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dynatimer: quick and dirty fix for lua 5.2.3, refs #609
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1 changed files with 13 additions and 11 deletions
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@ -1,6 +1,8 @@
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--------------------------------------------------------------------------
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--------------------------------------------------------------------------
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-- dynamite.lua - a server side dynamite timer script -
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-- dynamite.lua - a server side dynamite timer script -
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--------------------------------------------------------------------------
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--------------------------------------------------------------------------
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-- 1.42:
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-- - made the script Lua 5.2.3 compatible
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-- 1.41:
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-- 1.41:
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-- - pheno: made the script ETpub (and other mod?) compatible
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-- - pheno: made the script ETpub (and other mod?) compatible
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-- - pheno: made the script Lua 5.2 compatible
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-- - pheno: made the script Lua 5.2 compatible
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@ -8,7 +10,7 @@
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-- 1.4:
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-- 1.4:
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-- - first release
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-- - first release
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--------------------------------------------------------------------------
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--------------------------------------------------------------------------
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local version = "1.41"
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local version = "1.42"
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-- Config:
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-- Config:
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-- where to place the timer message, see
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-- where to place the timer message, see
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@ -78,10 +80,10 @@ local T_LOCATION = 3
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-- called when game inits
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-- called when game inits
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function et_InitGame(levelTime, randomSeed, restart)
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function et_InitGame(levelTime, randomSeed, restart)
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et.RegisterModname("dynamite.lua " .. version .. " " .. et.FindSelf())
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et.RegisterModname("dynamite.lua " .. version .. " " .. et.FindSelf())
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sv_maxclients = tonumber(et.trap_Cvar_Get("sv_maxclients"))
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sv_maxclients = tonumber(et.trap_Cvar_Get("sv_maxclients")) + 1
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sv_fps = tonumber(et.trap_Cvar_Get("sv_fps"))
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sv_fps = tonumber(et.trap_Cvar_Get("sv_fps"))
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local i = 0
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local i = 0
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for i=0, sv_maxclients do
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for i=1, sv_maxclients do
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-- set to false, clients will change it, as soon as they enter the world
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-- set to false, clients will change it, as soon as they enter the world
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table.insert(client_msg, i, false)
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table.insert(client_msg, i, false)
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end
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end
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@ -147,18 +149,18 @@ function et_ClientCommand(id, command)
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local arg = et.trap_Argv(1)
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local arg = et.trap_Argv(1)
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if arg == "" then
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if arg == "" then
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local status = "^8on^7"
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local status = "^8on^7"
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if client_msg[id] == false then
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if client_msg[id + 1] == false then
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status = "^8off^7"
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status = "^8off^7"
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end
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end
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et.trap_SendServerCommand(id, string.format("%s \"^#(dynatimer):^7 Dynatimer is %s\"", announce_pos, status))
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et.trap_SendServerCommand(id, string.format("%s \"^#(dynatimer):^7 Dynatimer is %s\"", announce_pos, status))
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elseif tonumber(arg) == 0 then
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elseif tonumber(arg) == 0 then
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setTimerMessages(id, false)
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setTimerMessages(id, false)
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et.trap_SendServerCommand(id,
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et.trap_SendServerCommand(id,
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"b 8 \"^#(dynatimer):^7 Dynatimer is now ^8off^7\"")
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string.format("%s \"^#(dynatimer):^7 Dynatimer is now ^8off^7\"", announce_pos))
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else
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else
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setTimerMessages(id, true)
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setTimerMessages(id, true)
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et.trap_SendServerCommand(id,
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et.trap_SendServerCommand(id,
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"b 8 \"^#(dynatimer):^7 Dynatimer is now ^8on^7\"")
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string.format("%s \"^#(dynatimer):^7 Dynatimer is now ^8on^7\"", announce_pos))
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end
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end
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return(1)
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return(1)
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end
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end
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@ -170,7 +172,7 @@ function sayClients(pos, msg)
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local message = string.format("%s \"%s^7\"", pos, msg)
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local message = string.format("%s \"%s^7\"", pos, msg)
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for id, timer_wanted in pairs(client_msg) do
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for id, timer_wanted in pairs(client_msg) do
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if timer_wanted then
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if timer_wanted then
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et.trap_SendServerCommand(id, message)
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et.trap_SendServerCommand(id - 1, message)
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end
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end
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end
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end
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end
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end
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@ -204,7 +206,7 @@ function removeTimer(location)
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end
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end
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function setTimerMessages(id, value)
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function setTimerMessages(id, value)
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client_msg[id] = value
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client_msg[id + 1] = value
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if value then
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if value then
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value = "1"
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value = "1"
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else
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else
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@ -220,9 +222,9 @@ function updateUInfoStatus(id)
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if timer == "" then
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if timer == "" then
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setTimerMessages(id, cl_default)
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setTimerMessages(id, cl_default)
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elseif tonumber(timer) == 0 then
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elseif tonumber(timer) == 0 then
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client_msg[id] = false
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client_msg[id + 1] = false
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else
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else
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client_msg[id] = true
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client_msg[id + 1] = true
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end
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end
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end
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end
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@ -235,7 +237,7 @@ function et_UserinfoChanged(id)
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end
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end
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function et_ClientDisconnect(id)
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function et_ClientDisconnect(id)
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client_msg[id] = false
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client_msg[id + 1] = false
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end
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end
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-- vim: ts=4 sw=4 expandtab syn=lua
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-- vim: ts=4 sw=4 expandtab syn=lua
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