mirror of
https://github.com/etlegacy/etlegacy-lua-scripts.git
synced 2024-11-26 06:11:49 +00:00
lua: removed nested ifs
hopefully this is much better
This commit is contained in:
parent
8ef8943618
commit
8fabe956de
1 changed files with 23 additions and 35 deletions
|
@ -1,5 +1,5 @@
|
|||
modname = "Banners"
|
||||
version = "0.2"
|
||||
version = "0.3"
|
||||
|
||||
welcome = "^WELCOME MESSAGE" -- Welcome message here when client finished connecting to the server
|
||||
|
||||
|
@ -22,53 +22,42 @@ timer5 = 0
|
|||
|
||||
-------------------- SAMPLE -----------------------------------------------------------------------------------
|
||||
-- timer = 100000
|
||||
-- timer1 = 5000
|
||||
-- timer2 = 6000 ARE THOSE VALUES CORRECT AND MAKE SENSE HERE
|
||||
-- timer3 = 7000 OR ALL THEY SHOULD BE REPLACED BY 1000 ? (BUT THIS WAY MIGHT GET MESSY)
|
||||
-- timer4 = 8000
|
||||
-- timer5 = 9000
|
||||
-- timer1 = 105000
|
||||
-- timer2 = 106000 ARE THOSE VALUES CORRECT AND MAKE SENSE HERE
|
||||
-- timer3 = 107000 OR ALL THEY SHOULD BE REPLACED BY 1000 ? (BUT THIS WAY MIGHT GET MESSY)
|
||||
-- timer4 = 108000
|
||||
-- timer5 = 109000
|
||||
|
||||
-------------------------------------------------------------------------------------------------------------------
|
||||
------------------ TODO! ------------------------------------------------------------------------------------------
|
||||
-------------------------------------------------------------------------------------------------------------------
|
||||
-- print welcome message to connected client to show gratitude for client
|
||||
-- Get millisec value then increase it with timer's values
|
||||
-- Get millisec value
|
||||
-- FIND OUT HOW TO MAKE IT INTO LOOP!!
|
||||
-- Do a conditional statement if/elseif/else comparing
|
||||
-------------------------------------------------------------------------------------------------------------------
|
||||
-------------------------------------------------------------------------------------------------------------------
|
||||
-------------------------------------------------------------------------------------------------------------------
|
||||
------------------------------------------!!DO NOT CHANGE BELOW!!--------------------------------------------------
|
||||
|
||||
function et_InitGame( levelTime, randomSeed, restart )
|
||||
et.RegisterModname( modname .. " " .. version )
|
||||
|
||||
local milliseconds = et.trap_Milliseconds() -- is this right way ?
|
||||
local a = (milliseconds*1000)/60
|
||||
|
||||
if(milliseconds == timer)
|
||||
if(a == timer)
|
||||
et.trap_SendServerCommand(clientNum, "cpm \"" .. banner .."^7\n")
|
||||
|
||||
if(milliseconds == timer1)
|
||||
elseif(a == timer1)
|
||||
et.trap_SendServerCommand(clientNum, "cpm \"" .. banner1 .."^7\n")
|
||||
|
||||
if(miliseconds == timer2)
|
||||
elseif(a == timer2)
|
||||
et.trap_SendServerCommand(clientNum, "cpm \"" .. banner2 .."^7\n")
|
||||
|
||||
if(miliseconds == timer3)
|
||||
elseif(a == timer3)
|
||||
et.trap_SendServerCommand(clientNum, "cpm \"" .. banner3 .."^7\n")
|
||||
|
||||
if(miliseconds == timer4)
|
||||
elseif(a == timer4)
|
||||
et.trap_SendServerCommand(clientNum, "cpm \"" .. banner4 .."^7\n")
|
||||
|
||||
if(miliseconds == timer5)
|
||||
elseif(a == timer5)
|
||||
et.trap_SendServerCommand(clientNum, "cpm \"" .. banner5 .."^7\n")
|
||||
end -- is every if() statement needs else() ??
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
end
|
||||
end
|
||||
else
|
||||
et.trap_SendServerCommand(clientNum, "cpm \"" .. "NO BANNERS" .."^7\n")
|
||||
end
|
||||
|
@ -77,7 +66,6 @@ end
|
|||
|
||||
function et_ClientConnect( clientNum, firstTime, isBot )
|
||||
et.trap_SendServerCommand(clientNum, "cpm \"" .. welcome .."^7\n")
|
||||
|
||||
end
|
||||
|
||||
function et_ShutdownGame( restart )
|
||||
|
|
Loading…
Reference in a new issue