mirror of
https://github.com/etlegacy/Update-Installer.git
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5360d05867
This saves the need to install Boost::Thread on each of the build systems.
261 lines
6.7 KiB
C++
261 lines
6.7 KiB
C++
/*
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Copyright (c) 2010 Marcus Geelnard
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#include <stdexcept>
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#include <iostream>
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#include <fstream>
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#include <string>
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#include <list>
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#include <cmath>
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#include <tinythread.h>
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using namespace std;
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using namespace tthread;
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// Mandelbrot fractal settings
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#define MAND_MID_RE -0.69795
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#define MAND_MID_IM -0.34865
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#define MAND_SIZE 0.003
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#define MAND_MAX_ITER 4000
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#define MAND_RESOLUTION 1024
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/// BGR pixel class.
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class Pixel {
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public:
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Pixel() : r(0), g(0), b(0) {}
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Pixel(unsigned char red, unsigned char green, unsigned char blue)
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{
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r = red;
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g = green;
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b = blue;
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}
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unsigned char b, g, r;
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};
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/// Simple 2D BGR image class.
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class Image {
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public:
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/// Create a new image with the dimensions aWidth x aHeight.
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Image(int aWidth, int aHeight)
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{
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mData = new Pixel[aWidth * aHeight];
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mWidth = aWidth;
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mHeight = aHeight;
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}
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~Image()
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{
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delete mData;
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}
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/// Write the image to a TGA file.
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void WriteToTGAFile(const char * aFileName)
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{
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// Prepare TGA file header
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unsigned char header[18] = {0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,24,0};
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header[12] = mWidth & 255; // Image width (16 bits)
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header[13] = (mWidth >> 8) & 255; // -"-
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header[14] = mHeight & 255; // Image width (16 bits)
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header[15] = (mHeight >> 8) & 255; // -"-
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// Write output file
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ofstream f(aFileName, ios_base::out | ios_base::binary);
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f.write((const char *) header, 18);
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f.write((const char *) mData, (mWidth * mHeight) * 3);
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}
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Pixel& operator[](const int idx)
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{
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return mData[idx];
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}
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inline int Width() const
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{
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return mWidth;
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}
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inline int Height() const
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{
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return mHeight;
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}
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private:
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int mWidth; ///< Image width.
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int mHeight; ///< Image height.
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Pixel * mData; ///< Data pointer.
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};
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/// The RowDispatcher class manages the "job pool" for the fractal
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/// calculation threads.
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class RowDispatcher {
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public:
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RowDispatcher(Image * aImage) : mNextRow(0)
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{
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mImage = aImage;
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}
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Image * GetImage()
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{
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return mImage;
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}
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int NextRow()
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{
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lock_guard<mutex> guard(mMutex);
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if(mNextRow >= mImage->Height())
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return -1;
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int result = mNextRow;
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++ mNextRow;
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return result;
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}
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private:
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mutex mMutex;
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int mNextRow;
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Image * mImage;
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};
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// Core iteration function
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Pixel Iterate(const double &cre, const double &cim, int aIterMax)
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{
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double zre = 0.0;
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double zim = 0.0;
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int n = 0;
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double absZSqr = 0.0;
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while((absZSqr < 4.0) && (n < aIterMax))
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{
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double tmp = zre * zre - zim * zim + cre;
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zim = 2.0 * zre * zim + cim;
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zre = tmp;
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absZSqr = zre * zre + zim * zim;
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++ n;
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}
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if(n >= aIterMax)
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return Pixel(0,0,0);
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else
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{
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double nSmooth = n + 1 - log(log(sqrt(absZSqr))) / log(2.0);
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return Pixel(
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(unsigned char)(128.0 - 127.0 * cos(0.02 * nSmooth + 0.3)),
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(unsigned char)(128.0 - 127.0 * cos(0.016 * nSmooth + 1.2)),
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(unsigned char)(128.0 - 127.0 * cos(0.013 * nSmooth + 2.6))
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);
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}
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}
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// Calculation thread
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void CalcThread(void * arg)
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{
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RowDispatcher * dispatcher = (RowDispatcher *) arg;
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Image * img = dispatcher->GetImage();
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// Set min/max interval for the fractal set
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double xMin = MAND_MID_RE - MAND_SIZE * 0.5;
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double yMin = MAND_MID_IM - MAND_SIZE * 0.5;
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double xMax = MAND_MID_RE + MAND_SIZE * 0.5;
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double yMax = MAND_MID_IM + MAND_SIZE * 0.5;
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// Set step size (distance between two adjacent pixels)
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double xStep = (xMax - xMin) / img->Width();
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double yStep = (yMax - yMin) / img->Height();
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// Until no more rows to process...
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while(true)
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{
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// Get the next row to calculate
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int y = dispatcher->NextRow();
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// Done?
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if(y < 0)
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break;
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// Generate one row of the image
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Pixel * line = &(*img)[y * img->Width()];
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double cim = y * yStep + yMin;
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double cre = xMin;
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for(int x = 0; x < img->Width(); ++ x)
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{
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*line ++ = Iterate(cre, cim, MAND_MAX_ITER);
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cre += xStep;
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}
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}
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}
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int main(int argc, char **argv)
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{
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// Show some information about this program...
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cout << "This is a small multi threaded Mandelbrot fractal generator." << endl;
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cout << endl;
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cout << "The program will generate a " << MAND_RESOLUTION << "x" << MAND_RESOLUTION << " image, using one calculation thread per" << endl;
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cout << "processor core. The result is written to a TGA format image, \"fractal.tga\"." << endl;
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cout << endl;
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cout << "Type \"" << argv[0] << " -st\" to force single threaded operation." << endl;
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cout << endl;
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// Check arguments
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bool singleThreaded = false;
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if((argc >= 2) && (string(argv[1]) == string("-st")))
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singleThreaded = true;
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// Init image and row dispatcher
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Image img(MAND_RESOLUTION, MAND_RESOLUTION);
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RowDispatcher dispatcher(&img);
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// Determine the number of calculation threads to use
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int numThreads;
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if(!singleThreaded)
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{
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numThreads = thread::hardware_concurrency();
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if(numThreads < 1)
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numThreads = 1;
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}
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else
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numThreads = 1;
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// Start calculation threads (we run one thread on each processor core)
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cout << "Running " << numThreads << " calculation thread(s)..." << flush;
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list<thread *> threadList;
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for(int i = 0; i < numThreads; ++ i)
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{
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thread * t = new thread(CalcThread, (void *) &dispatcher);
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threadList.push_back(t);
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}
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// Wait for the threads to complete...
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for(list<thread *>::iterator i = threadList.begin(); i != threadList.end(); ++ i)
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{
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thread * t = *i;
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t->join();
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delete t;
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}
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cout << "done!" << endl;
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// Write the final image to a file
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cout << "Writing final image..." << flush;
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img.WriteToTGAFile("fractal.tga");
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cout << "done!" << endl;
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}
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