mirror of
https://github.com/etlegacy/Update-Installer.git
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d16da069e9
This is a thin wrapper around the Win32 API used in the Win32 Updater Dialog implementation.
94 lines
3.3 KiB
C
94 lines
3.3 KiB
C
// This file contains the resource ID definitions for Win32++.
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// The resource ID for MENU, ICON, ToolBar Bitmap, Accelerator,
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// and Window Caption
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#define IDW_MAIN 51
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// Resource ID for the About dialog
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#define IDW_ABOUT 52
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// Resource IDs for menu items
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#define IDW_VIEW_TOOLBAR 53
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#define IDW_VIEW_STATUSBAR 54
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// Resource IDs for the Command Bands
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#define IDW_CMD_BANDS 55
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#define IDW_MENUBAR 56
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#define IDW_TOOLBAR 57
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// Resource ID for the Accelerator key
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#define IDW_QUIT 58
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// Resource IDs for MDI menu items
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#define IDW_MDI_CASCADE 60
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#define IDW_MDI_TILE 61
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#define IDW_MDI_ARRANGE 62
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#define IDW_MDI_CLOSEALL 63
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#define IDW_FIRSTCHILD 64
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#define IDW_CHILD2 65
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#define IDW_CHILD3 66
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#define IDW_CHILD4 67
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#define IDW_CHILD5 68
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#define IDW_CHILD6 69
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#define IDW_CHILD7 70
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#define IDW_CHILD8 71
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#define IDW_CHILD9 72
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#define IDW_CHILD10 73
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#define IDW_FILE_MRU_FILE1 75
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#define IDW_FILE_MRU_FILE2 76
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#define IDW_FILE_MRU_FILE3 77
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#define IDW_FILE_MRU_FILE4 78
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#define IDW_FILE_MRU_FILE5 79
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#define IDW_FILE_MRU_FILE6 80
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#define IDW_FILE_MRU_FILE7 81
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#define IDW_FILE_MRU_FILE8 82
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#define IDW_FILE_MRU_FILE9 83
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#define IDW_FILE_MRU_FILE10 84
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#define IDW_FILE_MRU_FILE11 85
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#define IDW_FILE_MRU_FILE12 86
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#define IDW_FILE_MRU_FILE13 87
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#define IDW_FILE_MRU_FILE14 88
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#define IDW_FILE_MRU_FILE15 89
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#define IDW_FILE_MRU_FILE16 90
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// Cursor Resources
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#define IDW_SPLITH 91
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#define IDW_SPLITV 92
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#define IDW_TRACK4WAY 93
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// Docking Bitmap Resources
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#define IDW_SDBOTTOM 94
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#define IDW_SDCENTER 95
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#define IDW_SDLEFT 96
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#define IDW_SDMIDDLE 97
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#define IDW_SDRIGHT 98
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#define IDW_SDTOP 99
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// A generic ID for any static control
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#ifndef IDC_STATIC
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#define IDC_STATIC -1
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#endif
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// Notes about Resource IDs
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// * In general, resource IDs can have values from 1 to 65535. Programs with
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// resource IDs higher than 65535 aren't supported on Windows 95
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//
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// * CMenuBar uses resource IDs beginning from 0 for the top level menu items.
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// Win32++ leaves resource IDs below 51 unallocated for top level menu items.
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//
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// * Windows uses the icon with the lowest resource ID as the application's
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// icon. The application's icon is IDW_MAIN, which is the first resource ID
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// defined by Win32++.
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//
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// * When more than one static control is used in a dialog, the controls should
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// have a unique ID, unless a resource ID of -1 is used.
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//
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// * Users of Win32++ are advised to begin their resource IDs from 120 to
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// allow for possible expansion of Win32++.
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