2013-01-24 15:44:19 +00:00
|
|
|
|
% -*- mode: latex; TeX-master: "Vorbis_I_spec"; -*-
|
|
|
|
|
%!TEX root = Vorbis_I_spec.tex
|
|
|
|
|
\section{Probability Model and Codebooks} \label{vorbis:spec:codebook}
|
|
|
|
|
|
|
|
|
|
\subsection{Overview}
|
|
|
|
|
|
|
|
|
|
Unlike practically every other mainstream audio codec, Vorbis has no
|
|
|
|
|
statically configured probability model, instead packing all entropy
|
|
|
|
|
decoding configuration, VQ and Huffman, into the bitstream itself in
|
|
|
|
|
the third header, the codec setup header. This packed configuration
|
|
|
|
|
consists of multiple 'codebooks', each containing a specific
|
|
|
|
|
Huffman-equivalent representation for decoding compressed codewords as
|
|
|
|
|
well as an optional lookup table of output vector values to which a
|
|
|
|
|
decoded Huffman value is applied as an offset, generating the final
|
|
|
|
|
decoded output corresponding to a given compressed codeword.
|
|
|
|
|
|
|
|
|
|
\subsubsection{Bitwise operation}
|
|
|
|
|
The codebook mechanism is built on top of the vorbis bitpacker. Both
|
|
|
|
|
the codebooks themselves and the codewords they decode are unrolled
|
|
|
|
|
from a packet as a series of arbitrary-width values read from the
|
|
|
|
|
stream according to \xref{vorbis:spec:bitpacking}.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
\subsection{Packed codebook format}
|
|
|
|
|
|
|
|
|
|
For purposes of the examples below, we assume that the storage
|
|
|
|
|
system's native byte width is eight bits. This is not universally
|
|
|
|
|
true; see \xref{vorbis:spec:bitpacking} for discussion
|
|
|
|
|
relating to non-eight-bit bytes.
|
|
|
|
|
|
|
|
|
|
\subsubsection{codebook decode}
|
|
|
|
|
|
|
|
|
|
A codebook begins with a 24 bit sync pattern, 0x564342:
|
|
|
|
|
|
|
|
|
|
\begin{Verbatim}[commandchars=\\\{\}]
|
|
|
|
|
byte 0: [ 0 1 0 0 0 0 1 0 ] (0x42)
|
|
|
|
|
byte 1: [ 0 1 0 0 0 0 1 1 ] (0x43)
|
|
|
|
|
byte 2: [ 0 1 0 1 0 1 1 0 ] (0x56)
|
|
|
|
|
\end{Verbatim}
|
|
|
|
|
|
|
|
|
|
16 bit \varname{[codebook\_dimensions]} and 24 bit \varname{[codebook\_entries]} fields:
|
|
|
|
|
|
|
|
|
|
\begin{Verbatim}[commandchars=\\\{\}]
|
|
|
|
|
|
|
|
|
|
byte 3: [ X X X X X X X X ]
|
|
|
|
|
byte 4: [ X X X X X X X X ] [codebook\_dimensions] (16 bit unsigned)
|
|
|
|
|
|
|
|
|
|
byte 5: [ X X X X X X X X ]
|
|
|
|
|
byte 6: [ X X X X X X X X ]
|
|
|
|
|
byte 7: [ X X X X X X X X ] [codebook\_entries] (24 bit unsigned)
|
|
|
|
|
|
|
|
|
|
\end{Verbatim}
|
|
|
|
|
|
|
|
|
|
Next is the \varname{[ordered]} bit flag:
|
|
|
|
|
|
|
|
|
|
\begin{Verbatim}[commandchars=\\\{\}]
|
|
|
|
|
|
|
|
|
|
byte 8: [ X ] [ordered] (1 bit)
|
|
|
|
|
|
|
|
|
|
\end{Verbatim}
|
|
|
|
|
|
|
|
|
|
Each entry, numbering a
|
|
|
|
|
total of \varname{[codebook\_entries]}, is assigned a codeword length.
|
|
|
|
|
We now read the list of codeword lengths and store these lengths in
|
|
|
|
|
the array \varname{[codebook\_codeword\_lengths]}. Decode of lengths is
|
|
|
|
|
according to whether the \varname{[ordered]} flag is set or unset.
|
|
|
|
|
|
|
|
|
|
\begin{itemize}
|
|
|
|
|
\item
|
|
|
|
|
If the \varname{[ordered]} flag is unset, the codeword list is not
|
|
|
|
|
length ordered and the decoder needs to read each codeword length
|
|
|
|
|
one-by-one.
|
|
|
|
|
|
|
|
|
|
The decoder first reads one additional bit flag, the
|
|
|
|
|
\varname{[sparse]} flag. This flag determines whether or not the
|
|
|
|
|
codebook contains unused entries that are not to be included in the
|
|
|
|
|
codeword decode tree:
|
|
|
|
|
|
|
|
|
|
\begin{Verbatim}[commandchars=\\\{\}]
|
|
|
|
|
byte 8: [ X 1 ] [sparse] flag (1 bit)
|
|
|
|
|
\end{Verbatim}
|
|
|
|
|
|
|
|
|
|
The decoder now performs for each of the \varname{[codebook\_entries]}
|
|
|
|
|
codebook entries:
|
|
|
|
|
|
|
|
|
|
\begin{Verbatim}[commandchars=\\\{\}]
|
|
|
|
|
|
|
|
|
|
1) if([sparse] is set) \{
|
|
|
|
|
|
|
|
|
|
2) [flag] = read one bit;
|
|
|
|
|
3) if([flag] is set) \{
|
|
|
|
|
|
|
|
|
|
4) [length] = read a five bit unsigned integer;
|
|
|
|
|
5) codeword length for this entry is [length]+1;
|
|
|
|
|
|
|
|
|
|
\} else \{
|
|
|
|
|
|
|
|
|
|
6) this entry is unused. mark it as such.
|
|
|
|
|
|
|
|
|
|
\}
|
|
|
|
|
|
|
|
|
|
\} else the sparse flag is not set \{
|
|
|
|
|
|
|
|
|
|
7) [length] = read a five bit unsigned integer;
|
|
|
|
|
8) the codeword length for this entry is [length]+1;
|
|
|
|
|
|
|
|
|
|
\}
|
|
|
|
|
|
|
|
|
|
\end{Verbatim}
|
|
|
|
|
|
|
|
|
|
\item
|
|
|
|
|
If the \varname{[ordered]} flag is set, the codeword list for this
|
|
|
|
|
codebook is encoded in ascending length order. Rather than reading
|
|
|
|
|
a length for every codeword, the encoder reads the number of
|
|
|
|
|
codewords per length. That is, beginning at entry zero:
|
|
|
|
|
|
|
|
|
|
\begin{Verbatim}[commandchars=\\\{\}]
|
|
|
|
|
1) [current\_entry] = 0;
|
|
|
|
|
2) [current\_length] = read a five bit unsigned integer and add 1;
|
|
|
|
|
3) [number] = read \link{vorbis:spec:ilog}{ilog}([codebook\_entries] - [current\_entry]) bits as an unsigned integer
|
|
|
|
|
4) set the entries [current\_entry] through [current\_entry]+[number]-1, inclusive,
|
|
|
|
|
of the [codebook\_codeword\_lengths] array to [current\_length]
|
|
|
|
|
5) set [current\_entry] to [number] + [current\_entry]
|
|
|
|
|
6) increment [current\_length] by 1
|
|
|
|
|
7) if [current\_entry] is greater than [codebook\_entries] ERROR CONDITION;
|
|
|
|
|
the decoder will not be able to read this stream.
|
|
|
|
|
8) if [current\_entry] is less than [codebook\_entries], repeat process starting at 3)
|
|
|
|
|
9) done.
|
|
|
|
|
\end{Verbatim}
|
|
|
|
|
|
|
|
|
|
\end{itemize}
|
|
|
|
|
|
|
|
|
|
After all codeword lengths have been decoded, the decoder reads the
|
|
|
|
|
vector lookup table. Vorbis I supports three lookup types:
|
|
|
|
|
\begin{enumerate}
|
|
|
|
|
\item
|
|
|
|
|
No lookup
|
|
|
|
|
\item
|
|
|
|
|
Implicitly populated value mapping (lattice VQ)
|
|
|
|
|
\item
|
|
|
|
|
Explicitly populated value mapping (tessellated or 'foam'
|
|
|
|
|
VQ)
|
|
|
|
|
\end{enumerate}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The lookup table type is read as a four bit unsigned integer:
|
|
|
|
|
\begin{Verbatim}[commandchars=\\\{\}]
|
|
|
|
|
1) [codebook\_lookup\_type] = read four bits as an unsigned integer
|
|
|
|
|
\end{Verbatim}
|
|
|
|
|
|
|
|
|
|
Codebook decode precedes according to \varname{[codebook\_lookup\_type]}:
|
|
|
|
|
\begin{itemize}
|
|
|
|
|
\item
|
|
|
|
|
Lookup type zero indicates no lookup to be read. Proceed past
|
|
|
|
|
lookup decode.
|
|
|
|
|
\item
|
|
|
|
|
Lookup types one and two are similar, differing only in the
|
|
|
|
|
number of lookup values to be read. Lookup type one reads a list of
|
|
|
|
|
values that are permuted in a set pattern to build a list of vectors,
|
|
|
|
|
each vector of order \varname{[codebook\_dimensions]} scalars. Lookup
|
|
|
|
|
type two builds the same vector list, but reads each scalar for each
|
|
|
|
|
vector explicitly, rather than building vectors from a smaller list of
|
|
|
|
|
possible scalar values. Lookup decode proceeds as follows:
|
|
|
|
|
|
|
|
|
|
\begin{Verbatim}[commandchars=\\\{\}]
|
|
|
|
|
1) [codebook\_minimum\_value] = \link{vorbis:spec:float32:unpack}{float32\_unpack}( read 32 bits as an unsigned integer)
|
|
|
|
|
2) [codebook\_delta\_value] = \link{vorbis:spec:float32:unpack}{float32\_unpack}( read 32 bits as an unsigned integer)
|
|
|
|
|
3) [codebook\_value\_bits] = read 4 bits as an unsigned integer and add 1
|
|
|
|
|
4) [codebook\_sequence\_p] = read 1 bit as a boolean flag
|
|
|
|
|
|
|
|
|
|
if ( [codebook\_lookup\_type] is 1 ) \{
|
|
|
|
|
|
|
|
|
|
5) [codebook\_lookup\_values] = \link{vorbis:spec:lookup1:values}{lookup1\_values}(\varname{[codebook\_entries]}, \varname{[codebook\_dimensions]} )
|
|
|
|
|
|
|
|
|
|
\} else \{
|
|
|
|
|
|
|
|
|
|
6) [codebook\_lookup\_values] = \varname{[codebook\_entries]} * \varname{[codebook\_dimensions]}
|
|
|
|
|
|
|
|
|
|
\}
|
|
|
|
|
|
|
|
|
|
7) read a total of [codebook\_lookup\_values] unsigned integers of [codebook\_value\_bits] each;
|
|
|
|
|
store these in order in the array [codebook\_multiplicands]
|
|
|
|
|
\end{Verbatim}
|
|
|
|
|
\item
|
|
|
|
|
A \varname{[codebook\_lookup\_type]} of greater than two is reserved
|
|
|
|
|
and indicates a stream that is not decodable by the specification in this
|
|
|
|
|
document.
|
|
|
|
|
|
|
|
|
|
\end{itemize}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
An 'end of packet' during any read operation in the above steps is
|
|
|
|
|
considered an error condition rendering the stream undecodable.
|
|
|
|
|
|
|
|
|
|
\paragraph{Huffman decision tree representation}
|
|
|
|
|
|
|
|
|
|
The \varname{[codebook\_codeword\_lengths]} array and
|
|
|
|
|
\varname{[codebook\_entries]} value uniquely define the Huffman decision
|
|
|
|
|
tree used for entropy decoding.
|
|
|
|
|
|
|
|
|
|
Briefly, each used codebook entry (recall that length-unordered
|
|
|
|
|
codebooks support unused codeword entries) is assigned, in order, the
|
|
|
|
|
lowest valued unused binary Huffman codeword possible. Assume the
|
|
|
|
|
following codeword length list:
|
|
|
|
|
|
|
|
|
|
\begin{Verbatim}[commandchars=\\\{\}]
|
|
|
|
|
entry 0: length 2
|
|
|
|
|
entry 1: length 4
|
|
|
|
|
entry 2: length 4
|
|
|
|
|
entry 3: length 4
|
|
|
|
|
entry 4: length 4
|
|
|
|
|
entry 5: length 2
|
|
|
|
|
entry 6: length 3
|
|
|
|
|
entry 7: length 3
|
|
|
|
|
\end{Verbatim}
|
|
|
|
|
|
|
|
|
|
Assigning codewords in order (lowest possible value of the appropriate
|
|
|
|
|
length to highest) results in the following codeword list:
|
|
|
|
|
|
|
|
|
|
\begin{Verbatim}[commandchars=\\\{\}]
|
|
|
|
|
entry 0: length 2 codeword 00
|
|
|
|
|
entry 1: length 4 codeword 0100
|
|
|
|
|
entry 2: length 4 codeword 0101
|
|
|
|
|
entry 3: length 4 codeword 0110
|
|
|
|
|
entry 4: length 4 codeword 0111
|
|
|
|
|
entry 5: length 2 codeword 10
|
|
|
|
|
entry 6: length 3 codeword 110
|
|
|
|
|
entry 7: length 3 codeword 111
|
|
|
|
|
\end{Verbatim}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
\begin{note}
|
|
|
|
|
Unlike most binary numerical values in this document, we
|
|
|
|
|
intend the above codewords to be read and used bit by bit from left to
|
|
|
|
|
right, thus the codeword '001' is the bit string 'zero, zero, one'.
|
|
|
|
|
When determining 'lowest possible value' in the assignment definition
|
|
|
|
|
above, the leftmost bit is the MSb.
|
|
|
|
|
\end{note}
|
|
|
|
|
|
|
|
|
|
It is clear that the codeword length list represents a Huffman
|
|
|
|
|
decision tree with the entry numbers equivalent to the leaves numbered
|
|
|
|
|
left-to-right:
|
|
|
|
|
|
|
|
|
|
\begin{center}
|
|
|
|
|
\includegraphics[width=10cm]{hufftree}
|
|
|
|
|
\captionof{figure}{huffman tree illustration}
|
|
|
|
|
\end{center}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
As we assign codewords in order, we see that each choice constructs a
|
|
|
|
|
new leaf in the leftmost possible position.
|
|
|
|
|
|
|
|
|
|
Note that it's possible to underspecify or overspecify a Huffman tree
|
|
|
|
|
via the length list. In the above example, if codeword seven were
|
|
|
|
|
eliminated, it's clear that the tree is unfinished:
|
|
|
|
|
|
|
|
|
|
\begin{center}
|
|
|
|
|
\includegraphics[width=10cm]{hufftree-under}
|
|
|
|
|
\captionof{figure}{underspecified huffman tree illustration}
|
|
|
|
|
\end{center}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Similarly, in the original codebook, it's clear that the tree is fully
|
|
|
|
|
populated and a ninth codeword is impossible. Both underspecified and
|
|
|
|
|
overspecified trees are an error condition rendering the stream
|
2015-05-02 15:02:53 +00:00
|
|
|
|
undecodable.
|
2013-01-24 15:44:19 +00:00
|
|
|
|
|
|
|
|
|
Codebook entries marked 'unused' are simply skipped in the assigning
|
|
|
|
|
process. They have no codeword and do not appear in the decision
|
|
|
|
|
tree, thus it's impossible for any bit pattern read from the stream to
|
|
|
|
|
decode to that entry number.
|
|
|
|
|
|
2015-05-02 15:02:53 +00:00
|
|
|
|
\paragraph{Errata 20150226: Single entry codebooks}
|
|
|
|
|
|
|
|
|
|
A 'single-entry codebook' is a codebook with one active codeword
|
|
|
|
|
entry. A single-entry codebook may be either a fully populated
|
|
|
|
|
codebook with only one declared entry, or a sparse codebook with only
|
|
|
|
|
one entry marked used. The Vorbis I spec provides no means to specify
|
|
|
|
|
a codeword length of zero, and as a result, a single-entry codebook is
|
|
|
|
|
inherently malformed because it is underpopulated. The original
|
|
|
|
|
specification did not address directly the matter of single-entry
|
|
|
|
|
codebooks; they were implicitly illegal as it was not possible to
|
|
|
|
|
write such a codebook with a valid tree structure.
|
|
|
|
|
|
|
|
|
|
In r14811 of the libvorbis reference implementation, Xiph added an
|
|
|
|
|
additional check to the codebook implementation to reject
|
|
|
|
|
underpopulated Huffman trees. This change led to the discovery of
|
|
|
|
|
single-entry books used 'in the wild' when the new, stricter checks
|
|
|
|
|
rejected a number of apparently working streams.
|
|
|
|
|
|
|
|
|
|
In order to minimize breakage of deployed (if technically erroneous)
|
|
|
|
|
streams, r16073 of the reference implementation explicitly
|
|
|
|
|
special-cased single-entry codebooks to tolerate the single-entry
|
|
|
|
|
case. Commit r16073 also added the following to the specification:
|
|
|
|
|
|
|
|
|
|
\blockquote{\sout{Take special care that a codebook with a single used
|
|
|
|
|
entry is handled properly; it consists of a single codework of
|
|
|
|
|
zero bits and ’reading’ a value out of such a codebook always
|
|
|
|
|
returns the single used value and sinks zero bits.
|
|
|
|
|
}}
|
|
|
|
|
|
|
|
|
|
The intent was to clarify the spec and codify current practice.
|
|
|
|
|
However, this addition is erroneously at odds with the intent of preserving
|
|
|
|
|
usability of existing streams using single-entry codebooks, disagrees
|
|
|
|
|
with the code changes that reinstated decoding, and does not address how
|
|
|
|
|
single-entry codebooks should be encoded.
|
|
|
|
|
|
|
|
|
|
As such, the above addition made in r16037 is struck from the
|
|
|
|
|
specification and replaced by the following:
|
|
|
|
|
|
|
|
|
|
\blockquote{It is possible to declare a Vorbis codebook containing a
|
|
|
|
|
single codework entry. A single-entry codebook may be either a
|
|
|
|
|
fully populated codebook with \varname{[codebook\_entries]} set to
|
|
|
|
|
1, or a sparse codebook marking only one entry used. Note that it
|
|
|
|
|
is not possible to also encode a \varname{[codeword\_length]} of
|
|
|
|
|
zero for the single used codeword, as the unsigned value written to
|
|
|
|
|
the stream is \varname{[codeword\_length]-1}. Instead, encoder
|
|
|
|
|
implementations should indicate a \varname{[codeword\_length]} of 1
|
|
|
|
|
and 'write' the codeword to a stream during audio encoding by
|
|
|
|
|
writing a single zero bit.
|
|
|
|
|
|
|
|
|
|
Decoder implementations shall reject a codebook if it contains only
|
|
|
|
|
one used entry and the encoded \varname{[codeword\_length]} of that
|
|
|
|
|
entry is not 1. 'Reading' a value from single-entry codebook always
|
|
|
|
|
returns the single used codeword value and sinks one bit. Decoders
|
|
|
|
|
should tolerate that the bit read from the stream be '1' instead of
|
|
|
|
|
'0'; both values shall return the single used codeword.}
|
2013-01-24 15:44:19 +00:00
|
|
|
|
|
|
|
|
|
\paragraph{VQ lookup table vector representation}
|
|
|
|
|
|
|
|
|
|
Unpacking the VQ lookup table vectors relies on the following values:
|
|
|
|
|
\begin{programlisting}
|
|
|
|
|
the [codebook\_multiplicands] array
|
|
|
|
|
[codebook\_minimum\_value]
|
|
|
|
|
[codebook\_delta\_value]
|
|
|
|
|
[codebook\_sequence\_p]
|
|
|
|
|
[codebook\_lookup\_type]
|
|
|
|
|
[codebook\_entries]
|
|
|
|
|
[codebook\_dimensions]
|
|
|
|
|
[codebook\_lookup\_values]
|
|
|
|
|
\end{programlisting}
|
|
|
|
|
|
|
|
|
|
\bigskip
|
|
|
|
|
|
|
|
|
|
Decoding (unpacking) a specific vector in the vector lookup table
|
|
|
|
|
proceeds according to \varname{[codebook\_lookup\_type]}. The unpacked
|
|
|
|
|
vector values are what a codebook would return during audio packet
|
|
|
|
|
decode in a VQ context.
|
|
|
|
|
|
|
|
|
|
\paragraph{Vector value decode: Lookup type 1}
|
|
|
|
|
|
|
|
|
|
Lookup type one specifies a lattice VQ lookup table built
|
|
|
|
|
algorithmically from a list of scalar values. Calculate (unpack) the
|
|
|
|
|
final values of a codebook entry vector from the entries in
|
|
|
|
|
\varname{[codebook\_multiplicands]} as follows (\varname{[value\_vector]}
|
|
|
|
|
is the output vector representing the vector of values for entry number
|
|
|
|
|
\varname{[lookup\_offset]} in this codebook):
|
|
|
|
|
|
|
|
|
|
\begin{Verbatim}[commandchars=\\\{\}]
|
|
|
|
|
1) [last] = 0;
|
|
|
|
|
2) [index\_divisor] = 1;
|
|
|
|
|
3) iterate [i] over the range 0 ... [codebook\_dimensions]-1 (once for each scalar value in the value vector) \{
|
|
|
|
|
|
|
|
|
|
4) [multiplicand\_offset] = ( [lookup\_offset] divided by [index\_divisor] using integer
|
|
|
|
|
division ) integer modulo [codebook\_lookup\_values]
|
|
|
|
|
|
|
|
|
|
5) vector [value\_vector] element [i] =
|
|
|
|
|
( [codebook\_multiplicands] array element number [multiplicand\_offset] ) *
|
|
|
|
|
[codebook\_delta\_value] + [codebook\_minimum\_value] + [last];
|
|
|
|
|
|
|
|
|
|
6) if ( [codebook\_sequence\_p] is set ) then set [last] = vector [value\_vector] element [i]
|
|
|
|
|
|
|
|
|
|
7) [index\_divisor] = [index\_divisor] * [codebook\_lookup\_values]
|
|
|
|
|
|
|
|
|
|
\}
|
|
|
|
|
|
|
|
|
|
8) vector calculation completed.
|
|
|
|
|
\end{Verbatim}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
\paragraph{Vector value decode: Lookup type 2}
|
|
|
|
|
|
|
|
|
|
Lookup type two specifies a VQ lookup table in which each scalar in
|
|
|
|
|
each vector is explicitly set by the \varname{[codebook\_multiplicands]}
|
|
|
|
|
array in a one-to-one mapping. Calculate [unpack] the
|
|
|
|
|
final values of a codebook entry vector from the entries in
|
|
|
|
|
\varname{[codebook\_multiplicands]} as follows (\varname{[value\_vector]}
|
|
|
|
|
is the output vector representing the vector of values for entry number
|
|
|
|
|
\varname{[lookup\_offset]} in this codebook):
|
|
|
|
|
|
|
|
|
|
\begin{Verbatim}[commandchars=\\\{\}]
|
|
|
|
|
1) [last] = 0;
|
|
|
|
|
2) [multiplicand\_offset] = [lookup\_offset] * [codebook\_dimensions]
|
|
|
|
|
3) iterate [i] over the range 0 ... [codebook\_dimensions]-1 (once for each scalar value in the value vector) \{
|
|
|
|
|
|
|
|
|
|
4) vector [value\_vector] element [i] =
|
|
|
|
|
( [codebook\_multiplicands] array element number [multiplicand\_offset] ) *
|
|
|
|
|
[codebook\_delta\_value] + [codebook\_minimum\_value] + [last];
|
|
|
|
|
|
|
|
|
|
5) if ( [codebook\_sequence\_p] is set ) then set [last] = vector [value\_vector] element [i]
|
|
|
|
|
|
|
|
|
|
6) increment [multiplicand\_offset]
|
|
|
|
|
|
|
|
|
|
\}
|
|
|
|
|
|
|
|
|
|
7) vector calculation completed.
|
|
|
|
|
\end{Verbatim}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
\subsection{Use of the codebook abstraction}
|
|
|
|
|
|
|
|
|
|
The decoder uses the codebook abstraction much as it does the
|
|
|
|
|
bit-unpacking convention; a specific codebook reads a
|
|
|
|
|
codeword from the bitstream, decoding it into an entry number, and then
|
|
|
|
|
returns that entry number to the decoder (when used in a scalar
|
|
|
|
|
entropy coding context), or uses that entry number as an offset into
|
|
|
|
|
the VQ lookup table, returning a vector of values (when used in a context
|
|
|
|
|
desiring a VQ value). Scalar or VQ context is always explicit; any call
|
|
|
|
|
to the codebook mechanism requests either a scalar entry number or a
|
|
|
|
|
lookup vector.
|
|
|
|
|
|
|
|
|
|
Note that VQ lookup type zero indicates that there is no lookup table;
|
|
|
|
|
requesting decode using a codebook of lookup type 0 in any context
|
|
|
|
|
expecting a vector return value (even in a case where a vector of
|
|
|
|
|
dimension one) is forbidden. If decoder setup or decode requests such
|
|
|
|
|
an action, that is an error condition rendering the packet
|
|
|
|
|
undecodable.
|
|
|
|
|
|
|
|
|
|
Using a codebook to read from the packet bitstream consists first of
|
|
|
|
|
reading and decoding the next codeword in the bitstream. The decoder
|
|
|
|
|
reads bits until the accumulated bits match a codeword in the
|
|
|
|
|
codebook. This process can be though of as logically walking the
|
|
|
|
|
Huffman decode tree by reading one bit at a time from the bitstream,
|
|
|
|
|
and using the bit as a decision boolean to take the 0 branch (left in
|
|
|
|
|
the above examples) or the 1 branch (right in the above examples).
|
|
|
|
|
Walking the tree finishes when the decode process hits a leaf in the
|
|
|
|
|
decision tree; the result is the entry number corresponding to that
|
|
|
|
|
leaf. Reading past the end of a packet propagates the 'end-of-stream'
|
|
|
|
|
condition to the decoder.
|
|
|
|
|
|
|
|
|
|
When used in a scalar context, the resulting codeword entry is the
|
|
|
|
|
desired return value.
|
|
|
|
|
|
|
|
|
|
When used in a VQ context, the codeword entry number is used as an
|
|
|
|
|
offset into the VQ lookup table. The value returned to the decoder is
|
|
|
|
|
the vector of scalars corresponding to this offset.
|