communication (IPC)
=================================
Example scripts illustrating communication between these scripts using the `et.IPCSend() <functions.html#success-et-ipcsend-vmnumber-message>`__ and `et_IPCReceive() <functions.html#et-ipcreceive-vmnumber-message>`__ functions.
Sender
------
Example of sender module::
--[[
ipcdemo-admin.lua
--]]
local IPCQueue = {}
local AdminGUIDs = {
-- name, guid, level
{ "Vetinari", "ABCDEF1234567890ABCDEF1234567890", 5 },
{ "Havelock", "1234567890ABCDEF1234567890ABCDEF", 3 }
}
function et_InitGame(levelTime, randomSeed, restart)
et.RegisterModname("ipcdemo-admin.lua")
end
function et_IPCReceive(vm, msg)
local level
local junk1, junk2, id = string.find(msg, "IsAdmin:%s+(%d+)")
if id ~= nil then
id = tonumber(id)
guid = et.Info_ValueForKey(et.trap_GetUserinfo(id), "cl_guid")
level = table.foreach(AdminGUIDs,
function(i, admin)
if admin[2] == guid then
return(admin[3])
end
end
)
if level == nil then
level = 0
end
table.insert(IPCQueue, { vm, level, id })
end
end
function et_RunFrame(lvltime)
table.foreach(IPCQueue,
function(i, queue)
local ok = et.IPCSend(queue[1],
string.format("IsAdmin: %d %d", queue[2], queue[3]))
if ok ~= 1 then
local mod, cksum = et.FindMod(queue[1])
et.G_Print(string.format("ipcdemo-admin: IPCSend to %s (vm: %d) failed", mod, queue[1]))
end
end
)
IPCQueue = {}
end
Receiver
--------
Example of receiver module::
--[[
ipcdemo-cmd.lua
--]]
local admin_vm = -1
local CommandQueue = {}
function et_InitGame(levelTime, randomSeed, restart)
local mod = ""
local sig = ""
local i = 1
while mod ~= nil do
mod, sig = et.FindMod(i)
if string.find(mod, "^ipcdemo-admin.lua") == 1 then
admin_vm = i
mod = nil
end
i = i + 1
end
if admin_vm == -1 then
et.G_Print("ipcdemo-cmd.lua: Could not find vm number for ipcdemo-admin.lua")
end
et.RegisterModname("ipcdemo-cmd.lua")
end
function et_IPCReceive(vm, msg)
if vm == admin_vm then
local junk1,junk2,level,id = string.find(msg, "IsAdmin:%s+(%d+)%s+(%d)")
if level ~= nil and id ~= nil then
runAction(tonumber(id), tonumber(level))
end
end
end
function runAction(id, level)
local done = table.foreach(CommandQueue,
function(i, queue)
if id == queue[1] then
if queue[2] <= level then
if queue[4] == nil then
et.trap_SendConsoleCommand(et.EXEC_INSERT, queue[3])
else
et.trap_SendConsoleCommand(et.EXEC_INSERT,
string.format("%s %s", queue[3], queue[4]))
end
end
return(i)
end
end
)
if done ~= nil then
table.remove(CommandQueue, done)
end
end
function et_ClientCommand(id, command)
local arg0 = et.trap_Argv(0)
local arg1 = et.trap_Argv(1)
if arg0 == "say" then
if arg1 == "!axis" then
-- id, lvl, cmd, argument
queueCommand(id, 4, "forceteam r", id)
elseif arg1 == "!allies" then
queueCommand(id, 4, "forceteam b", id)
elseif arg1 == "!shuffle" then
queueCommand(id, 3, "shuffleteamsxp_norestart", nil)
end
end
return(0)
end
function queueCommand(id, level, cmd, argument)
if admin_vm ~= -1 then
local ok = et.IPCSend(admin_vm, string.format("IsAdmin: %d", id))
if ok ~= 1 then
et.G_Print("ipcdemo-cmd: IPCSend to ipcdemo-admin failed")
else
table.insert(CommandQueue, { id, level, cmd, argument })
end
end
end
Database
========
Exemple using LuaSQL.
Basic use
---------
Here is an example of the basic use of the library::
--[[
LuaSQL demo
--]]
-- load driver
local driver = require "luasql.sqlite3"
-- create environment object
env = assert (driver.sqlite3())
-- connect to data source
con = assert (env:connect("luasql-test"))
-- reset our table
res = con:execute"DROP TABLE people"
res = assert (con:execute[[
CREATE TABLE people(
name varchar(50),
email varchar(50)
)
]])
-- add a few elements
list = {
{ name="Jose das Couves", email="jose@couves.com", },
{ name="Manoel Joaquim", email="manoel.joaquim@cafundo.com", },
{ name="Maria das Dores", email="maria@dores.com", },
}
for i, p in pairs (list) do
res = assert (con:execute(string.format([[
INSERT INTO people
VALUES ('%s', '%s')]], p.name, p.email)
))
end
-- retrieve a cursor
cur = assert (con:execute"SELECT name, email from people")
-- print all rows, the rows will be indexed by field names
row = cur:fetch ({}, "a")
while row do
et.G_Print("Name:" .. row.name .. ", E-mail: " .. row.email .."\n")
-- reusing the table of results
row = cur:fetch (row, "a")
end
-- close everything
cur:close() -- already closed because all the result set was consumed
con:close()
env:close()
And the output of this script should be::
Name: Jose das Couves, E-mail: jose@couves.com
Name: Manoel Joaquim, E-mail: manoel.joaquim@cafundo.com
Name: Maria das Dores, E-mail: maria@dores.com
Iterator
--------
Here is how to create an iterator over the result of a SELECT query::
function rows (connection, sql_statement)
local cursor = assert (connection:execute (sql_statement))
return function ()
return cursor:fetch()
end
end
Here is how the iterator is used::
env = assert (require"luasql.mysql".mysql())
con = assert (env:connect"my_db")
for id, name, address in rows (con, "select * from contacts") do
print (string.format ("%s: %s", name, address))
end
Obviously, the code above only works if there is a table called contacts with the columns id, name and address in this order. At the end of the loop the cursor will be automatically closed by the driver.